/* VitaShell Copyright (C) 2015-2018, TheFloW This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "main.h" #include "init.h" #include "file.h" #include "message_dialog.h" #include "uncommon_dialog.h" #include "theme.h" #include "language.h" #include "utils.h" #include "bm.h" SceCtrlData pad; Pad old_pad, current_pad, pressed_pad, released_pad, hold_pad, hold2_pad; Pad hold_count, hold2_count; static int netdbg_sock = -1; static void *net_memory = NULL; static int net_init = -1; static int lock_power = 0; float easeOut(float x0, float x1, float a, float b) { float dx = (x1 - x0); return ((dx * a) > b) ? (dx * a) : dx; } void startDrawing(vita2d_texture *bg) { vita2d_start_drawing(); vita2d_set_clear_color(BACKGROUND_COLOR); vita2d_clear_screen(); if (wallpaper_image) { vita2d_draw_texture(wallpaper_image, 0.0f, 0.0f); } else if (bg) { vita2d_draw_texture(bg, 0.0f, 0.0f); } } void endDrawing() { drawUncommonDialog(); vita2d_end_drawing(); vita2d_common_dialog_update(); vita2d_swap_buffers(); sceDisplayWaitVblankStart(); } void closeWaitDialog() { sceMsgDialogClose(); while (updateMessageDialog() != MESSAGE_DIALOG_RESULT_NONE) { sceKernelDelayThread(1000); } } void errorDialog(int error) { if (error < 0) { initMessageDialog(SCE_MSG_DIALOG_BUTTON_TYPE_OK, language_container[ERROR], error); setDialogStep(DIALOG_STEP_ERROR); } } void infoDialog(const char *msg, ...) { va_list list; char string[512]; va_start(list, msg); vsnprintf(string, sizeof(string), msg, list); va_end(list); initMessageDialog(SCE_MSG_DIALOG_BUTTON_TYPE_OK, string); setDialogStep(DIALOG_STEP_INFO); } int checkMemoryCardFreeSpace(const char *path, uint64_t size) { char device[8]; uint64_t free_size = 0, max_size = 0, extra_space = 0; char *p = strchr(path, ':'); if (p) { strncpy(device, path, p - path + 1); device[p - path + 1] = '\0'; } if (strcmp(device, "ux0:") == 0) { extra_space = 40 * 1024 * 1024; } if (is_safe_mode) { sceAppMgrGetDevInfo(device, &max_size, &free_size); } else { SceIoDevInfo info; memset(&info, 0, sizeof(SceIoDevInfo)); sceIoDevctl(device, 0x3001, NULL, 0, &info, sizeof(SceIoDevInfo)); free_size = info.free_size; max_size = info.max_size; } if (size >= (free_size + extra_space)) { closeWaitDialog(); char size_string[16]; getSizeString(size_string, size - (free_size + extra_space)); infoDialog(language_container[NO_SPACE_ERROR], size_string); return 1; } return 0; } static int power_tick_thread(SceSize args, void *argp) { while (1) { if (lock_power > 0) { sceKernelPowerTick(SCE_KERNEL_POWER_TICK_DISABLE_AUTO_SUSPEND); } sceKernelDelayThread(10 * 1000 * 1000); } return 0; } void initPowerTickThread() { SceUID thid = sceKernelCreateThread("power_tick_thread", power_tick_thread, 0x10000100, 0x40000, 0, 0, NULL); if (thid >= 0) sceKernelStartThread(thid, 0, NULL); } void powerLock() { if (!lock_power) sceShellUtilLock(SCE_SHELL_UTIL_LOCK_TYPE_PS_BTN); lock_power++; } void powerUnlock() { if (lock_power) sceShellUtilUnlock(SCE_SHELL_UTIL_LOCK_TYPE_PS_BTN); lock_power--; if (lock_power < 0) lock_power = 0; } void readPad() { memset(&pad, 0, sizeof(SceCtrlData)); sceCtrlPeekBufferPositive(0, &pad, 1); memcpy(&old_pad, current_pad, sizeof(Pad)); memset(¤t_pad, 0, sizeof(Pad)); if (pad.buttons & SCE_CTRL_UP) current_pad[PAD_UP] = 1; if (pad.buttons & SCE_CTRL_DOWN) current_pad[PAD_DOWN] = 1; if (pad.buttons & SCE_CTRL_LEFT) current_pad[PAD_LEFT] = 1; if (pad.buttons & SCE_CTRL_RIGHT) current_pad[PAD_RIGHT] = 1; if (pad.buttons & SCE_CTRL_LTRIGGER) current_pad[PAD_LTRIGGER] = 1; if (pad.buttons & SCE_CTRL_RTRIGGER) current_pad[PAD_RTRIGGER] = 1; if (pad.buttons & SCE_CTRL_TRIANGLE) current_pad[PAD_TRIANGLE] = 1; if (pad.buttons & SCE_CTRL_CIRCLE) current_pad[PAD_CIRCLE] = 1; if (pad.buttons & SCE_CTRL_CROSS) current_pad[PAD_CROSS] = 1; if (pad.buttons & SCE_CTRL_SQUARE) current_pad[PAD_SQUARE] = 1; if (pad.buttons & SCE_CTRL_START) current_pad[PAD_START] = 1; if (pad.buttons & SCE_CTRL_SELECT) current_pad[PAD_SELECT] = 1; if (pad.ly < ANALOG_CENTER - ANALOG_THRESHOLD) { current_pad[PAD_LEFT_ANALOG_UP] = 1; } else if (pad.ly > ANALOG_CENTER + ANALOG_THRESHOLD) { current_pad[PAD_LEFT_ANALOG_DOWN] = 1; } if (pad.lx < ANALOG_CENTER - ANALOG_THRESHOLD) { current_pad[PAD_LEFT_ANALOG_LEFT] = 1; } else if (pad.lx > ANALOG_CENTER + ANALOG_THRESHOLD) { current_pad[PAD_LEFT_ANALOG_RIGHT] = 1; } if (pad.ry < ANALOG_CENTER - ANALOG_THRESHOLD) { current_pad[PAD_RIGHT_ANALOG_UP] = 1; } else if (pad.ry > ANALOG_CENTER + ANALOG_THRESHOLD) { current_pad[PAD_RIGHT_ANALOG_DOWN] = 1; } if (pad.rx < ANALOG_CENTER - ANALOG_THRESHOLD) { current_pad[PAD_RIGHT_ANALOG_LEFT] = 1; } else if (pad.rx > ANALOG_CENTER + ANALOG_THRESHOLD) { current_pad[PAD_RIGHT_ANALOG_RIGHT] = 1; } int i; for (i = 0; i < PAD_N_BUTTONS; i++) { pressed_pad[i] = current_pad[i] & ~old_pad[i]; released_pad[i] = ~current_pad[i] & old_pad[i]; hold_pad[i] = pressed_pad[i]; hold2_pad[i] = pressed_pad[i]; if (current_pad[i]) { if (hold_count[i] >= 10) { hold_pad[i] = 1; hold_count[i] = 6; } if (hold2_count[i] >= 10) { hold2_pad[i] = 1; hold2_count[i] = 10; } hold_count[i]++; hold2_count[i]++; } else { hold_count[i] = 0; hold2_count[i] = 0; } } if (enter_button == SCE_SYSTEM_PARAM_ENTER_BUTTON_CIRCLE) { old_pad[PAD_ENTER] = old_pad[PAD_CIRCLE]; current_pad[PAD_ENTER] = current_pad[PAD_CIRCLE]; pressed_pad[PAD_ENTER] = pressed_pad[PAD_CIRCLE]; released_pad[PAD_ENTER] = released_pad[PAD_CIRCLE]; hold_pad[PAD_ENTER] = hold_pad[PAD_CIRCLE]; hold2_pad[PAD_ENTER] = hold2_pad[PAD_CIRCLE]; old_pad[PAD_CANCEL] = old_pad[PAD_CROSS]; current_pad[PAD_CANCEL] = current_pad[PAD_CROSS]; pressed_pad[PAD_CANCEL] = pressed_pad[PAD_CROSS]; released_pad[PAD_CANCEL] = released_pad[PAD_CROSS]; hold_pad[PAD_CANCEL] = hold_pad[PAD_CROSS]; hold2_pad[PAD_CANCEL] = hold2_pad[PAD_CROSS]; } else { old_pad[PAD_ENTER] = old_pad[PAD_CROSS]; current_pad[PAD_ENTER] = current_pad[PAD_CROSS]; pressed_pad[PAD_ENTER] = pressed_pad[PAD_CROSS]; released_pad[PAD_ENTER] = released_pad[PAD_CROSS]; hold_pad[PAD_ENTER] = hold_pad[PAD_CROSS]; hold2_pad[PAD_ENTER] = hold2_pad[PAD_CROSS]; old_pad[PAD_CANCEL] = old_pad[PAD_CIRCLE]; current_pad[PAD_CANCEL] = current_pad[PAD_CIRCLE]; pressed_pad[PAD_CANCEL] = pressed_pad[PAD_CIRCLE]; released_pad[PAD_CANCEL] = released_pad[PAD_CIRCLE]; hold_pad[PAD_CANCEL] = hold_pad[PAD_CIRCLE]; hold2_pad[PAD_CANCEL] = hold2_pad[PAD_CIRCLE]; } } int holdButtons(SceCtrlData *pad, uint32_t buttons, uint64_t time) { if ((pad->buttons & buttons) == buttons) { uint64_t time_start = sceKernelGetProcessTimeWide(); while ((pad->buttons & buttons) == buttons) { sceKernelDelayThread(10 * 