SDL2 for PSP
Go to file
Sam Lantinga 0478af81b2 From Anders F Bjorklund:
When switching to "UNIX-style paths" as needed for the new includes,
including <GL/gl.h> and <GL/glu.h> doesn't work anymore on Mac OS...

The two headers are really located in the OpenGL SDK 1.2 CFM like this:
OpenGL:Headers:gl.h
OpenGL:Headers:glu.h

There are also some compat copies, that *used* to work with Mac paths:
OpenGL:Headers:GL/gl.h
OpenGL:Headers:GL/glu.h

The easiest fix is to make SDL_opengl.h include the proper header names,
by adding a special case for the MACOS platform in addition to the MACOSX

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401626
2006-04-12 14:37:05 +00:00
build-scripts Fixed bug #177 2006-03-24 05:11:51 +00:00
docs Fixed bug #175 2006-03-23 21:39:58 +00:00
include From Anders F Bjorklund: 2006-04-12 14:37:05 +00:00
src Patch from Alex to fix reverted code 2006-04-12 14:19:11 +00:00
test *** empty log message *** 2006-04-12 14:25:29 +00:00
.cvsignore Fixed bug #175 2006-03-23 21:39:58 +00:00
acinclude.m4 Fixed building DLL on Windows 2006-03-25 20:40:30 +00:00
autogen.sh Show an error message if autoconf isn't found 2006-03-21 07:02:34 +00:00
Borland.html *** empty log message *** 2003-07-01 01:18:27 +00:00
Borland.zip *** empty log message *** 2003-07-01 01:18:27 +00:00
BUGS Real Unicode support for X11. Based on updated version of this patch: 2005-11-21 00:16:34 +00:00
configure.in Fixed bug #177 2006-03-24 05:11:51 +00:00
COPYING This library is now available under the LGPL 2.1, the major change of which 2006-01-30 14:27:56 +00:00
CREDITS Eric rocks. :) 2006-03-22 06:08:59 +00:00
CWprojects.sea.bin Updated CodeWarrior export list with SDL_iconv 2006-03-14 08:01:30 +00:00
docs.html *** empty log message *** 2005-08-21 08:02:23 +00:00
EpocBuildFiles.zip Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!) 2001-12-14 12:37:34 +00:00
INSTALL Date: Tue, 2 Mar 2004 11:34:54 +0100 2004-03-02 13:01:02 +00:00
Makefile.dc By default all the real targets have dummy audio/video and disk audio. 2006-03-14 16:19:32 +00:00
Makefile.in Fixed bug #171 2006-03-23 21:28:33 +00:00
Makefile.minimal Fixed bug #171 2006-03-23 21:28:33 +00:00
MPWmake.sea.bin Updated MacOS Classic build 2006-03-13 05:36:42 +00:00
README *** empty log message *** 2006-02-08 17:23:32 +00:00
README-SDL.txt Initial revision 2001-04-26 16:45:43 +00:00
README.AmigaOS Updated the Amiga OS port of SDL (thanks Gabriele) 2001-05-10 20:13:29 +00:00
README.BeOS Added a reminder on where to put libSDL.so 2006-02-18 07:21:42 +00:00
README.CVS *** empty log message *** 2004-05-16 22:37:59 +00:00
README.DC *** empty log message *** 2006-03-02 13:26:24 +00:00
README.Epoc Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!) 2001-12-14 12:37:34 +00:00
README.MacOS Date: Sat, 8 Sep 2001 04:42:23 +0200 2001-09-11 19:00:18 +00:00
README.MacOSX Updated SDL for MacOS X Xcode support 2004-12-06 04:17:56 +00:00
README.MiNT Added preliminary support for MiNT /dev/mouse driver (disabled atm) 2006-02-23 21:51:10 +00:00
README.NanoX Date: Sat, 24 Aug 2002 22:20:01 -0600 2002-08-25 06:21:49 +00:00
README.OS2 Updated OS/2 build, yay! 2006-02-26 19:30:21 +00:00
README.PicoGUI Added initial support for PicoGUI (thanks Micah!) 2002-08-01 23:24:13 +00:00
README.Porting Added documentation on how to build a completely useless SDL library. :) 2006-03-08 08:30:17 +00:00
README.QNX Date: Sat, 24 Apr 2004 15:13:32 +0300 2004-05-06 15:55:06 +00:00
README.Qtopia Added a README for Qtopia 2002-06-01 18:43:51 +00:00
README.RISCOS Update from Alan Buckley 2006-02-06 08:47:44 +00:00
README.WinCE Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode, 2006-01-19 08:43:00 +00:00
README.wscons To: sdl@libsdl.org 2005-11-22 15:19:50 +00:00
sdl-config.in EXTRA_LDFLAGS are the linker flags and libraries needed to build SDL. 2006-03-18 18:41:59 +00:00
sdl.m4 Fixed bug #166 2006-03-19 05:27:22 +00:00
SDL.qpg.in Date: Fri, 18 Feb 2005 07:58:00 +0200 2006-01-29 09:19:55 +00:00
SDL.spec.in Improved DirectFB install detection 2006-03-22 09:18:10 +00:00
TODO *** empty log message *** 2006-03-14 16:20:28 +00:00
VisualC.html Merged the Visual C++ 6 and 7 projects so all Visual C++ users unpack the same set of projects to get started. 2005-08-24 21:57:48 +00:00
VisualC.zip Added disk and dummy drivers to the Visual C++ projects 2006-03-14 17:21:49 +00:00
VisualCE.zip Added disk/dummy audio and dummy video to the Visual CE projects 2006-03-15 04:32:49 +00:00
Watcom-OS2.zip Updated OS/2 build, yay! 2006-02-26 19:30:21 +00:00
WhatsNew Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set. 2006-03-15 17:46:41 +00:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 1.2

---
http://www.libsdl.org/

This is the Simple DirectMedia Layer, a general API that provides low
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms.

SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, C#, Eiffel, Java, Lua, ML,
Objective C, Pascal, Perl, PHP, Pike, Python, and Ruby.

The current version supports Linux, Windows, BeOS, MacOS, MacOS X,
FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.  The code contains
support for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64,
RISC OS, SymbianOS, and OS/2, but these are not officially supported.

This library is distributed under GNU LGPL version 2, which can be
found in the file  "COPYING".  This license allows you to use SDL
freely in commercial programs as long as you link with the dynamic
library.

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation is available in HTML format in "./docs/index.html"

The test programs in the "test" subdirectory are in the public domain.

Frequently asked questions are answered online:
	http://www.libsdl.org/faq.php

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)