Deprecate console version and update for libnx v2.3.0
@ -15,20 +15,21 @@ install:
|
||||
- sudo dkp-pacman -Syu switch-dev --noconfirm --needed
|
||||
- sudo dkp-pacman -S switch-libpng --noconfirm
|
||||
- sudo dkp-pacman -S switch-libjpeg-turbo --noconfirm
|
||||
- sudo dkp-pacman -S switch-libwebp --noconfirm
|
||||
- sudo dkp-pacman -S switch-sdl2 --noconfirm
|
||||
- sudo dkp-pacman -S switch-sdl2_gfx --noconfirm
|
||||
- sudo dkp-pacman -S switch-sdl2_image --noconfirm
|
||||
- sudo dkp-pacman -S switch-sdl2_ttf --noconfirm
|
||||
- source /etc/profile.d/devkit-env.sh
|
||||
- sh resources/.travis-deps.sh
|
||||
- sh .travis/.travis-deps.sh
|
||||
|
||||
script:
|
||||
- cd $TRAVIS_BUILD_DIR
|
||||
- sh resources/.build.sh
|
||||
- sh .travis/.build.sh
|
||||
|
||||
deploy:
|
||||
provider: pages
|
||||
skip_cleanup: true
|
||||
github_token: $GITHUB_TOKEN # Set in travis-ci.org dashboard
|
||||
on:
|
||||
branch: master
|
||||
branch: master
|
||||
|
7
.travis/.build.sh
Normal file
@ -0,0 +1,7 @@
|
||||
#!/bin/sh
|
||||
set -e
|
||||
set -x
|
||||
|
||||
make clean && make
|
||||
rm .gitattributes .travis.yml devkitpro-pacman.deb icon.jpg LICENSE Makefile README.md
|
||||
rm -rf .travis build common include romfs source
|
@ -9,4 +9,4 @@ cd libnx/
|
||||
make
|
||||
sudo make install
|
||||
cd ../../
|
||||
rm -rf libnx-update/
|
||||
rm -rf libnx-update/
|
195
Makefile
@ -1,7 +1,194 @@
|
||||
SUBDIRS = console gui
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
all:
|
||||
@for dir in $(SUBDIRS); do $(MAKE) -C $$dir; done
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
|
||||
endif
|
||||
|
||||
TOPDIR ?= $(CURDIR)
|
||||
include $(DEVKITPRO)/libnx/switch_rules
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# DATA is a list of directories containing data files
|
||||
# INCLUDES is a list of directories containing header files
|
||||
# EXEFS_SRC is the optional input directory containing data copied into exefs, if anything this normally should only contain "main.npdm".
|
||||
#
|
||||
# NO_ICON: if set to anything, do not use icon.
|
||||
# NO_NACP: if set to anything, no .nacp file is generated.
|
||||
# APP_TITLE is the name of the app stored in the .nacp file (Optional)
|
||||
# APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
|
||||
# APP_VERSION is the version of the app stored in the .nacp file (Optional)
|
||||
# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
|
||||
# ICON is the filename of the icon (.jpg), relative to the project folder.
|
||||
# If not set, it attempts to use one of the following (in this order):
|
||||
# - <Project name>.jpg
|
||||
# - icon.jpg
|
||||
# - <libnx folder>/default_icon.jpg
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := $(notdir $(CURDIR))
|
||||
BUILD := build
|
||||
SOURCES := source common
|
||||
DATA := data
|
||||
INCLUDES := include common
|
||||
EXEFS_SRC := exefs_src
|
||||
ROMFS := romfs
|
||||
|
||||
VERSION_MAJOR := 0
|
||||
VERSION_MINOR := 3
|
||||
VERSION_MICRO := 0
|
||||
|
||||
APP_TITLE := SwitchIdent
|
||||
APP_AUTHOR := Joel16
|
||||
APP_VERSION := ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_MICRO}
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE
|
||||
|
||||
CFLAGS := -g -Wall -O3 -ffunction-sections \
|
||||
-DVERSION_MAJOR=$(VERSION_MAJOR) -DVERSION_MINOR=$(VERSION_MINOR) -DVERSION_MICRO=$(VERSION_MICRO) \
|
||||
-DAPP_TITLE="\"$(APP_TITLE)\"" \
|
||||
-DGITVERSION="\"${GITVERSION}\"" \
|
||||
$(ARCH) $(DEFINES)
|
||||
|
||||
CFLAGS += -D__SWITCH__ $(INCLUDE) `freetype-config --cflags` `sdl2-config --cflags`
|
||||
|
||||
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
|
||||
|
||||
ASFLAGS := -g $(ARCH)
|
||||
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) -L$(PWD)/$(BUILD)
|
||||
|
||||
LIBS := -lSDL2_ttf -lSDL2_image -lwebp -lpng -lturbojpeg `sdl2-config --libs` `freetype-config --libs` -lnx
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(PORTLIBS) $(LIBNX)
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
export TOPDIR := $(CURDIR)
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CXX)
|
||||
|
||||
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
|
||||
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
|
||||
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
|
||||
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I$(CURDIR)/$(BUILD)
|
||||
|
||||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
|
||||
|
||||
export BUILD_EXEFS_SRC := $(TOPDIR)/$(EXEFS_SRC)
|
||||
|
||||
ifeq ($(strip $(ICON)),)
|
||||
icons := $(wildcard *.jpg)
|
||||
ifneq (,$(findstring $(TARGET).jpg,$(icons)))
|
||||
export APP_ICON := $(TOPDIR)/$(TARGET).jpg
|
||||
else
|
||||
ifneq (,$(findstring icon.jpg,$(icons)))
|
||||
export APP_ICON := $(TOPDIR)/icon.jpg
|
||||
endif
|
||||
endif
|
||||
else
|
||||
export APP_ICON := $(TOPDIR)/$(ICON)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(NO_ICON)),)
|
||||
export NROFLAGS += --icon=$(APP_ICON)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(NO_NACP)),)
|
||||
export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
|
||||
endif
|
||||
|
||||
ifneq ($(APP_TITLEID),)
|
||||
