mirror of
https://github.com/joel16/VITAlbum.git
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794 lines
26 KiB
C
794 lines
26 KiB
C
// PCX image loader. Public domain. See "unlicense" statement at the end of this file.
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// dr_pcx - v0.3.1 - 2018-09-11
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//
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// David Reid - mackron@gmail.com
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// USAGE
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//
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// dr_pcx is a single-file library. To use it, do something like the following in one .c file.
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// #define DR_PCX_IMPLEMENTATION
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// #include "dr_pcx.h"
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//
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// You can then #include this file in other parts of the program as you would with any other header file. Do something like
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// the following to load and decode an image:
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//
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// int width;
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// int height;
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// int components
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// drpcx_uint8* pImageData = drpcx_load_file("my_image.pcx", DRPCX_FALSE, &width, &height, &components, 0);
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// if (pImageData == NULL) {
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// // Failed to load image.
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// }
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//
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// ...
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//
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// drpcx_free(pImageData);
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//
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// The boolean parameter (second argument in the above example) is whether or not the image should be flipped upside down.
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//
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//
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//
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// OPTIONS
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// #define these options before including this file.
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//
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// #define DR_PCX_NO_STDIO
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// Disable drpcx_load_file().
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//
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//
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//
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// QUICK NOTES
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// - 2-bpp/4-plane and 4-bpp/1-plane formats have not been tested.
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#ifndef dr_pcx_h
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#define dr_pcx_h
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#include <stddef.h>
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#if defined(_MSC_VER) && _MSC_VER < 1600
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typedef signed char drpcx_int8;
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typedef unsigned char drpcx_uint8;
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typedef signed short drpcx_int16;
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typedef unsigned short drpcx_uint16;
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typedef signed int drpcx_int32;
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typedef unsigned int drpcx_uint32;
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typedef signed __int64 drpcx_int64;
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typedef unsigned __int64 drpcx_uint64;
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#else
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#include <stdint.h>
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typedef int8_t drpcx_int8;
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typedef uint8_t drpcx_uint8;
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typedef int16_t drpcx_int16;
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typedef uint16_t drpcx_uint16;
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typedef int32_t drpcx_int32;
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typedef uint32_t drpcx_uint32;
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typedef int64_t drpcx_int64;
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typedef uint64_t drpcx_uint64;
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#endif
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typedef drpcx_uint8 drpcx_bool8;
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typedef drpcx_uint32 drpcx_bool32;
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#define DRPCX_TRUE 1
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#define DRPCX_FALSE 0
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#ifdef __cplusplus
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extern "C" {
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#endif
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// Callback for when data is read. Return value is the number of bytes actually read.
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typedef size_t (* drpcx_read_proc)(void* userData, void* bufferOut, size_t bytesToRead);
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// Loads a PCX file using the given callbacks.
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drpcx_uint8* drpcx_load(drpcx_read_proc onRead, void* pUserData, drpcx_bool32 flipped, int* x, int* y, int* internalComponents, int desiredComponents);
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// Frees memory returned by drpcx_load() and family.
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void drpcx_free(void* pReturnValueFromLoad);
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#ifndef DR_PCX_NO_STDIO
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// Loads an PCX file from an actual file.
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drpcx_uint8* drpcx_load_file(const char* filename, drpcx_bool32 flipped, int* x, int* y, int* internalComponents, int desiredComponents);
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#endif
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// Helper for loading an PCX file from a block of memory.
