mirror of
https://github.com/libretro/FBNeo.git
synced 2024-12-02 14:56:50 +00:00
Merge branch 'finalburnneo-master'
This commit is contained in:
commit
0d4d39aa5b
@ -1,4 +1,4 @@
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// FB Alpha - World Cup '90 driver
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// FB Neo - World Cup '90 driver
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// Based on MAME driver by Ernesto Corvi
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#include "tiles_generic.h"
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@ -11,6 +11,7 @@ static UINT8 Wc90InputPort2[8] = {0, 0, 0, 0, 0, 0, 0, 0};
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static UINT8 Wc90Dip[2] = {0, 0};
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static UINT8 Wc90Input[3] = {0x00, 0x00, 0x00};
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static UINT8 Wc90Reset = 0;
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static HoldCoin<2> hold_coin;
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static UINT8 *Mem = NULL;
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static UINT8 *MemEnd = NULL;
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@ -55,8 +56,6 @@ static INT32 Wc90SoundLatch = 0;
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static INT32 Wc90Z80BankAddress1;
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static INT32 Wc90Z80BankAddress2;
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static INT32 nTileType;
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static struct BurnInputInfo Wc90InputList[] = {
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{"P1 Coin" , BIT_DIGITAL , Wc90InputPort2 + 0, "p1 coin" },
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{"P1 Start" , BIT_DIGITAL , Wc90InputPort2 + 2, "p1 start" },
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@ -104,6 +103,9 @@ inline static void Wc90MakeInputs()
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Wc90Input[2] ^= (Wc90InputPort2[i] & 1) << i;
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}
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hold_coin.checklow(0, Wc90Input[2], 1<<0, 1);
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hold_coin.checklow(1, Wc90Input[2], 1<<1, 1);
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Wc90ClearOpposites(&Wc90Input[0]);
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Wc90ClearOpposites(&Wc90Input[1]);
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}
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@ -327,6 +329,8 @@ static INT32 Wc90DoReset()
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BurnYM2608Reset();
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ZetClose();
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hold_coin.reset();
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HiscoreReset();
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return 0;
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@ -530,6 +534,7 @@ static INT32 MemIndex()
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Wc90BgTiles = Next; Next += (2048 * 16 * 16);
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Wc90FgTiles = Next; Next += (2048 * 16 * 16);
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Wc90Sprites = Next; Next += (4096 * 16 * 16);
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Wc90Palette = (UINT32*)Next; Next += 0x00400 * sizeof(UINT32);
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MemEnd = Next;
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@ -559,11 +564,7 @@ static void Wc90RenderBgLayer()
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y -= 16;
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if (x > 968) x -= 1024;
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if (x > 15 && x < 240 && y > 15 && y < 208) {
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Render16x16Tile(pTransDraw, Code, x, y, Colour, 4, 768, Wc90BgTiles);
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} else {
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Render16x16Tile_Clip(pTransDraw, Code, x, y, Colour, 4, 768, Wc90BgTiles);
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}
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Draw16x16Tile(pTransDraw, Code, x, y, 0, 0, Colour, 4, 768, Wc90BgTiles);
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TileIndex++;
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}
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@ -592,11 +593,7 @@ static void Wc90tRenderBgLayer()
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y -= 16;
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if (x > 968) x -= 1024;
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if (x > 15 && x < 240 && y > 15 && y < 208) {
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Render16x16Tile(pTransDraw, Code, x, y, Colour, 4, 768, Wc90BgTiles);
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} else {
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Render16x16Tile_Clip(pTransDraw, Code, x, y, Colour, 4, 768, Wc90BgTiles);
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}
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Draw16x16Tile(pTransDraw, Code, x, y, 0, 0, Colour, 4, 768, Wc90BgTiles);
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TileIndex++;
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}
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@ -625,11 +622,7 @@ static void Wc90RenderFgLayer()
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y -= 16;
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if (x > 968) x -= 1024;
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if (x > 15 && x < 240 && y > 15 && y < 208) {
