(libretro) update files

This commit is contained in:
barbudreadmon 2024-11-15 14:03:45 +01:00
parent c4adb97a41
commit 785d5d664f
5 changed files with 101 additions and 28 deletions

View File

@ -1,6 +1,6 @@
This list contains all games supported by FinalBurn Neo.
22593 games supported in total; X = excluded from build; D = included in debug build only; NW = not working
22591 games supported in total; X = excluded from build; D = included in debug build only; NW = not working
+---------------------------------+--------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+-------------------------+-------------+-----------------------------------------------------------------+--------------------------------+-------------------------------------------------------------------------------------+
| name | status | full name | parent | year | company | hardware | remarks |
@ -171,7 +171,6 @@ This list contains all games supported by FinalBurn Neo.
| spec_4soccersims3 | | 4 Soccer Simulators - Soccer Skills (128K) | | 1989 | Codemasters | ZX Spectrum | |
| spec_4soccersims4 | | 4 Soccer Simulators - Street Soccer (128K) | | 1989 | Codemasters | ZX Spectrum | |
| 4dwarrio | | 4-D Warriors (315-5162) | | 1985 | Coreland / Sega | System 1 | |
| snes_4096 | | 4096 (HB) | | 2015 | e-nost | Nintendo | |
| cv_421 | | 421 (HB) | | 2002 | Mathieu Proulx | ColecoVision | |
| snes_46okunmono | | 46 Okunen Monogatari - Harukanaru Eden e (Japan) | snes_evo | 1992 | Enix/Almanic | Nintendo | |
| msx_4x4offroad | | 4x4 Off-Road Racing (Euro) | | 1988 | U.S. Gold - Epyx Inc. | MSX | Switch tape side at title screen |
@ -1457,7 +1456,7 @@ This list contains all games supported by FinalBurn Neo.
| bagmanj | | Bagman (Taito) | bagman | 1982 | Valadon Automation (Taito license) | Miscellaneous | |
| bagman | | Bagman | | 1982 | Valadon Automation | Miscellaneous | |
| snes_bahalagoonte | | Bahamut Lagoon (Hack, English v1.3) | | 2002 | DeJap Translations | Nintendo | |
| snes_bahalagoonts | | Bahamut Lagoon (Hack, Spanish v1.03a) | snes_bahalagoonte | 2022 | Rod Merida | Nintendo | |
| snes_bahalagoonts | | Bahamut Lagoon (Hack, Spanish v1.03c) | snes_bahalagoonte | 2022 | Rod Merida | Nintendo | |
| snes_bahalagoonj | | Bahamut Lagoon (Japan) | snes_bahalagoonte | 1996 | Squaresoft | Nintendo | |
| md_bahamutse | | Bahamut Senki (Hack, English) | md_bahamuts | 2020 | Supper | Sega Megadrive | |
| md_bahamuts | | Bahamut Senki (Japan) | | 1991 | Sega | Sega Megadrive | |
@ -2048,6 +2047,7 @@ This list contains all games supported by FinalBurn Neo.
| gg_sailorms | | Bishoujo Senshi Sailor Moon S (Japan) | | 1995 | Bandai | Sega Game Gear | |
| snes_slrmoonffpj | | Bishoujo Senshi Sailor Moon Super S - Fuwa Fuwa Panic (Japan) | snes_slrmoonffpte | 1995 | Bandai | Nintendo | |
| snes_slrmoonfightsj | | Bishoujo Senshi Sailor Moon Super S - Zenin Sanka!! Shuyaku Soudatsusen (Japan) | snes_slrmoonfightste | 1996 | Angel(Bandai) | Nintendo | |
| md_bssf2gq | | Bishoujo Super Street Fighter II: Glamor Queen (Hack, v1.6) | md_ssf2 | 2024 | hack (Yoni Arousement) | Sega Megadrive | |
| sms_bitlogic | | BitLogic a Cyberpunk Arcade Adventure (HB) | | 2022-2023 | OXiAB Studio | Sega Master System | |
| msx_bitlogicfv | | BitLogic a Cyberpunk Arcade Adventure (HB, final version) | | 2022 | OxiAB Studio | MSX | |
| msx_bitlogic | | BitLogic a Cyberpunk Arcade Adventure (HB, MSXdev'15 ed.) | msx_bitlogicfv | 2015 | OxiAB Studio | MSX | |
@ -10324,7 +10324,7 @@ This list contains all games supported by FinalBurn Neo.
