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62 lines
1.7 KiB
Plaintext
62 lines
1.7 KiB
Plaintext
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Simple DirectMedia Layer CREDITS
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Thanks to everyone who made this possible, including:
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* Cliff Matthews, for giving me a reason to start this project. :)
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-- Executor rocks! *grin*
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* Scott Call, for making a home for SDL on the 'Net... Thanks! :)
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* Everybody at Loki Software, Inc. for their great contributions!
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* Mattias Engdegerd, for help with the Solaris port and lots of other help
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* Max Watson, Matt Slot, and Kyle for help with the MacOS Classic port
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* Stan Shebs, for the initial MacOS X port
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* Max Horn and Darrell Walisser for unflagging work on the MacOS X port
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* Patrick Trainor and Jim Boucher, for the QNX Neutrino port
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* Carsten Griwodz for the AIX port
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* Gabriele Greco, for the Amiga port
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* Patrice Mandin, for the Atari port
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* Hannu Viitala for the EPOC port
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* Peter Valchev for nagging me about the OpenBSD port until I got it right. :)
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* Kent B Mein, for a place to do the IRIX port
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* Ash, for a place to do the OSF/1 Alpha port
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* David Sowsy, for help with the BeOS port
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* Eugenia Loli, for endless work on porting SDL games to BeOS
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* Jon Taylor for the GGI front-end
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* Paulus Esterhazy, for the Visual C++ testing and libraries
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* Brenda Tantzen, for Metrowerks CodeWarrior on MacOS
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* Chris Nentwich, for the Hermes assembly blitters
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* Michael Vance and Jim Kutter for the X11 OpenGL support
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* Peter Wiklund, for the 1998 winning SDL logo,
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and Arto Hamara, Steven Wong, and Kent Mein for other logo entries.
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* Stephane Peter, for the AAlib front-end and multi-threaded timer idea.
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And a big hand to everyone else who gave me appreciation, advice,
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and suggestions, especially the good folks on the SDL mailing list.
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THANKS! :)
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-- Sam Lantinga <slouken@libsdl.org>
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