mirror of
https://github.com/joel16/SDL2.git
synced 2024-12-13 14:07:38 +00:00
a154c5dad2
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402498
945 lines
29 KiB
C
945 lines
29 KiB
C
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/* A simple test program framework */
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#include <stdio.h>
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#include "common.h"
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#define VIDEO_USAGE \
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"[--video driver] [--renderer driver] [--info all|video|modes|render|event] [--display %d] [--fullscreen | --windows N] [--title title] [--center | --position X,Y] [--geometry WxH] [--depth N] [--refresh R] [--vsync] [--noframe] [--resize] [--minimize] [--maximize] [--grab]"
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#define AUDIO_USAGE \
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"[--rate N] [--format U8|S8|U16|U16LE|U16BE|S16|S16LE|S16BE] [--channels N] [--samples N]"
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CommonState *
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CommonCreateState(char **argv, Uint32 flags)
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{
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CommonState *state = SDL_calloc(1, sizeof(*state));
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if (!state) {
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SDL_OutOfMemory();
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return NULL;
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}
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/* Initialize some defaults */
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state->argv = argv;
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state->flags = flags;
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state->window_title = argv[0];
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state->window_flags = SDL_WINDOW_SHOWN;
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state->window_x = SDL_WINDOWPOS_UNDEFINED;
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state->window_y = SDL_WINDOWPOS_UNDEFINED;
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state->window_w = 640;
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state->window_h = 480;
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state->num_windows = 1;
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state->audiospec.freq = 22050;
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state->audiospec.format = AUDIO_S16;
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state->audiospec.channels = 2;
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state->audiospec.samples = 2048;
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return state;
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}
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int
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CommonArg(CommonState * state, int index)
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{
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char **argv = state->argv;
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if (SDL_strcasecmp(argv[index], "--video") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->videodriver = argv[index];
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--renderer") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->renderdriver = argv[index];
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--info") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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if (SDL_strcasecmp(argv[index], "all") == 0) {
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state->verbose |=
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(VERBOSE_VIDEO | VERBOSE_MODES | VERBOSE_RENDER |
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VERBOSE_EVENT);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "video") == 0) {
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state->verbose |= VERBOSE_VIDEO;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "modes") == 0) {
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state->verbose |= VERBOSE_MODES;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "render") == 0) {
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state->verbose |= VERBOSE_RENDER;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "event") == 0) {
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state->verbose |= VERBOSE_EVENT;
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return 2;
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}
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return -1;
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}
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if (SDL_strcasecmp(argv[index], "--display") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->display = SDL_atoi(argv[index]);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--fullscreen") == 0) {
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state->window_flags |= SDL_WINDOW_FULLSCREEN;
