mirror of
https://github.com/joel16/VitaShell.git
synced 2024-11-30 15:20:24 +00:00
427 lines
11 KiB
C
427 lines
11 KiB
C
/*
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VitaShell
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Copyright (C) 2015-2018, TheFloW
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "main.h"
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#include "init.h"
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#include "file.h"
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#include "message_dialog.h"
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#include "uncommon_dialog.h"
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#include "theme.h"
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#include "language.h"
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#include "utils.h"
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#include "bm.h"
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SceCtrlData pad;
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Pad old_pad, current_pad, pressed_pad, released_pad, hold_pad, hold2_pad;
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Pad hold_count, hold2_count;
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static int netdbg_sock = -1;
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static void *net_memory = NULL;
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static int net_init = -1;
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static int lock_power = 0;
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float easeOut(float x0, float x1, float a, float b) {
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float dx = (x1 - x0);
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return ((dx * a) > b) ? (dx * a) : dx;
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}
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void startDrawing(vita2d_texture *bg) {
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vita2d_start_drawing();
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vita2d_set_clear_color(BACKGROUND_COLOR);
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vita2d_clear_screen();
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if (wallpaper_image) {
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vita2d_draw_texture(wallpaper_image, 0.0f, 0.0f);
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} else if (bg) {
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vita2d_draw_texture(bg, 0.0f, 0.0f);
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}
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}
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void endDrawing() {
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drawUncommonDialog();
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vita2d_end_drawing();
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vita2d_common_dialog_update();
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vita2d_swap_buffers();
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sceDisplayWaitVblankStart();
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}
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void closeWaitDialog() {
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sceMsgDialogClose();
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while (updateMessageDialog() != MESSAGE_DIALOG_RESULT_NONE) {
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sceKernelDelayThread(1000);
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}
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}
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void errorDialog(int error) {
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if (error < 0) {
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initMessageDialog(SCE_MSG_DIALOG_BUTTON_TYPE_OK, language_container[ERROR], error);
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setDialogStep(DIALOG_STEP_ERROR);
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}
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}
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void infoDialog(const char *msg, ...) {
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va_list list;
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char string[512];
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va_start(list, msg);
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vsnprintf(string, sizeof(string), msg, list);
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va_end(list);
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initMessageDialog(SCE_MSG_DIALOG_BUTTON_TYPE_OK, string);
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setDialogStep(DIALOG_STEP_INFO);
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}
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int checkMemoryCardFreeSpace(const char *path, uint64_t size) {
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char device[8];
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uint64_t free_size = 0, max_size = 0, extra_space = 0;
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char *p = strchr(path, ':');
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if (p) {
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strncpy(device, path, p - path + 1);
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device[p - path + 1] = '\0';
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}
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if (strcmp(device, "ux0:") == 0) {
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extra_space = 40 * 1024 * 1024;
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}
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if (is_safe_mode) {
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sceAppMgrGetDevInfo(device, &max_size, &free_size);
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} else {
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SceIoDevInfo info;
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memset(&info, 0, sizeof(SceIoDevInfo));
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sceIoDevctl(device, 0x3001, NULL, 0, &info, sizeof(SceIoDevInfo));
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free_size = info.free_size;
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max_size = info.max_size;
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}
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if (size >= (free_size + extra_space)) {
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closeWaitDialog();
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char size_string[16];
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getSizeString(size_string, size - (free_size + extra_space));
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infoDialog(language_container[NO_SPACE_ERROR], size_string);