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drpcx_uint8* drpcx_load_memory(const void* data, size_t dataSize, drpcx_bool32 flipped, int* x, int* y, int* internalComponents, int desiredComponents);
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#ifdef __cplusplus
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}
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#endif
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#endif // dr_pcx_h
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///////////////////////////////////////////////////////////////////////////////
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//
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// IMPLEMENTATION
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifdef DR_PCX_IMPLEMENTATION
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#ifndef DR_PCX_NO_STDIO
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#include <stdio.h>
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static size_t drpcx__on_read_stdio(void* pUserData, void* bufferOut, size_t bytesToRead)
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{
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return fread(bufferOut, 1, bytesToRead, (FILE*)pUserData);
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}
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drpcx_uint8* drpcx_load_file(const char* filename, drpcx_bool32 flipped, int* x, int* y, int* internalComponents, int desiredComponents)
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{
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FILE* pFile;
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#ifdef _MSC_VER
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if (fopen_s(&pFile, filename, "rb") != 0) {
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return NULL;
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}
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#else
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pFile = fopen(filename, "rb");
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if (pFile == NULL) {
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return NULL;
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}
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#endif
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drpcx_uint8* pImageData = drpcx_load(drpcx__on_read_stdio, pFile, flipped, x, y, internalComponents, desiredComponents);
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fclose(pFile);
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return pImageData;
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}
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#endif // DR_PCX_NO_STDIO
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typedef struct
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{
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// A pointer to the beginning of the data. We use a char as the type here for easy offsetting.
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const unsigned char* data;
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size_t dataSize;
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size_t currentReadPos;
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} drpcx_memory;
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static size_t drpcx__on_read_memory(void* pUserData, void* bufferOut, size_t bytesToRead)
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{
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drpcx_memory* memory = (drpcx_memory*)pUserData;
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assert(memory != NULL);
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assert(memory->dataSize >= memory->currentReadPos);
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size_t bytesRemaining = memory->dataSize - memory->currentReadPos;
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if (bytesToRead > bytesRemaining) {
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bytesToRead = bytesRemaining;
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}
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if (bytesToRead > 0) {
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memcpy(bufferOut, memory->data + memory->currentReadPos, bytesToRead);
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memory->currentReadPos += bytesToRead;
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}
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return bytesToRead;
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}
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drpcx_uint8* drpcx_load_memory(const void* data, size_t dataSize, drpcx_bool32 flipped, int* x, int* y, int* internalComponents, int desiredComponents)
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{
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drpcx_memory memory;
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memory.data = (const unsigned char*)data;
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memory.dataSize = dataSize;
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memory.currentReadPos = 0;
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return drpcx_load(drpcx__on_read_memory, &memory, flipped, x, y, internalComponents, desiredComponents);
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}
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typedef struct
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{
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drpcx_uint8 header;
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drpcx_uint8 version;
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drpcx_uint8 encoding;
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drpcx_uint8 bpp;
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drpcx_uint16 left;
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drpcx_uint16 top;
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drpcx_uint16 right;
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drpcx_uint16 bottom;
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drpcx_uint16 hres;
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drpcx_uint16 vres;
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drpcx_uint8 palette16[48];
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drpcx_uint8 reserved1;
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drpcx_uint8 bitPlanes;
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drpcx_uint16 bytesPerLine;
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drpcx_uint16 paletteType;
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drpcx_uint16 screenSizeH;
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drpcx_uint16 screenSizeV;
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drpcx_uint8 reserved2[54];
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} drpcx_header;
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typedef struct
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{
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drpcx_read_proc onRead;
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void* pUserData;
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drpcx_bool32 flipped;
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drpcx_header header;
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drpcx_uint32 width;
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drpcx_uint32 height;
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drpcx_uint32 components; // 3 = RGB; 4 = RGBA. Only 3 and 4 are supported.
