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https://github.com/libretro/FBNeo.git
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avgdvg: move game init into drivers for tempest, starwars, omegarace, asteroids
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@ -41,20 +41,6 @@
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#include "avgdvg.h"
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#include "vector.h"
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#define vector_clear_list vector_reset
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#define AVGDVG_MIN 1
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#define USE_DVG 1
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#define USE_AVG_RBARON 2
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#define USE_AVG_BZONE 3
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#define USE_AVG 4
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#define USE_AVG_TEMPEST 5
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#define USE_AVG_MHAVOC 6
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#define USE_AVG_ALPHAONE 7
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#define USE_AVG_SWARS 8
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#define USE_AVG_QUANTUM 9
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#define AVGDVG_MAX 10
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//#define VG_DEBUG
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#ifdef VG_DEBUG
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@ -130,7 +116,6 @@ static UINT32 sparkle_callback(void)
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#define INLINE static
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#define VGVECTOR 0
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#define VGCLIP 1
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@ -233,7 +218,7 @@ static void vg_flush()
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}
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}
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nvect=0;
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nvect = 0;
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}
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void vg_vector_add_point(INT32 x, INT32 y, INT32 color, INT32 intensity)
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@ -395,7 +380,7 @@ static INT32 dvg_generate_vector_list(void)
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INT32 deltax, deltay;
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/* reset the vector list */
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vector_clear_list();
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vector_reset();
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/* loop until finished */
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while (!done)
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@ -741,7 +726,7 @@ static INT32 avg_generate_vector_list(void)
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return total_length;
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/* reset the vector list */
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vector_clear_list();
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vector_reset();
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/* loop until finished... */
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while (!done)
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@ -1090,34 +1075,12 @@ void avgdvg_reset()
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{
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avgdvg_halt_next = 0;
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avgdvg_clr_busy(0);
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vector_reset();
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nvect = 0;
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has_clip = 0;
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}
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#if 0
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WRITE16_HANDLER( avgdvg_go_word_w )
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{
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avgdvg_go_w(offset, data);
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}
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/*************************************
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*
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* AVG reset
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*
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************************************/
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WRITE8_HANDLER( avgdvg_reset_w )
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{
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avgdvg_clr_busy(0);
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}
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WRITE16_HANDLER( avgdvg_reset_word_w )
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{
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avgdvg_clr_busy(0);
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}
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#endif
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/*************************************
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*
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@ -1197,24 +1160,20 @@ INT32 avgdvg_init(INT32 vector_type, INT32 xsizemin, INT32 xsize, INT32 ysizemin
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return 0;
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}
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void avg_tempest_start(UINT8 *vectram, INT32 (*pCPUCyclesCB)())
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void avgdvg_init(INT32 type, UINT8 *vectram, INT32 vramsize, INT32 (*pCPUCyclesCB)(), INT32 w, INT32 h)
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{
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vectorram = vectram;
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vectorram_size = 0x1000;
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vectorram_size = vramsize;
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//avgdvg_init(USE_AVG_TEMPEST, 0, 580-68+0x3c, 0, 570-68);
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avgdvg_init(USE_AVG_TEMPEST, 0, 580, 0, 570);
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vector_init();
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avgdvg_init(type, 0, w, 0, h);
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pCPUTotalCycles = pCPUCyclesCB;
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}
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void avg_starwars_start(UINT8 *vectram, INT32 (*pCPUCyclesCB)())
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void avgdvg_exit()
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{
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vectorram = vectram;
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vectorram_size = 0x1000;
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//avgdvg_init(USE_AVG_TEMPEST, 0, 580-68+0x3c, 0, 570-68);
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avgdvg_init(USE_AVG_SWARS, 0, 250, 0, 280);
