mirror of
https://github.com/libretro/FBNeo.git
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funkybee get flippy [iq_132]
This commit is contained in:
parent
c56e00ccfb
commit
204c1b5a03
@ -4,14 +4,14 @@
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#include "tiles_generic.h"
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#include "z80_intf.h"
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#include "ay8910.h"
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#include "watchdog.h"
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static UINT8 *AllMem;
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static UINT8 *MemEnd;
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static UINT8 *AllRam;
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static UINT8 *RamEnd;
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static UINT8 *DrvZ80ROM;
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static UINT8 *DrvGfxROM0;
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static UINT8 *DrvGfxROM1;
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static UINT8 *DrvGfxROM;
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static UINT8 *DrvColPROM;
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static UINT8 *DrvZ80RAM;
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static UINT8 *DrvVidRAM;
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@ -20,9 +20,11 @@ static UINT8 *DrvColRAM;
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static UINT32 *DrvPalette;
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static UINT8 DrvRecalc;
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static UINT8 *scroll;
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static UINT8 *flipscreen;
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static UINT8 *gfx_bank;
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static UINT8 scroll;
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static UINT8 flipscreen;
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static UINT8 gfx_bank;
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static INT32 netplay_mode = 1;
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static UINT8 DrvJoy1[8];
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static UINT8 DrvJoy2[8];
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@ -31,185 +33,183 @@ static UINT8 DrvInputs[3];
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static UINT8 DrvDips[2];
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static UINT8 DrvReset;
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static INT32 watchdog;
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static struct BurnInputInfo DrvInputList[] = {
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{"P1 Coin" , BIT_DIGITAL , DrvJoy1 + 0, "p1 coin" },
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{"P1 start" , BIT_DIGITAL , DrvJoy1 + 3, "p1 start" },
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{"P1 Left" , BIT_DIGITAL , DrvJoy2 + 0, "p1 left" },
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{"P1 Right" , BIT_DIGITAL , DrvJoy2 + 1, "p1 right" },
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{"P1 Up", BIT_DIGITAL, DrvJoy2 + 2, "p1 up", },
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{"P1 Down", BIT_DIGITAL, DrvJoy2 + 3, "p1 down", },
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{"P1 Button 1" , BIT_DIGITAL , DrvJoy2 + 4, "p1 fire 1"},
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{"P1 Coin", BIT_DIGITAL, DrvJoy1 + 0, "p1 coin" },
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{"P1 start", BIT_DIGITAL, DrvJoy1 + 3, "p1 start" },
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{"P1 Left", BIT_DIGITAL, DrvJoy2 + 0, "p1 left" },
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{"P1 Right", BIT_DIGITAL, DrvJoy2 + 1, "p1 right" },
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{"P1 Up", BIT_DIGITAL, DrvJoy2 + 2, "p1 up", },
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{"P1 Down", BIT_DIGITAL, DrvJoy2 + 3, "p1 down", },
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{"P1 Button 1", BIT_DIGITAL, DrvJoy2 + 4, "p1 fire 1"},
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{"P2 Coin" , BIT_DIGITAL , DrvJoy1 + 1, "p2 coin" },
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{"P2 start" , BIT_DIGITAL , DrvJoy1 + 4, "p2 start" },
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{"P2 Left" , BIT_DIGITAL , DrvJoy3 + 0, "p2 left" },
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{"P2 Right" , BIT_DIGITAL , DrvJoy3 + 1, "p2 right" },
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{"P2 Up", BIT_DIGITAL, DrvJoy3 + 2, "p2 up", },
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{"P2 Down", BIT_DIGITAL, DrvJoy3 + 3, "p2 down", },
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{"P2 Button 1" , BIT_DIGITAL , DrvJoy3 + 4, "p2 fire 1"},
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{"P2 Coin", BIT_DIGITAL, DrvJoy1 + 1, "p2 coin" },
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{"P2 start", BIT_DIGITAL, DrvJoy1 + 4, "p2 start" },
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{"P2 Left", BIT_DIGITAL, DrvJoy3 + 0, "p2 left" },
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{"P2 Right", BIT_DIGITAL, DrvJoy3 + 1, "p2 right" },
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{"P2 Up", BIT_DIGITAL, DrvJoy3 + 2, "p2 up", },
