psikyosh games, some need more volume

This commit is contained in:
dinkc64 2019-06-28 23:01:32 -04:00
parent 349dafabeb
commit 2d28e5ca04

View File

@ -777,7 +777,16 @@ static INT32 DrvInit(INT32 (*LoadCallback)(), INT32 type, INT32 gfx_max, INT32 g
Sh2SetReadLongHandler (1, hack_read_long);
BurnYMF278BInit(cpu_rate, DrvSndROM, 0x400000, &DrvIRQCallback, DrvSynchroniseStream);
BurnYMF278BSetAllRoutes(1.00, BURN_SND_ROUTE_BOTH);
if (strstr(BurnDrvGetTextA(DRV_NAME), "gnbarich") || strstr(BurnDrvGetTextA(DRV_NAME), "soldivid") ||
strstr(BurnDrvGetTextA(DRV_NAME), "daraku"))
{
bprintf(0, _T("not louder.\n"));
BurnYMF278BSetAllRoutes(1.30, BURN_SND_ROUTE_BOTH);
} else
{
bprintf(0, _T("louder.\n"));
BurnYMF278BSetAllRoutes(3.10, BURN_SND_ROUTE_BOTH);
}
BurnTimerAttachSh2(cpu_rate);
EEPROMInit(&eeprom_interface_93C56);