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konami rock n rage: swap color prom loading order for correct enemy colors
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@ -598,9 +598,9 @@ static struct BurnRomInfo rockrageRomDesc[] = {
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{ "620k11.rom", 0x20000, 0x70449239, 4 | BRF_GRA }, // 5 Sprites
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{ "620l10.8g", 0x20000, 0x06d108e0, 4 | BRF_GRA }, // 6
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{ "620k09.11g", 0x00100, 0x9f0e0608, 5 | BRF_GRA }, // 7 Color Lookup Tables
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{ "620k07.13g", 0x00100, 0xb6135ee0, 5 | BRF_GRA }, // 7 Color Lookup Tables
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{ "620k08.12g", 0x00100, 0xb499800c, 5 | BRF_GRA }, // 8
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{ "620k07.13g", 0x00100, 0xb6135ee0, 5 | BRF_GRA }, // 9
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{ "620k09.11g", 0x00100, 0x9f0e0608, 5 | BRF_GRA }, // 9
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{ "620k04.6e", 0x08000, 0x8be969f3, 6 | BRF_GRA }, // 10 VLM5030 Samples
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};
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@ -637,9 +637,9 @@ static struct BurnRomInfo rockrageaRomDesc[] = {
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{ "620d10a.8g", 0x10000, 0x4789ae7b, 4 | BRF_GRA }, // 9
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{ "620g10b.8f", 0x10000, 0x1618854a, 4 | BRF_GRA }, // 10
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{ "620k09.11g", 0x00100, 0x9f0e0608, 5 | BRF_GRA }, // 11 Color Lookup Tables
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{ "620k07.13g", 0x00100, 0xb6135ee0, 5 | BRF_GRA }, // 11 Color Lookup Tables
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{ "620k08.12g", 0x00100, 0xb499800c, 5 | BRF_GRA }, // 12
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{ "620k07.13g", 0x00100, 0xb6135ee0, 5 | BRF_GRA }, // 13
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{ "620k09.11g", 0x00100, 0x9f0e0608, 5 | BRF_GRA }, // 13
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{ "620k04.6e", 0x08000, 0x8be969f3, 6 | BRF_GRA }, // 14 VLM5030 Samples
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};
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@ -672,9 +672,9 @@ static struct BurnRomInfo rockragejRomDesc[] = {
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{ "620k11.7g", 0x20000, 0x7430f6e9, 4 | BRF_GRA }, // 5 Sprites
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{ "620k10.8g", 0x20000, 0x0d1a95ab, 4 | BRF_GRA }, // 6
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{ "620k09.11g", 0x00100, 0x9f0e0608, 5 | BRF_GRA }, // 7 Color Lookup Tables
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{ "620k07.13g", 0x00100, 0xb6135ee0, 5 | BRF_GRA }, // 7 Color Lookup Tables
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{ "620k08.12g", 0x00100, 0xb499800c, 5 | BRF_GRA }, // 8
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{ "620k07.13g", 0x00100, 0xb6135ee0, 5 | BRF_GRA }, // 9
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{ "620k09.11g", 0x00100, 0x9f0e0608, 5 | BRF_GRA }, // 9
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{ "620k04.6e", 0x08000, 0x8be969f3, 6 | BRF_GRA }, // 10 VLM5030 Samples
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};
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