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state->num_windows = 1;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--windows") == 0) {
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++index;
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if (!argv[index] || !SDL_isdigit(*argv[index])) {
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return -1;
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}
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if (!(state->window_flags & SDL_WINDOW_FULLSCREEN)) {
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state->num_windows = SDL_atoi(argv[index]);
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}
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--title") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->window_title = argv[index];
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--center") == 0) {
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state->window_x = SDL_WINDOWPOS_CENTERED;
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state->window_y = SDL_WINDOWPOS_CENTERED;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--position") == 0) {
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char *x, *y;
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++index;
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if (!argv[index]) {
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return -1;
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}
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x = argv[index];
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y = argv[index];
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while (*y && *y != ',') {
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++y;
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}
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if (!*y) {
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return -1;
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}
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*y++ = '\0';
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state->window_x = SDL_atoi(x);
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state->window_y = SDL_atoi(y);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--geometry") == 0) {
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char *w, *h;
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++index;
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if (!argv[index]) {
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return -1;
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}
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w = argv[index];
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h = argv[index];
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while (*h && *h != 'x') {
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++h;
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}
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if (!*h) {
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return -1;
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}
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*h++ = '\0';
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state->window_w = SDL_atoi(w);
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state->window_h = SDL_atoi(h);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--refresh") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->refresh_rate = SDL_atoi(argv[index]);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--vsync") == 0) {
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state->render_flags |= SDL_RENDERER_PRESENTVSYNC;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--noframe") == 0) {
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state->window_flags |= SDL_WINDOW_BORDERLESS;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--resize") == 0) {
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state->window_flags |= SDL_WINDOW_RESIZABLE;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--minimize") == 0) {
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state->window_flags |= SDL_WINDOW_MINIMIZED;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--maximize") == 0) {
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state->window_flags |= SDL_WINDOW_MAXIMIZED;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--grab") == 0) {
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state->window_flags |= SDL_WINDOW_INPUT_GRABBED;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--rate") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->audiospec.freq = SDL_atoi(argv[index]);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--format") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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if (SDL_strcasecmp(argv[index], "U8") == 0) {
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state->audiospec.format = AUDIO_U8;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "S8") == 0) {
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state->audiospec.format = AUDIO_S8;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "U16") == 0) {
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state->audiospec.format = AUDIO_U16;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "U16LE") == 0) {
