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Closes #1945 Resolving a lazy code action or file action dropped the invoking window, so a plugin couldn't ask the user anything (input, pick, confirm) while building its edit. Resolution now runs with that window, so prompts work during resolution; previews and Actions on Save never prompt, cancellation keeps the text unchanged, and stale edits are rejected. WIT and SDK docs describe the new behaviour; the released API surface is unchanged. Co-authored-by: arnaud-ritti <[email protected]>
107 lines
4.9 KiB
Plaintext
107 lines
4.9 KiB
Plaintext
package openidea:[email protected];
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/// Writes to the IDE log, tagged with the plugin id.
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interface log {
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use types.{log-level};
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log: func(level: log-level, message: string);
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}
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interface ui {
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use types.{error, notification-level};
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record status-item {
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text: string,
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tooltip: option<string>,
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/// One of the plugin's commands, run when the item is clicked.
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command: option<string>,
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}
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record pick-item {
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/// Returned when the item is chosen.
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key: string,
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label: string,
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description: option<string>,
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}
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/// A context key's value, as `when` clauses compare it.
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variant context-value {
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flag(bool),
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/// A finite number.
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number(f64),
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/// At most 1024 bytes.
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text(string),
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}
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/// A notification button that runs one of the plugin's commands.
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record notification-action {
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/// Up to 256 bytes, one line.
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label: string,
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/// The id of a command the plugin declares.
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command: string,
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/// Passed to the command as its argument (up to 64 KiB).
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argument: option<string>,
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}
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/// Shows a notification balloon in the window the current command or
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/// event came from (every window when there is none).
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show-notification: func(level: notification-level, title: string, body: string);
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/// `show-notification` with up to three action buttons. Choosing one
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/// dismisses the balloon and runs the command in its window. An invalid
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/// action or an undeclared command fails the call and shows nothing.
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notify: func(level: notification-level, title: string, body: string, actions: list<notification-action>) -> result<_, error>;
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/// Shows or updates the plugin's status bar item `id` in every window.
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set-status-item: func(id: string, item: status-item);
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remove-status-item: func(id: string);
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/// Sets the plugin's context key `key`, which `when` clauses test as
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/// `plugin.<id>.<key>`, in the window the current command or event came
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/// from (every window when there is none). A window's value takes
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/// precedence over the global one. `key` is 1-64 of `A-Za-z0-9_-`; at most
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/// 100 keys; they go away when the plugin stops.
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set-context: func(key: string, value: context-value) -> result<_, error>;
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/// Removes the key `set-context` set in the same scope.
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remove-context: func(key: string);
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/// Copies `text` to the system clipboard. Requires `clipboard`.
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copy-to-clipboard: func(text: string) -> result<_, error>;
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/// Opens an `http://` or `https://` URL in the user's default browser.
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open-url: func(url: string) -> result<_, error>;
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/// Shows a list and waits for the chosen key, or `none` when dismissed.
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/// Works in a command/event of a window, or while resolving a selected code
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/// or file action in its editor's window; `invalid` otherwise.
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/// Needs no capability. Waiting doesn't count against the call's budget.
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pick: func(title: string, items: list<pick-item>) -> result<option<string>, error>;
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/// Native folder chooser; an absolute path, or `none` when dismissed.
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/// Only from a command or event of a window; waiting is excluded from the budget.
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pick-directory: func(title: string, initial: option<string>) -> result<option<string>, error>;
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/// Like `pick`, with any number of items chosen.
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pick-many: func(title: string, items: list<pick-item>) -> result<option<list<string>>, error>;
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/// Asks for a line of text, pre-filled with `value`; `none` when dismissed.
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/// Same rules as `pick`.
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input: func(prompt: string, value: option<string>) -> result<option<string>, error>;
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/// Asks for text over several lines, pre-filled with `value`; `none` when
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/// dismissed. Only from a command or event of a window; the dialog confirms
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/// on Cmd/Ctrl+Enter.
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input-multiline: func(prompt: string, value: option<string>) -> result<option<string>, error>;
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/// Asks for confirmation with OK and Cancel: `true` on OK, `false` on
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/// Cancel or Escape. Same rules as `pick`.
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confirm: func(title: string, body: string) -> result<bool, error>;
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/// The IDE's UI language as a BCP 47 tag (`en`, `fr`, `zh-CN`, …); it
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/// follows a change of language. For the text the plugin builds itself:
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/// the strings of its manifest and views are translated from
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/// `locales/<tag>.json`.
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locale: func() -> string;
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}
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/// Persistent key-value storage of the plugin (survives restarts and idle
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/// reclaim; instance memory does not). Requires `storage`. At most 64 MiB,
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/// counting UTF-8 bytes of keys and values; rejected writes preserve the data.
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interface storage {
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use types.{error};
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get: func(key: string) -> result<option<string>, error>;
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set: func(key: string, value: string) -> result<_, error>;
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delete: func(key: string) -> result<_, error>;
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/// Keys starting with `prefix`, sorted.
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keys: func(prefix: string) -> result<list<string>, error>;
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}
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