export NACPFLAGS += --titleid=$(APP_TITLEID)
|
||||
endif
|
||||
|
||||
ifneq ($(ROMFS),)
|
||||
export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
|
||||
endif
|
||||
|
||||
.PHONY: $(BUILD) clean all
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
all: $(BUILD)
|
||||
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@for dir in $(SUBDIRS); do $(MAKE) clean -C $$dir; done
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(TARGET).pfs0 $(TARGET).nso $(TARGET).nro $(TARGET).nacp $(TARGET).elf
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
.PHONY: all
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
all : $(OUTPUT).pfs0 $(OUTPUT).nro
|
||||
|
||||
$(OUTPUT).pfs0 : $(OUTPUT).nso
|
||||
|
||||
$(OUTPUT).nso : $(OUTPUT).elf
|
||||
|
||||
ifeq ($(strip $(NO_NACP)),)
|
||||
$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
|
||||
else
|
||||
$(OUTPUT).nro : $(OUTPUT).elf
|
||||
endif
|
||||
|
||||
$(OUTPUT).elf : $(OFILES)
|
||||
|
||||
$(OFILES_SRC) : $(HFILES_BIN)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# you need a rule like this for each extension you use as binary data
|
||||
#---------------------------------------------------------------------------------
|
||||
%.bin.o %_bin.h : %.bin
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
@$(bin2o)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------------
|
||||
|
@ -41,8 +41,8 @@ u32 SwitchIdent_GetCPUClock(void) {
|
||||
Result ret = 0;
|
||||
u32 out = 0;
|
||||
|
||||
if (R_FAILED(ret = pcvGetClockRate(PcvModule_Cpu, &out)))
|
||||
printf("pcvGetClockRate(PcvModule_Cpu) failed: 0x%x.\n\n", ret);
|
||||
if (R_FAILED(ret = pcvGetClockRate(PcvModule_CpuBus, &out)))
|
||||
printf("pcvGetClockRate(PcvModule_CpuBus) failed: 0x%x.\n\n", ret);
|
||||
|
||||
return out/1000000;
|
||||
}
|
||||
@ -51,8 +51,8 @@ u32 SwitchIdent_GetGPUClock(void) {
|
||||
Result ret = 0;
|
||||
u32 out = 0;
|
||||
|
||||
if (R_FAILED(ret = pcvGetClockRate(PcvModule_Gpu, &out)))
|
||||
printf("pcvGetClockRate(PcvModule_Gpu) failed: 0x%x.\n\n", ret);
|
||||
if (R_FAILED(ret = pcvGetClockRate(PcvModule_GPU, &out)))
|
||||
printf("pcvGetClockRate(PcvModule_GPU) failed: 0x%x.\n\n", ret);
|
||||
|
||||
return out/1000000;
|
||||
}
|
||||
@ -61,8 +61,8 @@ u32 SwitchIdent_GetEMCClock(void) {
|
||||
Result ret = 0;
|
||||
u32 out = 0;
|
||||
|
||||
if (R_FAILED(ret = pcvGetClockRate(PcvModule_Emc, &out)))
|
||||
printf("pcvGetClockRate(PcvModule_Emc) failed: 0x%x.\n\n", ret);
|
||||
if (R_FAILED(ret = pcvGetClockRate(PcvModule_EMC , &out)))
|
||||
printf("pcvGetClockRate(PcvModule_EMC ) failed: 0x%x.\n\n", ret);
|
||||
|
||||
return out/1000000;
|
||||
}
|
||||
|
@ -1,87 +1,5 @@
|
||||
#include <switch.h>
|
||||
|
||||
static Service wlaninf_service;
|
||||
|
||||
Result wlaninfInitialize(void) {
|
||||
return smGetService(&wlaninf_service, "wlan:inf");
|
||||
}
|
||||
|
||||
void wlaninfExit(void) {
|
||||
serviceClose(&wlaninf_service);
|
||||
}
|
||||
|
||||
static Result wlaninfGetState(u32 *out) {
|
||||
IpcCommand c;
|
||||
ipcInitialize(&c);
|
||||
|
||||
struct {
|
||||
u64 magic;
|
||||
u64 cmd_id;
|
||||
} *raw;
|
||||
|
||||
raw = ipcPrepareHeader(&c, sizeof(*raw));
|
||||
|
||||
raw->magic = SFCI_MAGIC;
|
||||
raw->cmd_id = 10;
|
||||
|
||||
Result rc = serviceIpcDispatch(&wlaninf_service);
|
||||
|
||||
if(R_SUCCEEDED(rc)) {
|
||||
IpcParsedCommand r;
|
||||
ipcParse(&r);
|
||||
|
||||
struct {
|
||||
u64 magic;
|
||||
u64 result;
|
||||
u32 state;
|
||||
} *resp = r.Raw;
|
||||
|
||||
rc = resp->result;
|
||||
|
||||
if (R_SUCCEEDED(rc)) {
|
||||
*out = resp->state;
|
||||
}
|
||||
}
|
||||
|
||||
return rc;
|
||||
}
|
||||
|
||||
static Result wlaninfGetRssi(u32 *out) {
|
||||
IpcCommand c;
|
||||
ipcInitialize(&c);
|
||||
|
||||
struct {
|
||||
u64 magic;
|
||||
u64 cmd_id;
|
||||
} *raw;
|
||||
|
||||
raw = ipcPrepareHeader(&c, sizeof(*raw));
|
||||
|
||||
raw->magic = SFCI_MAGIC;
|
||||
raw->cmd_id = 12;
|
||||
|
||||
Result rc = serviceIpcDispatch(&wlaninf_service);
|
||||
|
||||
if(R_SUCCEEDED(rc)) {
|
||||
IpcParsedCommand r;
|
||||
ipcParse(&r);
|
||||
|
||||
struct {
|
||||
u64 magic;
|
||||
u64 result;
|
||||
u32 rssi;
|
||||
} *resp = r.Raw;
|
||||
|
||||
rc = resp->result;
|
||||
|
||||
if (R_SUCCEEDED(rc)) {
|
||||
*out = resp->rssi;
|
||||
}
|
||||
}
|
||||
|
||||
return rc;
|
||||
}
|
||||
|
||||
u32 SwitchIdent_GetWlanState(void) {
|
||||
Result ret = 0;
|
||||
u32 out = 0;
|
||||
@ -107,9 +25,9 @@ u32 SwitchIdent_GetWlanQuality(u32 dBm) {
|
||||
|
||||
u32 SwitchIdent_GetWlanRSSI(void) {
|
||||
Result ret = 0;
|
||||
u32 out = 0;
|
||||
s32 out = 0;
|
||||
|
||||
if (R_FAILED(ret = wlaninfGetRssi(&out)))
|
||||
if (R_FAILED(ret = wlaninfGetRSSI(&out)))
|
||||
return -1;
|
||||
|
||||
return out;
|
||||
|
@ -1,8 +1,6 @@
|
||||
#ifndef _SWITCHIDENT_WLAN_H_
|
||||
#define _SWITCHIDENT_WLAN_H_
|
||||
|
||||
Result wlaninfInitialize(void);
|
||||
void wlaninfExit(void);
|
||||
u32 SwitchIdent_GetWlanState(void);
|
||||
u32 SwitchIdent_GetWlanQuality(u32 dBm);
|
||||
u32 SwitchIdent_GetWlanRSSI(void);
|
||||
|
674
console/LICENSE
@ -1,674 +0,0 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{one line to give the program's name and a brief idea of what it does.}
