VS2019: Turn off code analysis for release builds as that's stupid

This commit is contained in:
Kev 2019-07-12 17:02:32 +01:00
parent 8efd2b8534
commit 3513b4e1ca

View File

@ -1671,12 +1671,12 @@ del build_details.exe
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;..\..\src\dep\vc\include;$(IncludePath)</IncludePath>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<RunCodeAnalysis>true</RunCodeAnalysis>
<RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;..\..\src\dep\vc\include;$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>true</RunCodeAnalysis>
<RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@ -1736,7 +1736,7 @@ del build_details.exe
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<ObjectFileName>$(IntDir)1\1\%(RelativeDir)\</ObjectFileName>
<EnablePREfast>true</EnablePREfast>
<EnablePREfast>false</EnablePREfast>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
@ -1761,7 +1761,7 @@ del build_details.exe
<AdditionalIncludeDirectories>..\..\src\dep\libs\lib7z;..\..\src\burner\win32\resource;..\..\src\burn\drv\taito;..\..\src\burn\drv\misc_post90s;..\..\src\burn\devices;generated;..\..\src\intf\audio\win32;..\..\src\intf\audio;..\..\src\intf\;..\..\src\intf\video\scalers;..\..\src\intf\video\win32;..\..\src\intf\video;..\..\src\intf\perfcount\win32;..\..\src\intf\perfcount;..\..\src\intf\input\win32;..\..\src\intf\input;..\..\src\intf\cd\win32;..\..\src\intf\cd;..\..\src\intf;..\..\src\burner\win32;..\..\src\dep\libs\zlib;..\..\src\dep\libs\libpng;..\..\src\dep\libs;..\..\src\dep\kaillera\client;..\..\src\dep\kaillera;..\..\src\burn\snd;..\..\src\cpu;..\..\src\burner;..\..\src\burn;..\..\src\cpu\z80;..\..\src\cpu\sh2;..\..\src\cpu\s2650;..\..\src\cpu\nec;..\..\src\cpu\m6809;..\..\src\cpu\m6805;..\..\src\cpu\m6800;..\..\src\cpu\m6502;..\..\src\cpu\m68k;..\..\src\cpu\i8039;..\..\src\cpu\konami;..\..\src\cpu\hd6309;..\..\src\cpu\h6280;..\..\src\cpu\arm7;..\..\src\cpu\arm;..\..\src\cpu\g65816;..\..\src\cpu\spc700;..\..\src\cpu\i8051;..\..\src\cpu\tms32010;..\..\src\cpu\tms34010;..\..\src\cpu\i8x41;..\..\src\burn\drv\sega;..\..\src\burn\drv\dataeast;..\..\src\burn\drv\konami;..\..\src\cpu\z180;..\..\src\burn\drv\irem;..\..\src\cpu\upd7810;..\..\src\cpu\v60;..\..\src\cpu\upd7725;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>BUILD_WIN32;FASTCALL;_MBCS;LSB_FIRST;INLINE=__inline static;INCLUDE_LIB_PNGH;C_INLINE=__inline;MAME_INLINE=__inline static;_CRT_SECURE_NO_WARNINGS;WINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP;BUILD_X64_EXE;XBYAK_NO_OP_NAMES;MIPS3_X64_DRC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnablePREfast>true</EnablePREfast>
<EnablePREfast>false</EnablePREfast>
<ObjectFileName>$(IntDir)1\1\%(RelativeDir)\</ObjectFileName>
</ClCompile>
<Link>