mirror of
https://github.com/joel16/VitaShell.git
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96 lines
2.4 KiB
C
96 lines
2.4 KiB
C
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#ifndef __UI2_H__
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#define __UI2_H__
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#include <stdbool.h>
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#include <psp2/appmgr.h>
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#include <psp2/apputil.h>
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#include <psp2/audioout.h>
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#include <psp2/audiodec.h>
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#include <psp2/ctrl.h>
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#include <psp2/display.h>
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#include <psp2/libssl.h>
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#include <psp2/ime_dialog.h>
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#include <psp2/message_dialog.h>
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#include <psp2/moduleinfo.h>
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#include <psp2/musicexport.h>
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#include <psp2/photoexport.h>
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#include <psp2/pgf.h>
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#include <psp2/power.h>
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#include <psp2/rtc.h>
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#include <psp2/sysmodule.h>
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#include <psp2/system_param.h>
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#include <psp2/touch.h>
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#include <psp2/types.h>
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#include <psp2/kernel/modulemgr.h>
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#include <psp2/kernel/processmgr.h>
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#include <psp2/io/dirent.h>
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#include <psp2/io/fcntl.h>
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#include <psp2/net/http.h>
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#include <psp2/net/net.h>
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#include <psp2/net/netctl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdarg.h>
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#include <malloc.h>
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#include <math.h>
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#include <unistd.h>
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#include <ctype.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <vita2d.h>
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#include <ftpvita.h>
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#include "file.h"
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#include "functions.h"
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#define lerp(value, from_max, to_max) ((((value*10) * (to_max*10))/(from_max*10))/10)
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#define HEIGHT_TITLE_BAR 31.0f
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#define FONT_Y_SPACE2 28.0f
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#define SHELL_MARGIN_Y_CUSTOM 2.0f
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#define SHELL_MARGIN_X_CUSTOM 20.0f
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enum Colors
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{
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// Primary colors
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RED = 0xFF0000FF,
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GREEN = 0xFF00FF00,
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BLUE = 0xFFFF0000,
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// Secondary colors
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CYAN = 0xFFFFFF00,
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MAGENTA = 0xFFFF00FF,
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YELLOW = 0xFF00FFFF,
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// Tertiary colors
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AZURE = 0xFFFF7F00,
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VIOLET = 0xFFFF007F,
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ROSE = 0xFF7F00FF,
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ORANGE = 0xFF007FFF,
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CHARTREUSE = 0xFF00FF7F,
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SPRING_GREEN = 0xFF7FFF00,
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// Grayscale
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WHITE = 0xFFFFFFFF,
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LITEGRAY = 0xFFBFBFBF,
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GRAY = 0xFF7F7F7F,
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DARKGRAY = 0xFF3F3F3F,
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BLACK = 0xFF000000
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};
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extern vita2d_texture *headphone_image, *audio_previous_image, *audio_pause_image, *audio_play_image, *audio_next_image;
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extern vita2d_texture *default_wallpaper, *game_card_storage_image, *game_card_image, *memory_card_image;
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extern vita2d_texture *run_file_image, *img_file_image, *unknown_file_image, *sa0_image, *ur0_image, *vd0_image, *vs0_image;
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extern vita2d_texture *savedata0_image, *folder_image, *pd0_image, *app0_image, *ud0_image, *mark_image, *music_image, *os0_image;
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extern vita2d_texture *zip_file_image, *txt_file_image, *title_bar_bg_image, *updir_image ;
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extern bool Change_UI;
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int UI2();
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#endif
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