SDL2/include/SDL_syswm.h
Sam Lantinga 1cbfd5b6e0 Partial fix for bug #859
Header file update from Ken for improved doxygen output

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404127
2009-10-19 13:31:58 +00:00

263 lines
6.3 KiB
C

/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
/**
* \file SDL_syswm.h
*
* Include file for SDL custom system window manager hooks.
*/
#ifndef _SDL_syswm_h
#define _SDL_syswm_h
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_version.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif
/**
* \file SDL_syswm.h
*
* Your application has access to a special type of event ::SDL_SYSWMEVENT,
* which contains window-manager specific information and arrives whenever
* an unhandled window event occurs. This event is ignored by default, but
* you can enable it with SDL_EventState().
*/
#ifdef SDL_PROTOTYPES_ONLY
struct SDL_SysWMinfo;
#else
/* This is the structure for custom window manager events */
#if defined(SDL_VIDEO_DRIVER_X11)
#if defined(__APPLE__) && defined(__MACH__)
/* conflicts with Quickdraw.h */
#define Cursor X11Cursor
#endif
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#if defined(__APPLE__) && defined(__MACH__)
/* matches the re-define above */
#undef Cursor
#endif
/**
* These are the various supported subsystems under UNIX.
*/
typedef enum
{
SDL_SYSWM_X11
} SDL_SYSWM_TYPE;
/**
* The UNIX custom event structure.
*/
struct SDL_SysWMmsg
{
SDL_version version;
SDL_SYSWM_TYPE subsystem;
union
{
XEvent xevent;
} event;
};
/**
* The UNIX custom window manager information structure.
*
* When this structure is returned, it holds information about which
* low level system it is using, and will be one of SDL_SYSWM_TYPE.
*/
struct SDL_SysWMinfo
{
SDL_version version;
SDL_SYSWM_TYPE subsystem;
union
{
struct
{
Display *display; /**< The X11 display */
Window window; /**< The X11 display window */
/**
* These locking functions should be called around
* any X11 functions using the display variable.
* They lock the event thread, so should not be
* called around event functions or from event filters.
*/
/*@{*/
void (*lock_func) (void);
void (*unlock_func) (void);
/*@}*/
/**
* Introduced in SDL 1.0.2.
*/
/*@{*/
Window fswindow; /**< The X11 fullscreen window */
Window wmwindow; /**< The X11 managed input window */
/*@}*/
} x11;
} info;
};
#elif defined(SDL_VIDEO_DRIVER_WIN32)
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
/**
* The windows custom event structure.
*/
struct SDL_SysWMmsg
{
SDL_version version;
HWND hwnd; /**< The window for the message */
UINT msg; /**< The type of message */
WPARAM wParam; /**< WORD message parameter */
LPARAM lParam; /**< LONG message parameter */
};
/**
* The windows custom window manager information structure.
*/
struct SDL_SysWMinfo
{
SDL_version version;
HWND window; /**< The Win32 display window */
};
#elif defined(SDL_VIDEO_DRIVER_RISCOS)
/**
* RISC OS custom event structure.
*/
struct SDL_SysWMmsg
{
SDL_version version;
int eventCode; /**< The window for the message */
int pollBlock[64];
};
/**
* The RISC OS custom window manager information structure.
*/
struct SDL_SysWMinfo
{
SDL_version version;
int wimpVersion; /**< Wimp version running under */
int taskHandle; /**< The RISC OS task handle */
int window; /**< The RISC OS display window */
};
#elif defined(SDL_VIDEO_DRIVER_PHOTON) || defined(SDL_VIDEO_DRIVER_QNXGF)
#include <sys/neutrino.h>
#if defined(SDL_VIDEO_OPENGL_ES)
#include <gf/gf.h>
#endif /* SDL_VIDEO_OPENGL_ES */
#include <Ph.h>
/**
* The QNX custom event structure.
*/
struct SDL_SysWMmsg
{
SDL_version version;
int data;
};
/**
* The QNX Photon custom window manager information structure.
*/
struct SDL_SysWMinfo
{
SDL_version version;
int data;
};
#else
/**
* The generic custom event structure.
*/
struct SDL_SysWMmsg
{
SDL_version version;
int data;
};
/**
* The generic custom window manager information structure.
*/
struct SDL_SysWMinfo
{
SDL_version version;
int data;
};
#endif /* video driver type */
#endif /* SDL_PROTOTYPES_ONLY */
typedef struct SDL_SysWMinfo SDL_SysWMinfo;
/* Function prototypes */
/**
* \brief This function allows access to driver-dependent window information.
*
* \param windowID The window about which information is being requested
* \param info This structure must be initialized with the SDL version, and is
* then filled in with information about the given window.
*
* \return SDL_TRUE if the function is implemented and the version member of
* the \c info struct is valid, SDL_FALSE otherwise.
*
* You typically use this function like this:
* \code
* SDL_SysWMInfo info;
* SDL_VERSION(&info.version);
* if ( SDL_GetWindowWMInfo(&info) ) { ... }
* \endcode
*/
extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_WindowID windowID,
SDL_SysWMinfo * info);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"
#endif /* _SDL_syswm_h */
/* vi: set ts=4 sw=4 expandtab: */