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state->audiospec.format = AUDIO_U16LSB;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "U16BE") == 0) {
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state->audiospec.format = AUDIO_U16MSB;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "S16") == 0) {
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state->audiospec.format = AUDIO_S16;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "S16LE") == 0) {
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state->audiospec.format = AUDIO_S16LSB;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "S16BE") == 0) {
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state->audiospec.format = AUDIO_S16MSB;
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return 2;
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}
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return -1;
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}
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if (SDL_strcasecmp(argv[index], "--channels") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->audiospec.channels = (Uint8)SDL_atoi(argv[index]);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--samples") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->audiospec.samples = (Uint16)SDL_atoi(argv[index]);
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return 2;
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}
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if ((SDL_strcasecmp(argv[index], "-h") == 0)
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|| (SDL_strcasecmp(argv[index], "--help") == 0)) {
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/* Print the usage message */
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return -1;
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}
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return 0;
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}
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const char *
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CommonUsage(CommonState * state)
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{
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switch (state->flags & (SDL_INIT_VIDEO | SDL_INIT_AUDIO)) {
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case SDL_INIT_VIDEO:
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return VIDEO_USAGE;
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case SDL_INIT_AUDIO:
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return AUDIO_USAGE;
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case (SDL_INIT_VIDEO | SDL_INIT_AUDIO):
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return VIDEO_USAGE " " AUDIO_USAGE;
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default:
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return "";
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}
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}
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static void
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PrintRendererFlag(Uint32 flag)
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{
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switch (flag) {
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case SDL_RENDERER_SINGLEBUFFER:
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fprintf(stderr, "SingleBuffer");
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break;
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case SDL_RENDERER_PRESENTCOPY:
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fprintf(stderr, "PresentCopy");
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break;
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case SDL_RENDERER_PRESENTFLIP2:
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fprintf(stderr, "PresentFlip2");
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break;
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case SDL_RENDERER_PRESENTFLIP3:
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fprintf(stderr, "PresentFlip3");
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break;
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case SDL_RENDERER_PRESENTDISCARD:
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fprintf(stderr, "PresentDiscard");
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break;
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case SDL_RENDERER_PRESENTVSYNC:
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fprintf(stderr, "PresentVSync");
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break;
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case SDL_RENDERER_ACCELERATED:
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fprintf(stderr, "Accelerated");
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break;
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default:
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fprintf(stderr, "0x%8.8x", flag);
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break;
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}
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}