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return 1;
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}
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return 0;
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}
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static int power_tick_thread(SceSize args, void *argp) {
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while (1) {
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if (lock_power > 0) {
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sceKernelPowerTick(SCE_KERNEL_POWER_TICK_DISABLE_AUTO_SUSPEND);
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}
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sceKernelDelayThread(10 * 1000 * 1000);
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}
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return 0;
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}
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void initPowerTickThread() {
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SceUID thid = sceKernelCreateThread("power_tick_thread", power_tick_thread, 0x10000100, 0x40000, 0, 0, NULL);
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if (thid >= 0)
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sceKernelStartThread(thid, 0, NULL);
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}
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void powerLock() {
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if (!lock_power)
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sceShellUtilLock(SCE_SHELL_UTIL_LOCK_TYPE_PS_BTN);
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lock_power++;
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}
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void powerUnlock() {
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if (lock_power)
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sceShellUtilUnlock(SCE_SHELL_UTIL_LOCK_TYPE_PS_BTN);
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lock_power--;
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if (lock_power < 0)
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lock_power = 0;
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}
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void readPad() {
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memset(&pad, 0, sizeof(SceCtrlData));
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sceCtrlPeekBufferPositive(0, &pad, 1);
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memcpy(&old_pad, current_pad, sizeof(Pad));
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memset(¤t_pad, 0, sizeof(Pad));
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if (pad.buttons & SCE_CTRL_UP)
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current_pad[PAD_UP] = 1;
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if (pad.buttons & SCE_CTRL_DOWN)
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current_pad[PAD_DOWN] = 1;
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if (pad.buttons & SCE_CTRL_LEFT)
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current_pad[PAD_LEFT] = 1;
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if (pad.buttons & SCE_CTRL_RIGHT)
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current_pad[PAD_RIGHT] = 1;
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if (pad.buttons & SCE_CTRL_LTRIGGER)
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current_pad[PAD_LTRIGGER] = 1;
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if (pad.buttons & SCE_CTRL_RTRIGGER)
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current_pad[PAD_RTRIGGER] = 1;
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if (pad.buttons & SCE_CTRL_TRIANGLE)
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current_pad[PAD_TRIANGLE] = 1;
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if (pad.buttons & SCE_CTRL_CIRCLE)
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current_pad[PAD_CIRCLE] = 1;
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if (pad.buttons & SCE_CTRL_CROSS)
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current_pad[PAD_CROSS] = 1;
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if (pad.buttons & SCE_CTRL_SQUARE)
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current_pad[PAD_SQUARE] = 1;
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if (pad.buttons & SCE_CTRL_START)
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current_pad[PAD_START] = 1;
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if (pad.buttons & SCE_CTRL_SELECT)
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current_pad[PAD_SELECT] = 1;
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if (pad.ly < ANALOG_CENTER - ANALOG_THRESHOLD) {
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current_pad[PAD_LEFT_ANALOG_UP] = 1;
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} else if (pad.ly > ANALOG_CENTER + ANALOG_THRESHOLD) {
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current_pad[PAD_LEFT_ANALOG_DOWN] = 1;
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}
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if (pad.lx < ANALOG_CENTER - ANALOG_THRESHOLD) {
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current_pad[PAD_LEFT_ANALOG_LEFT] = 1;
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} else if (pad.lx > ANALOG_CENTER + ANALOG_THRESHOLD) {
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current_pad[PAD_LEFT_ANALOG_RIGHT] = 1;
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}
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if (pad.ry < ANALOG_CENTER - ANALOG_THRESHOLD) {
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current_pad[PAD_RIGHT_ANALOG_UP] = 1;
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} else if (pad.ry > ANALOG_CENTER + ANALOG_THRESHOLD) {
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current_pad[PAD_RIGHT_ANALOG_DOWN] = 1;
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}
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if (pad.rx < ANALOG_CENTER - ANALOG_THRESHOLD) {
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current_pad[PAD_RIGHT_ANALOG_LEFT] = 1;
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} else if (pad.rx > ANALOG_CENTER + ANALOG_THRESHOLD) {
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current_pad[PAD_RIGHT_ANALOG_RIGHT] = 1;
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}
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int i;
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for (i = 0; i < PAD_N_BUTTONS; i++) {
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pressed_pad[i] = current_pad[i] & ~old_pad[i];
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released_pad[i] = ~current_pad[i] & old_pad[i];
