VitaShell/theme.c

412 lines
13 KiB
C

/*
VitaShell
Copyright (C) 2015-2016, TheFloW
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "main.h"
#include "file.h"
#include "config.h"
#include "theme.h"
#include "utils.h"
INCLUDE_EXTERN_RESOURCE(colors_txt);
INCLUDE_EXTERN_RESOURCE(colors_txt_size);
INCLUDE_EXTERN_RESOURCE(folder_icon_png);
INCLUDE_EXTERN_RESOURCE(file_icon_png);
INCLUDE_EXTERN_RESOURCE(archive_icon_png);
INCLUDE_EXTERN_RESOURCE(image_icon_png);
INCLUDE_EXTERN_RESOURCE(audio_icon_png);
INCLUDE_EXTERN_RESOURCE(sfo_icon_png);
INCLUDE_EXTERN_RESOURCE(text_icon_png);
INCLUDE_EXTERN_RESOURCE(wifi_png);
INCLUDE_EXTERN_RESOURCE(ftp_png);
INCLUDE_EXTERN_RESOURCE(battery_png);
INCLUDE_EXTERN_RESOURCE(battery_bar_red_png);
INCLUDE_EXTERN_RESOURCE(battery_bar_green_png);
INCLUDE_EXTERN_RESOURCE(battery_bar_charge_png);
INCLUDE_EXTERN_RESOURCE(cover_png);
INCLUDE_EXTERN_RESOURCE(play_png);
INCLUDE_EXTERN_RESOURCE(pause_png);
INCLUDE_EXTERN_RESOURCE(fastforward_png);
INCLUDE_EXTERN_RESOURCE(fastrewind_png);
// Shell colors
int BACKGROUND_COLOR;
int TITLE_COLOR;
int PATH_COLOR;
int DATE_TIME_COLOR;
// File browser colors
int FOCUS_COLOR;
int FILE_COLOR;
int SFO_COLOR;
int TXT_COLOR;
int FOLDER_COLOR;
int IMAGE_COLOR;
int ARCHIVE_COLOR;
int SCROLL_BAR_COLOR;
int SCROLL_BAR_BG_COLOR;
int MARKED_COLOR;
// Context menu colors
int CONTEXT_MENU_TEXT_COLOR;
int CONTEXT_MENU_FOCUS_COLOR;
int CONTEXT_MENU_COLOR;
int CONTEXT_MENU_MORE_COLOR;
int INVISIBLE_COLOR;
// Dialog colors
int DIALOG_COLOR;
int DIALOG_BG_COLOR;
int PROGRESS_BAR_COLOR;
int PROGRESS_BAR_BG_COLOR;
// Hex editor colors
int HEX_COLOR;
int HEX_OFFSET_COLOR;
int HEX_NIBBLE_COLOR;
// Text editor colors
int TEXT_COLOR;
int TEXT_FOCUS_COLOR;
int TEXT_LINE_NUMBER_COLOR;
int TEXT_LINE_NUMBER_COLOR_FOCUS;
int TEXT_HIGHLIGHT_COLOR;
// Photo viewer colors
int PHOTO_ZOOM_COLOR;
// Audio player colors
int AUDIO_INFO_ASSIGN;
int AUDIO_INFO;
int AUDIO_SPEED;
int AUDIO_TIME_CURRENT;
int AUDIO_TIME_SLASH;
int AUDIO_TIME_TOTAL;
int AUDIO_TIME_BAR;
int AUDIO_TIME_BAR_BG;
vita2d_texture *folder_icon = NULL, *file_icon = NULL, *archive_icon = NULL, *image_icon = NULL, *audio_icon = NULL, *sfo_icon = NULL, *text_icon = NULL,
*wifi_image = NULL, *ftp_image = NULL, *dialog_image = NULL, *context_image = NULL, *context_more_image = NULL, *battery_image = NULL, *battery_bar_red_image = NULL,
*battery_bar_green_image = NULL, *battery_bar_charge_image = NULL, *bg_browser_image = NULL, *bg_hex_image = NULL, *bg_text_image = NULL,
*bg_photo_image = NULL, *bg_audio_image = NULL, *cover_image = NULL, *play_image = NULL, *pause_image = NULL, *fastforward_image = NULL, *fastrewind_image = NULL;
vita2d_texture *wallpaper_image[MAX_WALLPAPERS];
vita2d_texture *previous_wallpaper_image = NULL, *current_wallpaper_image = NULL;
int wallpaper_count = 0;
vita2d_pgf *font = NULL;
char font_size_cache[256];
void loadTheme() {
#define COLOR_ENTRY(name) { #name, CONFIG_TYPE_HEXDECIMAL, (void *)&name }
ConfigEntry colors_entries[] = {
// Shell colors
COLOR_ENTRY(BACKGROUND_COLOR),
COLOR_ENTRY(TITLE_COLOR),
COLOR_ENTRY(PATH_COLOR),
COLOR_ENTRY(DATE_TIME_COLOR),
// File browser colors
COLOR_ENTRY(FOCUS_COLOR),
COLOR_ENTRY(FILE_COLOR),
COLOR_ENTRY(SFO_COLOR),
COLOR_ENTRY(TXT_COLOR),
COLOR_ENTRY(FOLDER_COLOR),
COLOR_ENTRY(IMAGE_COLOR),
COLOR_ENTRY(ARCHIVE_COLOR),
COLOR_ENTRY(SCROLL_BAR_COLOR),
COLOR_ENTRY(SCROLL_BAR_BG_COLOR),
COLOR_ENTRY(MARKED_COLOR),
// Context menu colors
COLOR_ENTRY(CONTEXT_MENU_TEXT_COLOR),
COLOR_ENTRY(CONTEXT_MENU_FOCUS_COLOR),
COLOR_ENTRY(CONTEXT_MENU_COLOR),
COLOR_ENTRY(CONTEXT_MENU_MORE_COLOR),
COLOR_ENTRY(INVISIBLE_COLOR),
// Dialog colors
COLOR_ENTRY(DIALOG_COLOR),
COLOR_ENTRY(DIALOG_BG_COLOR),
COLOR_ENTRY(PROGRESS_BAR_COLOR),
COLOR_ENTRY(PROGRESS_BAR_BG_COLOR),
// Hex editor colors
COLOR_ENTRY(HEX_COLOR),
COLOR_ENTRY(HEX_OFFSET_COLOR),
COLOR_ENTRY(HEX_NIBBLE_COLOR),
// Text editor colors
COLOR_ENTRY(TEXT_COLOR),
COLOR_ENTRY(TEXT_FOCUS_COLOR),
COLOR_ENTRY(TEXT_LINE_NUMBER_COLOR),
COLOR_ENTRY(TEXT_LINE_NUMBER_COLOR_FOCUS),
COLOR_ENTRY(TEXT_HIGHLIGHT_COLOR),
// Photo viewer colors
COLOR_ENTRY(PHOTO_ZOOM_COLOR),
// Audio player colors
COLOR_ENTRY(AUDIO_INFO_ASSIGN),
COLOR_ENTRY(AUDIO_INFO),