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static void
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PrintBlendMode(Uint32 flag)
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{
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switch (flag) {
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case SDL_TEXTUREBLENDMODE_NONE:
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fprintf(stderr, "None");
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break;
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case SDL_TEXTUREBLENDMODE_MASK:
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fprintf(stderr, "Mask");
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break;
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case SDL_TEXTUREBLENDMODE_BLEND:
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fprintf(stderr, "Blend");
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break;
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case SDL_TEXTUREBLENDMODE_ADD:
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fprintf(stderr, "Add");
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break;
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case SDL_TEXTUREBLENDMODE_MOD:
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fprintf(stderr, "Mod");
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break;
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default:
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fprintf(stderr, "0x%8.8x", flag);
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break;
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}
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}
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static void
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PrintScaleMode(Uint32 flag)
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{
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switch (flag) {
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case SDL_TEXTURESCALEMODE_NONE:
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fprintf(stderr, "None");
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break;
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case SDL_TEXTURESCALEMODE_FAST:
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fprintf(stderr, "Fast");
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break;
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case SDL_TEXTURESCALEMODE_SLOW:
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fprintf(stderr, "Slow");
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break;
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case SDL_TEXTURESCALEMODE_BEST:
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fprintf(stderr, "Best");
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break;
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default:
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fprintf(stderr, "0x%8.8x", flag);
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break;
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}
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}
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static void
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PrintPixelFormat(Uint32 format)
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{
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switch (format) {
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case SDL_PIXELFORMAT_UNKNOWN:
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fprintf(stderr, "Unknwon");
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break;
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case SDL_PIXELFORMAT_INDEX1LSB:
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fprintf(stderr, "Index1LSB");
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break;
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case SDL_PIXELFORMAT_INDEX1MSB:
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fprintf(stderr, "Index1MSB");
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break;
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case SDL_PIXELFORMAT_INDEX4LSB:
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fprintf(stderr, "Index4LSB");
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break;
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case SDL_PIXELFORMAT_INDEX4MSB:
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fprintf(stderr, "Index4MSB");
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break;
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case SDL_PIXELFORMAT_INDEX8:
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fprintf(stderr, "Index8");
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break;
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case SDL_PIXELFORMAT_RGB332:
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fprintf(stderr, "RGB332");
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break;
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case SDL_PIXELFORMAT_RGB444:
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fprintf(stderr, "RGB444");
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break;
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case SDL_PIXELFORMAT_RGB555:
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fprintf(stderr, "RGB555");
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break;
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case SDL_PIXELFORMAT_ARGB4444:
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fprintf(stderr, "ARGB4444");
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break;
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case SDL_PIXELFORMAT_ARGB1555:
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fprintf(stderr, "ARGB1555");
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break;
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case SDL_PIXELFORMAT_RGB565:
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fprintf(stderr, "RGB565");
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break;
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case SDL_PIXELFORMAT_RGB24:
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fprintf(stderr, "RGB24");
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break;
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case SDL_PIXELFORMAT_BGR24:
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fprintf(stderr, "BGR24");
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break;
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case SDL_PIXELFORMAT_RGB888:
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fprintf(stderr, "RGB888");
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break;
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case SDL_PIXELFORMAT_BGR888:
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fprintf(stderr, "BGR888");
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break;
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case SDL_PIXELFORMAT_ARGB8888:
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fprintf(stderr, "ARGB8888");
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break;
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case SDL_PIXELFORMAT_RGBA8888:
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fprintf(stderr, "RGBA8888");
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break;
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case SDL_PIXELFORMAT_ABGR8888:
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fprintf(stderr, "ABGR8888");
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break;
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case SDL_PIXELFORMAT_BGRA8888:
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fprintf(stderr, "BGRA8888");
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break;
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case SDL_PIXELFORMAT_ARGB2101010:
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fprintf(stderr, "ARGB2101010");
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break;
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case SDL_PIXELFORMAT_YV12:
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fprintf(stderr, "YV12");
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break;
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case SDL_PIXELFORMAT_IYUV:
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fprintf(stderr, "IYUV");
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break;
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case SDL_PIXELFORMAT_YUY2:
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fprintf(stderr, "YUY2");
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break;
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case SDL_PIXELFORMAT_UYVY:
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fprintf(stderr, "UYVY");
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break;
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case SDL_PIXELFORMAT_YVYU:
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fprintf(stderr, "YVYU");
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break;
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default:
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fprintf(stderr, "0x%8.8x", format);
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break;
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}
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}
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static void
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PrintRenderer(SDL_RendererInfo * info)
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{
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int i, count;
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fprintf(stderr, " Renderer %s:\n", info->name);
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fprintf(stderr, " Flags: 0x%8.8X", info->flags);
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fprintf(stderr, " (");
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count = 0;
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for (i = 0; i < sizeof(info->flags) * 8; ++i) {
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Uint32 flag = (1 << i);
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if (info->flags & flag) {
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if (count > 0) {
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fprintf(stderr, " | ");