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drpcx_uint8* pImageData;
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} drpcx;
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static drpcx_uint8 drpcx__read_byte(drpcx* pPCX)
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{
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drpcx_uint8 byte = 0;
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pPCX->onRead(pPCX->pUserData, &byte, 1);
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return byte;
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}
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static drpcx_uint8* drpcx__row_ptr(drpcx* pPCX, drpcx_uint32 row)
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{
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drpcx_uint32 stride = pPCX->width * pPCX->components;
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drpcx_uint8* pRow = pPCX->pImageData;
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if (pPCX->flipped) {
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pRow += (pPCX->height - row - 1) * stride;
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} else {
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pRow += row * stride;
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}
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return pRow;
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}
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static drpcx_uint8 drpcx__rle(drpcx* pPCX, drpcx_uint8* pRLEValueOut)
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{
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drpcx_uint8 rleCount;
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drpcx_uint8 rleValue;
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rleValue = drpcx__read_byte(pPCX);
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if ((rleValue & 0xC0) == 0xC0) {
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rleCount = rleValue & 0x3F;
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rleValue = drpcx__read_byte(pPCX);
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} else {
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rleCount = 1;
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}
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*pRLEValueOut = rleValue;
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return rleCount;
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}
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drpcx_bool32 drpcx__decode_1bit(drpcx* pPCX)
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{
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drpcx_uint8 rleCount = 0;
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drpcx_uint8 rleValue = 0;
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switch (pPCX->header.bitPlanes)
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{
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case 1:
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{
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for (drpcx_uint32 y = 0; y < pPCX->height; ++y) {
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drpcx_uint8* pRow = drpcx__row_ptr(pPCX, y);
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for (drpcx_uint32 x = 0; x < pPCX->header.bytesPerLine; ++x) {
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if (rleCount == 0) {
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rleCount = drpcx__rle(pPCX, &rleValue);
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}
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rleCount -= 1;
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for (int bit = 0; (bit < 8) && ((x*8 + bit) < pPCX->width); ++bit) {
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drpcx_uint8 mask = (1 << (7 - bit));
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drpcx_uint8 paletteIndex = (rleValue & mask) >> (7 - bit);
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pRow[0] = paletteIndex * 255;
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pRow[1] = paletteIndex * 255;
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pRow[2] = paletteIndex * 255;
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pRow += 3;
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}
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}
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}
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return DRPCX_TRUE;
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} break;
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case 2:
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case 3:
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case 4:
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{
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for (drpcx_uint32 y = 0; y < pPCX->height; ++y) {
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for (drpcx_uint32 c = 0; c < pPCX->header.bitPlanes; ++c) {
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drpcx_uint8* pRow = drpcx__row_ptr(pPCX, y);
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for (drpcx_uint32 x = 0; x < pPCX->header.bytesPerLine; ++x) {
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if (rleCount == 0) {
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rleCount = drpcx__rle(pPCX, &rleValue);
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}
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rleCount -= 1;
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for (int bit = 0; (bit < 8) && ((x*8 + bit) < pPCX->width); ++bit) {
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drpcx_uint8 mask = (1 << (7 - bit));
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drpcx_uint8 paletteIndex = (rleValue & mask) >> (7 - bit);
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pRow[0] |= ((paletteIndex & 0x01) << c);
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pRow += pPCX->components;
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}
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}
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}
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drpcx_uint8* pRow = drpcx__row_ptr(pPCX, y);
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for (drpcx_uint32 x = 0; x < pPCX->width; ++x) {
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drpcx_uint8 paletteIndex = pRow[0];
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for (drpcx_uint32 c = 0; c < pPCX->components; ++c) {
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pRow[c] = pPCX->header.palette16[paletteIndex*3 + c];