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hold_pad[i] = pressed_pad[i];
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hold2_pad[i] = pressed_pad[i];
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if (current_pad[i]) {
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if (hold_count[i] >= 10) {
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hold_pad[i] = 1;
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hold_count[i] = 6;
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}
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if (hold2_count[i] >= 10) {
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hold2_pad[i] = 1;
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hold2_count[i] = 10;
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}
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hold_count[i]++;
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hold2_count[i]++;
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} else {
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hold_count[i] = 0;
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hold2_count[i] = 0;
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}
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}
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if (enter_button == SCE_SYSTEM_PARAM_ENTER_BUTTON_CIRCLE) {
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old_pad[PAD_ENTER] = old_pad[PAD_CIRCLE];
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current_pad[PAD_ENTER] = current_pad[PAD_CIRCLE];
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pressed_pad[PAD_ENTER] = pressed_pad[PAD_CIRCLE];
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released_pad[PAD_ENTER] = released_pad[PAD_CIRCLE];
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hold_pad[PAD_ENTER] = hold_pad[PAD_CIRCLE];
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hold2_pad[PAD_ENTER] = hold2_pad[PAD_CIRCLE];
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old_pad[PAD_CANCEL] = old_pad[PAD_CROSS];
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current_pad[PAD_CANCEL] = current_pad[PAD_CROSS];
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pressed_pad[PAD_CANCEL] = pressed_pad[PAD_CROSS];
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released_pad[PAD_CANCEL] = released_pad[PAD_CROSS];
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hold_pad[PAD_CANCEL] = hold_pad[PAD_CROSS];
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hold2_pad[PAD_CANCEL] = hold2_pad[PAD_CROSS];
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} else {
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old_pad[PAD_ENTER] = old_pad[PAD_CROSS];
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current_pad[PAD_ENTER] = current_pad[PAD_CROSS];
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pressed_pad[PAD_ENTER] = pressed_pad[PAD_CROSS];
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released_pad[PAD_ENTER] = released_pad[PAD_CROSS];
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hold_pad[PAD_ENTER] = hold_pad[PAD_CROSS];
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hold2_pad[PAD_ENTER] = hold2_pad[PAD_CROSS];
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old_pad[PAD_CANCEL] = old_pad[PAD_CIRCLE];
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current_pad[PAD_CANCEL] = current_pad[PAD_CIRCLE];
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pressed_pad[PAD_CANCEL] = pressed_pad[PAD_CIRCLE];
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released_pad[PAD_CANCEL] = released_pad[PAD_CIRCLE];
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hold_pad[PAD_CANCEL] = hold_pad[PAD_CIRCLE];
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hold2_pad[PAD_CANCEL] = hold2_pad[PAD_CIRCLE];
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}
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}
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int holdButtons(SceCtrlData *pad, uint32_t buttons, uint64_t time) {
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if ((pad->buttons & buttons) == buttons) {
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uint64_t time_start = sceKernelGetProcessTimeWide();
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while ((pad->buttons & buttons) == buttons) {
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sceKernelDelayThread(10 * 1000);
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sceCtrlPeekBufferPositive(0, pad, 1);
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if ((sceKernelGetProcessTimeWide() - time_start) >= time) {
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return 1;
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}
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}
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}
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return 0;
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}
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int hasEndSlash(const char *path) {
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return path[strlen(path) - 1] == '/';
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}
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int removeEndSlash(char *path) {
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int len = strlen(path);
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if (path[len - 1] == '/') {
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path[len - 1] = '\0';
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return 1;
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}
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return 0;
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}
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int addEndSlash(char *path) {
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int len = strlen(path);
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if (len < MAX_PATH_LENGTH - 2) {
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if (path[len - 1] != '/') {
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path[len] = '/';
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path[len + 1] = '\0';
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return 1;
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}
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}
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return 0;
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}
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void getSizeString(char string[16], uint64_t size) {
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double double_size = (double)size;
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int i = 0;
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static char *units[] = { "B", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB" };
