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716 lines
19 KiB
C
716 lines
19 KiB
C
/* Copyright (C) 2011, 2012 The uOFW team
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See the file COPYING for copying permission.
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*/
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/**
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* @author artart78
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* @version 6.60
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*
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* The ge.prx module RE'ing.
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*/
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#include "common_header.h"
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/** @defgroup GE sceGE_Manager Module
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*
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* @{
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*/
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#define SCE_GE_CMD_NOP 0x00
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#define SCE_GE_CMD_VADR 0x01
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#define SCE_GE_CMD_IADR 0x02
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#define SCE_GE_CMD_PRIM 0x04
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#define SCE_GE_CMD_BEZIER 0x05
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#define SCE_GE_CMD_SPLINE 0x06
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#define SCE_GE_CMD_BBOX 0x07
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#define SCE_GE_CMD_JUMP 0x08
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#define SCE_GE_CMD_BJUMP 0x09
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#define SCE_GE_CMD_CALL 0x0A
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#define SCE_GE_CMD_RET 0x0B
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#define SCE_GE_CMD_END 0x0C
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#define SCE_GE_CMD_SIGNAL 0x0E
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#define SCE_GE_CMD_FINISH 0x0F
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#define SCE_GE_CMD_BASE 0x10
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#define SCE_GE_CMD_VTYPE 0x12
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#define SCE_GE_CMD_OFFSET 0x13
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#define SCE_GE_CMD_ORIGIN 0x14
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#define SCE_GE_CMD_REGION1 0x15
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#define SCE_GE_CMD_REGION2 0x16
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#define SCE_GE_CMD_LTE 0x17
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#define SCE_GE_CMD_LE0 0x18
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#define SCE_GE_CMD_LE1 0x19
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#define SCE_GE_CMD_LE2 0x1A
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#define SCE_GE_CMD_LE3 0x1B
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#define SCE_GE_CMD_CLE 0x1C
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#define SCE_GE_CMD_BCE 0x1D
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#define SCE_GE_CMD_TME 0x1E
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#define SCE_GE_CMD_FGE 0x1F
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#define SCE_GE_CMD_DTE 0x20
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#define SCE_GE_CMD_ABE 0x21
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#define SCE_GE_CMD_ATE 0x22
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#define SCE_GE_CMD_ZTE 0x23
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#define SCE_GE_CMD_STE 0x24
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#define SCE_GE_CMD_AAE 0x25
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#define SCE_GE_CMD_PCE 0x26
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#define SCE_GE_CMD_CTE 0x27
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#define SCE_GE_CMD_LOE 0x28
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#define SCE_GE_CMD_BONEN 0x2A
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#define SCE_GE_CMD_BONED 0x2B
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#define SCE_GE_CMD_WEIGHT0 0x2C
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#define SCE_GE_CMD_WEIGHT1 0x2D
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#define SCE_GE_CMD_WEIGHT2 0x2E
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#define SCE_GE_CMD_WEIGHT3 0x2F
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#define SCE_GE_CMD_WEIGHT4 0x30
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#define SCE_GE_CMD_WEIGHT5 0x31
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#define SCE_GE_CMD_WEIGHT6 0x32
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#define SCE_GE_CMD_WEIGHT7 0x33
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#define SCE_GE_CMD_DIVIDE 0x36
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#define SCE_GE_CMD_PPM 0x37
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#define SCE_GE_CMD_PFACE 0x38
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#define SCE_GE_CMD_WORLDN 0x3A
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#define SCE_GE_CMD_WORLDD 0x3B
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#define SCE_GE_CMD_VIEWN 0x3C
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#define SCE_GE_CMD_VIEWD 0x3D
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#define SCE_GE_CMD_PROJN 0x3E
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#define SCE_GE_CMD_PROJD 0x3F
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#define SCE_GE_CMD_TGENN 0x40
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#define SCE_GE_CMD_TGEND 0x41
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#define SCE_GE_CMD_SX 0x42
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#define SCE_GE_CMD_SY 0x43
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#define SCE_GE_CMD_SZ 0x44
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#define SCE_GE_CMD_TX 0x45
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#define SCE_GE_CMD_TY 0x46
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#define SCE_GE_CMD_TZ 0x47
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#define SCE_GE_CMD_SU 0x48
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#define SCE_GE_CMD_SV 0x49
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#define SCE_GE_CMD_TU 0x4A
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#define SCE_GE_CMD_TV 0x4B
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#define SCE_GE_CMD_OFFSETX 0x4C
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#define SCE_GE_CMD_OFFSETY 0x4D
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#define SCE_GE_CMD_SHADE 0x50
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#define SCE_GE_CMD_NREV 0x51
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#define SCE_GE_CMD_MATERIAL 0x53
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#define SCE_GE_CMD_MEC 0x54
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#define SCE_GE_CMD_MAC 0x55
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#define SCE_GE_CMD_MDC 0x56
