2016-08-06 06:59:41 +00:00
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/*
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VitaShell
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Copyright (C) 2015-2016, TheFloW
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "main.h"
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#include "file.h"
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#include "message_dialog.h"
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2016-08-28 14:36:27 +00:00
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#include "uncommon_dialog.h"
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#include "theme.h"
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2016-08-06 06:59:41 +00:00
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#include "language.h"
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#include "utils.h"
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SceCtrlData pad;
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uint32_t old_buttons, current_buttons, pressed_buttons, hold_buttons, hold2_buttons, released_buttons;
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static int netdbg_sock = -1;
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static void *net_memory = NULL;
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static int net_init = -1;
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2016-08-23 15:38:31 +00:00
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static int lock_power = 0;
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2016-08-28 14:36:27 +00:00
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static uint64_t wallpaper_time_start = 0;
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static int wallpaper_random_delay = 0;
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static float wallpaper_alpha = 255.0f;
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2016-09-03 20:14:07 +00:00
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void startDrawing(vita2d_texture *bg) {
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2016-08-28 14:36:27 +00:00
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vita2d_start_drawing();
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vita2d_set_clear_color(BACKGROUND_COLOR);
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vita2d_clear_screen();
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2016-09-03 20:14:07 +00:00
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// Background image
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if (bg)
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vita2d_draw_texture(bg, 0.0f, 0.0f);
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2016-08-28 14:36:27 +00:00
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2016-09-03 20:14:07 +00:00
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// Wallpaper
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if (current_wallpaper_image) {
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if (wallpaper_time_start == 0) {
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wallpaper_time_start = sceKernelGetProcessTimeWide();
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wallpaper_random_delay = randomNumber(15, 30);
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2016-08-28 14:36:27 +00:00
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}
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2016-09-03 20:14:07 +00:00
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if ((sceKernelGetProcessTimeWide() - wallpaper_time_start) >= (wallpaper_random_delay * 1000 * 1000)) {
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int random_num = randomNumber(0, wallpaper_count - 1);
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vita2d_texture *random_wallpaper_image = wallpaper_image[random_num];
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if (random_wallpaper_image != current_wallpaper_image) {
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previous_wallpaper_image = current_wallpaper_image;
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current_wallpaper_image = random_wallpaper_image;
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wallpaper_alpha = 0.0f;
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}
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wallpaper_time_start = 0;
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}
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2016-08-28 14:36:27 +00:00
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if (previous_wallpaper_image) {
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vita2d_draw_texture(previous_wallpaper_image, 0.0f, 0.0f);
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}
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if (wallpaper_alpha < 255.0f) {
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vita2d_draw_texture_tint(current_wallpaper_image, 0.0f, 0.0f, RGBA8(255, 255, 255, (int)wallpaper_alpha));
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wallpaper_alpha += 1.5f;
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} else {
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vita2d_draw_texture(current_wallpaper_image, 0.0f, 0.0f);
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previous_wallpaper_image = NULL;
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}
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}
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}
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void endDrawing() {
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drawUncommonDialog();
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vita2d_end_drawing();
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vita2d_common_dialog_update();
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vita2d_swap_buffers();
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sceDisplayWaitVblankStart();
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}
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2016-08-06 06:59:41 +00:00
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void errorDialog(int error) {
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if (error < 0) {
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initMessageDialog(SCE_MSG_DIALOG_BUTTON_TYPE_OK, language_container[ERROR], error);
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dialog_step = DIALOG_STEP_ERROR;
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}
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}
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void infoDialog(char *msg, ...) {
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va_list list;
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char string[512];
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va_start(list, msg);
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vsprintf(string, msg, list);
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va_end(list);
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initMessageDialog(SCE_MSG_DIALOG_BUTTON_TYPE_OK, string);
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dialog_step = DIALOG_STEP_INFO;
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}
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2016-08-23 15:38:31 +00:00
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int power_tick_thread(SceSize args, void *argp) {
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while (1) {
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if (lock_power) {
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sceKernelPowerTick(SCE_KERNEL_POWER_TICK_DISABLE_AUTO_SUSPEND);
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}
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sceKernelDelayThread(10 * 1000 * 1000);
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}
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return 0;
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}
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void initPowerTickThread() {
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SceUID thid = sceKernelCreateThread("power_tick_thread", power_tick_thread, 0x10000100, 0x40000, 0, 0, NULL);
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if (thid >= 0)
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sceKernelStartThread(thid, 0, NULL);
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}
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void powerLock() {
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lock_power = 1;
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}
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void powerUnlock() {
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lock_power = 0;
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2016-08-06 06:59:41 +00:00
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}
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void readPad() {
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static int hold_n = 0, hold2_n = 0;
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memset(&pad, 0, sizeof(SceCtrlData));
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sceCtrlPeekBufferPositive(0, &pad, 1);
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if (pad.ly < ANALOG_CENTER - ANALOG_THRESHOLD) {
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pad.buttons |= SCE_CTRL_LEFT_ANALOG_UP;
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} else if (pad.ly > ANALOG_CENTER + ANALOG_THRESHOLD) {
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pad.buttons |= SCE_CTRL_LEFT_ANALOG_DOWN;
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}
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if (pad.lx < ANALOG_CENTER - ANALOG_THRESHOLD) {
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pad.buttons |= SCE_CTRL_LEFT_ANALOG_LEFT;
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} else if (pad.lx > ANALOG_CENTER + ANALOG_THRESHOLD) {
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pad.buttons |= SCE_CTRL_LEFT_ANALOG_RIGHT;
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}
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if (pad.ry < ANALOG_CENTER - ANALOG_THRESHOLD) {
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pad.buttons |= SCE_CTRL_RIGHT_ANALOG_UP;
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} else if (pad.ry > ANALOG_CENTER + ANALOG_THRESHOLD) {
