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nightstr, change genre
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@ -7097,7 +7097,7 @@ struct BurnDriver BurnDrvNightstrj = {
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"nightstrj", "nightstr", NULL, NULL, "1989",
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"Night Striker (Japan)\0", NULL, "Taito Corporation", "Taito Z",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_TAITO_TAITOZ, GBF_RACING, 0,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_TAITO_TAITOZ, GBF_SHOOT, 0,
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NULL, NightstrjRomInfo, NightstrjRomName, NULL, NULL, NULL, NULL, NightstrInputInfo, NightstrjDIPInfo,
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NightstrInit, TaitoZExit, TaitoZFrame, ChasehqDraw, TaitoZScan,
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NULL, 0x1000, 320, 240, 4, 3
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@ -7107,7 +7107,7 @@ struct BurnDriver BurnDrvNightstru = {
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"nightstru", "nightstr", NULL, NULL, "1989",
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"Night Striker (US)\0", NULL, "Taito America Corporation", "Taito Z",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_TAITO_TAITOZ, GBF_RACING, 0,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_TAITO_TAITOZ, GBF_SHOOT, 0,
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NULL, NightstruRomInfo, NightstruRomName, NULL, NULL, NULL, NULL, NightstrInputInfo, NightstruDIPInfo,
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NightstrInit, TaitoZExit, TaitoZFrame, ChasehqDraw, TaitoZScan,
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NULL, 0x1000, 320, 240, 4, 3
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