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#define SCE_GE_CMD_MSC 0x57
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#define SCE_GE_CMD_MAA 0x58
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#define SCE_GE_CMD_MK 0x5B
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#define SCE_GE_CMD_AC 0x5C
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#define SCE_GE_CMD_AA 0x5D
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#define SCE_GE_CMD_LMODE 0x5E
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#define SCE_GE_CMD_LTYPE0 0x5F
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#define SCE_GE_CMD_LTYPE1 0x60
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#define SCE_GE_CMD_LTYPE2 0x61
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#define SCE_GE_CMD_LTYPE3 0x62
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#define SCE_GE_CMD_LX0 0x63
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#define SCE_GE_CMD_LY0 0x64
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#define SCE_GE_CMD_LZ0 0x65
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#define SCE_GE_CMD_LX1 0x66
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#define SCE_GE_CMD_LY1 0x67
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#define SCE_GE_CMD_LZ1 0x68
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#define SCE_GE_CMD_LX2 0x69
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#define SCE_GE_CMD_LY2 0x6A
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#define SCE_GE_CMD_LZ2 0x6B
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#define SCE_GE_CMD_LX3 0x6C
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#define SCE_GE_CMD_LY3 0x6D
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#define SCE_GE_CMD_LZ3 0x6E
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#define SCE_GE_CMD_LDX0 0x6F
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#define SCE_GE_CMD_LDY0 0x70
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#define SCE_GE_CMD_LDZ0 0x71
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#define SCE_GE_CMD_LDX1 0x72
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#define SCE_GE_CMD_LDY1 0x73
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#define SCE_GE_CMD_LDZ1 0x74
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#define SCE_GE_CMD_LDX2 0x75
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#define SCE_GE_CMD_LDY2 0x76
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#define SCE_GE_CMD_LDZ2 0x77
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#define SCE_GE_CMD_LDX3 0x78
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#define SCE_GE_CMD_LDY3 0x79
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#define SCE_GE_CMD_LDZ3 0x7A
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#define SCE_GE_CMD_LKA0 0x7B
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#define SCE_GE_CMD_LKB0 0x7C
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#define SCE_GE_CMD_LKC0 0x7D
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#define SCE_GE_CMD_LKA1 0x7E
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#define SCE_GE_CMD_LKB1 0x7F
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#define SCE_GE_CMD_LKC1 0x80
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#define SCE_GE_CMD_LKA2 0x81
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#define SCE_GE_CMD_LKB2 0x82
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#define SCE_GE_CMD_LKC2 0x83
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#define SCE_GE_CMD_LKA3 0x84
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#define SCE_GE_CMD_LKB3 0x85
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#define SCE_GE_CMD_LKC3 0x86
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#define SCE_GE_CMD_LKS0 0x87
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#define SCE_GE_CMD_LKS1 0x88
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#define SCE_GE_CMD_LKS2 0x89
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#define SCE_GE_CMD_LKS3 0x8A
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#define SCE_GE_CMD_LKO0 0x8B
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#define SCE_GE_CMD_LKO1 0x8C
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#define SCE_GE_CMD_LKO2 0x8D
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#define SCE_GE_CMD_LKO3 0x8E
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#define SCE_GE_CMD_LAC0 0x8F
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#define SCE_GE_CMD_LDC0 0x90
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#define SCE_GE_CMD_LSC0 0x91
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#define SCE_GE_CMD_LAC1 0x92
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#define SCE_GE_CMD_LDC1 0x93
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#define SCE_GE_CMD_LSC1 0x94
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#define SCE_GE_CMD_LAC2 0x95
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#define SCE_GE_CMD_LDC2 0x96
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#define SCE_GE_CMD_LSC2 0x97
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#define SCE_GE_CMD_LAC3 0x98
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#define SCE_GE_CMD_LDC3 0x99
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#define SCE_GE_CMD_LSC3 0x9A
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#define SCE_GE_CMD_CULL 0x9B
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#define SCE_GE_CMD_FBP 0x9C
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#define SCE_GE_CMD_FBW 0x9D
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#define SCE_GE_CMD_ZBP 0x9E
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#define SCE_GE_CMD_ZBW 0x9F
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#define SCE_GE_CMD_TBP0 0xA0
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#define SCE_GE_CMD_TBP1 0xA1
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#define SCE_GE_CMD_TBP2 0xA2
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#define SCE_GE_CMD_TBP3 0xA3
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#define SCE_GE_CMD_TBP4 0xA4
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#define SCE_GE_CMD_TBP5 0xA5
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#define SCE_GE_CMD_TBP6 0xA6
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#define SCE_GE_CMD_TBP7 0xA7
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#define SCE_GE_CMD_TBW0 0xA8
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#define SCE_GE_CMD_TBW1 0xA9
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#define SCE_GE_CMD_TBW2 0xAA
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#define SCE_GE_CMD_TBW3 0xAB
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#define SCE_GE_CMD_TBW4 0xAC
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#define SCE_GE_CMD_TBW5 0xAD
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#define SCE_GE_CMD_TBW6 0xAE
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#define SCE_GE_CMD_TBW7 0xAF
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#define SCE_GE_CMD_CBP 0xB0
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#define SCE_GE_CMD_CBW 0xB1
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#define SCE_GE_CMD_XBP1 0xB2
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#define SCE_GE_CMD_XBW1 0xB3