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}
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pRow += pPCX->components;
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}
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}
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return DRPCX_TRUE;
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}
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default: return DRPCX_FALSE;
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}
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}
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drpcx_bool32 drpcx__decode_2bit(drpcx* pPCX)
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{
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drpcx_uint8 rleCount = 0;
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drpcx_uint8 rleValue = 0;
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switch (pPCX->header.bitPlanes)
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{
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case 1:
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{
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drpcx_uint8 paletteCGA[48];
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paletteCGA[ 0] = 0x00; paletteCGA[ 1] = 0x00; paletteCGA[ 2] = 0x00; // #000000
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paletteCGA[ 3] = 0x00; paletteCGA[ 4] = 0x00; paletteCGA[ 5] = 0xAA; // #0000AA
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paletteCGA[ 6] = 0x00; paletteCGA[ 7] = 0xAA; paletteCGA[ 8] = 0x00; // #00AA00
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paletteCGA[ 9] = 0x00; paletteCGA[10] = 0xAA; paletteCGA[11] = 0xAA; // #00AAAA
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paletteCGA[12] = 0xAA; paletteCGA[13] = 0x00; paletteCGA[14] = 0x00; // #AA0000
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paletteCGA[15] = 0xAA; paletteCGA[16] = 0x00; paletteCGA[17] = 0xAA; // #AA00AA
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paletteCGA[18] = 0xAA; paletteCGA[19] = 0x55; paletteCGA[20] = 0x00; // #AA5500
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paletteCGA[21] = 0xAA; paletteCGA[22] = 0xAA; paletteCGA[23] = 0xAA; // #AAAAAA
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paletteCGA[24] = 0x55; paletteCGA[25] = 0x55; paletteCGA[26] = 0x55; // #555555
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paletteCGA[27] = 0x55; paletteCGA[28] = 0x55; paletteCGA[29] = 0xFF; // #5555FF
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paletteCGA[30] = 0x55; paletteCGA[31] = 0xFF; paletteCGA[32] = 0x55; // #55FF55
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paletteCGA[33] = 0x55; paletteCGA[34] = 0xFF; paletteCGA[35] = 0xFF; // #55FFFF
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paletteCGA[36] = 0xFF; paletteCGA[37] = 0x55; paletteCGA[38] = 0x55; // #FF5555
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paletteCGA[39] = 0xFF; paletteCGA[40] = 0x55; paletteCGA[41] = 0xFF; // #FF55FF
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paletteCGA[42] = 0xFF; paletteCGA[43] = 0xFF; paletteCGA[44] = 0x55; // #FFFF55
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paletteCGA[45] = 0xFF; paletteCGA[46] = 0xFF; paletteCGA[47] = 0xFF; // #FFFFFF
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drpcx_uint8 cgaBGColor = pPCX->header.palette16[0] >> 4;
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drpcx_uint8 i = (pPCX->header.palette16[3] & 0x20) >> 5;
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drpcx_uint8 p = (pPCX->header.palette16[3] & 0x40) >> 6;
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//drpcx_uint8 c = (pPCX->header.palette16[3] & 0x80) >> 7; // Color or monochrome. How is monochrome handled?
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for (drpcx_uint32 y = 0; y < pPCX->height; ++y) {
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drpcx_uint8* pRow = drpcx__row_ptr(pPCX, y);
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for (drpcx_uint32 x = 0; x < pPCX->header.bytesPerLine; ++x) {
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if (rleCount == 0) {
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rleCount = drpcx__rle(pPCX, &rleValue);
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}
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rleCount -= 1;
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for (int bit = 0; bit < 4; ++bit) {
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if (x*4 + bit < pPCX->width) {
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drpcx_uint8 mask = (3 << ((3 - bit) * 2));
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drpcx_uint8 paletteIndex = (rleValue & mask) >> ((3 - bit) * 2);
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drpcx_uint8 cgaIndex;
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if (paletteIndex == 0) { // Background.
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cgaIndex = cgaBGColor;
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} else { // Foreground
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cgaIndex = (((paletteIndex << 1) + p) + (i << 3));
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}
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pRow[0] = paletteCGA[cgaIndex*3 + 0];
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pRow[1] = paletteCGA[cgaIndex*3 + 1];
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pRow[2] = paletteCGA[cgaIndex*3 + 2];
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pRow += 3;
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}
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}
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}
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}
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// TODO: According to http://www.fysnet.net/pcxfile.htm, we should use the palette at the end of the file
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// instead of the standard CGA palette if the version is equal to 5. With my test files the palette
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// at the end of the file does not exist. Research this one.
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if (pPCX->header.version == 5) {
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drpcx_uint8 paletteMarker = drpcx__read_byte(pPCX);
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if (paletteMarker == 0x0C) {
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// TODO: Implement Me.
