mirror of
https://github.com/joel16/VitaShell.git
synced 2024-11-23 19:59:42 +00:00
Align y position in dialog box.
This commit is contained in:
parent
7903f04675
commit
89170e3249
2
init.c
2
init.c
@ -49,7 +49,7 @@ extern unsigned char _binary_resources_audio_pause_png_start;
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extern unsigned char _binary_resources_audio_play_png_start;
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extern unsigned char _binary_resources_audio_next_png_start;
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DefaultFile default_files[] = {
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static DefaultFile default_files[] = {
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{ "ux0:VitaShell/language/english_us.txt", (void *)&_binary_resources_english_us_txt_start, (int)&_binary_resources_english_us_txt_size },
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{ "ux0:VitaShell/theme/theme.txt", (void *)&_binary_resources_theme_txt_start, (int)&_binary_resources_theme_txt_size },
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{ "ux0:VitaShell/theme/Default/colors.txt", (void *)&_binary_resources_colors_txt_start, (int)&_binary_resources_colors_txt_size },
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@ -29,6 +29,8 @@ typedef struct {
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int buttonType;
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int buttonId;
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char msg[512];
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float x;
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float y;
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float max_width;
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float max_height;
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int progress;
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@ -81,6 +83,14 @@ void calculateDialogBoxSize() {
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// More space for buttons
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if (uncommon_dialog.buttonType != SCE_MSG_DIALOG_BUTTON_TYPE_NONE)
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uncommon_dialog.max_height += 2.0f * FONT_Y_SPACE;
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// Position
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uncommon_dialog.x = CENTER(SCREEN_WIDTH, uncommon_dialog.max_width);
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uncommon_dialog.y = CENTER(SCREEN_HEIGHT, uncommon_dialog.max_height);
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// Align
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int y_n = (int)((float)(uncommon_dialog.y - 2.0f) / FONT_Y_SPACE) - 1;
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uncommon_dialog.y = (float)y_n * FONT_Y_SPACE + 2.0f;
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}
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int sceMsgDialogInit(const SceMsgDialogParam *param) {
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@ -221,12 +231,10 @@ int drawUncommonDialog() {
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return 0;
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// Dialog background
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float x = CENTER(SCREEN_WIDTH, uncommon_dialog.max_width);
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float y = CENTER(SCREEN_HEIGHT, uncommon_dialog.max_height);
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vita2d_draw_texture_scale(dialog_image, x, y, uncommon_dialog.max_width / vita2d_texture_get_width(dialog_image), uncommon_dialog.max_height / vita2d_texture_get_height(dialog_image));
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vita2d_draw_texture_scale(dialog_image, uncommon_dialog.x, uncommon_dialog.y, uncommon_dialog.max_width / vita2d_texture_get_width(dialog_image), uncommon_dialog.max_height / vita2d_texture_get_height(dialog_image));
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// Draw message
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float string_y = y + SHELL_MARGIN_Y - 2.0f;
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float string_y = uncommon_dialog.y + SHELL_MARGIN_Y - 2.0f;
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int len = strlen(uncommon_dialog.msg);
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char *string = uncommon_dialog.msg;
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@ -235,7 +243,7 @@ int drawUncommonDialog() {
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for (i = 0; i < len + 1; i++) {
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if (uncommon_dialog.msg[i] == '\n') {
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uncommon_dialog.msg[i] = '\0';
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pgf_draw_text(x + SHELL_MARGIN_X, string_y, GENERAL_COLOR, FONT_SIZE, string);
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pgf_draw_text(uncommon_dialog.x + SHELL_MARGIN_X, string_y, GENERAL_COLOR, FONT_SIZE, string);
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uncommon_dialog.msg[i] = '\n';
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string = uncommon_dialog.msg + i + 1;
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@ -243,7 +251,7 @@ int drawUncommonDialog() {
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}
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if (uncommon_dialog.msg[i] == '\0') {
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pgf_draw_text(x + SHELL_MARGIN_X, string_y, GENERAL_COLOR, FONT_SIZE, string);
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pgf_draw_text(uncommon_dialog.x + SHELL_MARGIN_X, string_y, GENERAL_COLOR, FONT_SIZE, string);
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string_y += FONT_Y_SPACE;
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}
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}
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@ -272,8 +280,8 @@ int drawUncommonDialog() {
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// Progress bar
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if (uncommon_dialog.mode == SCE_MSG_DIALOG_MODE_PROGRESS_BAR) {
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float width = uncommon_dialog.max_width - 2.0f * SHELL_MARGIN_X;
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vita2d_draw_rectangle(x + SHELL_MARGIN_X, string_y + 10.0f, width, UNCOMMON_DIALOG_PROGRESS_BAR_HEIGHT, PROGRESS_BAR_BG_COLOR);
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vita2d_draw_rectangle(x + SHELL_MARGIN_X, string_y + 10.0f, uncommon_dialog.progress * width / 100.0f, UNCOMMON_DIALOG_PROGRESS_BAR_HEIGHT, PROGRESS_BAR_COLOR);
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vita2d_draw_rectangle(uncommon_dialog.x + SHELL_MARGIN_X, string_y + 10.0f, width, UNCOMMON_DIALOG_PROGRESS_BAR_HEIGHT, PROGRESS_BAR_BG_COLOR);
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vita2d_draw_rectangle(uncommon_dialog.x + SHELL_MARGIN_X, string_y + 10.0f, uncommon_dialog.progress * width / 100.0f, UNCOMMON_DIALOG_PROGRESS_BAR_HEIGHT, PROGRESS_BAR_COLOR);
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char string[8];
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sprintf(string, "%d%%", uncommon_dialog.progress);
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