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#define SCE_GE_CMD_XBP2 0xB4
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#define SCE_GE_CMD_XBW2 0xB5
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#define SCE_GE_CMD_TSIZE0 0xB8
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#define SCE_GE_CMD_TSIZE1 0xB9
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#define SCE_GE_CMD_TSIZE2 0xBA
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#define SCE_GE_CMD_TSIZE3 0xBB
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#define SCE_GE_CMD_TSIZE4 0xBC
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#define SCE_GE_CMD_TSIZE5 0xBD
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#define SCE_GE_CMD_TSIZE6 0xBE
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#define SCE_GE_CMD_TSIZE7 0xBF
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#define SCE_GE_CMD_TMAP 0xC0
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#define SCE_GE_CMD_TSHADE 0xC1
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#define SCE_GE_CMD_TMODE 0xC2
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#define SCE_GE_CMD_TPF 0xC3
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#define SCE_GE_CMD_CLOAD 0xC4
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#define SCE_GE_CMD_CLUT 0xC5
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#define SCE_GE_CMD_TFILTER 0xC6
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#define SCE_GE_CMD_TWRAP 0xC7
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#define SCE_GE_CMD_TLEVEL 0xC8
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#define SCE_GE_CMD_TFUNC 0xC9
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#define SCE_GE_CMD_TEC 0xCA
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#define SCE_GE_CMD_TFLUSH 0xCB
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#define SCE_GE_CMD_TSYNC 0xCC
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#define SCE_GE_CMD_FOG1 0xCD
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#define SCE_GE_CMD_FOG2 0xCE
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#define SCE_GE_CMD_FC 0xCF
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#define SCE_GE_CMD_TSLOPE 0xD0
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#define SCE_GE_CMD_FPF 0xD2
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#define SCE_GE_CMD_CMODE 0xD3
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#define SCE_GE_CMD_SCISSOR1 0xD4
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#define SCE_GE_CMD_SCISSOR2 0xD5
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#define SCE_GE_CMD_MINZ 0xD6
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#define SCE_GE_CMD_MAXZ 0xD7
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#define SCE_GE_CMD_CTEST 0xD8
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#define SCE_GE_CMD_CREF 0xD9
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#define SCE_GE_CMD_CMSK 0xDA
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#define SCE_GE_CMD_ATEST 0xDB
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#define SCE_GE_CMD_STEST 0xDC
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#define SCE_GE_CMD_SOP 0xDD
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#define SCE_GE_CMD_ZTEST 0xDE
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#define SCE_GE_CMD_BLEND 0xDF
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#define SCE_GE_CMD_FIXA 0xE0
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#define SCE_GE_CMD_FIXB 0xE1
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#define SCE_GE_CMD_DITH1 0xE2
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#define SCE_GE_CMD_DITH2 0xE3
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#define SCE_GE_CMD_DITH3 0xE4
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#define SCE_GE_CMD_DITH4 0xE5
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#define SCE_GE_CMD_LOP 0xE6
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#define SCE_GE_CMD_ZMSK 0xE7
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#define SCE_GE_CMD_PMSK1 0xE8
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#define SCE_GE_CMD_PMSK2 0xE9
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#define SCE_GE_CMD_XSTART 0xEA
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#define SCE_GE_CMD_XPOS1 0xEB
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#define SCE_GE_CMD_XPOS2 0xEC
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#define SCE_GE_CMD_XSIZE 0xEE
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#define SCE_GE_CMD_X2 0xF0
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#define SCE_GE_CMD_Y2 0xF1
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#define SCE_GE_CMD_Z2 0xF2
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#define SCE_GE_CMD_S2 0xF3
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#define SCE_GE_CMD_T2 0xF4
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#define SCE_GE_CMD_Q2 0xF5
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#define SCE_GE_CMD_RGB2 0xF6
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#define SCE_GE_CMD_AP2 0xF7
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#define SCE_GE_CMD_F2 0xF8
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#define SCE_GE_CMD_I2 0xF9
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#define SCE_GE_MTX_BONEA 0
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#define SCE_GE_MTX_BONEB 1
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#define SCE_GE_MTX_BONEC 2
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#define SCE_GE_MTX_BONED 3
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#define SCE_GE_MTX_BONEE 4
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#define SCE_GE_MTX_BONEF 5
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#define SCE_GE_MTX_BONEG 6
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#define SCE_GE_MTX_BONEH 7
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#define SCE_GE_MTX_WORLD 8
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#define SCE_GE_MTX_VIEW 9
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#define SCE_GE_MTX_PROJ 10
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#define SCE_GE_MTX_TGEN 11
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/** Structure storing a stack (for CALL/RET) */
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typedef struct
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{
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/** The stack buffer */
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unsigned int stack[8];
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} SceGeStack;
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/** Structure storing a GE context */
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typedef struct
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{
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/** The context buffer */
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unsigned int ctx[512];
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} SceGeContext;
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/** Typedef for a GE callback */
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typedef void (*SceGeCallback)(int id, void *arg);