| nes_legenzelrd | | Legend of Zelda Redux, The (Hack, v3.1) | nes_legenzel | 2022 | ShadowOne333 | Miscellaneous | |
| nes_legenzeli | | Legend of Zelda, The (Hack, Italian) | nes_legenzel | 2019 | Stich991 | Miscellaneous | |
| nes_legenzel | | Legend of Zelda, The (USA) (Rev A) | | 1987 | Nintendo | Miscellaneous | |
| snes_legendofzelda18hp | | Legend of Zelda, The - 18 Hours Past (Hack, v1.11) | snes_legendofzelda | 2024 | Letterbomb | Nintendo | |
| snes_legendofzelda18hp | | Legend of Zelda, The - 18 Hours Past (Hack, v1.12) | snes_legendofzelda | 2024 | Letterbomb | Nintendo | |
| snes_legendofzeldafr | | Legend of Zelda, The - A Link to the Past (Canada, French) | snes_legendofzelda | 1992 | Nintendo | Nintendo | |
| snes_legendofzeldati | | Legend of Zelda, The - A Link to the Past (Hack, Italian v1.1) | snes_legendofzelda | 2001 | Mickey - 'SadNES cITy' | Nintendo | |
| snes_legendofzeldats | | Legend of Zelda, The - A Link to the Past (Hack, Spanish v1.11) | snes_legendofzelda | 2021 | D_Skywalk | Nintendo | |
@ -11055,7 +11055,7 @@ This list contains all games supported by FinalBurn Neo.
| md_mario3 | | Mario 3 - Vokrug Sveta (Russia) (Unl) | | 199? | <unknown> | Sega Megadrive | |
| md_mario4 | | Mario 4 - Kosmicheskaya Odissyeya (Russia) (Unl) | | 199? | <unknown> | Sega Megadrive | |
| nes_marioadventure | | Mario Adventure (Hack) | nes_smb3 | 2004 | DahrkDaiz | Miscellaneous | |
| nes_marioadventure3 | | Mario Adventure 3 (Hack, v1.9.8) | nes_smb3 | 2024 | ScarlettVixen | Miscellaneous | |
| nes_marioadventure3 | | Mario Adventure 3 (Hack, v1.9.9) | nes_smb3 | 2024 | ScarlettVixen | Miscellaneous | |
| snes_mariowario | | Mario and Wario (Japan) | | 1993 | Nintendo | Nintendo | 'SNES Mouse' exclusive game |
| md_andretti | | Mario Andretti Racing (Euro, USA) | | 1994 | Electronic Arts | Sega Megadrive | |
| spec_maribros | | Mario Bros (48K) | | 1987 | Ocean | ZX Spectrum | |
@ -12175,7 +12175,7 @@ This list contains all games supported by FinalBurn Neo.
| nes_mortalkombat4h | | Mortal Kombat 4 (Hack, UMK3) | nes_mortalkombat4 | 200? | Ka Sheng | Miscellaneous | |
| nes_mortalkombat4 | | Mortal Kombat 4 (Unl) | | 200? | ABAB Soft | Miscellaneous | |
| md_mkae | | Mortal Kombat Arcade Edition (Hack, v1.0a) | md_mk | 2021 | Linkuei | Sega Megadrive | |
| md_mkaee | | Mortal Kombat Arcade Edition Enhanced (Hack, v1.5) | md_mk | 2022 | Rael G.C. | Sega Megadrive | |
| md_mkaee | | Mortal Kombat Arcade Edition Enhanced (Hack, v2.1) | md_mk | 2024 | Rael G.C. | Sega Megadrive | |
| sms_mk2 | | Mortal Kombat II (Euro, Brazil) | | 1994 | Acclaim Entertainment | Sega Master System | |
| mk2r11 | | Mortal Kombat II (rev L1.1) | mk2 | 1993 | Midway | Midway T-Unit | |
| mk2r14 | | Mortal Kombat II (rev L1.4) | mk2 | 1993 | Midway | Midway T-Unit | |
@ -12413,7 +12413,7 @@ This list contains all games supported by FinalBurn Neo.