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}
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}
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return DRPCX_TRUE;
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};
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case 4:
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{
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// NOTE: This is completely untested. If anybody knows where I can get a test file please let me know or send it through to me!
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// TODO: Test Me.
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for (drpcx_uint32 y = 0; y < pPCX->height; ++y) {
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for (drpcx_uint32 c = 0; c < pPCX->header.bitPlanes; ++c) {
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drpcx_uint8* pRow = drpcx__row_ptr(pPCX, y);
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for (drpcx_uint32 x = 0; x < pPCX->header.bytesPerLine; ++x) {
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if (rleCount == 0) {
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rleCount = drpcx__rle(pPCX, &rleValue);
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}
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rleCount -= 1;
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for (int bitpair = 0; (bitpair < 4) && ((x*4 + bitpair) < pPCX->width); ++bitpair) {
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drpcx_uint8 mask = (4 << (3 - bitpair));
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drpcx_uint8 paletteIndex = (rleValue & mask) >> (3 - bitpair);
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pRow[0] |= ((paletteIndex & 0x03) << (c*2));
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pRow += pPCX->components;
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}
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}
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}
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drpcx_uint8* pRow = drpcx__row_ptr(pPCX, y);
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for (drpcx_uint32 x = 0; x < pPCX->width; ++x) {
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drpcx_uint8 paletteIndex = pRow[0];
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for (drpcx_uint32 c = 0; c < pPCX->header.bitPlanes; ++c) {
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pRow[c] = pPCX->header.palette16[paletteIndex*3 + c];
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}
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pRow += pPCX->components;
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}
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}
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return DRPCX_TRUE;
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};
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default: return DRPCX_FALSE;
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}
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}
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drpcx_bool32 drpcx__decode_4bit(drpcx* pPCX)
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{
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// NOTE: This is completely untested. If anybody knows where I can get a test file please let me know or send it through to me!
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// TODO: Test Me.
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if (pPCX->header.bitPlanes > 1) {
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return DRPCX_FALSE;
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}
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drpcx_uint8 rleCount = 0;
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drpcx_uint8 rleValue = 0;
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for (drpcx_uint32 y = 0; y < pPCX->height; ++y) {
|
|
for (drpcx_uint32 c = 0; c < pPCX->header.bitPlanes; ++c) {
|
|
drpcx_uint8* pRow = drpcx__row_ptr(pPCX, y);
|
|
for (drpcx_uint32 x = 0; x < pPCX->header.bytesPerLine; ++x) {
|
|
if (rleCount == 0) {
|
|
rleCount = drpcx__rle(pPCX, &rleValue);
|
|
}
|
|
rleCount -= 1;
|
|
|
|
for (int nibble = 0; (nibble < 2) && ((x*2 + nibble) < pPCX->width); ++nibble)
|
|
{
|
|
drpcx_uint8 mask = (4 << (1 - nibble));
|
|
drpcx_uint8 paletteIndex = (rleValue & mask) >> (1 - nibble);
|
|
|
|
pRow[0] |= ((paletteIndex & 0x0F) << (c*4));
|
|
pRow += pPCX->components;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
drpcx_uint8* pRow = drpcx__row_ptr(pPCX, y);
|
|
for (drpcx_uint32 x = 0; x < pPCX->width; ++x) {
|
|
drpcx_uint8 paletteIndex = pRow[0];
|
|
for (drpcx_uint32 c = 0; c < pPCX->components; ++c) {
|
|
pRow[c] = pPCX->header.palette16[paletteIndex*3 + c];
|
|
}
|
|
|
|
pRow += pPCX->components;
|
|
}
|
|
}
|
|
|
|
return DRPCX_TRUE;
|
|
}
|
|
|
|
drpcx_bool32 drpcx__decode_8bit(drpcx* pPCX)
|
|
{
|
|
drpcx_uint8 rleCount = 0;
|
|
drpcx_uint8 rleValue = 0;
|
|
drpcx_uint32 stride = pPCX->width * pPCX->components;
|
|
|
|
switch (pPCX->header.bitPlanes)
|
|
{
|
|
case 1:
|
|
{
|
|
for (drpcx_uint32 y = 0; y < pPCX->height; ++y) {
|
|
drpcx_uint8* pRow = drpcx__row_ptr(pPCX, y);
|
|
for (drpcx_uint32 x = 0; x < pPCX->header.bytesPerLine; ++x) {
|
|
if (rleCount == 0) {
|
|
rleCount = drpcx__rle(pPCX, &rleValue);
|
|
}
|
|
rleCount -= 1;
|
|
|
|
if (x < pPCX->width) {
|
|
pRow[0] = rleValue;
|
|
pRow[1] = rleValue;
|
|
pRow[2] = rleValue;
|
|
pRow += 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
// At this point we can know if we are dealing with a palette or a grayscale image by checking the next byte. If it's equal to 0x0C, we
|
|
// need to do a simple palette lookup.