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{"P2 Down", BIT_DIGITAL, DrvJoy3 + 3, "p2 down", },
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{"P2 Button 1", BIT_DIGITAL, DrvJoy3 + 4, "p2 fire 1"},
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{"Reset", BIT_DIGITAL , &DrvReset, "reset" },
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{"Dip 1", BIT_DIPSWITCH, DrvDips + 0, "dip" },
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{"Dip 2", BIT_DIPSWITCH, DrvDips + 1, "dip" },
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{"Reset", BIT_DIGITAL, &DrvReset, "reset" },
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{"Dip 1", BIT_DIPSWITCH, DrvDips + 0, "dip" },
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{"Dip 2", BIT_DIPSWITCH, DrvDips + 1, "dip" },
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};
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STDINPUTINFO(Drv)
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static struct BurnDIPInfo funkybeeDIPList[]=
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{
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{0x0f, 0xff, 0xff, 0x20, NULL },
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{0x10, 0xff, 0xff, 0xff, NULL },
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{0x0f, 0xff, 0xff, 0x20, NULL },
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{0x10, 0xff, 0xff, 0xff, NULL },
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{0 , 0xfe, 0 , 2 , "Freeze" },
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{0x0f, 0x01, 0x20, 0x20, "Off" },
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{0x0f, 0x01, 0x20, 0x00, "On" },
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{0 , 0xfe, 0 , 2 , "Freeze" },
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{0x0f, 0x01, 0x20, 0x20, "Off" },
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{0x0f, 0x01, 0x20, 0x00, "On" },
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{0 , 0xfe, 0 , 4 , "Coin A" },
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{0x10, 0x01, 0x03, 0x03, "1C 1C" },
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{0x10, 0x01, 0x03, 0x02, "1C 2C" },
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{0x10, 0x01, 0x03, 0x01, "1C 3C" },
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{0x10, 0x01, 0x03, 0x00, "1C 4C" },
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{0 , 0xfe, 0 , 4 , "Coin A" },
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{0x10, 0x01, 0x03, 0x03, "1C 1C" },
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{0x10, 0x01, 0x03, 0x02, "1C 2C" },
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{0x10, 0x01, 0x03, 0x01, "1C 3C" },
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{0x10, 0x01, 0x03, 0x00, "1C 4C" },
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{0 , 0xfe, 0 , 4 , "Coin B" },
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{0x10, 0x01, 0x0c, 0x08, "2C 1C" },
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{0x10, 0x01, 0x0c, 0x0c, "1C 1C" },
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{0x10, 0x01, 0x0c, 0x04, "2C 3C" },
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{0x10, 0x01, 0x0c, 0x00, "1C 6C" },
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{0 , 0xfe, 0 , 4 , "Coin B" },
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{0x10, 0x01, 0x0c, 0x08, "2C 1C" },
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{0x10, 0x01, 0x0c, 0x0c, "1C 1C" },
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{0x10, 0x01, 0x0c, 0x04, "2C 3C" },
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{0x10, 0x01, 0x0c, 0x00, "1C 6C" },
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{0 , 0xfe, 0 , 2 , "Lives" },
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{0x10, 0x01, 0x30, 0x30, "3" },
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{0x10, 0x01, 0x30, 0x20, "4" },
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{0x10, 0x01, 0x30, 0x10, "5" },
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{0x10, 0x01, 0x30, 0x00, "6" },
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{0 , 0xfe, 0 , 2 , "Lives" },
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{0x10, 0x01, 0x30, 0x30, "3" },
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{0x10, 0x01, 0x30, 0x20, "4" },
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{0x10, 0x01, 0x30, 0x10, "5" },
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{0x10, 0x01, 0x30, 0x00, "6" },
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{0 , 0xfe, 0 , 2 , "Bonus Life" },
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{0x10, 0x01, 0x40, 0x40, "20000" },
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{0x10, 0x01, 0x40, 0x00, "None" },
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{0 , 0xfe, 0 , 2 , "Bonus Life" },
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{0x10, 0x01, 0x40, 0x40, "20000" },
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{0x10, 0x01, 0x40, 0x00, "None" },
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{0 , 0xfe, 0 , 2 , "Cabinet" },
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{0x10, 0x01, 0x80, 0x00, "Upright" },
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{0x10, 0x01, 0x80, 0x80, "Cocktail" },
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{0 , 0xfe, 0 , 2 , "Cabinet" },
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{0x10, 0x01, 0x80, 0x00, "Upright" },
