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d_yunit.cpp: add missing start buttons for hiimpact
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@ -266,6 +266,7 @@ static struct BurnInputInfo HiimpactInputList[] = {
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{"P1 Button 1", BIT_DIGITAL, DrvJoy1 + 4, "p1 fire 1" },
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{"P2 Coin", BIT_DIGITAL, DrvJoy2 + 1, "p2 coin" },
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{"P2 Start", BIT_DIGITAL, DrvJoy2 + 5, "p2 start" },
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{"P2 Up", BIT_DIGITAL, DrvJoy1 + 8, "p2 up" },
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{"P2 Down", BIT_DIGITAL, DrvJoy1 + 9, "p2 down" },
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{"P2 Left", BIT_DIGITAL, DrvJoy1 + 10, "p2 left" },
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@ -273,6 +274,7 @@ static struct BurnInputInfo HiimpactInputList[] = {
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{"P2 Button 1", BIT_DIGITAL, DrvJoy1 + 12, "p2 fire 1" },
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{"P3 Coin", BIT_DIGITAL, DrvJoy2 + 7, "p3 coin" },
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{"P3 Start", BIT_DIGITAL, DrvJoy2 + 9, "p3 start" },
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{"P3 Up", BIT_DIGITAL, DrvJoy2 + 11, "p3 up" },
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{"P3 Down", BIT_DIGITAL, DrvJoy2 + 12, "p3 down" },
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{"P3 Left", BIT_DIGITAL, DrvJoy2 + 13, "p3 left" },
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@ -280,6 +282,7 @@ static struct BurnInputInfo HiimpactInputList[] = {
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{"P3 Button 1", BIT_DIGITAL, DrvJoy2 + 15, "p3 fire 1" },
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{"P4 Coin", BIT_DIGITAL, DrvJoy3 + 5, "p4 coin" },
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{"P4 Start", BIT_DIGITAL, DrvJoy2 + 10, "p4 start" },
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{"P4 Up", BIT_DIGITAL, DrvJoy3 + 0, "p4 up" },
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{"P4 Down", BIT_DIGITAL, DrvJoy3 + 1, "p4 down" },
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{"P4 Left", BIT_DIGITAL, DrvJoy3 + 2, "p4 left" },
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@ -515,7 +518,7 @@ STDDIPINFO(Trog)
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static struct BurnDIPInfo HiimpactDIPList[]=
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{
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DIP_OFFSET(0x1d)
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DIP_OFFSET(0x20)
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{0x00, 0xff, 0xff, 0xf8, NULL },
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{0x01, 0xff, 0xff, 0xf1, NULL },
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@ -564,7 +567,7 @@ STDDIPINFO(Hiimpact)
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static struct BurnDIPInfo ShimpactDIPList[]=
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{
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DIP_OFFSET(0x1d)
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DIP_OFFSET(0x20)
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{0x00, 0xff, 0xff, 0xf8, NULL },
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{0x01, 0xff, 0xff, 0xf1, NULL },
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