COLOR_ENTRY(AUDIO_SPEED),
COLOR_ENTRY(AUDIO_TIME_CURRENT),
COLOR_ENTRY(AUDIO_TIME_SLASH),
COLOR_ENTRY(AUDIO_TIME_TOTAL),
COLOR_ENTRY(AUDIO_TIME_BAR),
COLOR_ENTRY(AUDIO_TIME_BAR_BG),
};
// Load default config file
readConfigBuffer(&_binary_resources_colors_txt_start, (int)&_binary_resources_colors_txt_size, colors_entries, sizeof(colors_entries) / sizeof(ConfigEntry));
// Load custom config file
if (use_custom_config) {
char path[MAX_PATH_LENGTH];
char *theme_name = NULL;
ConfigEntry theme_entries[] = {
{ "THEME_NAME", CONFIG_TYPE_STRING, (void *)&theme_name },
};
// Load theme config
readConfig("ux0:VitaShell/theme/theme.txt", theme_entries, sizeof(theme_entries) / sizeof(ConfigEntry));
if (theme_name) {
// Load colors config
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/colors.txt", theme_name);
readConfig(path, colors_entries, sizeof(colors_entries) / sizeof(ConfigEntry));
// Load pngs
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/folder_icon.png", theme_name);
folder_icon = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/file_icon.png", theme_name);
file_icon = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/archive_icon.png", theme_name);
archive_icon = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/image_icon.png", theme_name);
image_icon = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/audio_icon.png", theme_name);
audio_icon = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/sfo_icon.png", theme_name);
sfo_icon = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/text_icon.png", theme_name);
text_icon = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/wifi.png", theme_name);
wifi_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/ftp.png", theme_name);
ftp_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/dialog.png", theme_name);
dialog_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/context.png", theme_name);
context_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/context_more.png", theme_name);
context_more_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/battery.png", theme_name);
battery_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/battery_bar_red.png", theme_name);
battery_bar_red_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/battery_bar_green.png", theme_name);
battery_bar_green_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/battery_bar_charge.png", theme_name);
battery_bar_charge_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/bg_browser.png", theme_name);
bg_browser_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/bg_hexeditor.png", theme_name);
bg_hex_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/bg_texteditor.png", theme_name);
bg_text_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/bg_photoviewer.png", theme_name);
bg_photo_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/bg_audioplayer.png", theme_name);
bg_audio_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/cover.png", theme_name);
cover_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/play.png", theme_name);
play_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/pause.png", theme_name);
pause_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/fastforward.png", theme_name);
fastforward_image = vita2d_load_PNG_file(path);
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/fastrewind.png", theme_name);
fastrewind_image = vita2d_load_PNG_file(path);
// Wallpapers
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/wallpaper.png", theme_name);
vita2d_texture *image = vita2d_load_PNG_file(path);
if (image)
wallpaper_image[wallpaper_count++] = image;
int i;
for (i = 1; i < MAX_WALLPAPERS; i++) {
snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/wallpaper%d.png", theme_name, i + 1);
vita2d_texture *image = vita2d_load_PNG_file(path);
if (image)
wallpaper_image[wallpaper_count++] = image;
}
// Set random wallpaper
if (wallpaper_count > 0) {
int random_num = randomNumber(0, wallpaper_count - 1);
current_wallpaper_image = wallpaper_image[random_num];
}
// Font
// TheFloW: I am using a modified vita2dlib that doesn't have this function yet
// and I'm too lazy to update mine. Will do it in the future.