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{0x10, 0x01, 0x80, 0x80, "Cocktail" },
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};
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STDDIPINFO(funkybee)
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static struct BurnDIPInfo funkbeebDIPList[]=
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{
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{0x0f, 0xff, 0xff, 0x20, NULL },
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{0x10, 0xff, 0xff, 0xff, NULL },
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{0x0f, 0xff, 0xff, 0x20, NULL },
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{0x10, 0xff, 0xff, 0xff, NULL },
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{0 , 0xfe, 0 , 2 , "Freeze" },
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{0x0f, 0x01, 0x20, 0x20, "Off" },
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{0x0f, 0x01, 0x20, 0x00, "On" },
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{0 , 0xfe, 0 , 2 , "Freeze" },
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{0x0f, 0x01, 0x20, 0x20, "Off" },
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{0x0f, 0x01, 0x20, 0x00, "On" },
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{0 , 0xfe, 0 , 4 , "Coin A" },
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{0x10, 0x01, 0x03, 0x03, "1C 1C" },
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{0x10, 0x01, 0x03, 0x02, "1C 2C" },
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{0x10, 0x01, 0x03, 0x01, "1C 3C" },
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{0x10, 0x01, 0x03, 0x00, "1C 4C" },
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{0 , 0xfe, 0 , 4 , "Coin A" },
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{0x10, 0x01, 0x03, 0x03, "1C 1C" },
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{0x10, 0x01, 0x03, 0x02, "1C 2C" },
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{0x10, 0x01, 0x03, 0x01, "1C 3C" },
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{0x10, 0x01, 0x03, 0x00, "1C 4C" },
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{0 , 0xfe, 0 , 4 , "Coin B" },
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{0x10, 0x01, 0x0c, 0x08, "2C 1C" },
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{0x10, 0x01, 0x0c, 0x0c, "1C 1C" },
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{0x10, 0x01, 0x0c, 0x04, "2C 3C" },
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{0x10, 0x01, 0x0c, 0x00, "1C 6C" },
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{0 , 0xfe, 0 , 4 , "Coin B" },
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{0x10, 0x01, 0x0c, 0x08, "2C 1C" },
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{0x10, 0x01, 0x0c, 0x0c, "1C 1C" },
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{0x10, 0x01, 0x0c, 0x04, "2C 3C" },
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{0x10, 0x01, 0x0c, 0x00, "1C 6C" },
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{0 , 0xfe, 0 , 2 , "Lives" },
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{0x10, 0x01, 0x30, 0x30, "1" },
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{0x10, 0x01, 0x30, 0x20, "2" },
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{0x10, 0x01, 0x30, 0x10, "3" },
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{0x10, 0x01, 0x30, 0x00, "4" },
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{0 , 0xfe, 0 , 2 , "Lives" },
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{0x10, 0x01, 0x30, 0x30, "1" },
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{0x10, 0x01, 0x30, 0x20, "2" },
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{0x10, 0x01, 0x30, 0x10, "3" },
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{0x10, 0x01, 0x30, 0x00, "4" },
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{0 , 0xfe, 0 , 2 , "Bonus Life" },
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{0x10, 0x01, 0x40, 0x40, "20000" },
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{0x10, 0x01, 0x40, 0x00, "None" },
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{0 , 0xfe, 0 , 2 , "Bonus Life" },
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{0x10, 0x01, 0x40, 0x40, "20000" },
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{0x10, 0x01, 0x40, 0x00, "None" },
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{0 , 0xfe, 0 , 2 , "Cabinet" },
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{0x10, 0x01, 0x80, 0x00, "Upright" },
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{0x10, 0x01, 0x80, 0x80, "Cocktail" },
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{0 , 0xfe, 0 , 2 , "Cabinet" },
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{0x10, 0x01, 0x80, 0x00, "Upright" },
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{0x10, 0x01, 0x80, 0x80, "Cocktail" },
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};
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STDDIPINFO(funkbeeb)
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static struct BurnDIPInfo skylancrDIPList[]=
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{
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{0x0f, 0xff, 0xff, 0x20, NULL },
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{0x10, 0xff, 0xff, 0xff, NULL },
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{0x0f, 0xff, 0xff, 0x20, NULL },
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{0x10, 0xff, 0xff, 0xff, NULL },
