mirror of
https://github.com/joel16/SDL2.git
synced 2024-12-13 22:38:34 +00:00
8dd601989f
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40182
16 lines
745 B
Groff
16 lines
745 B
Groff
.TH "SDL_GetRelativeMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
|
|
.SH "NAME"
|
|
SDL_GetRelativeMouseState\- Retrieve the current state of the mouse
|
|
.SH "SYNOPSIS"
|
|
.PP
|
|
\fB#include "SDL\&.h"
|
|
.sp
|
|
\fBUint8 \fBSDL_GetRelativeMouseState\fP\fR(\fBint *x, int *y\fR);
|
|
.SH "DESCRIPTION"
|
|
.PP
|
|
The current button state is returned as a button bitmask, which can be tested using the \fBSDL_BUTTON(X)\fP macros, and \fBx\fR and \fBy\fR are set to the change in the mouse position since the last call to \fBSDL_GetRelativeMouseState\fP or since event initialization\&. You can pass \fBNULL\fP for either \fBx\fR or \fBy\fR\&.
|
|
.SH "SEE ALSO"
|
|
.PP
|
|
\fI\fBSDL_GetMouseState\fP\fR
|
|
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59
|