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}
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PrintRendererFlag(flag);
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++count;
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}
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}
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fprintf(stderr, ")\n");
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fprintf(stderr, " Blend: 0x%8.8X", info->blend_modes);
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fprintf(stderr, " (");
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count = 0;
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for (i = 0; i < sizeof(info->blend_modes) * 8; ++i) {
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Uint32 flag = (1 << i);
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if (info->blend_modes & flag) {
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if (count > 0) {
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fprintf(stderr, " | ");
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}
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PrintBlendMode(flag);
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++count;
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}
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}
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fprintf(stderr, ")\n");
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fprintf(stderr, " Scale: 0x%8.8X", info->scale_modes);
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fprintf(stderr, " (");
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count = 0;
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for (i = 0; i < sizeof(info->scale_modes) * 8; ++i) {
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Uint32 flag = (1 << i);
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if (info->scale_modes & flag) {
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if (count > 0) {
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fprintf(stderr, " | ");
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}
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PrintScaleMode(flag);
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++count;
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}
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}
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fprintf(stderr, ")\n");
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fprintf(stderr, " Texture formats (%d): ", info->num_texture_formats);
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for (i = 0; i < (int)info->num_texture_formats; ++i) {
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if (i > 0) {
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fprintf(stderr, ", ");
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}
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PrintPixelFormat(info->texture_formats[i]);
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}
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fprintf(stderr, "\n");
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if (info->max_texture_width || info->max_texture_height) {
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fprintf(stderr, " Max Texture Size: %dx%d\n",
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info->max_texture_width, info->max_texture_height);
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}
|
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}
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SDL_bool
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CommonInit(CommonState * state)
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{
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int i, j, m, n;
|
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SDL_DisplayMode fullscreen_mode;
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|
|
if (state->flags & SDL_INIT_VIDEO) {
|
|
if (state->verbose & VERBOSE_VIDEO) {
|
|
n = SDL_GetNumVideoDrivers();
|
|
if (n == 0) {
|
|
fprintf(stderr, "No built-in video drivers\n");
|
|
} else {
|
|
fprintf(stderr, "Built-in video drivers:");
|
|
for (i = 0; i < n; ++i) {
|
|
if (i > 0) {
|
|
fprintf(stderr, ",");
|
|
}
|
|
fprintf(stderr, " %s", SDL_GetVideoDriver(i));
|
|
}
|
|
fprintf(stderr, "\n");
|
|
}
|
|
}
|
|
if (SDL_VideoInit(state->videodriver, 0) < 0) {
|
|
fprintf(stderr, "Couldn't initialize video driver: %s\n",
|
|
SDL_GetError());
|
|
return SDL_FALSE;
|
|
}
|
|
if (state->verbose & VERBOSE_VIDEO) {
|
|
fprintf(stderr, "Video driver: %s\n",
|
|
SDL_GetCurrentVideoDriver());
|
|
}
|
|
|
|
if (state->verbose & VERBOSE_MODES) {
|
|
SDL_DisplayMode mode;
|
|
int bpp;
|
|
Uint32 Rmask, Gmask, Bmask, Amask;
|
|
|
|
n = SDL_GetNumVideoDisplays();
|
|
fprintf(stderr, "Number of displays: %d\n", n);
|
|
for (i = 0; i < n; ++i) {
|
|
fprintf(stderr, "Display %d:\n", i);
|
|
SDL_SelectVideoDisplay(i);
|
|
|
|
SDL_GetDesktopDisplayMode(&mode);
|
|
SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask, &Gmask,
|
|
&Bmask, &Amask);
|
|
fprintf(stderr,
|
|
" Current mode: %dx%d@%dHz, %d bits-per-pixel\n",
|
|
mode.w, mode.h, mode.refresh_rate, bpp);
|
|
if (Rmask || Gmask || Bmask) {
