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--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401
70 lines
1.9 KiB
Groff
70 lines
1.9 KiB
Groff
.TH "SDL_keysym" "3" "Mon 12 Mar 2001, 01:03" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_keysym\- Keysym structure
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.SH "STRUCTURE DEFINITION"
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.PP
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.nf
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\f(CWtypedef struct{
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Uint8 scancode;
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SDLKey sym;
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SDLMod mod;
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Uint16 unicode;
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} SDL_keysym;\fR
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.fi
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.PP
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.SH "STRUCTURE DATA"
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.TP 20
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\fBscancode\fR
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Hardware specific scancode
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.TP 20
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\fBsym\fR
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SDL virtual keysym
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.TP 20
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\fBmod\fR
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Current key modifiers
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.TP 20
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\fBunicode\fR
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Translated character
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.SH "DESCRIPTION"
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.PP
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The \fBSDL_keysym\fR structure is used by reporting key presses and releases since it is a part of the \fI\fBSDL_KeyboardEvent\fR\fR\&.
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.PP
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The \fBscancode\fR field should generally be left alone, it is the hardware dependent scancode returned by the keyboard\&. The \fBsym\fR field is extremely useful\&. It is the SDL-defined value of the key (see \fISDL Key Syms\fR\&. This field is very useful when you are checking for certain key presses, like so:
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.PP
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.nf
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\f(CW\&.
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\&.
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while(SDL_PollEvent(&event)){
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switch(event\&.type){
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case SDL_KEYDOWN:
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if(event\&.key\&.keysym\&.sym==SDLK_LEFT)
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move_left();
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break;
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\&.
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\&.
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\&.
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}
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}
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\&.
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\&.\fR
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.fi
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.PP
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\fBmod\fR stores the current state of the keyboard modifiers as explained in \fI\fBSDL_GetModState\fP\fR\&. The \fBunicode\fR is only used when UNICODE translation is enabled with \fI\fBSDL_EnableUNICODE\fP\fR\&. If \fBunicode\fR is non-zero then this a the UNICODE character corresponding to the keypress\&. If the high 9 bits of the character are 0, then this maps to the equivalent ASCII character:
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.PP
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.nf
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\f(CWchar ch;
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if ( (keysym\&.unicode & 0xFF80) == 0 ) {
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ch = keysym\&.unicode & 0x7F;
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}
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else {
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printf("An International Character\&.
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");
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}\fR
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.fi
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.PP
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UNICODE translation does have a slight overhead so don\&'t enable it unless its needed\&.
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.SH "SEE ALSO"
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.PP
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\fI\fBSDLKey\fR\fR
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...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:03
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