diff --git a/whatsnew.html b/whatsnew.html
index 50a0744e6..ae71b01c3 100644
--- a/whatsnew.html
+++ b/whatsnew.html
@@ -224,7 +224,18 @@
Added BurnSoundDCFilter() to burn_sound.cpp/h for games with problematic dac/chips [dink]
Slight improvement to dac sound in Grobda [dink]
Fix sporatic crashes with Garyo Retsuden and Itazura Tenshi [dink]
- []
+Fix controls in Moonwar and clone [dink]
+Megadrive, set 32column mode defaults (DIPs) to "center" instead of "zoom" [dink]
+Set correct hz rate for Deco Cassette, BurgerTime/Bump 'n Jump and Wardner [dink]
+Fix priority issues in Gradius II [dink]
+Cheat engine: only undo value if cheat is flagged to do so [dink]
+Fix L/R volume issue in MSM5205 sound core [dink]
+Fix soundcpu breaks on state load w/Darius [dink]
+Fix for bad sample address calculation in Irem M90 (Risky Challenge et all) [dink]
+Fix for lost cycles in Z80 interface, causing what gets returned by ZetRun() and ZetTotalCycles() to be different [dink]
+Remove ugly hack from Irem M72 which was added to counteract the Z80 bug above [dink]
+Improvements to the tilemap system: add support for drawing to generic bitmaps, fix bug when setting row/col scroll, disable checks if not in debug for speed, add "dirty" tile drawing manager [iq_132]
+Added Atari EEROM (x2212) device [dink]
[]
@@ -280,6 +291,8 @@
Added driver for NMK's (Jaleco licensed) Argus, Valtric and Butasan (Pig's and Bomber's) [iq_132, dink]
Added driver for Konami's Dive Bomber Squad prototype [iq_132]
Added driver for Atari's Return of the Jedi [iq_132]
+Added driver for Atari's Cloud 9 and Firebeast [iq_132]
+Added driver for Atari's Crystal Castles [dink]
New additions / updates to existing drivers