|
|
fprintf(stderr, " Red Mask = 0x%.8x\n", Rmask);
|
|
fprintf(stderr, " Green Mask = 0x%.8x\n", Gmask);
|
|
fprintf(stderr, " Blue Mask = 0x%.8x\n", Bmask);
|
|
if (Amask)
|
|
fprintf(stderr, " Alpha Mask = 0x%.8x\n", Amask);
|
|
}
|
|
|
|
/* Print available fullscreen video modes */
|
|
m = SDL_GetNumDisplayModes();
|
|
if (m == 0) {
|
|
fprintf(stderr, "No available fullscreen video modes\n");
|
|
} else {
|
|
fprintf(stderr, " Fullscreen video modes:\n");
|
|
for (j = 0; j < m; ++j) {
|
|
SDL_GetDisplayMode(j, &mode);
|
|
SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask,
|
|
&Gmask, &Bmask, &Amask);
|
|
fprintf(stderr,
|
|
" Mode %d: %dx%d@%dHz, %d bits-per-pixel\n",
|
|
j, mode.w, mode.h, mode.refresh_rate, bpp);
|
|
if (Rmask || Gmask || Bmask) {
|
|
fprintf(stderr, " Red Mask = 0x%.8x\n",
|
|
Rmask);
|
|
fprintf(stderr, " Green Mask = 0x%.8x\n",
|
|
Gmask);
|
|
fprintf(stderr, " Blue Mask = 0x%.8x\n",
|
|
Bmask);
|
|
if (Amask)
|
|
fprintf(stderr,
|
|
" Alpha Mask = 0x%.8x\n",
|
|
Amask);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
SDL_SelectVideoDisplay(state->display);
|
|
if (state->verbose & VERBOSE_RENDER) {
|
|
SDL_RendererInfo info;
|
|
|
|
n = SDL_GetNumRenderDrivers();
|
|
if (n == 0) {
|
|
fprintf(stderr, "No built-in render drivers\n");
|
|
} else {
|
|
fprintf(stderr, "Built-in render drivers:\n");
|
|
for (i = 0; i < n; ++i) {
|
|
SDL_GetRenderDriverInfo(i, &info);
|
|
PrintRenderer(&info);
|
|
}
|
|
}
|
|
}
|
|
|
|
switch (state->depth) {
|
|
case 8:
|
|
fullscreen_mode.format = SDL_PIXELFORMAT_INDEX8;
|
|
break;
|
|
case 15:
|
|
fullscreen_mode.format = SDL_PIXELFORMAT_RGB555;
|
|
break;
|
|
case 16:
|
|
fullscreen_mode.format = SDL_PIXELFORMAT_RGB565;
|
|
break;
|
|
default:
|
|
fullscreen_mode.format = SDL_PIXELFORMAT_RGB888;
|
|
break;
|
|
}
|
|
fullscreen_mode.w = state->window_w;
|
|
fullscreen_mode.h = state->window_h;
|
|
fullscreen_mode.refresh_rate = state->refresh_rate;
|
|
SDL_SetFullscreenDisplayMode(&fullscreen_mode);
|
|
|
|
state->windows =
|
|
(SDL_WindowID *) SDL_malloc(state->num_windows *
|
|
sizeof(*state->windows));
|
|
if (!state->windows) {
|
|
fprintf(stderr, "Out of memory!\n");
|
|
return SDL_FALSE;
|
|
}
|
|
for (i = 0; i < state->num_windows; ++i) {
|
|
char title[1024];
|
|
|
|
if (state->num_windows > 1) {
|
|
SDL_snprintf(title, SDL_arraysize(title), "%s %d",
|
|
state->window_title, i + 1);
|
|
} else {
|
|
SDL_strlcpy(title, state->window_title, SDL_arraysize(title));
|
|
}
|
|
state->windows[i] =
|
|
SDL_CreateWindow(title, state->window_x, state->window_y,
|
|
state->window_w, state->window_h,
|
|
state->window_flags);
|
|
if (!state->windows[i]) {
|
|
fprintf(stderr, "Couldn't create window: %s\n",
|
|
SDL_GetError());
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
if (!state->skip_renderer
|
|
&& (state->renderdriver
|
|
|| !(state->window_flags & SDL_WINDOW_OPENGL))) {
|
|
m = -1;
|
|
if (state->renderdriver) {
|
|
SDL_RendererInfo info;
|
|
n = SDL_GetNumRenderDrivers();
|
|
for (j = 0; j < n; ++j) {
|
|
SDL_GetRenderDriverInfo(j, &info);
|
|
if (SDL_strcasecmp(info.name, state->renderdriver) ==
|
|
0) {
|
|
m = j;
|
|
break;
|
|
}
|
|
}
|
|
if (m == n) {
|
|
fprintf(stderr,
|
|
"Couldn't find render driver named %s",
|
|
state->renderdriver);
|
|
return SDL_FALSE;
|
|
}
|
|
}
|
|
if (SDL_CreateRenderer
|
|
(state->windows[i], m, state->render_flags) < 0) {
|
|
fprintf(stderr, "Couldn't create renderer: %s\n",
|
|
SDL_GetError());
|
|
return SDL_FALSE;
|
|
}
|
|
if (state->verbose & VERBOSE_RENDER) {
|
|
SDL_RendererInfo info;
|
|
|
|
fprintf(stderr, "Current renderer:\n");
|
|
SDL_GetRendererInfo(&info);
|
|
PrintRenderer(&info);
|
|
}
|
|
}
|
|
}
|
|
SDL_SelectRenderer(state->windows[0]);
|
|
}
|
|
|
|
if (state->flags & SDL_INIT_AUDIO) {
|
|
if (state->verbose & VERBOSE_AUDIO) {
|
|
n = SDL_GetNumAudioDrivers();
|
|
if (n == 0) {
|
|
fprintf(stderr, "No built-in audio drivers\n");
|
|
} else {
|
|
fprintf(stderr, "Built-in audio drivers:");
|
|
for (i = 0; i < n; ++i) {
|
|
if (i > 0) {
|
|
fprintf(stderr, ",");
|
|
}
|
|
fprintf(stderr, " %s", SDL_GetAudioDriver(i));
|
|
}
|
|
fprintf(stderr, "\n");
|
|
}
|
|
}
|
|
if (SDL_AudioInit(state->audiodriver) < 0) {
|
|
fprintf(stderr, "Couldn't initialize audio driver: %s\n",
|
|
SDL_GetError());
|
|
return SDL_FALSE;
|
|
}
|
|
if (state->verbose & VERBOSE_VIDEO) {
|
|
fprintf(stderr, "Audio driver: %s\n",
|
|
SDL_GetCurrentAudioDriver());
|
|
}
|
|
|
|
if (SDL_OpenAudio(&state->audiospec, NULL) < 0) {
|
|
fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError());
|
|
return SDL_FALSE;
|
|
}
|
|
}
|
|
|
|
return SDL_TRUE;
|
|
}
|
|
|
|
static void
|
|
PrintEvent(SDL_Event * event)
|
|
{
|
|
fprintf(stderr, "SDL EVENT: ");
|
|
switch (event->type) {
|
|
case SDL_WINDOWEVENT:
|
|
switch (event->window.event) {
|
|
case SDL_WINDOWEVENT_SHOWN:
|
|
fprintf(stderr, "Window %d shown", event->window.windowID);
|
|
break;
|
|
case SDL_WINDOWEVENT_HIDDEN:
|
|
fprintf(stderr, "Window %d hidden", event->window.windowID);
|
|
break;
|
|
case SDL_WINDOWEVENT_EXPOSED:
|
|
fprintf(stderr, "Window %d exposed", event->window.windowID);
|
|
break;
|
|
case SDL_WINDOWEVENT_MOVED:
|
|
fprintf(stderr, "Window %d moved to %d,%d",
|
|
event->window.windowID, event->window.data1,
