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[PR #524] [MERGED] fix(quickjs): individual repl sessions use individual wasm module causing inefficient memory usage #537
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opened 2026-06-05 17:23:36 -04:00 by yindo
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Reference: langchain-ai/deepagentsjs#537
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📋 Pull Request Information
Original PR: https://github.com/langchain-ai/deepagentsjs/pull/524
Author: @colifran
Created: 5/6/2026
Status: ✅ Merged
Merged: 5/6/2026
Merged by: @colifran
Base:
main← Head:colifran/mem📝 Commits (5)
e8f2b66implement async eval queue23172eaeval queue and wiring2952fc3eval queue tests1331cd7update docstringsab8df37changeset📊 Changes
4 files changed (+234 additions, -33 deletions)
View changed files
➕
.changeset/wet-tables-notice.md(+5 -0)➕
libs/providers/quickjs/src/eval-queue.test.ts(+77 -0)➕
libs/providers/quickjs/src/eval-queue.ts(+33 -0)📝
libs/providers/quickjs/src/session.ts(+119 -33)📄 Description
Summary
This PR optimizes memory usage by allowing us to use a single WASM module. To do this we needed to fix two failure modes that occur when multiple sessions share a single WASM module. Both are caused by the async module loader creating asyncify suspensions (unwind/rewind cycles on a module-global stack buffer) during import resolution.
Failure 1: Concurrent eval crash. The asyncify variant allows only one async operation per module at a time. If two sessions eval simultaneously and both hit an import, the second eval tries to suspend asyncify while the first is already suspended. This crashes with QuickJSAsyncifySuspended: Already suspended.
Fix: AsyncEvalQueue queues evalCodeAsync calls so only one runs at a time.
Failure 2: Silent disposal corruption. When a session imports a multi-file skill (e.g. an entry point that imports greet.js and shout.js), each import causes an asyncify unwind/rewind cycle. The eval succeeds. But when the session's runtime is disposed, the disposal does not fully reset the module's asyncify stack buffer and the unwind/rewind cycles left residual state (saved stack frames, rewind pointers) that emscripten manages at the module level, not the runtime level. The next session creates a fresh runtime on the same module, but the corrupted asyncify state causes module loader callbacks to silently never fire.
Fix: synchronous module loader. Skill files are preloaded into a Map before eval starts. The loader callback does a plain map.get(). No await, no asyncify suspension, no residual state on disposal.
Note: The eval queue alone does not fix failure 2. The corruption happens at runtime disposal, which runs outside the queue. Both fixes are required.
What This PR Adds
Synchronous Module Loading
As stated above, synchronous module loading is a necessary change due to async module loading causing asyncify suspensions on each import which corrupts the singleton WASM module's asyncify state which silently breaks the loader for all subsequent sessions. The following demonstrates the before and after regarding this change:
Before:
User code:
import { run } from "@/skills/demo"→ fetches /skills/demo/index.js from the backend (network I/O)
→ this await causes the first asyncify suspension in the WASM module
→ await ensureSkillLoaded() → network fetch
→ The second asyncify suspension in the WASM module is hit
→ await ensureSkillLoaded() → network fetch
→ third asyncify suspension in the WASM module is hit
After:
User code:
import { run } from "@/skills/demo"→ scans source code for "@/skills/*" specifiers
→ finds "demo"
→ fetches all 3 files from the backend into a Map:
"@/skills/demo" → source code
"@/skills/demo/greet.js" → source code
"@/skills/demo/shout.js" → source code
→ (this is async but happens OUTSIDE the WASM module so no asyncify)
→ NO asyncify suspension
→ NO asyncify suspension
→ NO asyncify suspension
Tests
Memory Benchmarking
Per-session module (before)
Singleton (after)
Comparison at 20 sessions (realistic workload)
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.