Improved some stuff

This commit is contained in:
TheFloW 2017-03-05 15:27:16 +01:00
parent 04f932ea08
commit 8120486639
13 changed files with 85 additions and 250 deletions

View File

@ -138,6 +138,8 @@ target_link_libraries(VitaShell
SceMusicExport_stub
SceNet_stub
SceNetCtl_stub
SceNpDrm_stub
SceReg_stub
SceShellSvc_stub
SceSsl_stub
SceSysmodule_stub

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@ -94,6 +94,9 @@ Be sure you pull request your customized design or language file there.
* Everybody who contributed on vitasdk
### Changelog 1.60 ###
- Added ability to mount uma0: and ability to use uma0: as ux0:.
- Added ability to mount game card as usb device.
- Added possibility to refresh the livearea.
- Added I/O operations speed in KB/s.
- Added scrolling text for long filenames.
- Added 'Sort by' option to context menu (R trigger combo removed).

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@ -132,7 +132,6 @@ void shortenString(char *out, const char *in, int width) {
}
vita2d_texture *getAlternativeCoverImage(const char *file) {
SceIoStat stat;
char path[MAX_PATH_LENGTH];
char *p = strrchr(file, '/');
@ -140,15 +139,13 @@ vita2d_texture *getAlternativeCoverImage(const char *file) {
*p = '\0';
snprintf(path, MAX_PATH_LENGTH, "%s/cover.jpg", file);
memset(&stat, 0, sizeof(SceIoStat));
if (sceIoGetstat(path, &stat) >= 0) {
if (checkFileExist(path)) {
*p = '/';
return vita2d_load_JPEG_file(path);
}
snprintf(path, MAX_PATH_LENGTH, "%s/folder.jpg", file);
memset(&stat, 0, sizeof(SceIoStat));
if (sceIoGetstat(path, &stat) >= 0) {
if (checkFileExist(path)) {
*p = '/';
return vita2d_load_JPEG_file(path);
}

7
file.c
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@ -93,6 +93,13 @@ int getFileSize(const char *file) {
return fileSize;
}
int checkFileExist(const char *file) {
SceIoStat stat;
memset(&stat, 0, sizeof(SceIoStat));
return sceIoGetstat(file, &stat) >= 0;
}
int changePathPermissions(const char *path, int perms) {
SceIoStat stat;
memset(&stat, 0, sizeof(SceIoStat));

1
file.h
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@ -103,6 +103,7 @@ typedef struct {
int allocateReadFile(const char *file, void **buffer);
int ReadFile(const char *file, void *buf, int size);
int WriteFile(const char *file, const void *buf, int size);
int checkFileExist(const char *file);
int getFileSize(const char *file);
int getFileSha1(const char *file, uint8_t *pSha1Out, FileProcessParam *param);

4
init.c
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@ -315,9 +315,7 @@ void initVitaShell() {
initPowerTickThread();
// Delete VitaShell updater if available
SceIoStat stat;
memset(&stat, 0, sizeof(SceIoStat));
if (sceIoGetstat("ux0:app/VSUPDATER", &stat) >= 0) {
if (checkAppExist("VSUPDATER") >= 0) {
deleteApp("VSUPDATER");
}

4
main.c
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@ -1325,9 +1325,7 @@ static int shellMain() {
ReadFile(VITASHELL_LASTDIR, lastdir, sizeof(lastdir));
// Calculate dir positions if the dir is valid
SceIoStat stat;
memset(&stat, 0, sizeof(SceIoStat));
if (sceIoGetstat(lastdir, &stat) >= 0) {
if (checkFileExist(lastdir)) {
int i;
for (i = 0; i < strlen(lastdir)+1; i++) {
if (lastdir[i] == ':' || lastdir[i] == '/') {

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@ -201,9 +201,7 @@ void setContextMenuHomeVisibilities() {
menu_home_entries[MENU_HOME_ENTRY_MOUNT_USB_UX0].visibility = CTX_INVISIBLE;
menu_home_entries[MENU_HOME_ENTRY_UMOUNT_USB_UX0].visibility = CTX_INVISIBLE;
} else {
SceIoStat stat;
memset(&stat, 0, sizeof(SceIoStat));
if (sceIoGetstat("uma0:", &stat) >= 0) {
if (checkFileExist("uma0:")) {
menu_home_entries[MENU_HOME_ENTRY_MOUNT_UMA0].visibility = CTX_INVISIBLE;
} else {
menu_home_entries[MENU_HOME_ENTRY_MOUNT_USB_UX0].visibility = CTX_INVISIBLE;
@ -631,9 +629,7 @@ static int contextMenuMainEnterCallback(int sel, void *context) {
snprintf(path, MAX_PATH_LENGTH, "%s%s (%d)", file_list.path, language_container[NEW_FOLDER], count);
}
SceIoStat stat;
memset(&stat, 0, sizeof(SceIoStat));
if (sceIoGetstat(path, &stat) < 0)
if (!checkFileExist(path))
break;
count++;