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pCPUTotalCycles = pCPUCyclesCB;
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vector_exit();
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}
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void avg_quantum_start(UINT8 *vectram, INT32 (*pCPUCyclesCB)())
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@ -1226,24 +1185,6 @@ void avg_quantum_start(UINT8 *vectram, INT32 (*pCPUCyclesCB)())
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pCPUTotalCycles = pCPUCyclesCB;
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}
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void dvg_asteroids_start(UINT8 *vectram, INT32 (*pCPUCyclesCB)())
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{
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vectorram = vectram;
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vectorram_size = 0x1000;
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avgdvg_init(USE_DVG, 0, 1044, 0, 788);
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pCPUTotalCycles = pCPUCyclesCB;
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}
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void dvg_omegrace_start(UINT8 *vectram, INT32 (*pCPUCyclesCB)())
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{
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vectorram = vectram;
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vectorram_size = 0x1000;
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avgdvg_init(USE_DVG, 0, 1044, 0, 1044);
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pCPUTotalCycles = pCPUCyclesCB;
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}
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void avg_bwidow_start(UINT8 *vectram, INT32 vramsize, INT32 (*pCPUCyclesCB)(), INT32 w, INT32 h)
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{
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vectorram = vectram;
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@ -1,6 +1,21 @@
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#ifndef __AVGDVG__
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#define __AVGDVG__
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#define AVGDVG_MIN 1
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#define USE_DVG 1
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#define USE_AVG_RBARON 2
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#define USE_AVG_BZONE 3
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#define USE_AVG 4
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#define USE_AVG_TEMPEST 5
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#define USE_AVG_MHAVOC 6
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#define USE_AVG_ALPHAONE 7
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#define USE_AVG_SWARS 8
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#define USE_AVG_QUANTUM 9
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#define AVGDVG_MAX 10
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void avgdvg_init(INT32 type, UINT8 *vectram, INT32 vramsize, INT32 (*pCPUCyclesCB)(), INT32 w, INT32 h);
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void avgdvg_exit();
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INT32 avgdvg_done(void);
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void avgdvg_go();
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@ -9,10 +24,6 @@ void avgdvg_reset();
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void avg_set_flip_x(INT32 flip);
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void avg_set_flip_y(INT32 flip);
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void avg_tempest_start(UINT8 *vectram, INT32 (*pCPUCyclesCB)());
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void avg_starwars_start(UINT8 *vectram, INT32 (*pCPUCyclesCB)());
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void dvg_asteroids_start(UINT8 *vectram, INT32 (*pCPUCyclesCB)());
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void dvg_omegrace_start(UINT8 *vectram, INT32 (*pCPUCyclesCB)());
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void avg_quantum_start(UINT8 *vectram, INT32 (*pCPUCyclesCB)());
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void avg_bwidow_start(UINT8 *vectram, INT32 vramsize, INT32 (*pCPUCyclesCB)(), INT32 width, INT32 height);
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void avg_bzone_start(UINT8 *vectram, INT32 (*pCPUCyclesCB)());
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@ -722,7 +722,6 @@ static INT32 DrvDoReset(INT32 clear_mem)
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M6502Close();
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BurnWatchdogReset();
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vector_reset();
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avgdvg_reset();
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earom_reset();
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@ -806,12 +805,10 @@ static INT32 AsteroidInit()
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BurnWatchdogInit(DrvDoReset, 180);
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vector_init();
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avgdvg_init(USE_DVG, DrvVectorRAM, 0x1000, M6502TotalCycles, 1044, 788);
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vector_set_scale(1044, 788);
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vector_set_offsets(11, 119);
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dvg_asteroids_start(DrvVectorRAM, M6502TotalCycles);
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asteroid_sound_init();
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DrvDoReset(1);
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@ -843,12 +840,10 @@ static INT32 AstdeluxInit()
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BurnWatchdogInit(DrvDoReset, 180);
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vector_init();
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avgdvg_init(USE_DVG, DrvVectorRAM, 0x1000, M6502TotalCycles, 1044, 788);
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vector_set_scale(1044, 788);
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vector_set_offsets(11, 119);
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dvg_asteroids_start(DrvVectorRAM, M6502TotalCycles);
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asteroid_sound_init();
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astdelux = 1;
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@ -890,12 +885,10 @@ static INT32 LlanderInit()
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BurnWatchdogInit(DrvDoReset, 180);
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vector_init();
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avgdvg_init(USE_DVG, DrvVectorRAM, 0x1000, M6502TotalCycles, 1044, 788);
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vector_set_scale(1044, 788);
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vector_set_offsets(11, 119);
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dvg_asteroids_start(DrvVectorRAM, M6502TotalCycles);
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llander_sound_init();
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llander = 1;