|
||||
Copyright (C) 2018 {name of author}
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
SwitchIdent Copyright (C) 2018 Joel16
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
192
console/Makefile
@ -1,192 +0,0 @@
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
|
||||
endif
|
||||
|
||||
TOPDIR ?= $(CURDIR)
|
||||
include $(DEVKITPRO)/libnx/switch_rules
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# DATA is a list of directories containing data files
|
||||
# INCLUDES is a list of directories containing header files
|
||||
# EXEFS_SRC is the optional input directory containing data copied into exefs, if anything this normally should only contain "main.npdm".
|
||||
#
|
||||
# NO_ICON: if set to anything, do not use icon.
|
||||
# NO_NACP: if set to anything, no .nacp file is generated.
|
||||
# APP_TITLE is the name of the app stored in the .nacp file (Optional)
|
||||
# APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
|
||||
# APP_VERSION is the version of the app stored in the .nacp file (Optional)
|
||||
# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
|
||||
# ICON is the filename of the icon (.jpg), relative to the project folder.
|
||||
# If not set, it attempts to use one of the following (in this order):
|
||||
# - <Project name>.jpg
|
||||
# - icon.jpg
|
||||
# - <libnx folder>/default_icon.jpg
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := $(notdir $(CURDIR))
|
||||
BUILD := build
|
||||
SOURCES := source ../common
|
||||
DATA := data
|
||||
INCLUDES := include ../common
|
||||
EXEFS_SRC := exefs_src
|
||||
|
||||
VERSION_MAJOR := 0
|
||||
VERSION_MINOR := 3
|
||||
VERSION_MICRO := 0
|
||||
|
||||
APP_TITLE := SwitchIdent-console
|
||||
APP_AUTHOR := Joel16
|
||||
APP_VERSION := ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_MICRO}
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
ARCH := -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE
|
||||
|
||||
CFLAGS := -g -Wall -O3 -ffunction-sections \
|
||||
-DVERSION_MAJOR=$(VERSION_MAJOR) -DVERSION_MINOR=$(VERSION_MINOR) \
|
||||
$(ARCH) $(DEFINES)
|
||||
|
||||
CFLAGS += $(INCLUDE) -DSWITCH
|
||||
|
||||
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
|
||||
|
||||
ASFLAGS := -g $(ARCH)
|
||||
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
|
||||
|
||||
LIBS := -lnx
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(PORTLIBS) $(LIBNX)
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
export TOPDIR := $(CURDIR)
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CC)
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CXX)
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OFILES := $(addsuffix .o,$(BINFILES)) \
|
||||
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I$(CURDIR)/$(BUILD)
|
||||
|
||||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
|
||||
|
||||
export BUILD_EXEFS_SRC := $(TOPDIR)/$(EXEFS_SRC)
|
||||
|
||||
ifeq ($(strip $(ICON)),)
|
||||
icons := $(wildcard *.jpg)
|
||||
ifneq (,$(findstring $(TARGET).jpg,$(icons)))
|
||||
export APP_ICON := $(TOPDIR)/$(TARGET).jpg
|
||||
else
|
||||
ifneq (,$(findstring icon.jpg,$(icons)))
|
||||
export APP_ICON := $(TOPDIR)/icon.jpg
|
||||
endif
|
||||
endif
|
||||
else
|
||||
export APP_ICON := $(TOPDIR)/$(ICON)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(NO_ICON)),)
|
||||
export NROFLAGS += --icon=$(APP_ICON)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(NO_NACP)),)
|
||||
export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
|
||||
endif
|
||||
|
||||
ifneq ($(APP_TITLEID),)
|
||||
export NACPFLAGS += --titleid=$(APP_TITLEID)
|
||||
endif
|
||||
|
||||
.PHONY: $(BUILD) clean all
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
all: $(BUILD)
|
||||
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(TARGET).pfs0 $(TARGET).nso $(TARGET).nro $(TARGET).nacp $(TARGET).elf
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
.PHONY: all
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
all : $(OUTPUT).pfs0 $(OUTPUT).nro
|
||||
|
||||
$(OUTPUT).pfs0 : $(OUTPUT).nso
|
||||
|
||||
$(OUTPUT).nso : $(OUTPUT).elf
|
||||
|
||||
ifeq ($(strip $(NO_NACP)),)
|
||||
$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
|
||||
else
|
||||
$(OUTPUT).nro : $(OUTPUT).elf
|
||||
endif
|
||||
|
||||
$(OUTPUT).elf : $(OFILES)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# you need a rule like this for each extension you use as binary data
|
||||
#---------------------------------------------------------------------------------
|
||||
%.bin.o : %.bin
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
@$(bin2o)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------------
|
@ -1,19 +0,0 @@
|
||||
# SwitchIdent [![Travis](https://img.shields.io/travis/joel16/SwitchIdent.svg?style=flat-square)](https://github.com/joel16/SwitchIdent/tree/gh-pages)
|
||||
|
||||
This program is still heavily a work in progress. Please use this at your own risk. (I have yet to own the device to make proper tests)
|
||||
|
||||
Test builds can be found in the [gh-pages branch](https://github.com/joel16/SwitchIdent/tree/gh-pages).