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@ -27,129 +27,51 @@
#include "sfo.h"
#include "sha1.h"
#include "resources/base_head_bin.h"
int promoteUpdate(const char *path, const char *titleid, const char *category, void *sfo_buffer, int sfo_size) {
int res;
// Update installation
if (strcmp(category, "gp") == 0) {
// Change category to 'gd'
setSfoString(sfo_buffer, "CATEGORY", "gd");
WriteFile(PACKAGE_DIR "/sce_sys/param.sfo", sfo_buffer, sfo_size);
// App path
char app_path[MAX_PATH_LENGTH];
snprintf(app_path, MAX_PATH_LENGTH, "ux0:app/%s", titleid);
/*
Without the following trick, the livearea won't be updated and the game will even crash
*/
// Integrate patch to app
res = movePath(path, app_path, MOVE_INTEGRATE | MOVE_REPLACE, NULL);
if (res < 0)
return res;
// Move app to promotion directory
res = movePath(app_path, path, 0, NULL);
if (res < 0)
return res;
}
return 0;
}
int promotePkg(const char *path) {
int res, ret;
res = scePromoterUtilityInit();
if (res < 0)
goto ERROR_EXIT;
res = scePromoterUtilityPromotePkg(path, 0);
if (res < 0)
goto ERROR_EXIT;
int state = 0;
do {
res = scePromoterUtilityGetState(&state);
if (res < 0)
goto ERROR_EXIT;
sceKernelDelayThread(100 * 1000);
} while (state);
res = scePromoterUtilityGetResult(&ret);
ERROR_EXIT:
scePromoterUtilityExit();
if (res < 0)
return res;
// Using the promoteUpdate trick, we get 0x80870005 as result, but it installed correctly though, so return ok
return ret == 0x80870005 ? 0 : ret;
}
INCLUDE_EXTERN_RESOURCE(head_bin);
int promoteApp(const char *path) {
int res;
// Read param.sfo
void *sfo_buffer = NULL;
int sfo_size = allocateReadFile(PACKAGE_DIR "/sce_sys/param.sfo", &sfo_buffer);
if (sfo_size < 0)
return sfo_size;
res = scePromoterUtilityInit();
if (res < 0)
return res;
// Get titleid
char titleid[12];
getSfoString(sfo_buffer, "TITLE_ID", titleid, sizeof(titleid));
res = scePromoterUtilityPromotePkgWithRif(path, 1);
// Get category
char category[4];
getSfoString(sfo_buffer, "CATEGORY", category, sizeof(category));
scePromoterUtilityExit();
// Promote update
promoteUpdate(path, titleid, category, sfo_buffer, sfo_size);
// Free sfo buffer
free(sfo_buffer);
// Promote pkg
return promotePkg(path);
return res;
}
int deleteApp(const char *titleid) {
int res, ret;
int res;
sceAppMgrDestroyOtherApp();
res = scePromoterUtilityInit();
if (res < 0)
goto ERROR_EXIT;
return res;
res = scePromoterUtilityDeletePkg(titleid);
if (res < 0)
goto ERROR_EXIT;
int state = 0;
do {
res = scePromoterUtilityGetState(&state);
if (res < 0)
goto ERROR_EXIT;
sceKernelDelayThread(100 * 1000);
} while (state);
res = scePromoterUtilityGetResult(&ret);
ERROR_EXIT:
scePromoterUtilityExit();
return res;
}
int checkAppExist(const char *titleid) {
int res;
int ret;
res = scePromoterUtilityInit();
if (res < 0)
return res;
return ret;
res = scePromoterUtilityCheckExist(titleid, &ret);
scePromoterUtilityExit();
return res;
}
static void fpkg_hmac(const uint8_t *data, unsigned int len, uint8_t hmac[16]) {
@ -183,6 +105,12 @@ int makeHeadBin() {
uint32_t len;
uint32_t out;
SceIoStat stat;
memset(&stat, 0, sizeof(SceIoStat));
if (checkFileExist(HEAD_BIN) >= 0)
return 0;
// Read param.sfo
void *sfo_buffer = NULL;
int res = allocateReadFile(PACKAGE_DIR "/sce_sys/param.sfo", &sfo_buffer);
@ -207,12 +135,12 @@ int makeHeadBin() {
free(sfo_buffer);
// Allocate head.bin buffer
uint8_t *head_bin = malloc(sizeof(base_head_bin));
memcpy(head_bin, base_head_bin, sizeof(base_head_bin));
uint8_t *head_bin = malloc((int)&_binary_resources_head_bin_size);
memcpy(head_bin, (void *)&_binary_resources_head_bin_start, (int)&_binary_resources_head_bin_size);
// Write full title id
char full_title_id[48];
snprintf(full_title_id, sizeof(full_title_id), "EP9000-%s_00-XXXXXXXXXXXXXXXX", titleid);
snprintf(full_title_id, sizeof(full_title_id), "EP9000-%s_00-0000000000000000", titleid);
strncpy((char *)&head_bin[0x30], strlen(contentid) > 0 ? contentid : full_title_id, 48);
// hmac of pkg header
@ -224,7 +152,7 @@ int makeHeadBin() {
off = ntohl(*(uint32_t *)&head_bin[0x8]);
len = ntohl(*(uint32_t *)&head_bin[0x10]);
out = ntohl(*(uint32_t *)&head_bin[0xD4]);
fpkg_hmac(&head_bin[off], len - 64, hmac);
fpkg_hmac(&head_bin[off], len-64, hmac);
memcpy(&head_bin[out], hmac, 16);
// hmac of everything
@ -236,7 +164,7 @@ int makeHeadBin() {
sceIoMkdir(PACKAGE_DIR "/sce_sys/package", 0777);
// Write head.bin
WriteFile(HEAD_BIN, head_bin, sizeof(base_head_bin));
WriteFile(HEAD_BIN, head_bin, (int)&_binary_resources_head_bin_size);
free(head_bin);

