SDL2 for PSP
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Sam Lantinga 87672bbcfa Fixed bug #912
SDL_MasksToPixelFormatEnum() wasn't correctly returning RGB24 formats

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404347
2009-12-23 06:39:18 +00:00
acinclude A better solution to making the default build optimization -O3 2009-10-11 10:38:38 +00:00
build-scripts Allow overriding the number of build jobs 2009-12-05 19:46:24 +00:00
include Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. 2009-12-23 01:55:00 +00:00
src Fixed bug #912 2009-12-23 06:39:18 +00:00
test Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. 2009-12-23 01:55:00 +00:00
VisualC Added the automated test to the Visual Studio 2008 project 2009-11-25 04:41:09 +00:00
VisualCE Removed outdated Dreamcast support 2009-09-19 07:21:22 +00:00
Xcode Eric Wing to Sam 2009-10-06 03:33:10 +00:00
Xcode-iPhoneOS Removed the obsolete testcdrom target 2009-12-12 01:04:57 +00:00
.indent.pro SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. 2006-07-10 21:04:37 +00:00
autogen.sh gcc can't generate dependencies for a file that doesn't exist, so first create SDL_revision.h 2009-10-11 06:42:20 +00:00
Borland.html
Borland.zip
BUGS Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown. 2007-02-14 10:41:55 +00:00
configure.in Added support for querying the number of CPUs available on Linux. This also happens to work on Mac OS X. 2009-12-17 03:04:04 +00:00
COPYING
CREDITS Removed outdated Atari support 2009-09-20 04:15:19 +00:00
docs.html The SDL 1.3 documentation will be primarily online wiki based: 2009-10-07 14:29:59 +00:00
INSTALL Added svn checkout install step 2009-12-14 23:43:57 +00:00
Makefile.ds Initial work on power subsystem for SDL 1.3. 2009-06-07 06:06:35 +00:00
Makefile.in The docs directory doesn't exist anymore 2009-11-11 06:23:19 +00:00
Makefile.minimal Initial work on power subsystem for SDL 1.3. 2009-06-07 06:06:35 +00:00
Makefile.pandora Patch from David Carre: 2009-07-30 14:53:57 +00:00
Makefile.wiz Scott to slouken 2009-11-17 04:53:15 +00:00
NOTES Added notes on the next steps for SDL 1.3 2007-08-16 21:43:19 +00:00
README Removed outdated Atari support 2009-09-20 04:15:19 +00:00
README-SDL.txt
README.BeOS Added a reminder on where to put libSDL.so 2006-02-18 07:21:42 +00:00
README.DirectFB DirectFB cleanups & simple window manager 2009-01-11 23:49:23 +00:00
README.iphoneos This name inconsistency has been bugging me for a while... 2009-09-19 07:32:36 +00:00
README.MacOSX Added information about gcc-fat.sh to README.MacOSX 2006-05-16 07:26:48 +00:00
README.pandora OpenPandora support added by David Carré 2009-05-31 11:53:12 +00:00
README.Porting Added the dummy audio driver to instructions 2006-07-26 03:57:45 +00:00
README.PS3 Merged Martin's code changes from Google Summer of Code 2009 2009-09-07 04:51:29 +00:00
README.QNX Removed references to CD-ROM support from the README files 2009-09-05 09:12:03 +00:00
README.RISCOS Removed references to CD-ROM support from the README files 2009-09-05 09:12:03 +00:00
README.SVN Testing Subversion commit RSS feed. 2008-07-05 18:25:28 +00:00
README.Watcom Fixed bug #818 2009-12-15 20:11:29 +00:00
README.WinCE
sdl-config.in Merged r3002:3003 from branches/SDL-1.2: libdir fix in sdl-config and SDL.spec 2007-04-01 03:28:36 +00:00
sdl.m4 pkg-config replaced sdl-config in these cases. 2009-10-11 07:12:24 +00:00
sdl.pc.in Merged fix for bug #531 from SDL 1.2 revision 3511 2008-01-01 15:26:11 +00:00
SDL.spec.in Merged r3002:3003 from branches/SDL-1.2: libdir fix in sdl-config and SDL.spec 2007-04-01 03:28:36 +00:00
TODO Make it possible to slim SDL down quite a bit for people who just want OpenGL 2009-12-18 08:19:18 +00:00
UNDER_CONSTRUCTION.txt SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. 2006-07-10 21:04:37 +00:00
VisualC.html Removed newline, to make sure revision control post-commit hook is working. 2008-12-01 09:45:01 +00:00
Watcom-Win32.zip Fixed bug #818 2009-12-15 20:11:29 +00:00
WhatsNew SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. 2006-07-10 21:04:37 +00:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 1.2

---
http://www.libsdl.org/

This is the Simple DirectMedia Layer, a general API that provides low
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms.

The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
The code contains support for AIX, OSF/Tru64, RISC OS, and SymbianOS,
but these are not officially supported.

SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
Pike, Pliant, Python, Ruby, and Smalltalk.

This library is distributed under GNU LGPL version 2, which can be
found in the file  "COPYING".  This license allows you to use SDL
freely in commercial programs as long as you link with the dynamic
library.

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation is available in HTML format in "docs/index.html", and
a documentation wiki is available online at:
	http://www.libsdl.org/cgi/docwiki.cgi

The test programs in the "test" subdirectory are in the public domain.

Frequently asked questions are answered online:
	http://www.libsdl.org/faq.php

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)