|
||||
|
||||
# Features:
|
||||
- Displays system version.
|
||||
- Displays hardware type and unit.
|
||||
- Displays serial number.
|
||||
- Displays region. (needs more testing)
|
||||
- Displays CPU and GPU clocks based on the performance configuration returned by the APM service.
|
||||
- Displays whether the switch is in docked/handheld state.
|
||||
|
||||
# Credits:
|
||||
|
||||
- Eve/Hikari/Junko: Beta testing
|
||||
- Klodeckel: Beta testing
|
||||
- hopperplaysmc: Beta testing
|
@ -1,165 +0,0 @@
|
||||
#include <stdio.h>
|
||||
#include <unistd.h>
|
||||
#include <inttypes.h>
|
||||
#include <switch.h>
|
||||
|
||||
#include "kernel.h"
|
||||
#include "misc.h"
|
||||
#include "power.h"
|
||||
#include "storage.h"
|
||||
#include "setcal.h"
|
||||
#include "system.h"
|
||||
#include "utils.h"
|
||||
#include "wlan.h"
|
||||
|
||||
static bool isSDInserted = false, isGameCardInserted = false;
|
||||
|
||||
static void SwitchIdent_InitServices(void) {
|
||||
Result ret = 0;
|
||||
|
||||
if (R_FAILED(ret = setInitialize()))
|
||||
printf("setInitialize() failed: 0x%x.\n\n", ret);
|
||||
|
||||
if (R_FAILED(ret = setsysInitialize()))
|
||||
printf("setsysInitialize() failed: 0x%x.\n\n", ret);
|
||||
|
||||
if (R_FAILED(ret = setcalInitialize()))
|
||||
printf("setcalInitialize() failed: 0x%x.\n\n", ret);
|
||||
|
||||
if (R_FAILED(ret = splInitialize()))
|
||||
printf("splInitialize() failed: 0x%x.\n\n", ret);
|
||||
|
||||
if (R_FAILED(ret = nifmInitialize()))
|
||||
printf("nifmInitialize() failed: 0x%x.\n\n", ret);
|
||||
|
||||
if (R_FAILED(ret = socketInitializeDefault()))
|
||||
printf("socketInitializeDefault() failed: 0x%x.\n\n", ret);
|
||||
|
||||
if (R_FAILED(ret = appletInitialize()))
|
||||
printf("appletInitialize() failed: 0x%x.\n\n", ret);
|
||||
|
||||
if (R_FAILED(ret = apmInitialize()))
|
||||
printf("apmInitialize() failed: 0x%x.\n\n", ret);
|
||||
|
||||
if (R_FAILED(ret = powerInitialize()))
|
||||
printf("powerInitialize() failed: 0x%x.\n\n", ret);
|
||||
|
||||
if (R_FAILED(ret = pcvInitialize()))
|
||||
printf("pcvInitialize() failed: 0x%x.\n\n", ret);
|
||||
|
||||
if (R_FAILED(ret = wlaninfInitialize()))
|
||||
printf("wlaninfInitialize() failed: 0x%x.\n\n", ret);
|
||||
|
||||
FsDeviceOperator fsDeviceOperator;
|
||||
if (R_FAILED(ret = fsOpenDeviceOperator(&fsDeviceOperator)))
|
||||
printf("fsOpenDeviceOperator() failed: 0x%x.\n\n", ret);
|
||||
|
||||
isSDInserted = SwitchIdent_IsSDCardInserted(&fsDeviceOperator);
|
||||
isGameCardInserted = SwitchIdent_IsGameCardInserted(&fsDeviceOperator);
|
||||
|
||||
fsDeviceOperatorClose(&fsDeviceOperator);
|
||||
}
|
||||
|
||||
static void SwitchIdent_TermServices(void) {
|
||||
wlaninfExit();
|
||||
pcvExit();
|
||||
powerExit();
|
||||
apmExit();
|
||||
appletExit();
|
||||
socketExit();
|
||||
nifmExit();
|
||||
splExit();
|
||||
setcalExit();
|
||||
setsysExit();
|
||||
setExit();
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
consoleInit(NULL);
|
||||
|
||||
SwitchIdent_InitServices();
|
||||
|
||||
printf("\x1b[1;1H"); //Move the cursor to the top left corner of the screen
|
||||
printf("\x1b[32;1mSwitchIdent v%d.%d %s\x1b[0m\n\n", VERSION_MAJOR, VERSION_MINOR, SwitchIdent_IsSafeMode()? "(SafeMode)" : "");
|
||||
|
||||
/*
|
||||
Kernel/Hardware info:
|
||||
*/
|
||||
printf("\x1b[31;1m*\x1b[0m Firmware version: \x1b[31;1m%s\n", SwitchIdent_GetFirmwareVersion());
|
||||
printf("\x1b[31;1m*\x1b[0m Hardware: \x1b[31;1m%s\x1b[0m (\x1b[31;1m%s\x1b[0m) \x1b[0m\n", SwitchIdent_GetHardwareType(), SwitchIdent_GetUnit());
|
||||
printf("\x1b[31;1m*\x1b[0m Serial number: \x1b[31;1m%s\n", SwitchIdent_GetSerialNumber());
|
||||
printf("\x1b[31;1m*\x1b[0m Device ID: \x1b[31;1m%lu\n", SwitchIdent_GetDeviceID());
|
||||
printf("\x1b[31;1m*\x1b[0m DRAM ID: \x1b[31;1m%s\n\n", SwitchIdent_GetDramDesc());
|
||||
|
||||
/*
|
||||
System info:
|
||||
*/
|
||||
printf("\x1b[33;1m*\x1b[0m Region: \x1b[33;1m%s\n", SwitchIdent_GetRegion());
|
||||
|
||||
printf("\x1b[14;0H");
|
||||
printf("\x1b[33;1m*\x1b[0m Bluetooth MAC address: \x1b[33;1m%s\n", SwitchIdent_GetBluetoothBdAddress());
|
||||
