whatsnew++

This commit is contained in:
dinkc64 2014-12-20 06:40:52 +00:00
parent e4d75d0e10
commit 72a95e4b0c

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@ -113,6 +113,14 @@
<li>Fixed unclear/staticy sample/instruments in all games on Irem m72 hardware [dink]</li>
<li>Fixed sound in Renegade, replacing custom ADPCM with MSM5205 [barry, Alex Jackson]</li>
<li>Reduced MSVC compiler optimisation level (fixes Tetris Plus 2 and maybe others) [barry]</li>
<li>Fixed Thunder Dragon 2 sprite priorities and missing instruments/sounds [dink]</li>
<li>Fixed background glitching in level 2 of R-Type Leo [dink]</li>
<li>Fixed Turbo Force sprite priorities [dink]</li>
<li>Fixed broken music in Hammer Away level 2+, including a fix to the rf5c68 pcm core buffer handling [dink]</li>
<li>Fixed distorted music in Air Duel after the level 1 boss [dink]</li>
<li>Fixed Karnov - broken after updating to the latest Musashi core [dink]</li>
<li>Fixed Vapor Trail running too slow (vblank timing) [dink]</li>
<li>Fixed Land Stalker (Megadrive), hang after character selection [dink]</li>
</ul>