| msx_mundoper | | Mundo Perdido, El (Euro, Spanish) | | 1988 | Topo Soft | MSX | |
| spec_munsters | | Munsters, The (128K) | | 1989 | Again Again | ZX Spectrum | |
| nes_muppeadv | | Muppet Adventure - Chaos at the Carnival (USA) | | 1990 | Hi Tech Expressions | Miscellaneous | |
| nes_murdmaze | | Murder in the Maze (HB) | | 2024 | T1LT | Miscellaneous | |
| nes_murdmaze | | Murder in the Maze (HB, v1.01) | | 2024 | T1LT | Miscellaneous | |
| spec_murraymousesupercop | | Murray Mouse Super Cop (48K) | | 1992 | Codemasters | ZX Spectrum | |
| nes_musasnoken | | Musashi no Ken - Tadaima Shugyou Chuu (Hack, English) | | 2015 | GAFF Translations | Miscellaneous | |
| nes_musasnokenj | | Musashi no Ken - Tadaima Shugyou Chuu (Japan) | nes_musasnoken | 1986 | Taito Corp. | Miscellaneous | |
@ -15228,10 +15228,10 @@ This list contains all games supported by FinalBurn Neo.
| snes_ranmahbf | | Ranma 1/2 (Euro, French) | snes_ranmahb | 1993 | Ocean | Nintendo | |
| snes_ranmarpgj | | Ranma 1/2 - Akanekodan Teki Hihou (Japan) | snes_ranmarpgte | 1993 | Rumic Soft | Nintendo | |
| snes_ranmahbj | | Ranma 1/2 - Bakuretsu Rantou Hen (Japan) | snes_ranmahb | 1992 | NCS - Masaya | Nintendo | |
| snes_ranmahb2jfr | | Ranma 1/2 - Chougi Ranbu Hen (Hack, Framerate Imp. v1.3) | snes_ranmahb2te | 2024 | Upsilandre | Nintendo | |
| snes_ranmahb2jfr | | Ranma 1/2 - Chougi Ranbu Hen (Hack, Framerate Imp. v1.4) | snes_ranmahb2te | 2024 | Upsilandre | Nintendo | |
| snes_ranmahb2j | | Ranma 1/2 - Chougi Ranbu Hen (Japan) | snes_ranmahb2te | 1994 | Rumic Soft | Nintendo | |
| snes_ranmahb | | Ranma 1/2 - Hard Battle (USA) | | 1992 | DTMC | Nintendo | |
| snes_ranmahb2tefr | | Ranma 1/2 - Hard Battle II - Super Move Hustle (Hack, English v1.10 + Framerate Imp. v1.3) | snes_ranmahb2te | 2024 | Dynamic-Designs - Upsilandre | Nintendo | |
| snes_ranmahb2tefr | | Ranma 1/2 - Hard Battle II - Super Move Hustle (Hack, English v1.10 + Framerate Imp. v1.4) | snes_ranmahb2te | 2024 | Dynamic-Designs - Upsilandre | Nintendo | |
| snes_ranmahb2te | | Ranma 1/2 - Hard Battle II - Super Move Hustle (Hack, English v1.10) | | 2018 | Dynamic-Designs | Nintendo | |
| snes_ranmarpgte | | Ranma 1/2 - Treasure of the Red Cat Gang (Hack, English) | | 2000 | Dynamic-Designs | Nintendo | |
| nes_ranmachan | | Ranma vs. Ranma! - Ranma-chan Edition (Hack, v2.2) | nes_kungfu | 2023 | Crying Onion | Miscellaneous | |
@ -17726,7 +17726,6 @@ This list contains all games supported by FinalBurn Neo.
| starjack | | Star Jacker (Sega) | | 1983 | Sega | System 1 | |
| starjacks | | Star Jacker (Stern Electronics) | starjack | 1983 | Sega (Stern Electronics license) | System 1 | |
| sg1k_starjackt | | Star Jacker (Taiwan) | sg1k_starjack | 1983? | Aaronix | Sega SG-1000 | |
| snes_starkeeper | | Star Keeper (HB) | | 2018 | 87Arts | Nintendo | |
| nes_starluster | | Star Luster (Japan) | | 1985 | Namco | Miscellaneous | |
| md_starmobile | | Star Mobile (Mega Drive Mini 2 Edition) | | 2022 | Mindware | Sega Megadrive | |
| snes_staroceante | | Star Ocean (Hack, English) | | 2003 | DeJap Translations | Nintendo | S-DD1 enhancement chip |
@ -19077,7 +19076,6 @@ This list contains all games supported by FinalBurn Neo.