|
|
event->window.data2);
|
|
break;
|
|
case SDL_WINDOWEVENT_RESIZED:
|
|
fprintf(stderr, "Window %d resized to %dx%d",
|
|
event->window.windowID, event->window.data1,
|
|
event->window.data2);
|
|
break;
|
|
case SDL_WINDOWEVENT_MINIMIZED:
|
|
fprintf(stderr, "Window %d minimized", event->window.windowID);
|
|
break;
|
|
case SDL_WINDOWEVENT_MAXIMIZED:
|
|
fprintf(stderr, "Window %d maximized", event->window.windowID);
|
|
break;
|
|
case SDL_WINDOWEVENT_RESTORED:
|
|
fprintf(stderr, "Window %d restored", event->window.windowID);
|
|
break;
|
|
case SDL_WINDOWEVENT_ENTER:
|
|
fprintf(stderr, "Mouse entered window %d",
|
|
event->window.windowID);
|
|
break;
|
|
case SDL_WINDOWEVENT_LEAVE:
|
|
fprintf(stderr, "Mouse left window %d", event->window.windowID);
|
|
break;
|
|
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
|
fprintf(stderr, "Window %d gained keyboard focus",
|
|
event->window.windowID);
|
|
break;
|
|
case SDL_WINDOWEVENT_FOCUS_LOST:
|
|
fprintf(stderr, "Window %d lost keyboard focus",
|
|
event->window.windowID);
|
|
break;
|
|
case SDL_WINDOWEVENT_CLOSE:
|
|
fprintf(stderr, "Window %d closed", event->window.windowID);
|
|
break;
|
|
default:
|
|
fprintf(stderr, "Window %d got unknown event %d",
|
|
event->window.windowID, event->window.event);
|
|
break;
|
|
}
|
|
break;
|
|
case SDL_KEYDOWN:
|
|
fprintf(stderr, "Keyboard %d: key %s pressed in window %d",
|
|
event->key.which, SDL_GetKeyName(event->key.keysym.sym),
|
|
event->key.windowID);
|
|
break;
|
|
case SDL_KEYUP:
|
|
fprintf(stderr, "Keyboard %d: key %s released in window %d",
|
|
event->key.which, SDL_GetKeyName(event->key.keysym.sym),
|
|
event->key.windowID);
|
|
break;
|
|
case SDL_TEXTINPUT:
|
|
fprintf(stderr, "Keyboard %d: text input \"%s\" in window %d",
|
|
event->text.which, event->text.text, event->text.windowID);
|
|
break;
|
|
case SDL_MOUSEMOTION:
|
|
fprintf(stderr, "Mouse %d: moved to %d,%d (%d,%d) in window %d",
|
|
event->motion.which, event->motion.x, event->motion.y,
|
|
event->motion.xrel, event->motion.yrel,
|
|
event->motion.windowID);
|
|
break;
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
fprintf(stderr, "Mouse %d: button %d pressed at %d,%d in window %d",
|
|
event->button.which, event->button.button, event->button.x,
|
|
event->button.y, event->button.windowID);
|
|
break;
|
|
case SDL_MOUSEBUTTONUP:
|
|
fprintf(stderr, "Mouse %d: button %d released at %d,%d in window %d",
|
|
event->button.which, event->button.button, event->button.x,
|
|
event->button.y, event->button.windowID);
|
|
break;
|
|
case SDL_MOUSEWHEEL:
|
|
fprintf(stderr,
|
|
"Mouse %d: wheel scrolled %d in x and %d in y in window %d",
|
|
event->wheel.which, event->wheel.x, event->wheel.y,
|
|
event->wheel.windowID);
|
|
break;
|
|
case SDL_JOYBALLMOTION:
|
|
fprintf(stderr, "Joystick %d: ball %d moved by %d,%d",
|
|
event->jball.which, event->jball.ball, event->jball.xrel,
|
|
event->jball.yrel);
|
|
break;
|
|
case SDL_JOYHATMOTION:
|
|
fprintf(stderr, "Joystick %d: hat %d moved to ", event->jhat.which,
|
|
event->jhat.hat);
|
|
switch (event->jhat.value) {
|
|
case SDL_HAT_CENTERED:
|
|
fprintf(stderr, "CENTER");
|
|
break;
|
|
case SDL_HAT_UP:
|
|
fprintf(stderr, "UP");
|
|
break;
|
|
case SDL_HAT_RIGHTUP:
|
|
fprintf(stderr, "RIGHTUP");
|
|
break;
|
|
case SDL_HAT_RIGHT:
|
|
fprintf(stderr, "RIGHT");
|
|
break;
|
|
case SDL_HAT_RIGHTDOWN:
|
|
fprintf(stderr, "RIGHTDOWN");
|
|
break;
|
|
case SDL_HAT_DOWN:
|
|
fprintf(stderr, "DOWN");
|
|
break;
|
|
case SDL_HAT_LEFTDOWN:
|
|
fprintf(stderr, "LEFTDOWN");
|
|
break;
|
|
case SDL_HAT_LEFT:
|
|
fprintf(stderr, "LEFT");
|
|
break;
|
|
case SDL_HAT_LEFTUP:
|
|
fprintf(stderr, "LEFTUP");
|
|
break;
|
|
default:
|
|
fprintf(stderr, "UNKNOWN");
|
|
break;
|
|
}
|
|
break;
|
|
case SDL_JOYBUTTONDOWN:
|
|
fprintf(stderr, "Joystick %d: button %d pressed",
|
|
event->jbutton.which, event->jbutton.button);
|
|
break;
|
|
case SDL_JOYBUTTONUP:
|
|
fprintf(stderr, "Joystick %d: button %d released",
|
|
event->jbutton.which, event->jbutton.button);
|
|
break;
|
|
case SDL_QUIT:
|
|
fprintf(stderr, "Quit requested");
|
|
break;
|
|
case SDL_USEREVENT:
|
|
fprintf(stderr, "User event %d", event->user.code);
|
|
break;
|
|
default:
|
|
fprintf(stderr, "Unknown event %d", event->type);
|
|
break;
|
|
}
|
|
fprintf(stderr, "\n");
|
|
}
|
|
|
|
void
|
|
CommonEvent(CommonState * state, SDL_Event * event, int *done)
|
|
{
|
|
if (state->verbose & VERBOSE_EVENT) {
|
|
PrintEvent(event);
|
|
}
|
|
|
|
switch (event->type) {
|
|
case SDL_WINDOWEVENT:
|
|
switch (event->window.event) {
|
|
case SDL_WINDOWEVENT_CLOSE:
|
|
*done = 1;
|
|
break;
|
|
}
|
|
break;
|
|
case SDL_KEYDOWN:
|
|
switch (event->key.keysym.sym) {
|
|
/* Add hotkeys here */
|
|
case SDLK_g:
|
|
if (event->key.keysym.mod & KMOD_CTRL) {
|
|
/* Ctrl-G toggle grab */
|
|
}
|
|
break;
|
|
case SDLK_ESCAPE:
|
|
*done = 1;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
case SDL_QUIT:
|
|
*done = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
CommonQuit(CommonState * state)
|
|
{
|
|
if (state->flags & SDL_INIT_VIDEO) {
|
|
SDL_VideoQuit();
|
|
}
|
|
if (state->flags & SDL_INIT_AUDIO) {
|
|
SDL_AudioQuit();
|
|
}
|
|
if (state->windows) {
|
|
SDL_free(state->windows);
|
|
}
|
|
SDL_free(state);
|
|
}
|