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{0 , 0xfe, 0 , 2 , "Freeze" },
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{0x0f, 0x01, 0x20, 0x20, "Off" },
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{0x0f, 0x01, 0x20, 0x00, "On" },
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{0 , 0xfe, 0 , 2 , "Freeze" },
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{0x0f, 0x01, 0x20, 0x20, "Off" },
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{0x0f, 0x01, 0x20, 0x00, "On" },
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{0 , 0xfe, 0 , 4 , "Coin A" },
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{0x10, 0x01, 0x03, 0x03, "1C 1C" },
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{0x10, 0x01, 0x03, 0x02, "1C 2C" },
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{0x10, 0x01, 0x03, 0x01, "1C 3C" },
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{0x10, 0x01, 0x03, 0x00, "1C 6C" },
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{0 , 0xfe, 0 , 4 , "Coin A" },
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{0x10, 0x01, 0x03, 0x03, "1C 1C" },
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{0x10, 0x01, 0x03, 0x02, "1C 2C" },
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{0x10, 0x01, 0x03, 0x01, "1C 3C" },
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{0x10, 0x01, 0x03, 0x00, "1C 6C" },
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{0 , 0xfe, 0 , 4 , "Coin B" },
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{0x10, 0x01, 0x0c, 0x08, "2C 1C" },
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{0x10, 0x01, 0x0c, 0x0c, "1C 1C" },
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{0x10, 0x01, 0x0c, 0x04, "2C 3C" },
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{0x10, 0x01, 0x0c, 0x00, "1C 6C" },
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{0 , 0xfe, 0 , 4 , "Coin B" },
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{0x10, 0x01, 0x0c, 0x08, "2C 1C" },
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{0x10, 0x01, 0x0c, 0x0c, "1C 1C" },
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{0x10, 0x01, 0x0c, 0x04, "2C 3C" },
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{0x10, 0x01, 0x0c, 0x00, "1C 6C" },
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{0 , 0xfe, 0 , 2 , "Lives" },
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{0x10, 0x01, 0x30, 0x30, "1" },
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{0x10, 0x01, 0x30, 0x20, "2" },
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{0x10, 0x01, 0x30, 0x10, "3" },
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{0x10, 0x01, 0x30, 0x00, "4" },
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{0 , 0xfe, 0 , 2 , "Lives" },
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{0x10, 0x01, 0x30, 0x30, "1" },
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{0x10, 0x01, 0x30, 0x20, "2" },
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{0x10, 0x01, 0x30, 0x10, "3" },
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{0x10, 0x01, 0x30, 0x00, "4" },
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{0 , 0xfe, 0 , 2 , "Bonus Life" },
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{0x10, 0x01, 0x40, 0x40, "20000" },
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{0x10, 0x01, 0x40, 0x00, "None" },
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{0 , 0xfe, 0 , 2 , "Bonus Life" },
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{0x10, 0x01, 0x40, 0x40, "20000" },
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{0x10, 0x01, 0x40, 0x00, "None" },
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{0 , 0xfe, 0 , 2 , "Cabinet" },
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{0x10, 0x01, 0x80, 0x00, "Upright" },
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{0x10, 0x01, 0x80, 0x80, "Cocktail" },
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{0 , 0xfe, 0 , 2 , "Cabinet" },
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{0x10, 0x01, 0x80, 0x00, "Upright" },
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{0x10, 0x01, 0x80, 0x80, "Cocktail" },
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};
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STDDIPINFO(skylancr)
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static struct BurnDIPInfo skylanceDIPList[]=
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{
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{0x0f, 0xff, 0xff, 0x20, NULL },
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{0x10, 0xff, 0xff, 0xff, NULL },
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{0x0f, 0xff, 0xff, 0x20, NULL },
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{0x10, 0xff, 0xff, 0xff, NULL },
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{0 , 0xfe, 0 , 2 , "Freeze" },
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{0x0f, 0x01, 0x20, 0x20, "Off" },
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{0x0f, 0x01, 0x20, 0x00, "On" },
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{0 , 0xfe, 0 , 2 , "Freeze" },
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{0x0f, 0x01, 0x20, 0x20, "Off" },
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{0x0f, 0x01, 0x20, 0x00, "On" },
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{0 , 0xfe, 0 , 4 , "Coin A" },
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{0x10, 0x01, 0x03, 0x03, "1C 1C" },