View File

@ -28,9 +28,9 @@ typedef struct {
char *file;
} InstallArguments;
int promotePkg(const char *path);
int promoteApp(const char *path);
int deleteApp(const char *titleid);
int checkAppExist(const char *titleid);
int makeHeadBin();

View File

@ -40,17 +40,33 @@ int isCustomHomebrew() {
return 1;
}
int sceRegMgrGetKeyBin(const char *category, const char *name, void *buf, int size);
int _sceNpDrmGetRifName(char *rif_name, int flags, uint64_t aid);
int _sceNpDrmGetFixedRifName(char *rif_name, int flags, uint64_t aid);
int refreshApp(const char *titleid) {
int res;
int ret;
res = scePromoterUtilityInit();
if (res < 0)
goto ERROR_EXIT;
// Check if app exists
if (checkAppExist(titleid) >= 0) {
uint64_t aid;
sceRegMgrGetKeyBin("/CONFIG/NP", "account_id", &aid, sizeof(uint64_t));
res = scePromoterUtilityCheckExist(titleid, &ret);
if (res >= 0)
goto ERROR_EXIT;
char rif_name[48];
char path[MAX_PATH_LENGTH];
_sceNpDrmGetRifName(rif_name, 0, aid);
snprintf(path, MAX_PATH_LENGTH, "ux0:license/app/%s/%s", titleid, rif_name);
if (checkFileExist(path))
return 0;
_sceNpDrmGetFixedRifName(rif_name, 0, 0);
snprintf(path, MAX_PATH_LENGTH, "ux0:license/app/%s/%s", titleid, rif_name);
if (checkFileExist(path))
return 0;
}
// Clean
removePath("ux0:temp/game", NULL);
@ -63,24 +79,23 @@ int refreshApp(const char *titleid) {
// Rename app
res = sceIoRename(path, "ux0:temp/game");
if (res < 0)
goto ERROR_EXIT;
return res;
// Remove work.bin for custom homebrews
if (isCustomHomebrew())
sceIoRemove("ux0:temp/game/sce_sys/package/work.bin");
res = scePromoterUtilityPromotePkgWithRif("ux0:temp/game", 1);
// Promote app
res = promoteApp("ux0:temp/game");
// Rename back if it failed, or set to 1 if succeeded
if (res < 0)
// Rename back if it failed
if (res < 0) {
sceIoRename("ux0:temp/game", path);
else
res = 1;
ERROR_EXIT:
scePromoterUtilityExit();
return res;
}
// Return success
return 1;
}
int refresh_thread(SceSize args, void *argp) {

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@ -1,110 +0,0 @@
/*
VitaShell
Copyright (C) 2015-2017, TheFloW
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
unsigned char base_head_bin[] = {
0x7f, 0x50, 0x4b, 0x47, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x02, 0x80,
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