printf("\x1b[33;1m*\x1b[0m WLAN MAC address: \x1b[33;1m%s\n\n", SwitchIdent_GetWirelessLanMacAddress());
|
||||
|
||||
|
||||
printf("\x1b[22;0H");
|
||||
printf("\x1b[36;1m*\x1b[0m Battery lot number: \x1b[36;1m%s \n\n", SwitchIdent_GetBatteryLot());
|
||||
|
||||
/*
|
||||
Misc info:
|
||||
*/
|
||||
char hostname[128];
|
||||
Result ret = gethostname(hostname, sizeof(hostname));
|
||||
|
||||
printf("\x1b[24;0H");
|
||||
printf("\x1b[35;1m*\x1b[0m IP: \x1b[35;1m%s\n", R_SUCCEEDED(ret)? hostname : NULL);
|
||||
printf("\x1b[35;1m*\x1b[0m Wireless LAN: \x1b[35;1m%s\n", SwitchIdent_GetFlag(SetSysFlag_WirelessLanEnable)? "Enabled" : "Disabled");
|
||||
printf("\x1b[35;1m*\x1b[0m Bluetooth: \x1b[35;1m%s\n", SwitchIdent_GetFlag(SetSysFlag_BluetoothEnable)? "Enabled" : "Disabled");
|
||||
printf("\x1b[35;1m*\x1b[0m NFC: \x1b[35;1m%s\n", SwitchIdent_GetFlag(SetSysFlag_NfcEnable)? "Enabled" : "Disabled");
|
||||
printf("\x1b[35;1m*\x1b[0m Automatic update: \x1b[35;1m%s\n", SwitchIdent_GetFlag(SetSysFlag_AutoUpdateEnable)? "Enabled" : "Disabled");
|
||||
printf("\x1b[35;1m*\x1b[0m Console information upload: \x1b[35;1m%s\n", SwitchIdent_GetFlag(SetSysFlag_ConsoleInformationUpload)? "Enabled" : "Disabled");
|
||||
|
||||
printf("\x1b[34;0H");
|
||||
printf("\x1b[32;1m> Press the plus key to exit =)\x1b[0m");
|
||||
|
||||
while(appletMainLoop()) {
|
||||
/*
|
||||
System info (continued):
|
||||
*/
|
||||
printf("\x1b[10;0H");
|
||||
printf("\x1b[33;1m*\x1b[0m CPU clock: \x1b[33;1m%d\x1b[0m MHz \n", SwitchIdent_GetCPUClock());
|
||||
printf("\x1b[33;1m*\x1b[0m GPU clock: \x1b[33;1m%d\x1b[0m MHz \n", SwitchIdent_GetGPUClock());
|
||||
printf("\x1b[33;1m*\x1b[0m EMC clock: \x1b[33;1m%d\x1b[0m MHz \n", SwitchIdent_GetEMCClock());
|
||||
printf("\x1b[33;1m*\x1b[0m Wireless LAN: \x1b[33;1m%s\x1b[0m (RSSI: \x1b[33;1m%d\x1b[0m) (Quality: \x1b[33;1m%d\x1b[0m) \n", SwitchIdent_GetFlag(SetSysFlag_WirelessLanEnable)? "Enabled" : "Disabled", SwitchIdent_GetWlanRSSI(), SwitchIdent_GetWlanQuality(SwitchIdent_GetWlanRSSI()));
|
||||
|
||||
/*
|
||||
Battery info:
|
||||
*/
|
||||
printf("\x1b[17;0H");
|
||||
printf("\x1b[36;1m*\x1b[0m Battery percentage: \x1b[36;1m%d %%\x1b[0m (\x1b[36;1m%s\x1b[0m) \x1b[0m \n", SwitchIdent_GetBatteryPercent(), SwitchIdent_IsCharging()? "charging" : "not charging");
|
||||
printf("\x1b[36;1m*\x1b[0m Battery voltage state: \x1b[36;1m%s \n", SwitchIdent_GetVoltageState());
|
||||
printf("\x1b[36;1m*\x1b[0m Battery charger type: \x1b[36;1m%s \n", SwitchIdent_GetChargerType());
|
||||
printf("\x1b[36;1m*\x1b[0m Battery charging enabled: \x1b[36;1m%s \n", SwitchIdent_IsChargingEnabled()? "Yes" : "No");
|
||||
printf("\x1b[36;1m*\x1b[0m Battery ample power supplied: \x1b[36;1m%s \n", SwitchIdent_IsEnoughPowerSupplied()? "Yes" : "No");
|
||||
|
||||
printf("\x1b[30;0H");
|
||||
printf("\x1b[35;1m*\x1b[0m State: \x1b[35;1m%s \n", SwitchIdent_GetOperationMode());
|
||||
printf("\x1b[35;1m*\x1b[0m SD card status: \x1b[35;1m%s \n", isSDInserted? "Inserted" : "Not inserted");
|
||||
printf("\x1b[35;1m*\x1b[0m Game card status: \x1b[35;1m%s \n\n", isGameCardInserted? "Inserted" : "Not inserted");
|
||||
|
||||
//Scan all the inputs. This should be done once for each frame
|
||||
hidScanInput();
|
||||
|
||||
//hidKeysDown returns information about which buttons have been just pressed (and they weren't in the previous frame)
|
||||
u32 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
|
||||
|
||||
if (kDown & KEY_PLUS)
|
||||
break; // break in order to return to hbmenu
|
||||
|
||||
consoleUpdate(NULL);
|
||||
}
|
||||
|
||||
SwitchIdent_TermServices();
|
||||
|
||||
consoleExit(NULL);
|
||||
return 0;
|
||||
}
|
196
gui/Makefile
@ -1,196 +0,0 @@
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
|
||||
endif
|
||||
|
||||
TOPDIR ?= $(CURDIR)
|
||||
include $(DEVKITPRO)/libnx/switch_rules
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# DATA is a list of directories containing data files
|
||||
# INCLUDES is a list of directories containing header files
|
||||
# EXEFS_SRC is the optional input directory containing data copied into exefs, if anything this normally should only contain "main.npdm".
