# VitaShell # VitaShell is an alternative replacement of the PS Vita's LiveArea. It offers you a file manager, package installer, built-in FTP and much more. This homebrew was an entry of the Revitalize PS Vita homebrew competition and won the first prize. HENkaku's molecularShell is also based on VitaShell. ### Donation ### Any amount of donation is a big support for VitaShell development and therefore highly appreciated: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=Y7CVA9VSJA2VW ### Customization ### You can customize those files: - **'ux0:VitaShell/theme/YOUR_THEME_NAME/colors.txt'**: All colors adjustable - **'ux0:VitaShell/theme/YOUR_THEME_NAME/wallpaper.png'**: Wallpaper #1 - **'ux0:VitaShell/theme/YOUR_THEME_NAME/wallpaperX.png'**: Wallpaper #X (X is a value from 2-10) - **'ux0:VitaShell/theme/YOUR_THEME_NAME/ftp.png'**: Ftp icon - **'ux0:VitaShell/theme/YOUR_THEME_NAME/dialog.png'**: Dialog menu image (Can be any size. This image file will be stretched by VitaShell to fit the dialog box. Suggestion: Don't use motives, as it will not look good with wrong proportion). - **'ux0:VitaShell/theme/YOUR_THEME_NAME/context.png'**: Context menu image (Can be any size. Suggestion: It will look great if you add alpha channel to your image). - **'ux0:VitaShell/theme/YOUR_THEME_NAME/battery.png'**: Battery border icon - **'ux0:VitaShell/theme/YOUR_THEME_NAME/battery_bar_green.png'**: Green battery bar - **'ux0:VitaShell/theme/YOUR_THEME_NAME/battery_bar_red.png'**: Red battery bar **General info:** You don't need to have all these files in your custom theme, if one of them is missing, the default image file will be loaded instead. **Wallpapers info:** You can have **ten wallpapers** which VitaShell will display at random interval. If no wallpaper is available, **BACKGROUND_COLOR** from **'colors.txt'** will be used. **Theme setting:** VitaShell will load the theme that is set in **'ux0:VitaShell/theme/theme.txt'** (THEME_NAME = "YOUR_THEME_NAME") **Dialog and context image:** If these files are not available, the colors **DIALOG_BG_COLOR** and **CONTEXT_MENU_COLOR** from **'colors.txt'** will be used instead. The standard VitaShell theme is provided in **'VitaShellCustomization.rar'** and available in the **'release'** section. ### Multi-language ### Put your language file at **'ux0:VitaShell/language/x.txt'**, **where the file must be UTF-8 encoded and 'x' is one of the language listed below:** - japanese - english_us - french - spanish - german - italian - dutch - portuguese - russian - korean - chinese_t - chinese_s - finnish - swedish - danish - norwegian - polish - portuguese_br - english_gb VitaShell does automatically load the language that matches to the current system language. If your system language is for example french, it will load from 'ux0:VitaShell/language/french.txt'. The english language file is provided in **'VitaShellCustomization.rar'** and available in the **'release'** section. ### VitaShell themes and translations collection ### This is an unofficial VitaShell themes and translations collection: https://github.com/xy2iii/vitashell-themes Be sure you pull request your customized design or language file there. ### Changelog 0.85 ### - Added customization possibility for ftp icon, battery, dialog and context menu. - Added random wallpaper feature. - Changed location of themes to 'ux0:VitaShell/theme/YOUR_THEME_NAME'. - Fixed russian and korean language support. ### Changelog 0.8 ### - Added support for >2GB zip archives (dropped support for 7zip and rar though). - Added cache system for zipfs (faster file reading when browsing in zip archives). - Added possibility to customize the application's UI. - Added possibility to translate the application. - Fixed 12h time conversion. ### Changelog 0.7 ### - Ported to HENkaku (support for renaming/creating folders and for analog stick for fast movement). - Added custom dialogs. - Added graphics by Freakler. - Added possibility to use FTP in background. - I/O operations can now be cancelled. - Removed misc stuff, shader compiler, homebrew loading, PBOOT.PBP signing, network host. - Fixed various bugs. ### Changelog 0.6 ### - Fixed size string of files, again. - Optimized I/O operations regarding speed. ### Changelog 0.5 ### - Increased homebrew force-exit compatbility and stability. - Added network host mountpoint. - Added ability to compile shader programs (use the _v.cg suffix for vertexes and _f.cg for fragments). - Finished photo viewer. Use the right analog stick to zoom in/out. Left analog stick to move. L/R to rotate and X/O to change display mode. - Updated to newest vita2dlib which fixed many bugs with images. - Improved 'New folder' by extending to 'New folder (X)', where 'X' is an increasing number. - Improved message dialog texts. - Limited filenames so it doesn't overlap with the size/folder text. - Fixed infinite loop when copying the src to its subfolder by an error result. - Fixed FTP client crashes and added support for Turboclient Android. - Fixed alphabetical sorting, finally. ### Changelog 0.4 ### - Added experimental feature: Holding START to force exit homebrews. - Added battery symbol by Ruben_Wolf. - Switched to official PGF font. - Changed triangle-menu animation to ease-out. - Improved mark all/unmark all feature. - Fixed percentage precision in progress bar. - Fixed small bug in move operation. ### Changelog 0.3 ### - Added translation support. See translation_readme.txt for more details. - Added move ability (only possible within same partition). - Added tabulator support in text viewer. - Removed 'Paste', 'Delete', 'Rename' and 'New folder' in read-only partitions. - Fixed size string of files over 1GB. - Fixed alphabetical sorting. - Fixed battery percent bug being -1% on PSM Dev Assistant. ### Changelog 0.2 ### - Added ability to sign PSP homebrews. - Added sleep prevention when using FTP, deleting and copying files. - Added a scrollbar. - Added date and time to info bar. - Added correct enter and cancel buttons assignment. - Added some cosmetic changes. - Fixed crash when deleting marked entries. - Copied entries now still rest in clipboard after pasting them. - The application now cleans itself before launching homebrews. ### In order to compile VitaShell you'll need ### * vitasdk: https://github.com/vitasdk * vita2dlib: https://github.com/xerpi/vita2dlib * ftpvitalib https://github.com/xerpi/ftpvitalib ### Credits ### * Team Molecule for HENkaku * xerpi for ftpvitalib and vita2dlib * wololo for the Revitalize contest * Everybody who contributed on vitasdk