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https://github.com/joel16/VitaShell.git
synced 2024-11-23 11:49:40 +00:00
Improved list dialog
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parent
d788590b29
commit
89bf570c07
@ -71,10 +71,11 @@ void loadListDialog(List* list) {
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list_dialog.height += 4.0f * SHELL_MARGIN_Y;
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list_dialog.x = CENTER(SCREEN_WIDTH, list_dialog.width);
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list_dialog.y = CENTER(SCREEN_HEIGHT, list_dialog.height);
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list_dialog.y = CENTER(SCREEN_HEIGHT, list_dialog.height) - 2.0f * FONT_Y_SPACE;
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list_dialog.scale = 0.0f;
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list_dialog.animation_mode = LIST_DIALOG_OPENING;
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list_dialog.status = SCE_COMMON_DIALOG_STATUS_RUNNING;
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list_dialog.enter_pressed = 0;
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is_open = LIST_DIALOG_OPEN;
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}
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@ -131,6 +132,11 @@ void drawListDialog() {
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pgf_draw_text(list_dialog.x + CENTER(list_dialog.width, vita2d_pgf_text_width(font, FONT_SIZE, UP_ARROW)), list_dialog.y + (FONT_Y_SPACE * 2), TEXT_COLOR, FONT_SIZE, UP_ARROW);
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}
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} else if (list_dialog.animation_mode == LIST_DIALOG_CLOSED) {
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if (list_dialog.enter_pressed) {
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if (current_list->listSelectCallback)
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current_list->listSelectCallback(base_pos + rel_pos);
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}
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is_open = LIST_DIALOG_CLOSE;
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}
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}
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@ -139,13 +145,12 @@ void listDialogCtrl() {
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if (is_open == LIST_DIALOG_CLOSE)
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return;
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if (pressed_buttons & SCE_CTRL_CANCEL && current_list->can_escape)
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if ((pressed_buttons & (SCE_CTRL_CANCEL | SCE_CTRL_START)) && current_list->can_escape)
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list_dialog.animation_mode = LIST_DIALOG_CLOSING;
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if (pressed_buttons & SCE_CTRL_CROSS) {
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if (current_list->listSelectCallback)
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if (current_list->listSelectCallback(base_pos + rel_pos) == LIST_CALL_CLOSE)
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list_dialog.animation_mode = LIST_DIALOG_CLOSING;
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list_dialog.enter_pressed = 1;
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list_dialog.animation_mode = LIST_DIALOG_CLOSING;
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}
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if (hold_buttons & SCE_CTRL_UP || hold2_buttons & SCE_CTRL_LEFT_ANALOG_UP) {
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@ -27,6 +27,7 @@
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typedef struct
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{
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int enter_pressed;
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int animation_mode;
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int status;
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float x;
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