|
||||
#
|
||||
# NO_ICON: if set to anything, do not use icon.
|
||||
# NO_NACP: if set to anything, no .nacp file is generated.
|
||||
# APP_TITLE is the name of the app stored in the .nacp file (Optional)
|
||||
# APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
|
||||
# APP_VERSION is the version of the app stored in the .nacp file (Optional)
|
||||
# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
|
||||
# ICON is the filename of the icon (.jpg), relative to the project folder.
|
||||
# If not set, it attempts to use one of the following (in this order):
|
||||
# - <Project name>.jpg
|
||||
# - icon.jpg
|
||||
# - <libnx folder>/default_icon.jpg
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := $(notdir $(CURDIR))
|
||||
BUILD := build
|
||||
SOURCES := source ../common
|
||||
DATA := data
|
||||
INCLUDES := include ../common
|
||||
EXEFS_SRC := exefs_src
|
||||
ROMFS := romfs
|
||||
|
||||
VERSION_MAJOR := 0
|
||||
VERSION_MINOR := 3
|
||||
VERSION_MICRO := 0
|
||||
|
||||
APP_TITLE := SwitchIdent-gui
|
||||
APP_AUTHOR := Joel16
|
||||
APP_VERSION := ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_MICRO}
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
ARCH := -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE
|
||||
|
||||
CFLAGS := -g -Wall -O3 -ffunction-sections `freetype-config --cflags` `sdl2-config --cflags` \
|
||||
-DVERSION_MAJOR=$(VERSION_MAJOR) -DVERSION_MINOR=$(VERSION_MINOR) -DVERSION_MICRO=$(VERSION_MICRO) \
|
||||
-DAPP_TITLE="\"$(APP_TITLE)\"" \
|
||||
-DGITVERSION="\"${GITVERSION}\"" \
|
||||
$(ARCH) $(DEFINES)
|
||||
|
||||
CFLAGS += $(INCLUDE) -D__SWITCH__
|
||||
|
||||
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
|
||||
|
||||
ASFLAGS := -g $(ARCH)
|
||||
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) -L$(PWD)/$(BUILD)
|
||||
|
||||
LIBS := -lSDL2_ttf -lSDL2_image -lSDL2 \
|
||||
-lpng -lz -ljpeg \
|
||||
-lfreetype -lbz2 -lEGL -lglapi -ldrm_nouveau -lnx \
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(PORTLIBS) $(LIBNX)
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
export TOPDIR := $(CURDIR)
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CXX)
|
||||
|
||||
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
|
||||
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
|
||||
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
|
||||
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I$(CURDIR)/$(BUILD)
|
||||
|
||||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
|
||||
|
||||
export BUILD_EXEFS_SRC := $(TOPDIR)/$(EXEFS_SRC)
|
||||
|
||||
ifeq ($(strip $(ICON)),)
|
||||
icons := $(wildcard *.jpg)
|
||||
ifneq (,$(findstring $(TARGET).jpg,$(icons)))
|
||||
export APP_ICON := $(TOPDIR)/$(TARGET).jpg
|
||||
else
|
||||
ifneq (,$(findstring icon.jpg,$(icons)))
|
||||
export APP_ICON := $(TOPDIR)/icon.jpg
|
||||
endif
|
||||
endif
|
||||
else
|
||||
export APP_ICON := $(TOPDIR)/$(ICON)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(NO_ICON)),)
|
||||
export NROFLAGS += --icon=$(APP_ICON)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(NO_NACP)),)
|
||||
export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
|
||||
endif
|
||||
|
||||
ifneq ($(APP_TITLEID),)
|
||||
export NACPFLAGS += --titleid=$(APP_TITLEID)
|
||||
endif
|
||||
|
||||
ifneq ($(ROMFS),)
|
||||
export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
|
||||
endif
|
||||
|
||||
.PHONY: $(BUILD) clean all
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
all: $(BUILD)
|
||||
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(TARGET).pfs0 $(TARGET).nso $(TARGET).nro $(TARGET).nacp $(TARGET).elf
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
.PHONY: all
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
all : $(OUTPUT).pfs0 $(OUTPUT).nro
|
||||
|
||||
$(OUTPUT).pfs0 : $(OUTPUT).nso
|
||||
|
||||
$(OUTPUT).nso : $(OUTPUT).elf
|
||||
|
||||
ifeq ($(strip $(NO_NACP)),)
|
||||
$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
|
||||
else
|
||||
$(OUTPUT).nro : $(OUTPUT).elf
|
||||
endif
|
||||
|
||||
$(OUTPUT).elf : $(OFILES)
|
||||
|
||||
$(OFILES_SRC) : $(HFILES_BIN)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# you need a rule like this for each extension you use as binary data
|
||||
#---------------------------------------------------------------------------------
|
||||
%.bin.o %_bin.h : %.bin
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
@$(bin2o)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------------
|
BIN
gui/icon.jpg
Before Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 12 KiB |
@ -143,6 +143,11 @@ Uint8 FC_LoadFontFromTTF(FC_Font* font, SDL_Renderer* renderer, TTF_Font* ttf, S
|
||||
Uint8 FC_LoadFont_RW(FC_Font* font, SDL_Renderer* renderer, SDL_RWops* file_rwops_ttf, Uint8 own_rwops, Uint32 pointSize, SDL_Color color, int style);
|
||||
#endif
|
||||
|
||||
#ifndef FC_USE_SDL_GPU
|
||||
// note: handle SDL event types SDL_RENDER_TARGETS_RESET(>= SDL 2.0.2) and SDL_RENDER_DEVICE_RESET(>= SDL 2.0.4)
|
||||
void FC_ResetFontFromRendererReset(FC_Font* font, SDL_Renderer* renderer, Uint32 evType);
|
||||
#endif
|
||||
|
||||
void FC_ClearFont(FC_Font* font);
|
||||
|
||||
void FC_FreeFont(FC_Font* font);
|
@ -1,9 +1,9 @@
|
||||
#ifndef NX_SHELL_SDL_HELPER_H
|
||||
#define NX_SHELL_SDL_HELPER_H
|
||||
#ifndef _SWITCHIDENT_SDL_HELPER_H_
|
||||
#define _SWITCHIDENT_SDL_HELPER_H_
|
||||
|
||||
#include <switch.h>
|
||||
#include <SDL2/SDL.h>
|
||||
#include <SDL2/SDL_image.h>
|
||||
