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Arnaud Ritti 9e6cb7b93e feat(plugins): allow prompts while resolving code actions (#2025)
Closes #1945

Resolving a lazy code action or file action dropped the invoking window, so a plugin couldn't ask the user anything (input, pick, confirm) while building its edit. Resolution now runs with that window, so prompts work during resolution; previews and Actions on Save never prompt, cancellation keeps the text unchanged, and stale edits are rejected. WIT and SDK docs describe the new behaviour; the released API surface is unchanged.

Co-authored-by: arnaud-ritti <[email protected]>
2026-11-08 02:26:26 +08:00

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package openidea:[email protected];
/// Writes to the IDE log, tagged with the plugin id.
interface log {
use types.{log-level};
log: func(level: log-level, message: string);
}
interface ui {
use types.{error, notification-level};
record status-item {
text: string,
tooltip: option<string>,
/// One of the plugin's commands, run when the item is clicked.
command: option<string>,
}
record pick-item {
/// Returned when the item is chosen.
key: string,
label: string,
description: option<string>,
}
/// A context key's value, as `when` clauses compare it.
variant context-value {
flag(bool),
/// A finite number.
number(f64),
/// At most 1024 bytes.
text(string),
}
/// A notification button that runs one of the plugin's commands.
record notification-action {
/// Up to 256 bytes, one line.
label: string,
/// The id of a command the plugin declares.
command: string,
/// Passed to the command as its argument (up to 64 KiB).
argument: option<string>,
}
/// Shows a notification balloon in the window the current command or
/// event came from (every window when there is none).
show-notification: func(level: notification-level, title: string, body: string);
/// `show-notification` with up to three action buttons. Choosing one
/// dismisses the balloon and runs the command in its window. An invalid
/// action or an undeclared command fails the call and shows nothing.
notify: func(level: notification-level, title: string, body: string, actions: list<notification-action>) -> result<_, error>;
/// Shows or updates the plugin's status bar item `id` in every window.
set-status-item: func(id: string, item: status-item);
remove-status-item: func(id: string);
/// Sets the plugin's context key `key`, which `when` clauses test as
/// `plugin.<id>.<key>`, in the window the current command or event came
/// from (every window when there is none). A window's value takes
/// precedence over the global one. `key` is 1-64 of `A-Za-z0-9_-`; at most
/// 100 keys; they go away when the plugin stops.
set-context: func(key: string, value: context-value) -> result<_, error>;
/// Removes the key `set-context` set in the same scope.
remove-context: func(key: string);
/// Copies `text` to the system clipboard. Requires `clipboard`.
copy-to-clipboard: func(text: string) -> result<_, error>;
/// Opens an `http://` or `https://` URL in the user's default browser.
open-url: func(url: string) -> result<_, error>;
/// Shows a list and waits for the chosen key, or `none` when dismissed.
/// Works in a command/event of a window, or while resolving a selected code
/// or file action in its editor's window; `invalid` otherwise.
/// Needs no capability. Waiting doesn't count against the call's budget.
pick: func(title: string, items: list<pick-item>) -> result<option<string>, error>;
/// Native folder chooser; an absolute path, or `none` when dismissed.
/// Only from a command or event of a window; waiting is excluded from the budget.
pick-directory: func(title: string, initial: option<string>) -> result<option<string>, error>;
/// Like `pick`, with any number of items chosen.
pick-many: func(title: string, items: list<pick-item>) -> result<option<list<string>>, error>;
/// Asks for a line of text, pre-filled with `value`; `none` when dismissed.
/// Same rules as `pick`.
input: func(prompt: string, value: option<string>) -> result<option<string>, error>;
/// Asks for text over several lines, pre-filled with `value`; `none` when
/// dismissed. Only from a command or event of a window; the dialog confirms
/// on Cmd/Ctrl+Enter.
input-multiline: func(prompt: string, value: option<string>) -> result<option<string>, error>;
/// Asks for confirmation with OK and Cancel: `true` on OK, `false` on
/// Cancel or Escape. Same rules as `pick`.
confirm: func(title: string, body: string) -> result<bool, error>;
/// The IDE's UI language as a BCP 47 tag (`en`, `fr`, `zh-CN`, …); it
/// follows a change of language. For the text the plugin builds itself:
/// the strings of its manifest and views are translated from
/// `locales/<tag>.json`.
locale: func() -> string;
}
/// Persistent key-value storage of the plugin (survives restarts and idle
/// reclaim; instance memory does not). Requires `storage`. At most 64 MiB,
/// counting UTF-8 bytes of keys and values; rejected writes preserve the data.
interface storage {
use types.{error};
get: func(key: string) -> result<option<string>, error>;
set: func(key: string, value: string) -> result<_, error>;
delete: func(key: string) -> result<_, error>;
/// Keys starting with `prefix`, sorted.
keys: func(prefix: string) -> result<list<string>, error>;
}