|
|
drpcx_uint8 paletteMarker = drpcx__read_byte(pPCX);
|
|
if (paletteMarker == 0x0C) {
|
|
// A palette is present - we need to do a second pass.
|
|
drpcx_uint8 palette256[768];
|
|
if (pPCX->onRead(pPCX->pUserData, palette256, sizeof(palette256)) != sizeof(palette256)) {
|
|
return DRPCX_FALSE;
|
|
}
|
|
|
|
for (drpcx_uint32 y = 0; y < pPCX->height; ++y) {
|
|
drpcx_uint8* pRow = pPCX->pImageData + (y * stride);
|
|
for (drpcx_uint32 x = 0; x < pPCX->width; ++x) {
|
|
drpcx_uint8 index = pRow[0];
|
|
pRow[0] = palette256[index*3 + 0];
|
|
pRow[1] = palette256[index*3 + 1];
|
|
pRow[2] = palette256[index*3 + 2];
|
|
pRow += 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
return DRPCX_TRUE;
|
|
}
|
|
|
|
case 3:
|
|
case 4:
|
|
{
|
|
for (drpcx_uint32 y = 0; y < pPCX->height; ++y) {
|
|
for (drpcx_uint32 c = 0; c < pPCX->components; ++c) {
|
|
drpcx_uint8* pRow = drpcx__row_ptr(pPCX, y);
|
|
for (drpcx_uint32 x = 0; x < pPCX->header.bytesPerLine; ++x) {
|
|
if (rleCount == 0) {
|
|
rleCount = drpcx__rle(pPCX, &rleValue);
|
|
}
|
|
rleCount -= 1;
|
|
|
|
if (x < pPCX->width) {
|
|
pRow[c] = rleValue;
|
|
pRow += pPCX->components;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return DRPCX_TRUE;
|
|
}
|
|
}
|
|
|
|
return DRPCX_TRUE;
|
|
}
|
|
|
|
drpcx_uint8* drpcx_load(drpcx_read_proc onRead, void* pUserData, drpcx_bool32 flipped, int* x, int* y, int* internalComponents, int desiredComponents)
|
|
{
|
|
if (onRead == NULL) return NULL;
|
|
if (desiredComponents > 4) return NULL;
|
|
|
|
drpcx pcx;
|
|
pcx.onRead = onRead;
|
|
pcx.pUserData = pUserData;
|
|
pcx.flipped = flipped;
|
|
if (onRead(pUserData, &pcx.header, sizeof(pcx.header)) != sizeof(pcx.header)) {
|
|
return NULL; // Failed to read the header.
|
|
}
|
|
|
|
if (pcx.header.header != 10) {
|
|
return NULL; // Not a PCX file.
|
|
}
|
|
|
|
if (pcx.header.encoding != 1) {
|
|
return NULL; // Not supporting non-RLE encoding. Would assume a value of 0 indicates raw, unencoded, but that is apparently never used.