| sxeviousj | | Super Xevious (Japan) | sxevious | 1984 | Namco | Miscellaneous | |
| nes_superxev | | Super Xevious - Gump no Nazo (Japan) | | 1986 | Namco | Miscellaneous | |
| sxevious | | Super Xevious | | 1984 | Namco | Miscellaneous | |
| snes_supxoxol | | Super Xoxol vs. Pigdog (HB) | | 2023 | Sergey Cyka | Nintendo | |
| szaxxon | | Super Zaxxon (315-5013) | | 1982 | Sega | Zaxxon | |
| zolapac | | Super Zola Pac Gal | mspacman | 2000 | Tqwn Amusement | Pac-man | |
| superxm | | Super-X (Mitchell) | superx | 1994 | Dooyong (Mitchell license) | Miscellaneous | |

View File

@ -110,6 +110,7 @@ endif
SOURCES_CXX += $(FBNEO_BURN_DIR)/burn_bitmap.cpp \
$(FBNEO_BURN_DIR)/burn_led.cpp \
$(FBNEO_BURN_DIR)/burn_pal.cpp \
$(FBNEO_BURN_DIR)/burn_sha1.cpp \
$(FBNEO_BURN_DIR)/burn_shift.cpp \
$(FBNEO_BURN_DIR)/tilemap_generic.cpp \
$(FBNEO_BURN_DIR)/tiles_generic.cpp \

View File

@ -64,6 +64,7 @@ NEC_CPU_DIR := $(FBNEO_CPU_DIR)/nec
PIC16C5X_CPU_DIR := $(FBNEO_CPU_DIR)/pic16c5x
SH2_CPU_DIR := $(FBNEO_CPU_DIR)/sh2
SH4_CPU_DIR := $(FBNEO_CPU_DIR)/sh4
S2650_CPU_DIR := $(FBNEO_CPU_DIR)/s2650
TLCS900_CPU_DIR := $(FBNEO_CPU_DIR)/tlcs900
TMS34010_CPU_DIR := $(FBNEO_CPU_DIR)/tms34
UPD7725_CPU_DIR := $(FBNEO_CPU_DIR)/upd7725
@ -137,7 +138,7 @@ FBNEO_CPU_DIRS := $(FBNEO_CPU_DIR) \
$(M6800_CPU_DIR) \
$(M6805_CPU_DIR) \
$(M6809_CPU_DIR) \
$(FBNEO_CPU_DIR)/s2650 \
$(S2650_CPU_DIR) \
$(FBNEO_CPU_DIR)/tlcs90 \
$(TLCS900_CPU_DIR) \
$(FBNEO_CPU_DIR)/tms32010 \

View File