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@ -907,7 +900,7 @@ static INT32 LlanderInit()
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static INT32 DrvExit()
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{
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M6502Exit();
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vector_exit();
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avgdvg_exit();
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asteroid_sound_exit();
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llander_sound_exit();
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@ -47,7 +47,7 @@ static INT32 nExtraCycles[2];
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static UINT8 DrvJoy1[8];
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static UINT8 DrvJoy2[8];
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static UINT8 DrvJoy3[8];
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static UINT8 DrvDips[2];
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static UINT8 DrvDips[3];
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static UINT8 DrvInputs[3];
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static UINT8 DrvReset;
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@ -234,7 +234,6 @@ static INT32 DrvDoReset(INT32 clear_mem)
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ZetReset();
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ZetClose();
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vector_reset();
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avgdvg_reset();
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BurnWatchdogReset();
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@ -339,13 +338,10 @@ static INT32 DrvInit()
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AY8910SetAllRoutes(0, 0.25, BURN_SND_ROUTE_BOTH);
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AY8910SetAllRoutes(1, 0.25, BURN_SND_ROUTE_BOTH);
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GenericTilesInit();
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vector_init();
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avgdvg_init(USE_DVG, DrvVectorRAM, 0x1000, ZetTotalCycles, 1044, 1044);
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vector_set_scale(1044, 1044);
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vector_set_offsets(11, 0);
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dvg_omegrace_start(DrvVectorRAM, ZetTotalCycles);
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DrvDoReset(1);
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return 0;
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@ -353,11 +349,10 @@ static INT32 DrvInit()
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static INT32 DrvExit()
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{
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GenericTilesExit();
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ZetExit();
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AY8910Exit(0);
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AY8910Exit(1);
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vector_exit();
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avgdvg_exit();
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BurnFree(AllMem);
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@ -4,7 +4,6 @@
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// todink:
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// add parent tomcat to d_parent, uncomment BurnDriver for tomcatsw
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// fix intensity vectors when in antialias mode (vector.cpp)
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//
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#include "tiles_generic.h"
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@ -708,7 +707,6 @@ static INT32 DrvDoReset(INT32 clear_mem)
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BurnRandomSetSeed(0x1321321321ull);
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vector_reset();
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avgdvg_reset();
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control_num = 0;
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@ -927,9 +925,8 @@ static INT32 DrvInit(INT32 game_select)
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BurnWatchdogInit(DrvDoReset, 180 /*NOT REALLY*/);
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BurnRandomInit();
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vector_init();
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avgdvg_init(USE_AVG_SWARS, DrvVectorRAM, 0x1000, M6809TotalCycles, 250, 280);
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vector_set_scale(250, 280);
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avg_starwars_start(DrvVectorRAM, M6809TotalCycles);
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PokeyInit(1500000, 4, 0.40, 0);
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PokeySetTotalCyclesCB(M6809TotalCycles);
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@ -948,7 +945,7 @@ static INT32 DrvInit(INT32 game_select)
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static INT32 DrvExit()
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{
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vector_exit();
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avgdvg_exit();
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SlapsticExit();
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tms5220_exit();
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@ -270,7 +270,6 @@ static INT32 DrvDoReset(INT32 clear_mem)
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BurnWatchdogReset();
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mathbox_reset();
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vector_reset();
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avgdvg_reset();
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earom_reset();
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@ -390,11 +389,9 @@ static INT32 DrvInit()
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PokeyPotCallback(1, 6, port2_read);
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PokeyPotCallback(1, 7, port2_read);
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vector_init();
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avgdvg_init(USE_AVG_TEMPEST, DrvVecRAM, 0x1000, M6502TotalCycles, 580, 570);
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vector_set_scale(580, 570);
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avg_tempest_start(DrvVecRAM, M6502TotalCycles);
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earom_init();
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BurnPaddleInit(2, false);
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@ -406,7 +403,7 @@ static INT32 DrvInit()
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static INT32 DrvExit()
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{
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vector_exit();
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avgdvg_exit();
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PokeyExit();
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M6502Exit();
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