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--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40182
25 lines
826 B
Groff
25 lines
826 B
Groff
.TH "SDL_GetMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_GetMouseState\- Retrieve the current state of the mouse
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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.sp
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\fBUint8 \fBSDL_GetMouseState\fP\fR(\fBint *x, int *y\fR);
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.SH "DESCRIPTION"
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.PP
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The current button state is returned as a button bitmask, which can be tested using the \fBSDL_BUTTON(X)\fP macros, and \fBx\fR and \fBy\fR are set to the current mouse cursor position\&. You can pass \fBNULL\fP for either \fBx\fR or \fBy\fR\&.
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.SH "EXAMPLE"
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.PP
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.nf
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\f(CWSDL_PumpEvents();
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if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
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printf("Mouse Button 1(left) is pressed\&.
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");\fR
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.fi
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.PP
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.SH "SEE ALSO"
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.PP
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\fI\fBSDL_GetRelativeMouseState\fP\fR, \fI\fBSDL_PumpEvents\fP\fR
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...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59
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