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while (double_size >= 1024.0) {
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double_size /= 1024.0;
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i++;
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}
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snprintf(string, 16, "%.*f %s", (i == 0) ? 0 : 2, double_size, units[i]);
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}
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void convertUtcToLocalTime(SceDateTime *time_local, SceDateTime *time_utc) {
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SceRtcTick tick;
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sceRtcGetTick(time_utc, &tick);
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sceRtcConvertUtcToLocalTime(&tick, &tick);
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sceRtcSetTick(time_local, &tick);
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}
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void convertLocalTimeToUtc(SceDateTime *time_utc, SceDateTime *time_local) {
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SceRtcTick tick;
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sceRtcGetTick(time_local, &tick);
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sceRtcConvertLocalTimeToUtc(&tick, &tick);
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sceRtcSetTick(time_utc, &tick);
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}
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void getDateString(char string[24], int date_format, SceDateTime *time) {
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SceDateTime time_local;
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convertUtcToLocalTime(&time_local, time);
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switch (date_format) {
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case SCE_SYSTEM_PARAM_DATE_FORMAT_YYYYMMDD:
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snprintf(string, 24, "%04d/%02d/%02d", time_local.year, time_local.month, time_local.day);
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break;
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case SCE_SYSTEM_PARAM_DATE_FORMAT_DDMMYYYY:
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snprintf(string, 24, "%02d/%02d/%04d", time_local.day, time_local.month, time_local.year);
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break;
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case SCE_SYSTEM_PARAM_DATE_FORMAT_MMDDYYYY:
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snprintf(string, 24, "%02d/%02d/%04d", time_local.month, time_local.day, time_local.year);
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break;
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}
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}
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void getTimeString(char string[16], int time_format, SceDateTime *time) {
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SceDateTime time_local;
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convertUtcToLocalTime(&time_local, time);
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switch(time_format) {
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case SCE_SYSTEM_PARAM_TIME_FORMAT_12HR:
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snprintf(string, 16, "%02d:%02d %s", (time_local.hour > 12) ? (time_local.hour - 12) : ((time_local.hour == 0) ? 12 : time_local.hour), time_local.minute, time_local.hour >= 12 ? "PM" : "AM");
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break;
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case SCE_SYSTEM_PARAM_TIME_FORMAT_24HR:
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snprintf(string, 16, "%02d:%02d", time_local.hour, time_local.minute);
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break;
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}
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}
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int debugPrintf(const char *text, ...) {
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va_list list;
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char string[512];
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va_start(list, text);
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vsnprintf(string, sizeof(string), text, list);
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va_end(list);
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SceUID fd = sceIoOpen("ux0:data/vitashell_log.txt", SCE_O_WRONLY | SCE_O_CREAT | SCE_O_APPEND, 0777);
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if (fd >= 0) {
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sceIoWrite(fd, string, strlen(string));
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sceIoClose(fd);
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}
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return 0;
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}
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int launchAppByUriExit(const char *titleid) {
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char uri[32];
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snprintf(uri, sizeof(uri), "psgm:play?titleid=%s", titleid);
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sceAppMgrLaunchAppByUri(0xFFFFF, uri);
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sceKernelExitProcess(0);
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return 0;
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}
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char *strcasestr(const char *haystack, const char *needle) {
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return boyer_moore(haystack, needle);
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}
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int vshIoMount(int id, const char *path, int permission, int a4, int a5, int a6) {
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uint32_t buf[3];
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buf[0] = a4;
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buf[1] = a5;
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buf[2] = a6;
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return _vshIoMount(id, path, permission, buf);
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}
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void remount(int id) {
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vshIoUmount(id, 0, 0, 0);
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vshIoUmount(id, 1, 0, 0);
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vshIoMount(id, NULL, 0, 0, 0, 0);
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} |