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/** Structure to hold the callback data */
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typedef struct
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{
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/** GE callback for the signal interrupt */
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SceGeCallback signal_func;
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/** GE callback argument for signal interrupt */
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void *signal_arg;
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/** GE callback for the finish interrupt */
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SceGeCallback finish_func;
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/** GE callback argument for finish interrupt */
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void *finish_arg;
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} SceGeCallbackData;
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/** List of arguments when enqueueing a list */
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typedef struct
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{
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/** Size of the structure (16) */
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u32 size;
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/** Pointer to a context */
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SceGeContext *ctx;
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/** Number of stacks to use */
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u32 numStacks;
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/** Pointer to the stacks (unused) */
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SceGeStack *stacks;
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} SceGeListArgs;
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/** State of a display list, returned by sceGeListSync() and sceGeDrawSync() */
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typedef enum
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{
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/** The list has been completed */
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SCE_GE_LIST_COMPLETED,
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/** The list is queued but not executed yet */
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SCE_GE_LIST_QUEUED,
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/** The list is currently being executed */
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SCE_GE_LIST_DRAWING,
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/** The list was stopped because it encountered stall address */
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SCE_GE_LIST_STALLING,
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/** The list is paused because of a signal */
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SCE_GE_LIST_PAUSED
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} SceGeListState;
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/** State of a display list, internally */
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typedef enum
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{
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/** No state assigned, the list is empty */
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SCE_GE_DL_STATE_NONE = 0,
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/** The list has been queued */
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SCE_GE_DL_STATE_QUEUED, // 1
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/** The list is being executed */
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SCE_GE_DL_STATE_RUNNING, // 2
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/** The list was completed and will be removed */
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SCE_GE_DL_STATE_COMPLETED, // 3
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/** The list has been paused by a signal */
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SCE_GE_DL_STATE_PAUSED // 4
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} SceGeDisplayListState;
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/** Signal state of a display list */
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typedef enum
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{
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/** No signal received */
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SCE_GE_DL_SIGNAL_NONE = 0,
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/** The break signal was received */
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SCE_GE_DL_SIGNAL_BREAK, // 1
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/** The pause signal was received */
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SCE_GE_DL_SIGNAL_PAUSE, // 2
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/** The sync signal was received */
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SCE_GE_DL_SIGNAL_SYNC // 3
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} SceGeDisplayListSignal;
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/** Structure holding a display list */
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typedef struct SceGeDisplayList
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{
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/** Next display list of the queue */
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struct SceGeDisplayList *next;
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/** Previous display list */
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struct SceGeDisplayList *prev;
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/** Current display list state */
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SceGeDisplayListState state;
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/** Current display list received signal */
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SceGeDisplayListSignal signal;
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/** 1 if context is up to date, 0 otherwise */
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u8 ctxUpToDate;
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/* (padding) */
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char unused11;
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/** The display list context */
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SceGeContext *ctx; // 12
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/** The display list flags */
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int flags;
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/** Pointer to the list of commands */
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void *list; // 20
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/** Pointer to the stall address, where the display list will stop being executed */
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void *stall; // 24
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/** Internal data */
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int unk28;
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/** Internal data */
