Files
2026-03-18 13:48:44 +08:00

360 lines
9.4 KiB
Go

package cluster
import (
"errors"
"strings"
"sync/atomic"
"time"
"github.com/langgenius/dify-plugin-daemon/pkg/entities/plugin_entities"
"github.com/langgenius/dify-plugin-daemon/pkg/utils/cache"
"github.com/langgenius/dify-plugin-daemon/pkg/utils/log"
)
type pluginLifeTime struct {
lifetime plugin_entities.PluginLifetime
lastScheduledAt time.Time
}
type pluginState struct {
plugin_entities.PluginRuntimeState
Identity string `json:"identity"`
}
func (l *pluginLifeTime) UpdateScheduledAt(t time.Time) {
l.lastScheduledAt = t
}
// RegisterPlugin registers a plugin to the cluster, and start to be scheduled
func (c *Cluster) RegisterPlugin(lifetime plugin_entities.PluginLifetime) error {
identity, err := lifetime.Identity()
if err != nil {
return errors.Join(err, errors.New("failed to get plugin identity"))
}
if c.showLog {
log.Info("registering plugin", "identity", identity.String())
}
if c.plugins.Exists(identity.String()) {
// idempotent: plugin already registered, just update its state
if existing, ok := c.plugins.Load(identity.String()); ok {
// update the lifetime reference
existing.lifetime = lifetime
// update plugin state immediately
err = c.doPluginStateUpdate(existing)
if err != nil {
return errors.Join(err, errors.New("failed to update plugin state"))
}
} else {
log.Warn("plugin does not exist", "identity", identity.String())
}
return nil
}
l := &pluginLifeTime{
lifetime: lifetime,
}
c.plugins.Store(identity.String(), l)
// do plugin state update immediately
err = c.doPluginStateUpdate(l)
if err != nil {
return errors.Join(err, errors.New("failed to update plugin state"))
}
if c.showLog {
log.Info("start to schedule plugin", "identity", identity)
}
return nil
}
func (c *Cluster) UnregisterPlugin(lifetime plugin_entities.PluginLifetime) error {
identity, err := lifetime.Identity()
if err != nil {
return errors.Join(err, errors.New("failed to get plugin identity"))
}
if c.showLog {
log.Info("unregistering plugin", "identity", identity.String())
}
hashedIdentity := plugin_entities.HashedIdentity(identity.String())
const UNREGISTER_PLUGIN_RETRY_BASE_DELAY = 10 * time.Millisecond
// remove plugin from cluster with retry logic
maxRetries := 3
for i := 0; i < maxRetries; i++ {
err = c.removePluginState(c.id, hashedIdentity)
if err == nil {
break
}
// Log retry attempt
if i < maxRetries-1 {
log.Warn("failed to remove plugin state, retrying",
"identity", identity.String(),
"attempt", i+1,
"max_retries", maxRetries,
"error", err,
)
time.Sleep(time.Duration(i+1) * UNREGISTER_PLUGIN_RETRY_BASE_DELAY)
}
}
if err != nil {
return errors.Join(err, errors.New("failed to remove plugin state after retries"))
}
c.plugins.Delete(identity.String())
return nil
}
const (
PLUGIN_STATE_MAP_KEY = "plugin_state"
)
func (c *Cluster) getPluginStateKey(nodeId string, plugin_id string) string {
return nodeId + ":" + plugin_id
}
func (c *Cluster) getScanPluginsByNodeKey(nodeId string) string {
return nodeId + ":*"
}
func (c *Cluster) getScanPluginsByIdKey(plugin_id string) string {
return "*:" + plugin_id
}
// SchedulePlugin schedules a plugin to the cluster
// it will walk through the plugin state map and update all the states
// as for the plugin has exited, normally, it will be removed automatically
// but once a plugin is not removed, it will be gc by the master node
func (c *Cluster) schedulePlugins() error {
if c.showLog {
log.Info("scheduling plugins", "count", c.plugins.Len())
}
c.notifyPluginSchedule()
defer c.notifyPluginScheduleCompleted()
c.plugins.Range(func(key string, value *pluginLifeTime) bool {
if time.Since(value.lastScheduledAt) < c.pluginSchedulerInterval {
return true
}
if c.showLog {
log.Info("scheduling plugin", "key", key)
}
// do plugin state update
err := c.doPluginStateUpdate(value)
if err != nil {
log.Error("failed to update plugin state", "error", err)
}
if c.showLog {
log.Info("scheduled plugin", "key", key)
}
return true
})
if c.showLog {
log.Info("scheduled plugins", "count", c.plugins.Len())
}
return nil
}
// doPluginUpdate updates the plugin state and schedule the plugin
func (c *Cluster) doPluginStateUpdate(lifetime *pluginLifeTime) error {
state := lifetime.lifetime.RuntimeState()
identity, err := lifetime.lifetime.Identity()
if err != nil {
return err
}
hashedIdentity := plugin_entities.HashedIdentity(identity.String())
scheduleState := &pluginState{
Identity: identity.String(),
PluginRuntimeState: state,
}
stateKey := c.getPluginStateKey(c.id, hashedIdentity)
// check if the plugin has been removed