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{0x10, 0x01, 0x03, 0x02, "1C 2C" },
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{0x10, 0x01, 0x03, 0x01, "1C 3C" },
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{0x10, 0x01, 0x03, 0x00, "1C 6C" },
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{0 , 0xfe, 0 , 4 , "Coin A" },
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{0x10, 0x01, 0x03, 0x03, "1C 1C" },
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{0x10, 0x01, 0x03, 0x02, "1C 2C" },
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{0x10, 0x01, 0x03, 0x01, "1C 3C" },
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{0x10, 0x01, 0x03, 0x00, "1C 6C" },
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{0 , 0xfe, 0 , 4 , "Coin B" },
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{0x10, 0x01, 0x0c, 0x08, "2C 1C" },
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{0x10, 0x01, 0x0c, 0x0c, "1C 1C" },
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{0x10, 0x01, 0x0c, 0x04, "2C 3C" },
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{0x10, 0x01, 0x0c, 0x00, "1C 6C" },
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{0 , 0xfe, 0 , 4 , "Coin B" },
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{0x10, 0x01, 0x0c, 0x08, "2C 1C" },
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{0x10, 0x01, 0x0c, 0x0c, "1C 1C" },
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{0x10, 0x01, 0x0c, 0x04, "2C 3C" },
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{0x10, 0x01, 0x0c, 0x00, "1C 6C" },
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{0 , 0xfe, 0 , 2 , "Lives" },
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{0x10, 0x01, 0x30, 0x30, "3" },
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{0x10, 0x01, 0x30, 0x20, "4" },
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{0x10, 0x01, 0x30, 0x10, "5" },
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{0x10, 0x01, 0x30, 0x00, "64" },
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{0 , 0xfe, 0 , 2 , "Lives" },
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{0x10, 0x01, 0x30, 0x30, "3" },
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{0x10, 0x01, 0x30, 0x20, "4" },
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{0x10, 0x01, 0x30, 0x10, "5" },
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{0x10, 0x01, 0x30, 0x00, "6" },
|
||||
|
||||
{0 , 0xfe, 0 , 2 , "Bonus Life" },
|
||||
{0x10, 0x01, 0x40, 0x40, "20000 50000" },
|
||||
{0x10, 0x01, 0x40, 0x00, "40000 70000" },
|
||||
{0 , 0xfe, 0 , 2 , "Bonus Life" },
|
||||
{0x10, 0x01, 0x40, 0x40, "20000 50000" },
|
||||
{0x10, 0x01, 0x40, 0x00, "40000 70000" },
|
||||
|
||||
{0 , 0xfe, 0 , 2 , "Cabinet" },
|
||||
{0x10, 0x01, 0x80, 0x00, "Upright" },
|
||||
{0x10, 0x01, 0x80, 0x80, "Cocktail" },
|
||||
{0 , 0xfe, 0 , 2 , "Cabinet" },
|
||||
{0x10, 0x01, 0x80, 0x00, "Upright" },
|
||||
{0x10, 0x01, 0x80, 0x80, "Cocktail" },
|
||||
};
|
||||
|
||||
STDDIPINFO(skylance)
|
||||
|
||||
UINT8 __fastcall funkybee_read(UINT16 address)
|
||||
static UINT8 __fastcall funkybee_read(UINT16 address)
|
||||
{
|
||||
switch (address)
|
||||
{
|
||||
@ -217,7 +217,7 @@ UINT8 __fastcall funkybee_read(UINT16 address)
|
||||
return 0;
|
||||
|
||||
case 0xf800:
|
||||
watchdog = 0;
|
||||
BurnWatchdogWrite();
|
||||
return DrvInputs[0] | (DrvDips[0] & 0xe0);
|
||||
|
||||
case 0xf801:
|
||||
@ -230,16 +230,16 @@ UINT8 __fastcall funkybee_read(UINT16 address)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void __fastcall funkybee_write(UINT16 address, UINT8 data)
|
||||
static void __fastcall funkybee_write(UINT16 address, UINT8 data)
|
||||
{
|
||||
switch (address)
|
||||
{
|
||||
case 0xe000:
|
||||
*scroll = data;
|
||||
scroll = data;
|
||||
break;
|
||||
|
||||
case 0xe800:
|
||||
*flipscreen = data & 1;
|
||||
flipscreen = data & 1;
|
||||
break;
|
||||
|
||||
case 0xe802: // coin counter
|
||||
@ -247,16 +247,16 @@ void __fastcall funkybee_write(UINT16 address, UINT8 data)
|
||||
break;
|
||||
|
||||
case 0xe805:
|
||||
*gfx_bank = data & 1;
|
||||
gfx_bank = data & 1;
|
||||
break;
|
||||
|
||||
case 0xf800:
|
||||
watchdog = 0;
|
||||
BurnWatchdogWrite();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
UINT8 __fastcall funkybee_in_port(UINT16 address)
|
||||
static UINT8 __fastcall funkybee_in_port(UINT16 address)
|
||||
{
|
||||
switch (address & 0xff)
|
||||
{
|
||||
@ -267,7 +267,7 @@ UINT8 __fastcall funkybee_in_port(UINT16 address)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void __fastcall funkybee_out_port(UINT16 address, UINT8 data)
|
||||
static void __fastcall funkybee_out_port(UINT16 address, UINT8 data)
|
||||
{
|
||||
switch (address & 0xff)
|
||||
{
|
||||
@ -278,6 +278,19 @@ void __fastcall funkybee_out_port(UINT16 address, UINT8 data)
|
||||
}
|
||||
}
|
||||
|
||||
static tilemap_scan( bg )
|
||||
{
|
||||
return 256 * row + col;
|
||||
}
|
||||
|
||||
static tilemap_callback( bg )
|
||||
{
|
||||
INT32 attr = DrvColRAM[offs];
|
||||
INT32 code = DrvVidRAM[offs] + ((attr & 0x80) << 1) + (gfx_bank * 0x200);
|
||||
|
||||
TILE_SET_INFO(0, code, attr, 0);
|
||||
}
|
||||
|
||||
static UINT8 funkybee_ay8910_read_A(UINT32)
|
||||
{
|
||||
return DrvDips[1];
|
||||
@ -292,8 +305,37 @@ static INT32 DrvDoReset(INT32 clear_mem)
|
||||
ZetOpen(0);
|
||||
ZetReset();
|
||||
ZetClose();
|
||||
|
||||
BurnWatchdogReset();
|
||||
|
||||
watchdog = 0;
|
||||
scroll = 0;
|
||||
gfx_bank = 0;
|
||||
flipscreen = 0;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 MemIndex()
