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Model Invocation is there a non-blocking Socket? #223
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opened 2026-02-16 01:15:01 -05:00 by yindo
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Reference: langgenius/dify-plugin-daemon#223
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Originally created by @SugarFatFree on GitHub (Dec 23, 2025).
Although this code is a streaming request, the internal implementation is a blocking Socket. If many large model requests are initiated at the same time, the performance will be very poor. Is there any request that supports non-blocking Socket? Aiohttp, for example
I found that httpx.Client() is used, can I use httpx.AsyncClient instead?
@dosubot[bot] commented on GitHub (Dec 23, 2025):
The codebase is implemented in Go and uses Go's standard net/http.Client for HTTP requests, which are synchronous and blocking at the socket level. There is no support for Python async clients like httpx.AsyncClient or aiohttp, and no references to these libraries in the implementation. Streaming is handled by processing the response in a separate goroutine, but the underlying socket remains blocking and concurrency is managed with Go's goroutines, not non-blocking sockets or async HTTP clients reference.
If you need true non-blocking IO or async HTTP, you would need to redesign the networking layer using Go's async libraries or leverage lower-level APIs, but this would be a significant architectural change. For improving concurrency and throughput, consider tuning goroutine usage, connection pooling, and timeouts in the current Go-based implementation.
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@Yeuoly commented on GitHub (Dec 24, 2025):
Actually,
geventis the one who take over this, you will found thatgeventwas applied by default inside Dify Plugin SDK, which means everything is asynchronous@SugarFatFree commented on GitHub (Dec 25, 2025):
Maybe I posted it in the wrong place, it has been re-proposed in dify-plugin-sdks
@SugarFatFree commented on GitHub (Dec 28, 2025):
Just wanted to add a quick note to clarify a key point: "Async" and "Non-blocking" are not the same thing.
Even if we wrap a task in an async function, if the underlying IO is still blocking, it will still force the system to occupy a thread until the operation is done. This doesn't actually solve the scaling issue—it just moves the "blocking" from the main thread to a worker thread.
If we have too many of these "async-blocking" tasks, we'll quickly run into thread starvation and high memory overhead. To get true high performance, we need to ensure the IO itself is non-blocking so we aren't wasting threads just to wait for data.