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Render16x16Tile_Mask(pTransDraw, Code, x, y, Colour, 4, 0, 512, Wc90FgTiles);
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} else {
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Render16x16Tile_Mask_Clip(pTransDraw, Code, x, y, Colour, 4, 0, 512, Wc90FgTiles);
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}
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Draw16x16MaskTile(pTransDraw, Code, x, y, 0, 0, Colour, 4, 0, 512, Wc90FgTiles);
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TileIndex++;
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}
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@ -658,11 +651,7 @@ static void Wc90tRenderFgLayer()
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y -= 16;
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if (x > 968) x -= 1024;
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if (x > 15 && x < 240 && y > 15 && y < 208) {
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Render16x16Tile_Mask(pTransDraw, Code, x, y, Colour, 4, 0, 512, Wc90FgTiles);
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} else {
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Render16x16Tile_Mask_Clip(pTransDraw, Code, x, y, Colour, 4, 0, 512, Wc90FgTiles);
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}
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Draw16x16MaskTile(pTransDraw, Code, x, y, 0, 0, Colour, 4, 0, 512, Wc90FgTiles);
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TileIndex++;
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}
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@ -689,11 +678,7 @@ static void Wc90RenderCharLayer()
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y -= 16;
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if (x > 7 && x < 248 && y > 7 && y < 216) {
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Render8x8Tile_Mask(pTransDraw, Code, x, y, Colour, 4, 0, 256, Wc90CharTiles);
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} else {
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Render8x8Tile_Mask_Clip(pTransDraw, Code, x, y, Colour, 4, 0, 256, Wc90CharTiles);
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}
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Draw8x8MaskTile(pTransDraw, Code, x, y, 0, 0, Colour, 4, 0, 256, Wc90CharTiles);
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TileIndex++;
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}
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@ -702,7 +687,7 @@ static void Wc90RenderCharLayer()
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static void Wc90RenderSprite(INT32 Code, INT32 Colour, INT32 FlipX, INT32 FlipY, INT32 x, INT32 y)
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{
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Draw16x16MaskTile(pTransDraw, Code, x, y, FlipX, FlipY, Colour, 4, 0, 0, Wc90Sprites);
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Draw16x16MaskTile(pTransDraw, Code & 0xfff, x, y, FlipX, FlipY, Colour, 4, 0, 0, Wc90Sprites);
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}
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static const char p32x32[4][4] = {
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@ -1011,6 +996,48 @@ static INT32 SpritePlaneOffsets[4] = { 0, 1, 2, 3 };
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static INT32 SpriteXOffsets[16] = { 0, 4, 0x200000, 0x200004, 8, 12, 0x200008, 0x20000c, 128, 132, 0x200080, 0x200084, 136, 140, 0x200088, 0x20008c };
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static INT32 SpriteYOffsets[16] = { 0, 16, 32, 48, 64, 80, 96, 112, 256, 272, 288, 304, 320, 336, 352, 368 };
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static INT32 readbitX(const UINT8 *src, INT32 bitnum, INT32 &ssize)
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{
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if ( (bitnum / 8) > ssize) ssize = (bitnum / 8);
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return src[bitnum / 8] & (0x80 >> (bitnum % 8));
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}
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static void GfxDecodeX(INT32 num, INT32 numPlanes, INT32 xSize, INT32 ySize, INT32 planeoffsets[], INT32 xoffsets[], INT32 yoffsets[], INT32 modulo, UINT8 *pSrc, UINT8 *pDest)
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{
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INT32 c;
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INT32 src_len = 0;
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INT32 dst_len = 0;
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for (c = 0; c < num; c++) {
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INT32 plane, x, y;
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UINT8 *dp = pDest + (c * xSize * ySize);
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memset(dp, 0, xSize * ySize);
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if ( (c * xSize + ySize) > dst_len ) dst_len = (c * xSize + ySize);
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for (plane = 0; plane < numPlanes; plane++) {
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INT32 planebit = 1 << (numPlanes - 1 - plane);
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INT32 planeoffs = (c * modulo) + planeoffsets[plane];
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for (y = 0; y < ySize; y++) {
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INT32 yoffs = planeoffs + yoffsets[y];
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dp = pDest + (c * xSize * ySize) + (y * xSize);
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if ( (c * xSize * ySize) + (y * xSize) > dst_len ) dst_len = (c * xSize * ySize) + (y * xSize);