|
||||
{
|
||||
UINT8 *Next; Next = AllMem;
|
||||
|
||||
DrvZ80ROM = Next; Next += 0x005000;
|
||||
|
||||
DrvGfxROM = Next; Next += 0x010000;
|
||||
|
||||
DrvColPROM = Next; Next += 0x000020;
|
||||
|
||||
DrvPalette = (UINT32*)Next; Next += 0x0020 * sizeof(UINT32);
|
||||
|
||||
AllRam = Next;
|
||||
|
||||
DrvZ80RAM = Next; Next += 0x000800;
|
||||
DrvVidRAM = Next; Next += 0x002000;
|
||||
DrvColRAM = Next; Next += 0x002000;
|
||||
|
||||
RamEnd = Next;
|
||||
|
||||
MemEnd = Next;
|
||||
|
||||
return 0;
|
||||
}
|
||||
@ -309,17 +351,83 @@ static void DrvGfxDecode()
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy (tmp, DrvGfxROM0, 0x4000);
|
||||
memcpy (tmp, DrvGfxROM, 0x4000);
|
||||
|
||||
GfxDecode(0x400, 2, 8, 8, Planes, XOffs, YOffs, 0x080, tmp, DrvGfxROM0);
|
||||
GfxDecode(0x100, 2, 8, 32, Planes, XOffs, YOffs, 0x200, tmp, DrvGfxROM1);
|
||||
GfxDecode(0x400, 2, 8, 8, Planes, XOffs, YOffs, 0x080, tmp, DrvGfxROM);
|
||||
|
||||
BurnFree (tmp);
|
||||
}
|
||||
|
||||
static INT32 DrvInit(INT32 game)
|
||||
{
|
||||
BurnAllocMemIndex();
|
||||
|
||||
{
|
||||
INT32 k = 0;
|
||||
if (BurnLoadRom(DrvZ80ROM + 0x0000, k++, 1)) return 1;
|
||||
|
||||
if (game) {
|
||||
if (BurnLoadRom(DrvZ80ROM + 0x2000, k++, 1)) return 1;
|
||||
if (BurnLoadRom(DrvZ80ROM + 0x4000, k++, 1)) return 1;
|
||||
} else {
|
||||
if (BurnLoadRom(DrvZ80ROM + 0x1000, k++, 1)) return 1;
|
||||
if (BurnLoadRom(DrvZ80ROM + 0x2000, k++, 1)) return 1;
|
||||
if (BurnLoadRom(DrvZ80ROM + 0x3000, k++, 1)) return 1;
|
||||
}
|
||||
|
||||
if (BurnLoadRom(DrvGfxROM + 0x0000, k++, 1)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM + 0x2000, k++, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvColPROM + 0x0000, k++, 1)) return 1;
|
||||
|
||||
DrvGfxDecode();
|
||||
}
|
||||
|
||||
ZetInit(0);
|
||||
ZetOpen(0);
|
||||
ZetMapMemory(DrvZ80ROM, 0x0000, 0x4fff, MAP_ROM);
|
||||
ZetMapMemory(DrvZ80RAM, 0x8000, 0x87ff, MAP_RAM);
|
||||
ZetMapMemory(DrvVidRAM, 0xa000, 0xbfff, MAP_RAM);
|
||||
ZetMapMemory(DrvColRAM, 0xc000, 0xdfff, MAP_RAM);
|
||||
ZetSetWriteHandler(funkybee_write);
|
||||
ZetSetReadHandler(funkybee_read);
|
||||
ZetSetOutHandler(funkybee_out_port);
|
||||
ZetSetInHandler(funkybee_in_port);
|
||||
ZetClose();
|
||||
|
||||
BurnWatchdogInit(DrvDoReset, 180);
|
||||
|
||||
AY8910Init(0, 1500000, 0);
|
||||
AY8910SetPorts(0, &funkybee_ay8910_read_A, NULL, NULL, NULL);
|
||||
AY8910SetAllRoutes(0, 0.50, BURN_SND_ROUTE_BOTH);
|
||||
AY8910SetBuffered(ZetTotalCycles, 3072000);
|
||||
|
||||
GenericTilesInit();
|
||||
GenericTilemapInit(0, bg_map_scan, bg_map_callback, 8, 8, 32, 32);
|
||||
GenericTilemapSetGfx(0, DrvGfxROM, 2, 8, 8, 0x10000, 0, 3);
|
||||
|
||||
//netplay_mode = is_netgame_or_recording();
|
||||
|
||||
DrvDoReset(1);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 DrvExit()
|
||||
{
|
||||
GenericTilesExit();
|
||||
|
||||
ZetExit();
|
||||
AY8910Exit(0);
|
||||
|
||||
BurnFreeMemIndex();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void DrvPaletteInit()
|
||||
{
|
||||
for (INT32 i = 0; i < 32; i++)
|
||||
for (INT32 i = 0; i < 0x20; i++)
|
||||
{
|
||||
INT32 bit0 = (DrvColPROM[i] >> 0) & 0x01;
|
||||
INT32 bit1 = (DrvColPROM[i] >> 1) & 0x01;
|
||||
@ -340,126 +448,6 @@ static void DrvPaletteInit()
|
||||
}
|
||||
}
|
||||
|
||||
static INT32 MemIndex()
|
||||
{
|
||||
UINT8 *Next; Next = AllMem;
|
||||
|
||||
DrvZ80ROM = Next; Next += 0x005000;
|
||||
|
||||
DrvGfxROM0 = Next; Next += 0x010000;
|
||||
DrvGfxROM1 = Next; Next += 0x010000;
|
||||
|
||||
DrvColPROM = Next; Next += 0x000020;
|
||||
|
||||
DrvPalette = (UINT32*)Next; Next += 0x0020 * sizeof(UINT32);
|
||||
|
||||
AllRam = Next;
|
||||
|
||||
DrvZ80RAM = Next; Next += 0x000800;
|
||||
DrvVidRAM = Next; Next += 0x002000;
|
||||
DrvColRAM = Next; Next += 0x002000;
|
||||
|
||||
flipscreen = Next; Next += 0x000001;
|
||||
gfx_bank = Next; Next += 0x000001;
|
||||
scroll = Next; Next += 0x000001;
|
||||
|
||||
RamEnd = Next;
|
||||
|
||||
MemEnd = Next;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 DrvInit(INT32 game)
|
||||
{
|
||||
AllMem = NULL;
|
||||
MemIndex();
|
||||
INT32 nLen = MemEnd - (UINT8 *)0;
|
||||
if ((AllMem = (UINT8 *)BurnMalloc(nLen)) == NULL) return 1;
|
||||
memset(AllMem, 0, nLen);
|
||||
MemIndex();
|
||||
|
||||
{
|
||||
if (game) {
|
||||
if (BurnLoadRom(DrvZ80ROM + 0x0000, 0, 1)) return 1;
|
||||
if (BurnLoadRom(DrvZ80ROM + 0x2000, 1, 1)) return 1;
|
||||
if (BurnLoadRom(DrvZ80ROM + 0x4000, 2, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x0000, 3, 1)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x2000, 4, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvColPROM + 0x0000, 5, 1)) return 1;
|
||||
} else {
|
||||
if (BurnLoadRom(DrvZ80ROM + 0x0000, 0, 1)) return 1;
|
||||
if (BurnLoadRom(DrvZ80ROM + 0x1000, 1, 1)) return 1;
|
||||
if (BurnLoadRom(DrvZ80ROM + 0x2000, 2, 1)) return 1;
|
||||
if (BurnLoadRom(DrvZ80ROM + 0x3000, 3, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x0000, 4, 1)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x2000, 5, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvColPROM + 0x0000, 6, 1)) return 1;
|
||||
}
|
||||
|
||||
DrvPaletteInit();
|
||||
DrvGfxDecode();
|
||||
}
|
||||
|
||||
ZetInit(0);
|
||||
ZetOpen(0);
|
||||
ZetMapMemory(DrvZ80ROM, 0x0000, 0x4fff, MAP_ROM);
|
||||
ZetMapMemory(DrvZ80RAM, 0x8000, 0x87ff, MAP_RAM);
|
||||
ZetMapMemory(DrvVidRAM, 0xa000, 0xbfff, MAP_RAM);
|
||||
ZetMapMemory(DrvColRAM, 0xc000, 0xdfff, MAP_RAM);
