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--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401
27 lines
1.5 KiB
Groff
27 lines
1.5 KiB
Groff
.TH "SDL_SetColorKey" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_SetColorKey\- Sets the color key (transparent pixel) in a blittable surface and RLE acceleration\&.
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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.sp
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\fBint \fBSDL_SetColorKey\fP\fR(\fBSDL_Surface *surface, Uint32 flag, Uint32 key\fR);
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.SH "DESCRIPTION"
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.PP
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Sets the color key (transparent pixel) in a blittable surface and enables or disables RLE blit acceleration\&.
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.PP
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RLE acceleration can substantially speed up blitting of images with large horizontal runs of transparent pixels (i\&.e\&., pixels that match the \fBkey\fR value)\&. The \fBkey\fR must be of the same pixel format as the \fBsurface\fR, \fI\fBSDL_MapRGB\fP\fR is often useful for obtaining an acceptable value\&.
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.PP
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If \fBflag\fR is \fBSDL_SRCCOLORKEY\fP then \fBkey\fR is the transparent pixel value in the source image of a blit\&.
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.PP
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If \fBflag\fR is OR\&'d with \fBSDL_RLEACCEL\fP then the surface will be draw using RLE acceleration when drawn with \fISDL_BlitSurface\fR\&. The surface will actually be encoded for RLE acceleration the first time \fISDL_BlitSurface\fR or \fISDL_DisplayFormat\fR is called on the surface\&.
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.PP
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If \fBflag\fR is 0, this function clears any current color key\&.
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.SH "RETURN VALUE"
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.PP
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This function returns \fB0\fR, or \fB-1\fR if there was an error\&.
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.SH "SEE ALSO"
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.PP
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\fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_DisplayFormat\fP\fR, \fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_SetAlpha\fP\fR
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...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04
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