|
|
}
|
|
|
|
if (pcx.header.bpp != 1 && pcx.header.bpp != 2 && pcx.header.bpp != 4 && pcx.header.bpp != 8) {
|
|
return NULL; // Unsupported pixel format.
|
|
}
|
|
|
|
|
|
if (pcx.header.left > pcx.header.right) {
|
|
drpcx_uint16 temp = pcx.header.left;
|
|
pcx.header.left = pcx.header.right;
|
|
pcx.header.right = temp;
|
|
}
|
|
if (pcx.header.top > pcx.header.bottom) {
|
|
drpcx_uint16 temp = pcx.header.top;
|
|
pcx.header.top = pcx.header.bottom;
|
|
pcx.header.bottom = temp;
|
|
}
|
|
|
|
pcx.width = pcx.header.right - pcx.header.left + 1;
|
|
pcx.height = pcx.header.bottom - pcx.header.top + 1;
|
|
pcx.components = (pcx.header.bpp == 8 && pcx.header.bitPlanes == 4) ? 4 : 3;
|
|
|
|
size_t dataSize = pcx.width * pcx.height * pcx.components;
|
|
pcx.pImageData = (drpcx_uint8*)calloc(1, dataSize); // <-- Clearing to zero is important! Required for proper decoding.
|
|
if (pcx.pImageData == NULL) {
|
|
return NULL; // Failed to allocate memory.
|
|
}
|
|
|
|
drpcx_bool32 result = DRPCX_FALSE;
|
|
switch (pcx.header.bpp)
|
|
{
|
|
case 1:
|
|
{
|
|
result = drpcx__decode_1bit(&pcx);
|
|
} break;
|
|
|
|
case 2:
|
|
{
|
|
result = drpcx__decode_2bit(&pcx);
|
|
} break;
|
|
|
|
case 4:
|
|
{
|
|
result = drpcx__decode_4bit(&pcx);
|
|
} break;
|
|
|
|
case 8:
|
|
{
|
|
result = drpcx__decode_8bit(&pcx);
|
|
} break;
|
|
}
|
|
|
|
if (!result) {
|
|
free(pcx.pImageData);
|
|
return NULL;
|
|
}
|
|
|
|
// There's an annoying amount of branching when loading PCX files so for simplicity I'm doing the component conversion as
|
|
// a second pass.
|
|
if (desiredComponents == 0) desiredComponents = pcx.components;
|
|
if (desiredComponents != (int)pcx.components) {
|
|
drpcx_uint8* pNewImageData = (drpcx_uint8*)malloc(pcx.width * pcx.height * desiredComponents);
|
|
if (pNewImageData == NULL) {
|
|
free(pcx.pImageData);
|
|
return NULL;
|
|
}
|
|
|
|
drpcx_uint8* pSrcData = pcx.pImageData;
|
|
drpcx_uint8* pDstData = pNewImageData;
|
|
if (desiredComponents < (int)pcx.components) {
|
|
// We're reducing the number of components. Just drop the excess.
|
|
for (drpcx_uint32 i = 0; i < pcx.width*pcx.height; ++i) {
|
|
for (int c = 0; c < desiredComponents; ++c) {
|
|
pDstData[c] = pSrcData[c];
|
|
}
|
|
|
|
pSrcData += pcx.components;
|
|
pDstData += desiredComponents;
|
|
}
|
|
} else {
|
|
// We're increasing the number of components. Always ensure the alpha channel is set to 0xFF.