@ -0,0 +1,79 @@
# pre68k subset
# Boards using CPUs prior to m68k (pre-16bits ?)
# CPUs to ignore : m68k, sh2, sh3, arm
#
# TODO: finish adding all drivers
# Drivers, cpus and devices for pre68k subset
SOURCES_C += $(FBNEO_BURN_SND_DIR)/fm.c \
$(FBNEO_BURN_SND_DIR)/fmopl.c \
$(FBNEO_BURN_SND_DIR)/ay8910.c \
$(FBNEO_BURN_SND_DIR)/ymdeltat.c
SOURCES_CXX += $(FBNEO_CPU_DIR)/h6280_intf.cpp \
$(FBNEO_CPU_DIR)/hd6309_intf.cpp \
$(FBNEO_CPU_DIR)/m6502_intf.cpp \
$(FBNEO_CPU_DIR)/m6809_intf.cpp \
$(FBNEO_CPU_DIR)/s2650_intf.cpp \
$(FBNEO_CPU_DIR)/z80_intf.cpp \
$(Z80_CPU_DIR)/z80.cpp \
$(Z80_CPU_DIR)/z80ctc.cpp \
$(Z80_CPU_DIR)/z80daisy.cpp \
$(Z80_CPU_DIR)/z80pio.cpp \
$(M6502_CPU_DIR)/m6502.cpp \
$(M6809_CPU_DIR)/m6809.cpp \
$(F8_CPU_DIR)/f8.cpp \
$(H6280_CPU_DIR)/h6280.cpp \
$(HD6309_CPU_DIR)/hd6309.cpp \
$(S2650_CPU_DIR)/s2650.cpp \
$(I8X41_CPU_DIR)/mcs48.cpp \
$(I8051_CPU_DIR)/mcs51.cpp \
$(FBNEO_BURN_DIR)/burn_bitmap.cpp \
$(FBNEO_BURN_DIR)/burn_pal.cpp \
$(FBNEO_BURN_DIR)/tilemap_generic.cpp \
$(FBNEO_BURN_DIR)/tiles_generic.cpp \
$(FBNEO_BURN_DEVICES_DIR)/earom.cpp \
$(FBNEO_BURN_DEVICES_DIR)/joyprocess.cpp \
$(FBNEO_BURN_DEVICES_DIR)/8255ppi.cpp \
$(FBNEO_BURN_DEVICES_DIR)/resnet.cpp \
$(FBNEO_BURN_DEVICES_DIR)/tms9928a.cpp \
$(FBNEO_BURN_DEVICES_DIR)/watchdog.cpp \
$(FBNEO_BURN_SND_DIR)/burn_ym2203.cpp \
$(FBNEO_BURN_SND_DIR)/burn_ym2608.cpp \
$(FBNEO_BURN_SND_DIR)/burn_ym2610.cpp \
$(FBNEO_BURN_SND_DIR)/burn_ym2612.cpp \
$(FBNEO_BURN_SND_DIR)/burn_ym3526.cpp \
$(FBNEO_BURN_SND_DIR)/burn_ym3812.cpp \
$(FBNEO_BURN_SND_DIR)/dac.cpp \
$(FBNEO_BURN_SND_DIR)/digitalk.cpp \
$(FBNEO_BURN_SND_DIR)/flt_rc.cpp \
$(FBNEO_BURN_SND_DIR)/msm5205.cpp \
$(FBNEO_BURN_SND_DIR)/msm6295.cpp \
$(FBNEO_BURN_SND_DIR)/pokey.cpp \
$(FBNEO_BURN_SND_DIR)/sn76496.cpp \
$(ATARI_DIR)/d_akkaarrh.cpp \
$(ATARI_DIR)/d_missile.cpp \
$(CHANNELF_DIR)/d_channelf.cpp \
$(COLECO_DIR)/d_coleco.cpp \
$(DATAEAST_DIR)/d_actfancr.cpp \
$(DATAEAST_DIR)/d_brkthru.cpp \
$(DATAEAST_DIR)/d_bwing.cpp \
$(DATAEAST_DIR)/d_chanbara.cpp \
$(DATAEAST_DIR)/d_compgolf.cpp \
$(DATAEAST_DIR)/d_dec8.cpp \
$(DATAEAST_DIR)/d_decocass.cpp \
$(DATAEAST_DIR)/d_kchamp.cpp \
$(DATAEAST_DIR)/d_liberate.cpp \
$(DATAEAST_DIR)/d_metlclsh.cpp \
$(DATAEAST_DIR)/d_pcktgal.cpp \
$(DATAEAST_DIR)/decobac06.cpp \
$(DATAEAST_DIR)/d_progolf.cpp \
$(DATAEAST_DIR)/d_shootout.cpp \
$(DATAEAST_DIR)/d_sidepckt.cpp \
$(GALAXIAN_DIR)/d_galaxian.cpp \
$(GALAXIAN_DIR)/gal_gfx.cpp \
$(GALAXIAN_DIR)/gal_run.cpp \
$(GALAXIAN_DIR)/gal_sound.cpp \