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pad.buttons |= SCE_CTRL_RIGHT_ANALOG_DOWN;
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}
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if (pad.rx < ANALOG_CENTER - ANALOG_THRESHOLD) {
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pad.buttons |= SCE_CTRL_RIGHT_ANALOG_LEFT;
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} else if (pad.rx > ANALOG_CENTER + ANALOG_THRESHOLD) {
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pad.buttons |= SCE_CTRL_RIGHT_ANALOG_RIGHT;
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}
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current_buttons = pad.buttons;
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pressed_buttons = current_buttons & ~old_buttons;
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hold_buttons = pressed_buttons;
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hold2_buttons = pressed_buttons;
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released_buttons = ~current_buttons & old_buttons;
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if (old_buttons == current_buttons) {
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hold_n++;
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if (hold_n >= 10) {
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hold_buttons = current_buttons;
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hold_n = 6;
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}
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hold2_n++;
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if (hold2_n >= 10) {
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hold2_buttons = current_buttons;
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hold2_n = 10;
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}
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} else {
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hold_n = 0;
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hold2_n = 0;
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old_buttons = current_buttons;
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}
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}
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int holdButtons(SceCtrlData *pad, uint32_t buttons, uint64_t time) {
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if ((pad->buttons & buttons) == buttons) {
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uint64_t time_start = sceKernelGetProcessTimeWide();
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while ((pad->buttons & buttons) == buttons) {
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sceKernelDelayThread(10 * 1000);
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sceCtrlPeekBufferPositive(0, pad, 1);
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if ((sceKernelGetProcessTimeWide() - time_start) >= time) {
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return 1;
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}
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}
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}
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return 0;
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}
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int removeEndSlash(char *path) {
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int len = strlen(path);
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if (path[len - 1] == '/') {
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path[len - 1] = '\0';
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return 1;
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}
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return 0;
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}
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int addEndSlash(char *path) {
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int len = strlen(path);
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if (len < MAX_PATH_LENGTH - 2) {
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if (path[len - 1] != '/') {
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strcat(path, "/");
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return 1;
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}
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}
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return 0;
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}
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void getSizeString(char *string, uint64_t size) {
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double double_size = (double)size;
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int i = 0;
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static char *units[] = { "B", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB" };
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while (double_size >= 1024.0f) {
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double_size /= 1024.0f;
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i++;
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}
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sprintf(string, "%.*f %s", (i == 0) ? 0 : 2, double_size, units[i]);
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}
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2016-08-23 12:50:39 +00:00
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void getDateString(char *string, int date_format, SceDateTime *time) {
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2016-08-06 06:59:41 +00:00
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switch (date_format) {
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case SCE_SYSTEM_PARAM_DATE_FORMAT_YYYYMMDD:
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sprintf(string, "%04d/%02d/%02d", time->year, time->month, time->day);
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break;
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case SCE_SYSTEM_PARAM_DATE_FORMAT_DDMMYYYY:
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sprintf(string, "%02d/%02d/%04d", time->day, time->month, time->year);
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break;
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case SCE_SYSTEM_PARAM_DATE_FORMAT_MMDDYYYY:
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sprintf(string, "%02d/%02d/%04d", time->month, time->day, time->year);
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break;
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}
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}
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2016-08-23 12:50:39 +00:00
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void getTimeString(char *string, int time_format, SceDateTime *time) {
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2016-08-29 19:57:53 +00:00
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SceDateTime time_local;
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SceRtcTick tick_utc;
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SceRtcTick tick_local;
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sceRtcGetTick(time, &tick_utc);
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sceRtcConvertUtcToLocalTime(&tick_utc, &tick_local);
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sceRtcSetTick(&time_local, &tick_local);
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2016-08-06 06:59:41 +00:00
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switch(time_format) {
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case SCE_SYSTEM_PARAM_TIME_FORMAT_12HR:
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2016-08-29 19:41:13 +00:00
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sprintf(string, "%02d:%02d %s", (time_local.hour > 12) ? (time_local.hour - 12) : ((time_local.hour == 0) ? 12 : time_local.hour), time_local.minute, time_local.hour >= 12 ? "PM" : "AM");
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2016-08-06 06:59:41 +00:00
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break;
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case SCE_SYSTEM_PARAM_TIME_FORMAT_24HR:
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2016-08-29 19:41:13 +00:00
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sprintf(string, "%02d:%02d", time_local.hour, time_local.minute);
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2016-08-06 06:59:41 +00:00
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break;
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}
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}
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2016-08-28 14:36:27 +00:00
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int randomNumber(int low, int high) {
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return rand() % (high - low + 1) + low;
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}
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2016-08-06 06:59:41 +00:00
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int debugPrintf(char *text, ...) {
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#ifndef RELEASE
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va_list list;
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char string[512];
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va_start(list, text);
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vsprintf(string, text, list);
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va_end(list);
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#ifdef ENABLE_FILE_LOGGING
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SceUID fd = sceIoOpen("ux0:vitashell_log.txt", SCE_O_WRONLY | SCE_O_CREAT | SCE_O_APPEND, 0777);
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if (fd >= 0) {
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sceIoWrite(fd, string, strlen(string));
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sceIoClose(fd);
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}
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#endif
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#endif
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return 0;
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2016-09-04 08:44:48 +00:00
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}
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