mirror of
https://github.com/joel16/VITAlbum.git
synced 2024-11-23 11:39:47 +00:00
31 lines
926 B
C++
31 lines
926 B
C++
#ifndef _VITALBUM_TEXTURES_H_
|
|
#define _VITALBUM_TEXTURES_H_
|
|
|
|
#include <vitaGL.h>
|
|
#include <string>
|
|
|
|
typedef struct {
|
|
GLuint id = 0;
|
|
int width = 0;
|
|
int height = 0;
|
|
} Tex;
|
|
|
|
extern Tex folder_texture, file_texture, image_texture;
|
|
|
|
namespace Textures {
|
|
bool LoadImageFile(const std::string &path, Tex *texture);
|
|
bool LoadImageBMP(const std::string &path, Tex *texture);
|
|
bool LoadImageGIF(const std::string &path, Tex *texture, unsigned int *frames);
|
|
bool LoadImageICO(const std::string &path, Tex *texture);
|
|
bool LoadImageJPEG(const std::string &path, Tex *texture);
|
|
bool LoadImagePCX(const std::string &path, Tex *texture);
|
|
bool LoadImagePNG(const std::string &path, Tex *texture);
|
|
bool LoadImageTIFF(const std::string &path, Tex *texture);
|
|
bool LoadImageWEBP(const std::string &path, Tex *texture);
|
|
void Free(Tex *texture);
|
|
void Init(void);
|
|
void Exit(void);
|
|
}
|
|
|
|
#endif
|