|
||||
#include "SDL_FontCache.h"
|
||||
|
||||
#define BACKGROUND_COLOUR FC_MakeColor(242, 241, 240, 255)
|
||||
@ -15,7 +15,7 @@
|
||||
#define MENU_INFO_TITLE_COLOUR FC_MakeColor(144, 137, 129, 255)
|
||||
#define MENU_INFO_DESC_COLOUR FC_MakeColor(51, 51, 51, 255)
|
||||
|
||||
void SDL_HelperInit(void);
|
||||
int SDL_HelperInit(void);
|
||||
void SDL_HelperTerm(void);
|
||||
void SDL_ClearScreen(SDL_Color colour);
|
||||
void SDL_DrawRect(int x, int y, int w, int h, SDL_Color colour);
|
@ -1,9 +0,0 @@
|
||||
#!/bin/sh
|
||||
set -e
|
||||
set -x
|
||||
|
||||
make clean && make
|
||||
mv gui/gui.nro ./SwitchIdent_GUI.nro
|
||||
mv console/console.nro ./SwitchIdent_Console.nro
|
||||
rm .gitattributes .travis.yml devkitpro-pacman.deb LICENSE Makefile README.md
|
||||
rm -rf common console gui resources source
|
Before Width: | Height: | Size: 7.5 KiB After Width: | Height: | Size: 7.5 KiB |
Before Width: | Height: | Size: 7.5 KiB After Width: | Height: | Size: 7.5 KiB |
@ -549,10 +549,11 @@ const char* U8_next(const char* string)
|
||||
|
||||
int U8_strinsert(char* string, int position, const char* source, int max_bytes)
|
||||
{
|
||||
int pos_bytes;
|
||||
int pos_u8char;
|
||||
int len;
|
||||
int add_len;
|
||||
int ulen;
|
||||
const char* string_start = string;
|
||||
|
||||
if(string == NULL || source == NULL)
|
||||
return 0;
|
||||
@ -568,15 +569,15 @@ int U8_strinsert(char* string, int position, const char* source, int max_bytes)
|
||||
return 0;
|
||||
|
||||
// Move string pointer to the proper position
|
||||
pos_bytes = 0;
|
||||
while(*string != '\0' && pos_bytes < position)
|
||||
pos_u8char = 0;
|
||||
while(*string != '\0' && pos_u8char < position)
|
||||
{
|
||||
string = (char*)U8_next(string);
|
||||
++pos_bytes;
|
||||
++pos_u8char;
|
||||
}
|
||||
|
||||
// Move the rest of the string out of the way
|
||||
memmove(string + add_len, string, len - pos_bytes + 1);
|
||||
memmove(string + add_len, string, len - (string - string_start) + 1);
|
||||
|
||||
// Copy in the new characters
|
||||
memcpy(string, source, add_len);
|
||||
@ -907,6 +908,46 @@ static Uint8 FC_GrowGlyphCache(FC_Font* font)
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
// bug: we do not have the correct color here, this might be the wrong color!
|
||||
// , most functions use set_color_for_all_caches()
|
||||
// - for evading this bug, you must use FC_SetDefaultColor(), before using any draw functions
|
||||
set_color(new_level, font->default_color.r, font->default_color.g, font->default_color.b, FC_GET_ALPHA(font->default_color));
|
||||
#ifndef FC_USE_SDL_GPU
|
||||
{
|
||||
Uint8 r, g, b, a;
|
||||
SDL_Texture* prev_target = SDL_GetRenderTarget(font->renderer);
|
||||
SDL_Rect prev_clip, prev_viewport;
|
||||
int prev_logicalw, prev_logicalh;
|
||||
Uint8 prev_clip_enabled;
|
||||
float prev_scalex, prev_scaley;
|
||||
// only backup if previous target existed (SDL will preserve them for the default target)
|
||||
if (prev_target) {
|
||||
prev_clip_enabled = has_clip(font->renderer);
|
||||
if (prev_clip_enabled)
|
||||
prev_clip = get_clip(font->renderer);
|
||||
SDL_RenderGetViewport(font->renderer, &prev_viewport);
|
||||
SDL_RenderGetScale(font->renderer, &prev_scalex, &prev_scaley);
|
||||
SDL_RenderGetLogicalSize(font->renderer, &prev_logicalw, &prev_logicalh);
|
||||
}
|
||||
SDL_SetTextureBlendMode(new_level, SDL_BLENDMODE_BLEND);
|
||||
SDL_SetRenderTarget(font->renderer, new_level);
|
||||
SDL_GetRenderDrawColor(font->renderer, &r, &g, &b, &a);
|
||||
SDL_SetRenderDrawColor(font->renderer, 0, 0, 0, 0);
|
||||
SDL_RenderClear(font->renderer);
|
||||
SDL_SetRenderDrawColor(font->renderer, r, g, b, a);
|
||||
SDL_SetRenderTarget(font->renderer, prev_target);
|
||||
if (prev_target) {
|
||||
if (prev_clip_enabled)
|
||||
set_clip(font->renderer, &prev_clip);
|
||||
if (prev_logicalw && prev_logicalh)
|
||||
SDL_RenderSetLogicalSize(font->renderer, prev_logicalw, prev_logicalh);
|
||||
else {
|
||||
SDL_RenderSetViewport(font->renderer, &prev_viewport);
|
||||
SDL_RenderSetScale(font->renderer, prev_scalex, prev_scaley);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
return 1;
|
||||
}
|
||||
|
||||
@ -1160,10 +1201,10 @@ Uint8 FC_LoadFontFromTTF(FC_Font* font, SDL_Renderer* renderer, TTF_Font* ttf, S
|
||||
font->last_glyph.rect.w = 0;
|
||||
font->last_glyph.rect.h = font->height;
|
||||
|
||||
memset(buff, 0, 5);
|
||||
source_string = font->loading_string;
|
||||
for(; *source_string != '\0'; source_string = U8_next(source_string))
|
||||
{
|
||||
memset(buff, 0, 5);
|
||||
if(!U8_charcpy(buff, source_string, 5))
|
||||
continue;
|
||||
glyph_surf = TTF_RenderUTF8_Blended(ttf, buff, white);
|
||||
@ -1306,6 +1347,35 @@ Uint8 FC_LoadFont_RW(FC_Font* font, FC_Target* renderer, SDL_RWops* file_rwops_t
|
||||
}
|
||||
|
||||
|
||||
#ifndef FC_USE_SDL_GPU
|
||||
void FC_ResetFontFromRendererReset(FC_Font* font, SDL_Renderer* renderer, Uint32 evType)
|
||||
{
|
||||
TTF_Font* ttf;
|
||||
SDL_Color col;
|
||||
Uint8 owns_ttf;
|
||||
if (font == NULL)
|
||||
return;
|
||||
|
||||
// Destroy glyph cache
|
||||
if (evType == SDL_RENDER_TARGETS_RESET) {
|
||||
int i;
|
||||
for (i = 0; i < font->glyph_cache_count; ++i)
|
||||
SDL_DestroyTexture(font->glyph_cache[i]);
|
||||
}
|
||||
free(font->glyph_cache);
|
||||
|
||||
ttf = font->ttf_source;
|
||||
col = font->default_color;
|
||||
owns_ttf = font->owns_ttf_source;
|
||||
FC_Init(font);
|
||||
|
||||
// Can only reload glyphs if we own the SDL_RWops.