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for (x = 0; x < xSize; x++) {
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if (readbitX(pSrc, yoffs + xoffsets[x], src_len)) dp[x] |= planebit;
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}
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}
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}
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}
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bprintf(0, _T("gfxdecode src / dst size: %x %x\n"), src_len, dst_len);
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}
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static INT32 Wc90Init()
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{
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INT32 nRet = 0, nLen;
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@ -1035,24 +1062,24 @@ static INT32 Wc90Init()
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memset(Wc90TempGfx, 0, 0x80000);
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nRet = BurnLoadRom(Wc90TempGfx + 0x00000, 5, 1); if (nRet != 0) return 1;
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GfxDecode(2048, 4, 8, 8, CharPlaneOffsets, CharXOffsets, CharYOffsets, 0x100, Wc90TempGfx, Wc90CharTiles);
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GfxDecodeX(2048, 4, 8, 8, CharPlaneOffsets, CharXOffsets, CharYOffsets, 0x100, Wc90TempGfx, Wc90CharTiles);
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memset(Wc90TempGfx, 0, 0x80000);
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nRet = BurnLoadRom(Wc90TempGfx + 0x00000, 6, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(Wc90TempGfx + 0x20000, 7, 1); if (nRet != 0) return 1;
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GfxDecode(2048, 4, 16, 16, TilePlaneOffsets, TileXOffsets, TileYOffsets, 0x400, Wc90TempGfx, Wc90FgTiles);
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GfxDecodeX(2048, 4, 16, 16, TilePlaneOffsets, TileXOffsets, TileYOffsets, 0x400, Wc90TempGfx, Wc90FgTiles);
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memset(Wc90TempGfx, 0, 0x80000);
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nRet = BurnLoadRom(Wc90TempGfx + 0x00000, 8, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(Wc90TempGfx + 0x20000, 9, 1); if (nRet != 0) return 1;
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GfxDecode(2048, 4, 16, 16, TilePlaneOffsets, TileXOffsets, TileYOffsets, 0x400, Wc90TempGfx, Wc90BgTiles);
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GfxDecodeX(2048, 4, 16, 16, TilePlaneOffsets, TileXOffsets, TileYOffsets, 0x400, Wc90TempGfx, Wc90BgTiles);
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memset(Wc90TempGfx, 0, 0x80000);
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nRet = BurnLoadRom(Wc90TempGfx + 0x00000, 10, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(Wc90TempGfx + 0x20000, 11, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(Wc90TempGfx + 0x40000, 12, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(Wc90TempGfx + 0x60000, 13, 1); if (nRet != 0) return 1;
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GfxDecode(4096, 4, 16, 16, SpritePlaneOffsets, SpriteXOffsets, SpriteYOffsets, 0x200, Wc90TempGfx, Wc90Sprites);
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GfxDecodeX(4096, 4, 16, 16, SpritePlaneOffsets, SpriteXOffsets, SpriteYOffsets, 0x200, Wc90TempGfx, Wc90Sprites);
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BurnFree(Wc90TempGfx);
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@ -1144,8 +1171,6 @@ static INT32 Wc90Init()
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static INT32 Wc90tInit()
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{
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nTileType = 1;
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return Wc90Init();
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}
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@ -1171,8 +1196,6 @@ static INT32 Wc90Exit()
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Wc90Scroll2XHi = 0;
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Wc90SoundLatch = 0;
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nTileType = 0;
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return 0;
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}
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@ -1212,6 +1235,8 @@ static INT32 Wc90Scan(INT32 nAction,INT32 *pnMin)
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SCAN_VAR(Wc90Scroll2XHi);
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SCAN_VAR(Wc90Z80BankAddress1);
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SCAN_VAR(Wc90Z80BankAddress2);
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hold_coin.scan();
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}
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if (nAction & ACB_WRITE) {
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@ -1234,7 +1259,7 @@ struct BurnDriver BurnDrvYm2608 = {
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BDF_GAME_WORKING | BDF_BOARDROM, 0, HARDWARE_MISC_PRE90S, GBF_BIOS, 0,
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NULL, Ym2608RomInfo, Ym2608RomName, NULL, NULL, NULL, NULL, Wc90InputInfo, NULL,
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NULL, NULL, NULL, NULL, NULL,
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NULL, 0x1800, 320, 224, 4, 3
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NULL, 0x400, 256, 224, 4, 3
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};
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struct BurnDriver BurnDrvWc90 = {
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