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int unk32;
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/** Internal data */
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int unk36;
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/** Internal data */
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int unk40;
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/** Internal data */
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int unk44;
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/** Internal data */
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int unk48;
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/** The callbacks id set with sceGeSetCallback() */
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short cbId; // 52
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/** Some argument passed to the interrupt handler when calling the subintrs */
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u16 unk54;
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/** The number of stacks of the display list */
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short numStacks; // 56
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/** The offset of the current stack */
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u16 stackOff; // 58
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/** A pointer to the list of stacks */
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SceGeStack *stack; // 60
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} SceGeDisplayList; // size: 64
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/**
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* Updates the stall address.
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*
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* @param dlId The ID of the display list whose stall address will be modified
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*
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* @return Zero on success, otherwise less than zero.
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*/
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int sceGeListUpdateStallAddr(int dlId, void *stall);
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/**
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* Inits the GE subsystem.
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*
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* @return Zero.
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*/
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int sceGeInit();
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/**
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* Ends the GE subsystem.
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*
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* @return Zer.o
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*/
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int sceGeEnd();
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/**
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* Gets a GE hardware register.
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*
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* @param regId The register ID.
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*
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* @return The content of the register on success, otherwise less than zero.
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*/
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int sceGeGetReg(u32 regId);
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/**
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* Sets a GE hardware register.
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*
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* @param regId The register ID.
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* @param value The value to set the register to.
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*
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* @return Zero on success, otherwise less than zero.
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*/
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int sceGeSetReg(u32 regId, u32 value);
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/**
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* Gets a command (?).
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*
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* @param cmdOff The command ID.
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*
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* @return The command on success, otherwise less than zero.
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*/
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int sceGeGetCmd(u32 cmdOff);
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/**
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* Sets a command (?).
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*
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* @param cmdOff The command ID.
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* @param cmd The value to set the command to.
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*
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* @return Zero on success, otherwise less than zero.
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*/
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int sceGeSetCmd(u32 cmdOff, u32 cmd);
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/**
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* Gets a matrix.
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*
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* @param id The matrix ID (0 - 11)
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* @param mtx A buffer to store the matrix.
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*
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* @return Zero on success, otherwise less than zero.
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*/
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int sceGeGetMtx(int id, int *mtx);
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/**
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* Sets a matrix.
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*
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* @param id The matrix ID (0 - 11)
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* @param mtx The buffer storing the matrix.
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*
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* @return Zero on success, otherwise less than zero.
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*/
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int sceGeSetMtx(int id, int *mtx);
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/**
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* Saves the current GE context into a structure.
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*
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* @param ctx The structure to save the GE context in.
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*
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* @return Zero on success, otherwise less than zero.
