textures: Remove unused file icon

This commit is contained in:
Joel16 2020-09-27 14:25:47 -04:00
parent 4729aa646a
commit 2ab9af9c29
4 changed files with 9 additions and 13 deletions

View File

@ -117,7 +117,6 @@ vita_create_vpk(${PROJECT_NAME}.vpk ${VITA_TITLEID} ${PROJECT_NAME}.self
FILE sce_sys/livearea/contents/bg.png sce_sys/livearea/contents/bg.png
FILE sce_sys/livearea/contents/startup.png sce_sys/livearea/contents/startup.png
FILE sce_sys/livearea/contents/template.xml sce_sys/livearea/contents/template.xml
FILE res/file.png res/file.png
FILE res/folder.png res/folder.png
FILE res/image.png res/image.png
)

View File

@ -12,7 +12,7 @@ typedef struct {
int delay = 0;
} Tex;
extern Tex folder_texture, file_texture, image_texture;
extern Tex folder_texture, image_texture;
namespace Textures {
bool LoadImageFile(unsigned char **data, SceOff *size, Tex *texture);

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.3 KiB

View File

@ -442,29 +442,26 @@ namespace Textures {
}
void Init(void) {
unsigned char *data[3] = { nullptr, nullptr, nullptr };
SceOff size[3] = { 0, 0, 0 };
std::string filenames[3] = {
"app0:res/file.png",
const int num_icons = 2;
unsigned char *data[num_icons] = { nullptr, nullptr };
SceOff size[num_icons] = { 0, 0 };
std::string filenames[num_icons] = {
"app0:res/folder.png",
"app0:res/image.png"
};
for (int i = 0; i < 3; i++) {
for (int i = 0; i < num_icons; i++) {
if (R_FAILED(FS::ReadFile(filenames[i], &data[i], &size[i])))
break;
}
bool image_ret = Textures::LoadImagePNG(&data[0], &size[0], &file_texture);
bool image_ret = Textures::LoadImagePNG(&data[0], &size[0], &folder_texture);
IM_ASSERT(image_ret);
image_ret = Textures::LoadImagePNG(&data[1], &size[1], &folder_texture);
image_ret = Textures::LoadImagePNG(&data[1], &size[1], &image_texture);
IM_ASSERT(image_ret);
image_ret = Textures::LoadImagePNG(&data[2], &size[2], &image_texture);
IM_ASSERT(image_ret);
for (int i = 0; i < 3; i++) {
for (int i = 0; i < num_icons; i++) {
if (data[i])
delete[] data[i];
}