$(GALAXIAN_DIR)/gal_stars.cpp
CXXFLAGS += -DSUBSET=\"$(SUBSET)\" -DNO_NEOGEO

View File

@ -172,7 +172,6 @@ DRV BurnSpec4soccersims2;
DRV BurnSpec4soccersims3;
DRV BurnSpec4soccersims4;
DRV BurnDrvFourdwarrio;
DRV BurnDrvsnes_4096;
DRV BurnDrvcv_421;
DRV BurnDrvsnes_46okunmono;
DRV BurnDrvMSX_4x4offroad;
@ -2057,6 +2056,7 @@ DRV BurnDrvgg_sailormse;
DRV BurnDrvgg_sailorms;
DRV BurnDrvsnes_Slrmoonffpj;
DRV BurnDrvsnes_Slrmoonfightsj;
DRV BurnDrvmd_bssf2gq;
DRV BurnDrvsms_bitlogic;
DRV BurnDrvMSX_bitlogicfv;
DRV BurnDrvMSX_bitlogic;
@ -17875,7 +17875,6 @@ DRV BurnDrvsg1k_starjack2;
DRV BurnDrvStarjack;
DRV BurnDrvStarjacks;
DRV BurnDrvsg1k_starjackt;
DRV BurnDrvsnes_Starkeeper;
DRV BurnDrvnes_starluster;
DRV BurnDrvmd_starmobile;
DRV BurnDrvsnes_Staroceante;
@ -19246,7 +19245,6 @@ DRV BurnDrvSws;
DRV BurnDrvSxeviousj;
DRV BurnDrvnes_superxev;
DRV BurnDrvSxevious;
DRV BurnDrvsnes_Supxoxol;
DRV BurnDrvSzaxxon;
DRV BurnDrvzolapac;
DRV BurnDrvSuperxm;
@ -22984,7 +22982,6 @@ static struct BurnDriver* pDriver[] = {
&BurnSpec4soccersims3, // 4 Soccer Simulators - Soccer Skills (128K)
&BurnSpec4soccersims4, // 4 Soccer Simulators - Street Soccer (128K)
&BurnDrvFourdwarrio, // 4-D Warriors (315-5162)
&BurnDrvsnes_4096, // 4096 (HB)
&BurnDrvcv_421, // 421 (HB)
&BurnDrvsnes_46okunmono, // 46 Okunen Monogatari - Harukanaru Eden e (Japan)
&BurnDrvMSX_4x4offroad, // 4x4 Off-Road Racing (Euro)
@ -24276,7 +24273,7 @@ static struct BurnDriver* pDriver[] = {
&BurnDrvBagmanj, // Bagman (Taito)
&BurnDrvBagman, // Bagman
&BurnDrvsnes_Bahalagoonte, // Bahamut Lagoon (Hack, English v1.3)
&BurnDrvsnes_Bahalagoonts, // Bahamut Lagoon (Hack, Spanish v1.03a)
&BurnDrvsnes_Bahalagoonts, // Bahamut Lagoon (Hack, Spanish v1.03c)
&BurnDrvsnes_Bahalagoonj, // Bahamut Lagoon (Japan)
&BurnDrvmd_bahamutse, // Bahamut Senki (Hack, English)
&BurnDrvmd_bahamuts, // Bahamut Senki (Japan)
@ -24869,6 +24866,7 @@ static struct BurnDriver* pDriver[] = {
&BurnDrvgg_sailorms, // Bishoujo Senshi Sailor Moon S (Japan)
&BurnDrvsnes_Slrmoonffpj, // Bishoujo Senshi Sailor Moon Super S - Fuwa Fuwa Panic (Japan)
&BurnDrvsnes_Slrmoonfightsj,// Bishoujo Senshi Sailor Moon Super S - Zenin Sanka!! Shuyaku Soudatsusen (Japan)
&BurnDrvmd_bssf2gq, // Bishoujo Super Street Fighter II: Glamor Queen (Hack, v1.6)
&BurnDrvsms_bitlogic, // BitLogic a Cyberpunk Arcade Adventure (HB)
&BurnDrvMSX_bitlogicfv, // BitLogic a Cyberpunk Arcade Adventure (HB, final version)
&BurnDrvMSX_bitlogic, // BitLogic a Cyberpunk Arcade Adventure (HB, MSXdev'15 ed.)
