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16 lines
751 B
Groff
16 lines
751 B
Groff
.TH "SDL_PauseAudio" "3" "Mon 12 Mar 2001, 01:02" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_PauseAudio\- Pauses and unpauses the audio callback processing
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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.sp
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\fBvoid \fBSDL_PauseAudio\fP\fR(\fBint pause_on\fR);
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.SH "DESCRIPTION"
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.PP
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This function pauses and unpauses the audio callback processing\&. It should be called with \fBpause_on\fR=0 after opening the audio device to start playing sound\&. This is so you can safely initialize data for your callback function after opening the audio device\&. Silence will be written to the audio device during the pause\&.
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.SH "SEE ALSO"
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.PP
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\fI\fBSDL_GetAudioStatus\fP\fR, \fI\fBSDL_OpenAudio\fP\fR
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...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:02
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