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imGui: Make use of imconfig.h and bump version to 1.21
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@ -13,12 +13,12 @@ include("${VITASDK}/share/vita.cmake" REQUIRED)
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set(VITA_APP_NAME "VITA Homebrew Sorter")
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set(VITA_TITLEID "VITAHBSRT")
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set(VITA_VERSION "01.20")
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set(VITA_VERSION "01.21")
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add_definitions(-DAPP_VERSION="${VITA_VERSION}")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O3 -g -mtune=cortex-a9 -mfpu=neon -Wall")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-psabi -fno-exceptions -fno-rtti -std=gnu++17 -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_ENABLE_FREETYPE")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-psabi -fno-exceptions -fno-rtti -std=gnu++17")
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set(VITA_MKSFOEX_FLAGS "${VITA_MKSFOEX_FLAGS} -d PARENTAL_LEVEL=1")
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add_definitions(-DSQLITE_OS_OTHER=1 -DSQLITE_TEMP_STORE=3 -DSQLITE_THREADSAFE=0)
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@ -10,8 +10,8 @@ A basic PS VITA homebrew application that sorts the application database in your
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I am not responsible for anything that happens to your device after the use of this software. I always make sure to test my software(s) thoroughly before release. If you do encounter any problems please submit an issue with a copy of your app.db (`ur0:/shell/db/app.db`).
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# Features:
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- Sort app list alphabetically (ascending)
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- Sort app list alphabetically (descending)
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- Sort app list by title/titleID alphabetically (ascending)
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- Sort app list by title/titleID alphabetically (descending)
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- Display app list after sorting is applied using ImGui's tables API.
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- Backup application database before sorting is applied. Note: Two backups are made. An original backup for first time use (`ux0:/data/VITAHomebrewSorter/backups/app.db.bkp`), and another backup which is overwritten everytime the sort functionality is used (`ux0:/data/VITAHomebrewSorter/backups/app.db`).
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- Custom loadouts to backup/restore. (Do note: If you install a new application after you've already backed up your loadout and then attempt to restore this loadout, the new application will not appear on LiveArea and a warning message will be displayed. You can work around this by overwriting your load out backups each time an app is installed or simple re-install the VPK. Although the new application's icon will not appear on LiveArea, its data should not be lost.)
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@ -27,7 +27,7 @@
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//#define IMGUI_API __declspec( dllimport )
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//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.
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//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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//---- Disable all of Dear ImGui or don't implement standard windows.
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// It is very strongly recommended to NOT disable the demo windows during development. Please read comments in imgui_demo.cpp.
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@ -36,10 +36,10 @@
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//#define IMGUI_DISABLE_METRICS_WINDOW // Disable metrics/debugger window: ShowMetricsWindow() will be empty.
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//---- Don't implement some functions to reduce linkage requirements.
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//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
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//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] Don't implement default IME handler. Won't use and link with ImmGetContext/ImmSetCompositionWindow. (imm32.lib/.a)
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//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, ime).
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//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
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#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
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#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] Don't implement default IME handler. Won't use and link with ImmGetContext/ImmSetCompositionWindow. (imm32.lib/.a)
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#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, ime).
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#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
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//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf)
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//#define IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 so you can implement them yourself.
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//#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite so you can implement them yourself if you don't want to link with fopen/fclose/fread/fwrite. This will also disable the LogToTTY() function.
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@ -58,7 +58,7 @@
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// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files.
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//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
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//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
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//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
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#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
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//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
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//---- Use stb_printf's faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
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@ -68,7 +68,7 @@
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//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
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// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided).
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// On Windows you may use vcpkg with 'vcpkg install freetype' + 'vcpkg integrate install'.
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//#define IMGUI_ENABLE_FREETYPE
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#define IMGUI_ENABLE_FREETYPE
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//---- Use stb_truetype to build and rasterize the font atlas (default)
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// The only purpose of this define is if you want force compilation of the stb_truetype backend ALONG with the FreeType backend.
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@ -1,30 +0,0 @@
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# imgui_freetype
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Build font atlases using FreeType instead of stb_truetype (which is the default font rasterizer).
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<br>by @vuhdo, @mikesart, @ocornut.
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### Usage
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1. Get latest FreeType binaries or build yourself (under Windows you may use vcpkg with `vcpkg install freetype`, `vcpkg integrate install`).
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2. Add imgui_freetype.h/cpp alongside your project files.
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3. Add `#define IMGUI_ENABLE_FREETYPE` in your [imconfig.h](https://github.com/ocornut/imgui/blob/master/imconfig.h) file
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### About Gamma Correct Blending
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FreeType assumes blending in linear space rather than gamma space.
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See FreeType note for [FT_Render_Glyph](https://www.freetype.org/freetype2/docs/reference/ft2-base_interface.html#FT_Render_Glyph).
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For correct results you need to be using sRGB and convert to linear space in the pixel shader output.
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The default Dear ImGui styles will be impacted by this change (alpha values will need tweaking).
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### Testbed for toying with settings (for developers)
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See https://gist.github.com/ocornut/b3a9ecf13502fd818799a452969649ad
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### Known issues
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- Oversampling settins are ignored but also not so much necessary with the higher quality rendering.
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### Comparaison
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Small, thin anti-aliased fonts are typically benefiting a lots from Freetype's hinting:
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![comparing_font_rasterizers](https://user-images.githubusercontent.com/8225057/107550178-fef87f00-6bd0-11eb-8d09-e2edb2f0ccfc.gif)
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@ -28,7 +28,7 @@
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<frame id="frame4">
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<liveitem>
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<text align="left" text-align="left" word-wrap="off" ellipsis="on">
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<str size="18" color="#ffffff" shadow="on">v1.20</str>
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<str size="18" color="#ffffff" shadow="on">v1.21</str>
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</text>
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</liveitem>
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</frame>
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