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Fix SCE_MODULE_STOP macro. (#89)
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@ -144,7 +144,7 @@ enum SceModulePrivilegeLevel {
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#define SCE_MODULE_REBOOT_BEFORE(name) int module_reboot_before(void *arg0, s32 arg1, s32 arg2, s32 arg3) __attribute__((alias(name)))
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#define SCE_MODULE_REBOOT_BEFORE_FOR_USER(name) int module_reboot_before(SceSize arglen, void *argp) __attribute__((alias(name)))
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#define SCE_MODULE_REBOOT_PHASE(name) int module_reboot_phase(s32 arg1, void *arg2, s32 arg3, s32 arg4) __attribute__((alias(name)))
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#define SCE_MODULE_STOP(name) int module_stop(void) __attribute__((alias(name)))
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#define SCE_MODULE_STOP(name) int module_stop(SceSize argSize, const void *argBlock) __attribute__((alias(name)))
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#define SCE_MODULE_INFO(name, attributes, majorVersion, minorVersion) \
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__asm__ ( \
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@ -595,7 +595,7 @@ int sceAtracStartEntry(SceSize argSize __attribute__((unused)), const void *argB
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return (sceAtracReinit(2, 2) < 0);
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}
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int sceAtracEndEntry(void)
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int sceAtracEndEntry(SceSize argSize __attribute__((unused)), const void *argBlock __attribute__((unused)))
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{
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if (g_edramAddr != -1)
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sceAudiocodecReleaseEDRAM(&g_atracIds[0].codec);
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