if !c.plugins.Exists(identity.String()) {
if c.showLog {
log.Info("removing plugin state due no longer exists", "identity", identity.String())
}
// remove state
err = c.removePluginState(c.id, hashedIdentity)
if err != nil {
return err
}
} else {
// update plugin state
scheduleState.ScheduledAt = &[]time.Time{time.Now()}[0]
err = cache.SetMapOneField(PLUGIN_STATE_MAP_KEY, stateKey, scheduleState)
if err != nil {
return err
}
lifetime.UpdateScheduledAt(*scheduleState.ScheduledAt)
if c.showLog {
log.Info("updated plugin state",
"identity", identity.String(),
"state_key", stateKey,
"scheduled_at", scheduleState.ScheduledAt,
"status", state.Status,
)
}
}
lifetime.lastScheduledAt = time.Now()
return nil
}
func (c *Cluster) removePluginState(nodeId string, hashed_identity string) error {
if c.showLog {
log.Info("removing plugin state", "hashed_identity", hashed_identity)
}
err := cache.DelMapField(PLUGIN_STATE_MAP_KEY, c.getPluginStateKey(nodeId, hashed_identity))
if err != nil {
return err
}
if c.showLog {
log.Info("plugin has been removed from node", "hashed_identity", hashed_identity, "node_id", c.id)
}
return nil
}
// forceGCNodePlugins will force garbage collect all the plugins on the node
func (c *Cluster) forceGCNodePlugins(nodeId string) error {
return cache.ScanMapAsync(
PLUGIN_STATE_MAP_KEY,
c.getScanPluginsByNodeKey(nodeId),
func(m map[string]pluginState) error {
for _, plugin_state := range m {
if err := c.forceGCNodePlugin(nodeId, plugin_state.Identity); err != nil {
return err
}
}
return nil
},
)
}
// forceGCNodePlugin will force garbage collect the plugin on the node
func (c *Cluster) forceGCNodePlugin(nodeId string, plugin_id string) error {
if nodeId == c.id {
c.pluginLock.Lock()
c.plugins.Delete(plugin_id)
c.pluginLock.Unlock()
}
if err := c.removePluginState(nodeId, plugin_entities.HashedIdentity(plugin_id)); err != nil {
return err
}
return nil
}
// forceGCPluginByNodePluginJoin will force garbage collect the plugin by node_plugin_join
func (c *Cluster) forceGCPluginByNodePluginJoin(node_plugin_join string) error {
return cache.DelMapField(PLUGIN_STATE_MAP_KEY, node_plugin_join)
}
func (c *Cluster) isPluginActive(state *pluginState) bool {
if state == nil {
return false
}
if state.ScheduledAt == nil {
return false
}
if time.Since(*state.ScheduledAt) > c.pluginDeactivatedTimeout {
return false
}
return true
}
// isPluginStateValid checks if a plugin runtime state is still valid
// A state is considered valid if it has been scheduled within the deactivated timeout
func (c *Cluster) isPluginStateValid(state *plugin_entities.PluginRuntimeState) bool {
if state == nil {
return false
}
if state.ScheduledAt == nil {
return false
}
// Consider state invalid if it hasn't been updated in more than half the deactivated timeout
// This allows us to clean up stale states faster
if time.Since(*state.ScheduledAt) > c.pluginDeactivatedTimeout/2 {
return false
}
return true
}
func (c *Cluster) splitNodePluginJoin(node_plugin_join string) (nodeId string, plugin_hashed_id string, err error) {
split := strings.Split(node_plugin_join, ":")
if len(split) != 2 {
return "", "", errors.New("invalid node_plugin_join")
}
return split[0], split[1], nil
}
// autoGCPlugins will automatically garbage collect the plugins that are no longer active
func (c *Cluster) autoGCPlugins() error {
// skip if already in auto gc
if atomic.LoadInt32(&c.isInAutoGcPlugins) == 1 {
return nil
}
defer atomic.StoreInt32(&c.isInAutoGcPlugins, 0)
return cache.ScanMapAsync(
PLUGIN_STATE_MAP_KEY,
"*",
func(m map[string]pluginState) error {
for node_plugin_join, plugin_state := range m {
if !c.isPluginActive(&plugin_state) {
nodeId, _, err := c.splitNodePluginJoin(node_plugin_join)
if err != nil {
return err
}
if plugin_state.ScheduledAt != nil {
timeSinceScheduled := time.Since(*plugin_state.ScheduledAt)
log.Warn("auto gc inactive plugin",
"plugin", plugin_state.Identity,
"node_id", nodeId,
"scheduled_at", plugin_state.ScheduledAt,
"time_since_scheduled", timeSinceScheduled.String(),
"timeout", c.pluginDeactivatedTimeout.String(),
"status", plugin_state.Status,
)
}
// force gc the plugin
if err := c.forceGCNodePlugin(nodeId, plugin_state.Identity); err != nil {
return err
}
// one more time to force gc the plugin, there is a possibility
// that the hash value of plugin's identity is not the same as the node_plugin_join
// so we need to force gc the plugin by node_plugin_join again
if err := c.forceGCPluginByNodePluginJoin(node_plugin_join); err != nil {
return err
}
}
}
return nil
},
)
}