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textures: Minor consistency changes
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8416ac0119
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6
.gitignore
vendored
6
.gitignore
vendored
@ -31,10 +31,14 @@
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*.app
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*.self
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*.velf
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*
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# Cmake
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CMakeCache.txt
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CMakeFiles/
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Makefile
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cmake_install.cmake
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# Other binaries
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VITAlbum
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*.vpk
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*.sfo
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@ -69,7 +69,7 @@ namespace BMP {
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static void bitmap_destroy(void *bitmap) {
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assert(bitmap);
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free(bitmap);
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std::free(bitmap);
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}
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}
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@ -91,7 +91,7 @@ namespace ICO {
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static void bitmap_destroy(void *bitmap) {
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assert(bitmap);
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free(bitmap);
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std::free(bitmap);
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}
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}
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@ -122,7 +122,7 @@ namespace Textures {
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return false;
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image = stbi_load_from_memory(data, size, &texture->width, &texture->height, nullptr, BYTES_PER_PIXEL);
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bool ret = LoadImage(image, GL_RGBA, texture, stbi_image_free);
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bool ret = Textures::LoadImage(image, GL_RGBA, texture, stbi_image_free);
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delete[] data;
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return ret;
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}
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@ -169,7 +169,7 @@ namespace Textures {
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texture->width = bmp.width;
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texture->height = bmp.height;
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bool ret = LoadImage(static_cast<unsigned char *>(bmp.bitmap), GL_RGBA, texture, nullptr);
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bool ret = Textures::LoadImage(static_cast<unsigned char *>(bmp.bitmap), GL_RGBA, texture, nullptr);
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bmp_finalise(&bmp);
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delete[] data;
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return ret;
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@ -209,8 +209,8 @@ namespace Textures {
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texture->width = gif->SWidth;
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texture->height = gif->SHeight;
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//ret = LoadImage(image, GL_RGBA, &texture[i], nullptr);
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ret = LoadImage(image, GL_RGBA, texture, nullptr);
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//ret = Textures::LoadImage(image, GL_RGBA, &texture[i], nullptr);
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ret = Textures::LoadImage(image, GL_RGBA, texture, nullptr);
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delete[] image;
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}
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}
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@ -232,7 +232,7 @@ namespace Textures {
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texture->width = gif->SWidth;
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texture->height = gif->SHeight;
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ret = LoadImage(image, GL_RGBA, texture, nullptr);
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ret = Textures::LoadImage(image, GL_RGBA, texture, nullptr);
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delete[] image;
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}
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@ -287,7 +287,7 @@ namespace Textures {
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texture->width = bmp->width;
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texture->height = bmp->height;
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bool ret = LoadImage(static_cast<unsigned char *>(bmp->bitmap), GL_RGBA, texture, nullptr);
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bool ret = Textures::LoadImage(static_cast<unsigned char *>(bmp->bitmap), GL_RGBA, texture, nullptr);
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ico_finalise(&ico);
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delete[] data;
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return ret;
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@ -305,7 +305,7 @@ namespace Textures {
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tjDecompressHeader2(jpeg, data, size, &texture->width, &texture->height, &jpegsubsamp);
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buffer = new unsigned char[texture->width * texture->height * 3];
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tjDecompress2(jpeg, data, size, buffer, texture->width, 0, texture->height, TJPF_RGB, TJFLAG_FASTDCT);
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bool ret = LoadImage(buffer, GL_RGB, texture, nullptr);
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bool ret = Textures::LoadImage(buffer, GL_RGB, texture, nullptr);
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tjDestroy(jpeg);
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delete[] buffer;
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delete[] data;
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@ -320,7 +320,7 @@ namespace Textures {
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return false;
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data = drpcx_load_memory(data, size, DRPCX_FALSE, &texture->width, &texture->height, nullptr, BYTES_PER_PIXEL);
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bool ret = LoadImage(data, GL_RGBA, texture, nullptr);
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bool ret = Textures::LoadImage(data, GL_RGBA, texture, nullptr);
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delete[] data;
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return ret;
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}
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@ -334,7 +334,7 @@ namespace Textures {
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return ret;
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png_image image;
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memset(&image, 0, (sizeof image));
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std::memset(&image, 0, (sizeof image));
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image.version = PNG_IMAGE_VERSION;
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if (png_image_begin_read_from_memory(&image, data, size) != 0) {
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@ -391,7 +391,7 @@ namespace Textures {
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return false;
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data = WebPDecodeRGBA(data, size, &texture->width, &texture->height);
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bool ret = LoadImage(data, GL_RGBA, texture, nullptr);
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bool ret = Textures::LoadImage(data, GL_RGBA, texture, nullptr);
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delete[] data;
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return ret;
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}
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@ -401,19 +401,19 @@ namespace Textures {
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}
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void Init(void) {
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bool image_ret = LoadImagePNG("app0:res/file.png", &file_texture);
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bool image_ret = Textures::LoadImagePNG("app0:res/file.png", &file_texture);
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IM_ASSERT(image_ret);
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image_ret = LoadImagePNG("app0:res/folder.png", &folder_texture);
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image_ret = Textures::LoadImagePNG("app0:res/folder.png", &folder_texture);
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IM_ASSERT(image_ret);
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image_ret = LoadImagePNG("app0:res/image.png", &image_texture);
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image_ret = Textures::LoadImagePNG("app0:res/image.png", &image_texture);
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IM_ASSERT(image_ret);
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}
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void Exit(void) {
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Free(&image_texture);
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Free(&folder_texture);
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Free(&file_texture);
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Textures::Free(&image_texture);
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Textures::Free(&folder_texture);
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Textures::Free(&file_texture);
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}
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}
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