|
||||
ZetSetWriteHandler(funkybee_write);
|
||||
ZetSetReadHandler(funkybee_read);
|
||||
ZetSetOutHandler(funkybee_out_port);
|
||||
ZetSetInHandler(funkybee_in_port);
|
||||
ZetClose();
|
||||
|
||||
AY8910Init(0, 1500000, 0);
|
||||
AY8910SetPorts(0, &funkybee_ay8910_read_A, NULL, NULL, NULL);
|
||||
AY8910SetAllRoutes(0, 0.50, BURN_SND_ROUTE_BOTH);
|
||||
|
||||
GenericTilesInit();
|
||||
|
||||
DrvDoReset(1);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 DrvExit()
|
||||
{
|
||||
GenericTilesExit();
|
||||
|
||||
ZetExit();
|
||||
AY8910Exit(0);
|
||||
|
||||
BurnFree(AllMem);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void draw_bg_layer()
|
||||
{
|
||||
for (INT32 offs = 0; offs < 32 * 32; offs++)
|
||||
{
|
||||
INT32 sx = (offs & 0x1f) * 8;
|
||||
INT32 sy = (offs / 0x20) * 8;
|
||||
|
||||
sx -= *scroll;
|
||||
if (sx < -7) sx += 256;
|
||||
|
||||
INT32 ofst = ((offs / 0x20) * 0x100) + (offs & 0x1f);
|
||||
|
||||
INT32 attr = DrvColRAM[ofst];
|
||||
INT32 code = DrvVidRAM[ofst] + ((attr & 0x80) << 1) + (*gfx_bank * 0x200);
|
||||
INT32 color = attr & 0x03;
|
||||
|
||||
Render8x8Tile_Clip(pTransDraw, code, sx - 12, sy, color, 2, 0, DrvGfxROM0);
|
||||
}
|
||||
}
|
||||
|
||||
static void draw_sprites()
|
||||
{
|
||||
for (INT32 offs = 0x0f; offs >= 0; offs--)
|
||||
@ -469,23 +457,25 @@ static void draw_sprites()
|
||||
INT32 sy = 224 - DrvColRAM[ofst];
|
||||
INT32 sx = DrvVidRAM[ofst + 0x10];
|
||||
INT32 color = DrvColRAM[ofst + 0x10] & 3;
|
||||
INT32 code = (attr >> 2) + ((attr & 2) << 5) + (*gfx_bank * 0x080);
|
||||
INT32 code = (attr >> 2) + ((attr & 2) << 5) + (gfx_bank * 0x080);
|
||||
INT32 flipy = attr & 1;
|
||||
INT32 flipx = 0;
|
||||
|
||||
if (flipy) {
|
||||
if (flipx) {
|
||||
RenderCustomTile_Mask_FlipXY_Clip(pTransDraw, 8, 32, code, sx - 12, sy, color, 2, 0, 0x10, DrvGfxROM1);
|
||||
} else {
|
||||
RenderCustomTile_Mask_FlipY_Clip(pTransDraw, 8, 32, code, sx - 12, sy, color, 2, 0, 0x10, DrvGfxROM1);
|
||||
|
||||
if (flipscreen) {
|
||||
if (netplay_mode) {
|
||||
sy = (224 - 32) - sy;
|
||||
sx = (256 - 8) - sx;
|
||||
sy -= 2; // ?
|
||||
}
|
||||
} else {
|
||||
if (flipx) {
|
||||
RenderCustomTile_Mask_FlipX_Clip(pTransDraw, 8, 32, code, sx - 12, sy, color, 2, 0, 0x10, DrvGfxROM1);
|
||||
} else {
|
||||
RenderCustomTile_Mask_Clip(pTransDraw, 8, 32, code, sx - 12, sy, color, 2, 0, 0x10, DrvGfxROM1);
|
||||
else
|
||||
{
|
||||
flipx ^= 1;
|
||||
sx += 12-9;
|
||||
sy += 1;
|
||||
}
|
||||
}
|
||||
|
||||
DrawCustomMaskTile(pTransDraw, 8, 32, code, sx - 12, sy, flipx, flipy, color, 2, 0, 0x10, DrvGfxROM);
|
||||
}
|
||||
}
|
||||
|
||||
@ -493,27 +483,29 @@ static void draw_fg_layer()
|
||||
{
|
||||
for (INT32 offs = 0x1f; offs >= 0; offs--)
|
||||
{
|
||||
int flip = *flipscreen;
|
||||
int sy = offs * 8;
|
||||
if (flip) sy = 248 - sy;
|
||||
INT32 sy = (flipscreen) ? (248 - (offs * 8) - 32) : (offs * 8);
|
||||
INT32 sx = flipscreen ? DrvVidRAM[0x1f1f] : DrvVidRAM[0x1f10];
|
||||
INT32 code = DrvVidRAM[0x1c00 + offs] + (gfx_bank * 0x200);
|
||||
INT32 color = DrvColRAM[0x1f10] & 0x03;
|
||||
INT32 flip = flipscreen;
|
||||
|
||||
int code = DrvVidRAM[0x1c00 + offs] + (*gfx_bank * 0x200);
|
||||
int color = DrvColRAM[0x1f10] & 0x03;
|
||||
int sx = flip ? DrvVidRAM[0x1f1f] : DrvVidRAM[0x1f10];
|
||||
if (netplay_mode && flipscreen) {
|
||||
flip = 0;
|
||||
sy = (224 - 8) - sy;
|
||||
sx = (256 - 8) - sx + 4;
|
||||
}
|
||||
|
||||
if (flip)
|
||||
Render8x8Tile_Mask_FlipXY_Clip(pTransDraw, code, (232 - sx) + 4, sy ^ 0xf8, color, 2, 0, 0, DrvGfxROM0);
|
||||
else
|
||||
Render8x8Tile_Mask_Clip(pTransDraw, code, sx - 12, sy, color, 2, 0, 0, DrvGfxROM0);
|
||||
Draw8x8MaskTile(pTransDraw, code, sx - 12, sy, flip, flip, color, 2, 0, 0, DrvGfxROM);
|
||||
|
||||
code = DrvVidRAM[0x1d00 + offs] + (*gfx_bank * 0x200);
|
||||
code = DrvVidRAM[0x1d00 + offs] + (gfx_bank * 0x200);
|
||||
color = DrvColRAM[0x1f11] & 0x03;
|
||||
sx = flip ? DrvVidRAM[0x1f1e] : DrvVidRAM[0x1f11];
|
||||
sx = flipscreen ? DrvVidRAM[0x1f1e] : DrvVidRAM[0x1f11];
|
||||
|
||||
if (flip)
|
||||
Render8x8Tile_Mask_FlipXY_Clip(pTransDraw, code, (232 - sx) + 4, sy ^ 0xf8, color, 2, 0, 0, DrvGfxROM0);
|
||||
else
|
||||
Render8x8Tile_Mask_Clip(pTransDraw, code, sx - 12, sy, color, 2, 0, 0, DrvGfxROM0);
|
||||
if (netplay_mode && flipscreen) {
|
||||
sx = (256 - 8) - sx + 4;
|
||||
}
|
||||
|
||||
Draw8x8MaskTile(pTransDraw, code, sx - 12, sy, flip, flip, color, 2, 0, 0, DrvGfxROM);
|
||||
}
|
||||
}
|
||||
|
||||
@ -524,7 +516,10 @@ static INT32 DrvDraw()
|
||||
DrvRecalc = 0;
|
||||
}
|
||||
|
||||
draw_bg_layer();
|
||||
GenericTilemapSetFlip(0, (!netplay_mode && flipscreen) ? (TMAP_FLIPX | TMAP_FLIPY) : 0);
|
||||
GenericTilemapSetScrollX(0, flipscreen ? -(scroll - 8) : (scroll + 12));
|
||||
GenericTilemapDraw(0, pTransDraw, 0);
|
||||
|
||||
draw_sprites();
|
||||
draw_fg_layer();
|
||||
|
||||
@ -535,17 +530,14 @@ static INT32 DrvDraw()
|
||||
|
||||
static INT32 DrvFrame()
|
||||
{
|
||||
BurnWatchdogUpdate();
|
||||
|
||||
if (DrvReset) {
|
||||
DrvDoReset(1);
|
||||
}
|
||||
|
||||
watchdog++;
|
||||
if (watchdog >= 180) {
|
||||
DrvDoReset(0);
|
||||
}
|
||||
|
||||
{
|
||||
memset (DrvInputs, 0, 3);
|
||||
memset (DrvInputs, 0, sizeof(DrvInputs));
|
||||
|
||||
for (INT32 i = 0; i < 8; i++) {
|
||||
DrvInputs[0] ^= (DrvJoy1[i] & 1) << i;
|
||||
@ -553,7 +545,7 @@ static INT32 DrvFrame()
|
||||
DrvInputs[2] ^= (DrvJoy3[i] & 1) << i;
|
||||
}
|
||||
}
|
||||
|
||||