// snprintf(path, MAX_PATH_LENGTH, "ux0:VitaShell/theme/%s/font.pgf", theme_name);
// font = vita2d_load_custom_pgf(path);
}
}
// Load default pngs
if (!folder_icon)
folder_icon = vita2d_load_PNG_buffer(&_binary_resources_folder_icon_png_start);
if (!file_icon)
file_icon = vita2d_load_PNG_buffer(&_binary_resources_file_icon_png_start);
if (!archive_icon)
archive_icon = vita2d_load_PNG_buffer(&_binary_resources_archive_icon_png_start);
if (!image_icon)
image_icon = vita2d_load_PNG_buffer(&_binary_resources_image_icon_png_start);
if (!audio_icon)
audio_icon = vita2d_load_PNG_buffer(&_binary_resources_audio_icon_png_start);
if (!sfo_icon)
sfo_icon = vita2d_load_PNG_buffer(&_binary_resources_sfo_icon_png_start);
if (!text_icon)
text_icon = vita2d_load_PNG_buffer(&_binary_resources_text_icon_png_start);
if (!wifi_image)
wifi_image = vita2d_load_PNG_buffer(&_binary_resources_wifi_png_start);
if (!ftp_image)
ftp_image = vita2d_load_PNG_buffer(&_binary_resources_ftp_png_start);
if (!dialog_image) {
dialog_image = vita2d_create_empty_texture(SCREEN_WIDTH, SCREEN_HEIGHT);
void *data = vita2d_texture_get_datap(dialog_image);
int y;
for (y = 0; y < SCREEN_HEIGHT; y++) {
int x;
for (x = 0; x < SCREEN_WIDTH; x++) {
((uint32_t *)data)[x + SCREEN_WIDTH * y] = DIALOG_BG_COLOR;
}
}
}
if (!context_image) {
context_image = vita2d_create_empty_texture(SCREEN_WIDTH, SCREEN_HEIGHT);
void *data = vita2d_texture_get_datap(context_image);
int y;
for (y = 0; y < SCREEN_HEIGHT; y++) {
int x;
for (x = 0; x < SCREEN_WIDTH; x++) {
((uint32_t *)data)[x + SCREEN_WIDTH * y] = CONTEXT_MENU_COLOR;
}
}
}
if (!context_more_image) {
context_more_image = vita2d_create_empty_texture(SCREEN_WIDTH, SCREEN_HEIGHT);
void *data = vita2d_texture_get_datap(context_more_image);
int y;
for (y = 0; y < SCREEN_HEIGHT; y++) {
int x;
for (x = 0; x < SCREEN_WIDTH; x++) {
((uint32_t *)data)[x + SCREEN_WIDTH * y] = CONTEXT_MENU_MORE_COLOR;
}
}
}
if (!battery_image)
battery_image = vita2d_load_PNG_buffer(&_binary_resources_battery_png_start);
if (!battery_bar_red_image)
battery_bar_red_image = vita2d_load_PNG_buffer(&_binary_resources_battery_bar_red_png_start);
if (!battery_bar_green_image)
battery_bar_green_image = vita2d_load_PNG_buffer(&_binary_resources_battery_bar_green_png_start);
if (!battery_bar_charge_image)
battery_bar_charge_image = vita2d_load_PNG_buffer(&_binary_resources_battery_bar_charge_png_start);
if (!cover_image)
cover_image = vita2d_load_PNG_buffer(&_binary_resources_cover_png_start);
if (!play_image)
play_image = vita2d_load_PNG_buffer(&_binary_resources_play_png_start);
if (!pause_image)
pause_image = vita2d_load_PNG_buffer(&_binary_resources_pause_png_start);
if (!fastforward_image)
fastforward_image = vita2d_load_PNG_buffer(&_binary_resources_fastforward_png_start);
if (!fastrewind_image)
fastrewind_image = vita2d_load_PNG_buffer(&_binary_resources_fastrewind_png_start);
// Load default font
if (!font)
font = vita2d_load_default_pgf();
// Font size cache
int i;
for (i = 0; i < 256; i++) {
char character[2];
character[0] = i;
character[1] = '\0';
font_size_cache[i] = vita2d_pgf_text_width(font, FONT_SIZE, character);
}
}