|
|
if (pcx.components == 1) {
|
|
for (drpcx_uint32 i = 0; i < pcx.width*pcx.height; ++i) {
|
|
for (int c = 0; c < desiredComponents; ++c) {
|
|
pDstData[c] = pSrcData[0];
|
|
}
|
|
|
|
pSrcData += pcx.components;
|
|
pDstData += desiredComponents;
|
|
}
|
|
} else if (pcx.components == 2) {
|
|
for (drpcx_uint32 i = 0; i < pcx.width*pcx.height; ++i) {
|
|
pDstData[0] = pSrcData[0];
|
|
pDstData[1] = pSrcData[1];
|
|
pDstData[2] = 0x00;
|
|
if (desiredComponents == 4) pDstData[3] = 0xFF;
|
|
|
|
pSrcData += pcx.components;
|
|
pDstData += desiredComponents;
|
|
}
|
|
} else {
|
|
assert(pcx.components == 3);
|
|
assert(desiredComponents == 4);
|
|
for (drpcx_uint32 i = 0; i < pcx.width*pcx.height; ++i) {
|
|
pDstData[0] = pSrcData[0];
|
|
pDstData[1] = pSrcData[1];
|
|
pDstData[2] = pSrcData[2];
|
|
pDstData[3] = 0xFF;
|
|
|
|
pSrcData += pcx.components;
|
|
pDstData += desiredComponents;
|
|
}
|
|
}
|
|
}
|
|
|
|
free(pcx.pImageData);
|
|
pcx.pImageData = pNewImageData;
|
|
}
|
|
|
|
if (x) *x = pcx.width;
|
|
if (y) *y = pcx.height;
|
|
if (internalComponents) *internalComponents = pcx.components;
|
|
return pcx.pImageData;
|
|
}
|
|
|
|
void drpcx_free(void* pReturnValueFromLoad)
|
|
{
|
|
free(pReturnValueFromLoad);
|
|
}
|
|
|
|
#endif // DR_PCX_IMPLEMENTATION
|
|
|
|
|
|
// REVISION HISTORY
|
|
//
|
|
// v0.3.1 - 2018-09-11
|
|
// - Styling fixes.
|
|
// - Fix a typo.
|
|
//
|
|
// v0.3 - 2018-02-08
|
|
// - API CHANGE: Rename dr_* types to drpcx_*.
|
|
//
|
|
// v0.2c - 2018-02-07
|
|
// - Fix a crash.
|
|
//
|
|
// v0.2b - 2018-02-02
|
|
// - Fix compilation error.
|
|
//
|
|
// v0.2a - 2017-07-16
|
|
// - Change underlying type for booleans to unsigned.
|
|
//
|
|
// v0.2 - 2016-10-28
|
|
// - API CHANGE: Add a parameter to drpcx_load() and family to control the number of output components.
|
|
// - Use custom sized types rather than built-in ones to improve support for older MSVC compilers.
|
|
//
|
|
// v0.1c - 2016-10-23
|
|
// - A minor change to drpcx_bool8 and drpcx_bool32 types.
|
|
//
|
|
// v0.1b - 2016-10-11
|
|
// - Use drpcx_bool32 instead of the built-in "bool" type. The reason for this change is that it helps maintain API/ABI consistency
|
|
// between C and C++ builds.
|
|
//
|
|
// v0.1a - 2016-09-18
|
|
// - Change date format to ISO 8601 (YYYY-MM-DD)
|
|
//
|
|
// v0.1 - 2016-05-04
|
|
// - Initial versioned release.
|
|
|
|
|
|
// TODO
|
|
// - Test 2-bpp/4-plane and 4-bpp/1-plane formats.
|
|
|
|
|
|
/*
|
|
This is free and unencumbered software released into the public domain.
|
|
|
|
Anyone is free to copy, modify, publish, use, compile, sell, or
|
|
distribute this software, either in source code form or as a compiled
|
|
binary, for any purpose, commercial or non-commercial, and by any
|
|
means.
|
|
|
|
In jurisdictions that recognize copyright laws, the author or authors
|
|
of this software dedicate any and all copyright interest in the
|
|
software to the public domain. We make this dedication for the benefit
|
|
of the public at large and to the detriment of our heirs and
|
|
successors. We intend this dedication to be an overt act of
|
|
relinquishment in perpetuity of all present and future rights to this
|
|
software under copyright law.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
|
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
|
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
|
OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
For more information, please refer to <http://unlicense.org/>
|
|
*/
|
|
|