@ -33221,7 +33219,7 @@ static struct BurnDriver* pDriver[] = {
&BurnDrvnes_legenzelrd, // Legend of Zelda Redux, The (Hack, v3.1)
&BurnDrvnes_legenzeli, // Legend of Zelda, The (Hack, Italian)
&BurnDrvnes_legenzel, // Legend of Zelda, The (USA) (Rev A)
&BurnDrvsnes_Legendofzelda18hp,// Legend of Zelda, The - 18 Hours Past (Hack, v1.11)
&BurnDrvsnes_Legendofzelda18hp,// Legend of Zelda, The - 18 Hours Past (Hack, v1.12)
&BurnDrvsnes_Legendofzeldafr,// Legend of Zelda, The - A Link to the Past (Canada, French)
&BurnDrvsnes_Legendofzeldati,// Legend of Zelda, The - A Link to the Past (Hack, Italian v1.1)
&BurnDrvsnes_Legendofzeldats,// Legend of Zelda, The - A Link to the Past (Hack, Spanish v1.11)
@ -33960,7 +33958,7 @@ static struct BurnDriver* pDriver[] = {
&BurnDrvmd_mario3, // Mario 3 - Vokrug Sveta (Russia) (Unl)
&BurnDrvmd_mario4, // Mario 4 - Kosmicheskaya Odissyeya (Russia) (Unl)
&BurnDrvnes_marioadventure, // Mario Adventure (Hack)
&BurnDrvnes_marioadventure3,// Mario Adventure 3 (Hack, v1.9.8)
&BurnDrvnes_marioadventure3,// Mario Adventure 3 (Hack, v1.9.9)
&BurnDrvsnes_Mariowario, // Mario and Wario (Japan)
&BurnDrvmd_andretti, // Mario Andretti Racing (Euro, USA)
&BurnSpecmaribros, // Mario Bros (48K)
@ -35088,7 +35086,7 @@ static struct BurnDriver* pDriver[] = {
&BurnDrvnes_mortalkombat4h, // Mortal Kombat 4 (Hack, UMK3)
&BurnDrvnes_mortalkombat4, // Mortal Kombat 4 (Unl)
&BurnDrvmd_mkae, // Mortal Kombat Arcade Edition (Hack, v1.0a)
&BurnDrvmd_mkaee, // Mortal Kombat Arcade Edition Enhanced (Hack, v1.5)
&BurnDrvmd_mkaee, // Mortal Kombat Arcade Edition Enhanced (Hack, v2.1)
&BurnDrvsms_mk2, // Mortal Kombat II (Euro, Brazil)
&BurnDrvMk2r11, // Mortal Kombat II (rev L1.1)
&BurnDrvMk2r14, // Mortal Kombat II (rev L1.4)
@ -35328,7 +35326,7 @@ static struct BurnDriver* pDriver[] = {
&BurnDrvMSX_mundoper, // Mundo Perdido, El (Euro, Spanish)
&BurnSpecMunsters, // Munsters, The (128K)
&BurnDrvnes_muppeadv, // Muppet Adventure - Chaos at the Carnival (USA)
&BurnDrvnes_murdmaze, // Murder in the Maze (HB)
&BurnDrvnes_murdmaze, // Murder in the Maze (HB, v1.01)
&BurnSpecMurraymousesupercop,// Murray Mouse Super Cop (48K)
&BurnDrvnes_musasnoken, // Musashi no Ken - Tadaima Shugyou Chuu (Hack, English)
&BurnDrvnes_musasnokenj, // Musashi no Ken - Tadaima Shugyou Chuu (Japan)
@ -38165,10 +38163,10 @@ static struct BurnDriver* pDriver[] = {
&BurnDrvsnes_Ranmahbf, // Ranma 1/2 (Euro, French)
&BurnDrvsnes_Ranmarpgj, // Ranma 1/2 - Akanekodan Teki Hihou (Japan)
&BurnDrvsnes_Ranmahbj, // Ranma 1/2 - Bakuretsu Rantou Hen (Japan)
&BurnDrvsnes_Ranmahb2jfr, // Ranma 1/2 - Chougi Ranbu Hen (Hack, Framerate Imp. v1.3)
&BurnDrvsnes_Ranmahb2jfr, // Ranma 1/2 - Chougi Ranbu Hen (Hack, Framerate Imp. v1.4)
&BurnDrvsnes_Ranmahb2j, // Ranma 1/2 - Chougi Ranbu Hen (Japan)