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*/
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int sceGeSaveContext(SceGeContext *ctx);
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/**
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* Restores a context from a structure.
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*
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* @param ctx The structure to load the GE context from.
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*
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* @return Zero on success, otherwise less than zero.
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*/
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int sceGeRestoreContext(SceGeContext *ctx);
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/**
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* Registers a logging handler.
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*
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* @param handler The handler function.
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*
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* @return Zero.
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*/
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int sceGeRegisterLogHandler(void (*handler)());
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/**
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|
* Sets or unsets the geometry clock.
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*
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* @param opt The value whose first bit enables or disables the geometry clock.
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*
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* @return The old state.
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*/
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int sceGeSetGeometryClock(int opt);
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/**
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* Inits the EDRAM memory.
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*
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|
* @return Zero.
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|
*/
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int sceGeEdramInit();
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/**
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|
* Sets the EDRAM refresh parameters.
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|
*
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|
* @param arg0 Unknown (0 or 1).
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|
* @param arg1 Unknown (0 to 0x7FFFFF).
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|
* @param arg2 Unknown (0 to 0x3FF).
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|
* @param arg3 Unknown (0 to 0xF).
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|
*
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|
* @return Zero on success, otherwise less than zero.
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|
*/
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int sceGeEdramSetRefreshParam(int arg0, int arg1, int arg2, int arg3);
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/**
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|
* Sets the EDRAM size.
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|
*
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|
* @param size The size (0x200000 or 0x400000).
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|
*
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|
* @return Zero on success, otherwise less than zero.
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|
*/
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int sceGeEdramSetSize(int size);
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|
/**
|
|
* Gets the EDRAM address.
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|
*
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|
* @return 0x04000000.
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|
*/
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|
int sceGeEdramGetAddr();
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|
/**
|
|
* Sets the EDRAM address translation.
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|
*
|
|
* @param arg The memory width (0, 0x200, 0x400, 0x800 or 0x1000).
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|
*
|
|
* @return The previous memory width.
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|
*/
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|
int sceGeEdramSetAddrTranslation(int arg);
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|
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|
/**
|
|
* Gets the EDRAM size, set with sceGeEdramSetSize().
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|
*
|
|
* @return The EDRAM size.
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|
*/
|
|
int sceGeEdramGetSize();
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|
|
|
/**
|
|
* Gets the EDRAM physical size.
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|
*
|
|
* @return The EDRAM physical size.
|
|
*/
|
|
int sceGeEdramGetHwSize();
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|
|
|
/**
|
|
* Dequeues a list.
|
|
*
|
|
* @param dlId The ID of the display list to dequeue.
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|
*
|
|
* @return Zero on success, otherwise less than zero.
|
|
*/
|
|
int sceGeListDeQueue(int dlId);
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|
|
|
/**
|
|
* Peeks a list state, or waits for it to be completed.
|
|
*
|
|
* @param dlId The ID of the display list to check.
|
|
* @param mode 0 to wait for the display list to be completed, or 1 to check its current state.
|
|
*
|
|
* @return On success, SCE_GE_LIST_COMPLETED if mode is 0, one of the values of SceGeListState if mode is 1, and otherwise, less than zero.
|
|
*/
|
|
SceGeListState sceGeListSync(int dlId, int mode);
|
|
|
|
/**
|
|
* Peeks a drawing state, or waits for the drawing to be completed.
|
|
*
|
|
* @param syncType 0 to wait for the drawing to be completed, or to check its current state.
|
|
*
|
|
* @return On success, SCE_GE_LIST_COMPLETED if mode is 0, SCE_GE_LIST_STALLING, SCE_GE_LIST_DRAWING or SCE_GE_LIST_COMPLETED if mode is 1, and otherwise, less than zero.
|
|
*/
|
|
SceGeListState sceGeDrawSync(int syncType);
|
|
|
|
/**
|
|
* Stop the GE drawing.
|
|
*
|
|
* @param resetQueue If not set to 0, the display list queue will be emptied.
|
|
* @param arg1 Unused pointer.
|
|
*
|
|
* @return The stopped display list ID on success, otherwise less than zero.
|
|
*/
|
|
int sceGeBreak(u32 resetQueue, void *arg1);
|
|
|
|
/**
|
|
* Continues the queue execution after a sceGeBreak().
