SDL2/README.DC
Sam Lantinga 3ee2de057f Added initial support for Dreamcast (thanks HERO!)
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40510
2002-10-05 16:50:56 +00:00

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SDL for Dreamcast (beta2)
BERO
bero@geocities.co.jp
http://www.geocities.co.jp/Playtown/2004/
this work with kos-newlib
http://sourceforge.net/projects/dcquake/
compile
- edit KOS_BASE in Makefie.dc for your enviroment
- make -f Makefile.dc
FIXME: The KOS thread files can be found on HERO's site - not in the SDL source.
- overwrite thread/*.c to kos-1.1.7/kernel/thread
- rebuild kos
compile with gl support
- install latest libgl from http://sourceforge.net/projects/dcquake/
- uncomment GL=1 in Makefile.dc
- make -f Makefile.dc clean
- make -f Makefile.dc
install
- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
changelog:
beta2
- OpenGL support
- Hardware page flip support
beta
- thread, timer don't tested so much.
- not support OpenGL