1000); sceCtrlPeekBufferPositive(0, pad, 1); if ((sceKernelGetProcessTimeWide() - time_start) >= time) { return 1; } } } return 0; } int hasEndSlash(const char *path) { return path[strlen(path) - 1] == '/'; } int removeEndSlash(char *path) { int len = strlen(path); if (path[len - 1] == '/') { path[len - 1] = '\0'; return 1; } return 0; } int addEndSlash(char *path) { int len = strlen(path); if (len < MAX_PATH_LENGTH - 2) { if (path[len - 1] != '/') { path[len] = '/'; path[len + 1] = '\0'; return 1; } } return 0; } void getSizeString(char string[16], uint64_t size) { double double_size = (double)size; int i = 0; static char *units[] = { "B", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB" }; while (double_size >= 1024.0) { double_size /= 1024.0; i++; } snprintf(string, 16, "%.*f %s", (i == 0) ? 0 : 2, double_size, units[i]); } void convertUtcToLocalTime(SceDateTime *time_local, SceDateTime *time_utc) { SceRtcTick tick; sceRtcGetTick(time_utc, &tick); sceRtcConvertUtcToLocalTime(&tick, &tick); sceRtcSetTick(time_local, &tick); } void convertLocalTimeToUtc(SceDateTime *time_utc, SceDateTime *time_local) { SceRtcTick tick; sceRtcGetTick(time_local, &tick); sceRtcConvertLocalTimeToUtc(&tick, &tick); sceRtcSetTick(time_utc, &tick); } void getDateString(char string[24], int date_format, SceDateTime *time) { SceDateTime time_local; convertUtcToLocalTime(&time_local, time); switch (date_format) { case SCE_SYSTEM_PARAM_DATE_FORMAT_YYYYMMDD: snprintf(string, 24, "%04d/%02d/%02d", time_local.year, time_local.month, time_local.day); break; case SCE_SYSTEM_PARAM_DATE_FORMAT_DDMMYYYY: snprintf(string, 24, "%02d/%02d/%04d", time_local.day, time_local.month, time_local.year); break; case SCE_SYSTEM_PARAM_DATE_FORMAT_MMDDYYYY: snprintf(string, 24, "%02d/%02d/%04d", time_local.month, time_local.day, time_local.year); break; } } void getTimeString(char string[16], int time_format, SceDateTime *time) { SceDateTime time_local; convertUtcToLocalTime(&time_local, time); switch(time_format) { case SCE_SYSTEM_PARAM_TIME_FORMAT_12HR: snprintf(string, 16, "%02d:%02d %s", (time_local.hour > 12) ? (time_local.hour - 12) : ((time_local.hour == 0) ? 12 : time_local.hour), time_local.minute, time_local.hour >= 12 ? "PM" : "AM"); break; case SCE_SYSTEM_PARAM_TIME_FORMAT_24HR: snprintf(string, 16, "%02d:%02d", time_local.hour, time_local.minute); break; } } int debugPrintf(const char *text, ...) { va_list list; char string[512]; va_start(list, text); vsnprintf(string, sizeof(string), text, list); va_end(list); SceUID fd = sceIoOpen("ux0:data/vitashell_log.txt", SCE_O_WRONLY | SCE_O_CREAT | SCE_O_APPEND, 0777); if (fd >= 0) { sceIoWrite(fd, string, strlen(string)); sceIoClose(fd); } return 0; } int launchAppByUriExit(const char *titleid) { char uri[32]; snprintf(uri, sizeof(uri), "psgm:play?titleid=%s", titleid); sceAppMgrLaunchAppByUri(0xFFFFF, uri); sceKernelExitProcess(0); return 0; } char *strcasestr(const char *haystack, const char *needle) { return boyer_moore(haystack, needle); } int vshIoMount(int id, const char *path, int permission, int a4, int a5, int a6) { uint32_t buf[3]; buf[0] = a4; buf[1] = a5; buf[2] = a6; return _vshIoMount(id, path, permission, buf); } void remount(int id) { vshIoUmount(id, 0, 0, 0); vshIoUmount(id, 1, 0, 0); vshIoMount(id, NULL, 0, 0, 0, 0); }