|
|
*
|
|
* @return Zero on success, otherwise less than zero.
|
|
*/
|
|
int sceGeContinue();
|
|
|
|
/**
|
|
* Sets GE finish/signal callbacks.
|
|
*
|
|
* @param cb The GE callbacks parameters.
|
|
*
|
|
* @return The callbacks id on success, otherwise less than zero.
|
|
*/
|
|
int sceGeSetCallback(SceGeCallbackData *cb);
|
|
|
|
/**
|
|
* Puts a breakpoint (used for debugging).
|
|
*
|
|
* @param inPtr A list of breakpoints, each one using 2 ints: one for the breakpoint address, and another one for the number of stops to do at the specified address.
|
|
* @param size The number of breakpoints to set.
|
|
*
|
|
* @return Zero on success, otherwise less than zero.
|
|
*/
|
|
int sceGePutBreakpoint(int *inPtr, int size);
|
|
|
|
/**
|
|
* Gets a breakpoint.
|
|
*
|
|
* @param outPtr The list of breakpoints (check sceGePutBreakpoint()).
|
|
* @param size The number of breakpoints to read.
|
|
* @param arg2 A pointer where will be stored the total number of breakpoints.
|
|
*
|
|
* @return The number of stored breakpoints on success, otherwise less than zero.
|
|
*/
|
|
int sceGeGetBreakpoint(int *outPtr, int size, int *arg2);
|
|
|
|
/**
|
|
* Gets a list of the IDs of the display lists currently being in the queue.
|
|
*
|
|
* @param outPtr A buffer that will store the display lists' ID.
|
|
* @param size The number of IDs to store.
|
|
* @param totalCountPtr A point where will be stored the total number of display lists.
|
|
*
|
|
* @return The number of stored list IDs on success, otherwise less than zero.
|
|
*/
|
|
int sceGeGetListIdList(int *outPtr, int size, int *totalCountPtr);
|
|
|
|
/**
|
|
* Gets a display list from its ID.
|
|
*
|
|
* @param dlId The display list ID.
|
|
* @param outDl A pointer where the display list will be stored.
|
|
* @param outFlag A pointer where will be stored (outDl->state << 2) | outDl->signal.
|
|
*
|
|
* @return Zero on success, otherwise less than zero.
|
|
*/
|
|
int sceGeGetList(int dlId, SceGeDisplayList *outDl, int *outFlag);
|
|
|
|
/**
|
|
* Gets a stack from the current display list, using its ID.
|
|
*
|
|
* @param stackId The stack ID.
|
|
* @param stack A pointer where the stack will be stored.
|
|
*
|
|
* @return The current stack of the display list on success, otherwise less than zero.
|
|
*/
|
|
int sceGeGetStack(int stackId, SceGeStack *stack);
|
|
|
|
/**
|
|
* Enqueues a display list at the end of the queue.
|
|
*
|
|
* @param list A pointer to the list of commands.
|
|
* @param stall The address where the display list will stall.
|
|
* @param cbid The callback ID, returned by sceGeSetCallback(), of the callbacks to be used.
|
|
* @param arg A structure storing arguments about the list.
|
|
*
|
|
* @return The display list ID on success, otherwise less than zero.
|
|
*/
|
|
int sceGeListEnQueue(void *list, void *stall, int cbid, SceGeListArgs *arg);
|
|
|
|
/**
|
|
* Enqueues a display list as the next display list that will be executed.
|
|
*
|
|
* @param list A pointer to the list of commands.
|
|
* @param stall The address where the display list will stall.
|
|
* @param cbid The callback ID, returned by sceGeSetCallback(), of the callbacks to be used.
|
|
* @param arg A structure storing arguments about the list.
|
|
*
|
|
* @return The display list ID on success, otherwise less than zero.
|
|
*/
|
|
int sceGeListEnQueueHead(void *list, void *stall, int cbid, SceGeListArgs *arg);
|
|
|
|
/**
|
|
* Unsets GE callbacks.
|
|
*
|
|
* @param cbId The ID of the callbacks to unset.
|
|
*
|
|
* @return Zero on success, otherwise less than zero.
|
|
*/
|
|
int sceGeUnsetCallback(int cbId);
|
|
|
|
/** @} */
|
|
|