SDL2 for PSP
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Couriersud 370aa2835f Fix detection of directfb.h
- AC_CHECK_HEADER wants CPPFLAGS

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404390
2010-01-11 21:46:59 +00:00
acinclude A better solution to making the default build optimization -O3 2009-10-11 10:38:38 +00:00
build-scripts Merge r5179:5180 from branches/SDL-1.2: fatbuild.sh Xcode 3.2 fix. 2010-01-10 08:15:25 +00:00
include Merged r5194:5195 from branches/SDL-1.2: coldfire cpu arch support. 2010-01-10 08:21:19 +00:00
src Since we're not using the CoreAudio HAL now, we don't need to use EnableIO. 2010-01-11 07:45:34 +00:00
test Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c. 2010-01-11 07:58:55 +00:00
VisualC Updated to include new files 2009-12-24 19:18:41 +00:00
VisualCE Removed outdated Dreamcast support 2009-09-19 07:21:22 +00:00
Xcode Eric Wing to Sam 2009-10-06 03:33:10 +00:00
Xcode-iPhoneOS Removed the obsolete testcdrom target 2009-12-12 01:04:57 +00:00
.indent.pro
autogen.sh gcc can't generate dependencies for a file that doesn't exist, so first create SDL_revision.h 2009-10-11 06:42:20 +00:00
Borland.html
Borland.zip
BUGS
configure.in Fix detection of directfb.h 2010-01-11 21:46:59 +00:00
COPYING
CREDITS Removed outdated Atari support 2009-09-20 04:15:19 +00:00
docs.html The SDL 1.3 documentation will be primarily online wiki based: 2009-10-07 14:29:59 +00:00
INSTALL Added svn checkout install step 2009-12-14 23:43:57 +00:00
Makefile.ds
Makefile.in The docs directory doesn't exist anymore 2009-11-11 06:23:19 +00:00
Makefile.minimal
Makefile.pandora
Makefile.wiz Scott to slouken 2009-11-17 04:53:15 +00:00
NOTES
README Removed outdated Atari support 2009-09-20 04:15:19 +00:00
README-SDL.txt
README.BeOS
README.DirectFB
README.iphoneos This name inconsistency has been bugging me for a while... 2009-09-19 07:32:36 +00:00
README.MacOSX
README.pandora
README.Porting
README.PS3 Merged Martin's code changes from Google Summer of Code 2009 2009-09-07 04:51:29 +00:00
README.QNX
README.RISCOS
README.SVN
README.Watcom Fixed bug #818 2009-12-15 20:11:29 +00:00
README.WinCE
sdl-config.in
sdl.m4 pkg-config replaced sdl-config in these cases. 2009-10-11 07:12:24 +00:00
sdl.pc.in
SDL.spec.in
TODO Updated 1.2 revisions that need to be revisited 2010-01-10 09:16:46 +00:00
UNDER_CONSTRUCTION.txt
VisualC.html
Watcom-Win32.zip Fixed bug #818 2009-12-15 20:11:29 +00:00
WhatsNew

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 1.2

---
http://www.libsdl.org/

This is the Simple DirectMedia Layer, a general API that provides low
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms.

The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
The code contains support for AIX, OSF/Tru64, RISC OS, and SymbianOS,
but these are not officially supported.

SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
Pike, Pliant, Python, Ruby, and Smalltalk.

This library is distributed under GNU LGPL version 2, which can be
found in the file  "COPYING".  This license allows you to use SDL
freely in commercial programs as long as you link with the dynamic
library.

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation is available in HTML format in "docs/index.html", and
a documentation wiki is available online at:
	http://www.libsdl.org/cgi/docwiki.cgi

The test programs in the "test" subdirectory are in the public domain.

Frequently asked questions are answered online:
	http://www.libsdl.org/faq.php

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)