&BurnDrvsnes_Ranmahb, // Ranma 1/2 - Hard Battle (USA)
&BurnDrvsnes_Ranmahb2tefr, // Ranma 1/2 - Hard Battle II - Super Move Hustle (Hack, English v1.10 + Framerate Imp. v1.3)
&BurnDrvsnes_Ranmahb2tefr, // Ranma 1/2 - Hard Battle II - Super Move Hustle (Hack, English v1.10 + Framerate Imp. v1.4)
&BurnDrvsnes_Ranmahb2te, // Ranma 1/2 - Hard Battle II - Super Move Hustle (Hack, English v1.10)
&BurnDrvsnes_Ranmarpgte, // Ranma 1/2 - Treasure of the Red Cat Gang (Hack, English)
&BurnDrvnes_ranmachan, // Ranma vs. Ranma! - Ranma-chan Edition (Hack, v2.2)
@ -40687,7 +40685,6 @@ static struct BurnDriver* pDriver[] = {
&BurnDrvStarjack, // Star Jacker (Sega)
&BurnDrvStarjacks, // Star Jacker (Stern Electronics)
&BurnDrvsg1k_starjackt, // Star Jacker (Taiwan)
&BurnDrvsnes_Starkeeper, // Star Keeper (HB)
&BurnDrvnes_starluster, // Star Luster (Japan)
&BurnDrvmd_starmobile, // Star Mobile (Mega Drive Mini 2 Edition)
&BurnDrvsnes_Staroceante, // Star Ocean (Hack, English)
@ -42058,7 +42055,6 @@ static struct BurnDriver* pDriver[] = {
&BurnDrvSxeviousj, // Super Xevious (Japan)
&BurnDrvnes_superxev, // Super Xevious - Gump no Nazo (Japan)
&BurnDrvSxevious, // Super Xevious
&BurnDrvsnes_Supxoxol, // Super Xoxol vs. Pigdog (HB)
&BurnDrvSzaxxon, // Super Zaxxon (315-5013)
&BurnDrvzolapac, // Super Zola Pac Gal
&BurnDrvSuperxm, // Super-X (Mitchell)
@ -45796,7 +45792,6 @@ static game_sourcefile_entry sourcefile_table[] = {
{ "spec_4soccersims3", "spectrum/d_spectrum.cpp"},
{ "spec_4soccersims4", "spectrum/d_spectrum.cpp"},
{ "4dwarrio", "sega/d_sys1.cpp"},
{ "snes_4096", "snes/d_snes.cpp"},
{ "cv_421", "coleco/d_coleco.cpp"},
{ "snes_46okunmono", "snes/d_snes.cpp"},
{ "msx_4x4offroad", "msx/d_msx.cpp"},
@ -47673,6 +47668,7 @@ static game_sourcefile_entry sourcefile_table[] = {
{ "gg_sailorms", "sms/d_sms.cpp"},
{ "snes_slrmoonffpj", "snes/d_snes.cpp"},
{ "snes_slrmoonfightsj", "snes/d_snes.cpp"},
{ "md_bssf2gq", "megadrive/d_megadrive.cpp"},
{ "sms_bitlogic", "sms/d_sms.cpp"},
{ "msx_bitlogicfv", "msx/d_msx.cpp"},
{ "msx_bitlogic", "msx/d_msx.cpp"},
@ -63351,7 +63347,6 @@ static game_sourcefile_entry sourcefile_table[] = {
{ "starjack", "sega/d_sys1.cpp"},
{ "starjacks", "sega/d_sys1.cpp"},
{ "sg1k_starjackt", "sg1000/d_sg1000.cpp"},
{ "snes_starkeeper", "snes/d_snes.cpp"},
{ "nes_starluster", "nes/d_nes.cpp"},
{ "md_starmobile", "megadrive/d_megadrive.cpp"},
{ "snes_staroceante", "snes/d_snes.cpp"},
@ -64702,7 +64697,6 @@ static game_sourcefile_entry sourcefile_table[] = {
{ "sxeviousj", "pre90s/d_galaga.cpp"},
{ "nes_superxev", "nes/d_nes.cpp"},
{ "sxevious", "pre90s/d_galaga.cpp"},
{ "snes_supxoxol", "snes/d_snes.cpp"},
{ "szaxxon", "sega/d_zaxxon.cpp"},
{ "zolapac", "pre90s/d_pacman.cpp"},
{ "superxm", "pst90s/d_dooyong.cpp"},