|
||||
if (owns_ttf)
|
||||
FC_LoadFontFromTTF(font, renderer, ttf, col);
|
||||
font->owns_ttf_source = owns_ttf;
|
||||
}
|
||||
#endif
|
||||
|
||||
void FC_ClearFont(FC_Font* font)
|
||||
{
|
||||
int i;
|
||||
@ -2578,10 +2648,12 @@ FC_Rect FC_GetBounds(FC_Font* font, float x, float y, FC_AlignEnum align, FC_Sca
|
||||
if(formatted_text == NULL)
|
||||
return result;
|
||||
|
||||
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
||||
// Create a temp buffer while GetWidth and GetHeight use fc_buffer.
|
||||
char* temp = (char*)malloc(fc_buffer_size);
|
||||
FC_EXTRACT_VARARGS(temp, formatted_text);
|
||||
|
||||
result.w = FC_GetWidth(font, "%s", fc_buffer) * scale.x;
|
||||
result.h = FC_GetHeight(font, "%s", fc_buffer) * scale.y;
|
||||
result.w = FC_GetWidth(font, "%s", temp) * scale.x;
|
||||
result.h = FC_GetHeight(font, "%s", temp) * scale.y;
|
||||
|
||||
switch(align)
|
||||
{
|
||||
@ -2597,6 +2669,8 @@ FC_Rect FC_GetBounds(FC_Font* font, float x, float y, FC_AlignEnum align, FC_Sca
|
||||
break;
|
||||
}
|
||||
|
||||
free(temp);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
@ -1,3 +1,5 @@
|
||||
#include <SDL2/SDL_image.h>
|
||||
|
||||
#include "SDL_helper.h"
|
||||
|
||||
#define FC_USE_SDL_GPU 1
|
||||
@ -8,32 +10,39 @@ static FC_Font *font;
|
||||
static SDL_Texture *banner, *drive;
|
||||
|
||||
static void SDL_LoadImage(SDL_Texture **texture, char *path) {
|
||||
SDL_Surface *loaded_surface = NULL;
|
||||
loaded_surface = IMG_Load(path);
|
||||
SDL_Surface *image = NULL;
|
||||
|
||||
if (loaded_surface) {
|
||||
Uint32 colorkey = SDL_MapRGB(loaded_surface->format, 0, 0, 0);
|
||||
SDL_SetColorKey(loaded_surface, SDL_TRUE, colorkey);
|
||||
*texture = SDL_CreateTextureFromSurface(RENDERER, loaded_surface);
|
||||
}
|
||||
|
||||
SDL_FreeSurface(loaded_surface);
|
||||
image = IMG_Load(path);
|
||||
if (!image)
|
||||
return;
|
||||
|
||||
SDL_ConvertSurfaceFormat(image, SDL_PIXELFORMAT_RGBA8888, 0);
|
||||
*texture = SDL_CreateTextureFromSurface(RENDERER, image);
|
||||
SDL_FreeSurface(image);
|
||||
}
|
||||
|
||||
void SDL_HelperInit(void) {
|
||||
SDL_Init(SDL_INIT_VIDEO);
|
||||
int SDL_HelperInit(void) {
|
||||
if (SDL_Init(SDL_INIT_VIDEO) != 0)
|
||||
return -1;
|
||||
|
||||
WINDOW = SDL_CreateWindow("SwitchIdent", 0, 0, 1280, 720, SDL_WINDOW_FULLSCREEN);
|
||||
if (WINDOW == NULL)
|
||||
return -1;
|
||||
|
||||
RENDERER = SDL_CreateRenderer(WINDOW, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
|
||||
SDL_SetRenderDrawBlendMode(RENDERER, SDL_BLENDMODE_BLEND);
|
||||
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2");
|
||||
|
||||
IMG_Init(IMG_INIT_PNG);
|
||||
int flags = IMG_INIT_PNG;
|
||||
if ((IMG_Init(flags) & flags) != flags)
|
||||
return -1;
|
||||
|
||||
SDL_LoadImage(&banner, "romfs:/banner.png");
|
||||
SDL_LoadImage(&drive, "romfs:/drive.png");
|
||||
|
||||
font = FC_CreateFont();
|
||||
FC_LoadFont(font, RENDERER, "romfs:/Ubuntu-R.ttf", 25, FC_MakeColor(0, 0, 0, 255), TTF_STYLE_NORMAL);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SDL_HelperTerm(void) {
|