ZetNewFrame();
|
||||
ZetOpen(0);
|
||||
ZetRun(3072000 / 60);
|
||||
ZetSetIRQLine(0, CPU_IRQSTATUS_AUTO);
|
||||
@ -564,13 +556,12 @@ static INT32 DrvFrame()
|
||||
}
|
||||
|
||||
if (pBurnDraw) {
|
||||
DrvDraw();
|
||||
BurnDrvRedraw();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static INT32 DrvScan(INT32 nAction,INT32 *pnMin)
|
||||
{
|
||||
struct BurnArea ba;
|
||||
@ -589,6 +580,11 @@ static INT32 DrvScan(INT32 nAction,INT32 *pnMin)
|
||||
|
||||
ZetScan(nAction);
|
||||
AY8910Scan(nAction, pnMin);
|
||||
BurnWatchdogScan(nAction);
|
||||
|
||||
SCAN_VAR(scroll);
|
||||
SCAN_VAR(gfx_bank);
|
||||
SCAN_VAR(flipscreen);
|
||||
}
|
||||
|
||||
return 0;
|
||||
@ -598,15 +594,15 @@ static INT32 DrvScan(INT32 nAction,INT32 *pnMin)
|
||||
// Funky Bee
|
||||
|
||||
static struct BurnRomInfo funkybeeRomDesc[] = {
|
||||
{ "funkybee.1", 0x1000, 0x3372cb33, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 Code
|
||||
{ "funkybee.3", 0x1000, 0x7bf7c62f, 1 | BRF_PRG | BRF_ESS }, // 1
|
||||
{ "funkybee.2", 0x1000, 0x8cc0fe8e, 1 | BRF_PRG | BRF_ESS }, // 2
|
||||
{ "funkybee.4", 0x1000, 0x1e1aac26, 1 | BRF_PRG | BRF_ESS }, // 3
|
||||
{ "funkybee.1", 0x1000, 0x3372cb33, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 Code
|
||||
{ "funkybee.3", 0x1000, 0x7bf7c62f, 1 | BRF_PRG | BRF_ESS }, // 1
|
||||
{ "funkybee.2", 0x1000, 0x8cc0fe8e, 1 | BRF_PRG | BRF_ESS }, // 2
|
||||
{ "funkybee.4", 0x1000, 0x1e1aac26, 1 | BRF_PRG | BRF_ESS }, // 3
|
||||
|
||||
{ "funkybee.5", 0x2000, 0x86126655, 2 | BRF_GRA }, // 4 Graphics tiles
|
||||
{ "funkybee.6", 0x2000, 0x5fffd323, 2 | BRF_GRA }, // 5
|
||||
{ "funkybee.5", 0x2000, 0x86126655, 2 | BRF_GRA }, // 4 Graphics tiles
|
||||
{ "funkybee.6", 0x2000, 0x5fffd323, 2 | BRF_GRA }, // 5
|
||||
|
||||
{ "funkybee.clr", 0x0020, 0xe2cf5fe2, 3 | BRF_GRA }, // 6 Color prom
|
||||
{ "funkybee.clr", 0x0020, 0xe2cf5fe2, 3 | BRF_GRA }, // 6 Color prom
|
||||
};
|
||||
|
||||
STD_ROM_PICK(funkybee)
|
||||
@ -631,15 +627,15 @@ struct BurnDriver BurnDrvfunkybee = {
|
||||
// Funky Bee (bootleg, harder)
|
||||
|
||||
static struct BurnRomInfo funkbeebRomDesc[] = {
|
||||
{ "senza_orca.fb1", 0x1000, 0x7f2e7f85, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 Code
|
||||
{ "funkybee.3", 0x1000, 0x7bf7c62f, 1 | BRF_PRG | BRF_ESS }, // 1
|
||||
{ "funkybee.2", 0x1000, 0x8cc0fe8e, 1 | BRF_PRG | BRF_ESS }, // 2
|
||||
{ "senza_orca.fb4", 0x1000, 0x53c2db3b, 1 | BRF_PRG | BRF_ESS }, // 3
|
||||
{ "senza_orca.fb1", 0x1000, 0x7f2e7f85, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 Code
|
||||
{ "funkybee.3", 0x1000, 0x7bf7c62f, 1 | BRF_PRG | BRF_ESS }, // 1
|
||||
{ "funkybee.2", 0x1000, 0x8cc0fe8e, 1 | BRF_PRG | BRF_ESS }, // 2
|
||||
{ "senza_orca.fb4", 0x1000, 0x53c2db3b, 1 | BRF_PRG | BRF_ESS }, // 3
|
||||
|
||||
{ "funkybee.5", 0x2000, 0x86126655, 2 | BRF_GRA }, // 4 Graphics tiles
|
||||
{ "funkybee.6", 0x2000, 0x5fffd323, 2 | BRF_GRA }, // 5
|
||||
{ "funkybee.5", 0x2000, 0x86126655, 2 | BRF_GRA }, // 4 Graphics tiles
|
||||
{ "funkybee.6", 0x2000, 0x5fffd323, 2 | BRF_GRA }, // 5
|
||||
|
||||
{ "funkybee.clr", 0x0020, 0xe2cf5fe2, 3 | BRF_GRA }, // 6 Color prom
|
||||
{ "funkybee.clr", 0x0020, 0xe2cf5fe2, 3 | BRF_GRA }, // 6 Color prom
|
||||
};
|
||||
|
||||
STD_ROM_PICK(funkbeeb)
|
||||
@ -659,14 +655,14 @@ struct BurnDriver BurnDrvfunkbeeb = {
|
||||
// Sky Lancer
|
||||
|
||||
static struct BurnRomInfo skylancrRomDesc[] = {
|
||||
{ "1sl.5a", 0x2000, 0xe80b315e, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 Code
|
||||
{ "2sl.5c", 0x2000, 0x9d70567b, 1 | BRF_PRG | BRF_ESS }, // 1
|
||||
{ "3sl.5d", 0x2000, 0x64c39457, 1 | BRF_PRG | BRF_ESS }, // 2
|
||||
{ "1sl.5a", 0x2000, 0xe80b315e, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 Code
|
||||
{ "2sl.5c", 0x2000, 0x9d70567b, 1 | BRF_PRG | BRF_ESS }, // 1
|
||||
{ "3sl.5d", 0x2000, 0x64c39457, 1 | BRF_PRG | BRF_ESS }, // 2
|
||||
|
||||
{ "4sl.6a", 0x2000, 0x9b4469a5, 2 | BRF_GRA }, // 3 Graphics tiles
|
||||
{ "5sl.6c", 0x2000, 0x29afa134, 2 | BRF_GRA }, // 4
|
||||
{ "4sl.6a", 0x2000, 0x9b4469a5, 2 | BRF_GRA }, // 3 Graphics tiles
|
||||
{ "5sl.6c", 0x2000, 0x29afa134, 2 | BRF_GRA }, // 4
|
||||
|
||||
{ "18s030.1a", 0x0020, 0xe645bacb, 3 | BRF_GRA }, // 5 Color prom
|
||||
{ "18s030.1a", 0x0020, 0xe645bacb, 3 | BRF_GRA }, // 5 Color prom
|
||||
};
|
||||
|
||||
STD_ROM_PICK(skylancr)
|
||||
@ -691,14 +687,14 @@ struct BurnDriver BurnDrvskylancr = {
|
||||
// Sky Lancer (Esco Trading Co license)
|
||||
|
||||
static struct BurnRomInfo skylanceRomDesc[] = {
|
||||
{ "1.5a", 0x2000, 0x82d55824, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 Code
|
||||
{ "2.5c", 0x2000, 0xdff3a682, 1 | BRF_PRG | BRF_ESS }, // 1
|
||||
{ "3.5d", 0x1000, 0x7c006ee6, 1 | BRF_PRG | BRF_ESS }, // 2
|
||||
{ "1.5a", 0x2000, 0x82d55824, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 Code
|
||||
{ "2.5c", 0x2000, 0xdff3a682, 1 | BRF_PRG | BRF_ESS }, // 1
|
||||
{ "3.5d", 0x1000, 0x7c006ee6, 1 | BRF_PRG | BRF_ESS }, // 2
|
||||
|
||||
{ "4.6a", 0x2000, 0x0f8ede07, 2 | BRF_GRA }, // 3 Graphics tiles
|
||||
{ "5.6b", 0x2000, 0x24cec070, 2 | BRF_GRA }, // 4
|
||||
{ "4.6a", 0x2000, 0x0f8ede07, 2 | BRF_GRA }, // 3 Graphics tiles
|
||||
{ "5.6b", 0x2000, 0x24cec070, 2 | BRF_GRA }, // 4
|
||||
|
||||
{ "18s030.1a", 0x0020, 0xe645bacb, 3 | BRF_GRA }, // 5 Color prom
|
||||
{ "18s030.1a", 0x0020, 0xe645bacb, 3 | BRF_GRA }, // 5 Color prom
|
||||
};
|
||||
|
||||
STD_ROM_PICK(skylance)
|
||||
|
Loading…
Reference in New Issue
Block a user