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ultratears/.gitignore
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kuraeowandClaude Opus 5.5 e2f33166c9 UltraTears 0.1.0
An unofficial native PC port of The Legend of Zelda: Tears of the Kingdom (Switch 1.4.3) by static recompilation, built on the player's PC from their own dump. See README.md.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-25 12:26:18 +03:00

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# The source folder holds no game data. Everything made from the game lives in the game folder (a builder package
# unpacked elsewhere, tools/deploy.py); the patterns below are a safety net for what must never be committed.
# The user's own files from their console: never commit
Game/
Keys/
Firmware/
*.nsp
*.nsz
*.xci
*.xcz
*.nca
*.nso
*.nro
*.keys
*.tik
*.bfttf
# Development only, not in the repository or a release: local tools, reference checkouts, .NET caches, builds of
# development tools, release packages
/dev-local/
# A game folder's own (tools/setup.py), should one ever be made inside the source folder
/game/
/data/
/build/
/userdata/
/diag/
/deps/
/ultratears.cfg
/UltraTears.exe
/deploy-files.txt
# Former development layout (kept ignored until removed)
/work/
/refs/
/user-data/
.ninja_*
# Local environments and build state
.venv/
__pycache__/
third_party/maxwell_shader/src/*/bin/
third_party/maxwell_shader/src/*/obj/
third_party/shader_translator/bin/
third_party/shader_translator/obj/
third_party/totk_xlate/