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ui: fix defaults for games with 5p inputs (pce/tg/sgx), was incorrectly getting mapped to the X-Arcade / Hanaho HotRod controller
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@ -136,7 +136,7 @@ void GetHistoryDatHardwareToken(char *to_string);
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extern INT32 nAutoFireRate;
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// Player Default Controls
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extern INT32 nPlayerDefaultControls[5];
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extern INT32 nPlayerDefaultControls[8];
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extern TCHAR szPlayerDefaultIni[5][MAX_PATH];
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// mappable System Macros for the Input Dialogue
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@ -2,7 +2,7 @@
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#include "burner.h"
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// Player Default Controls
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INT32 nPlayerDefaultControls[5] = {0, 1, 2, 3, 4};
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INT32 nPlayerDefaultControls[8] = {0, 1, 2, 3, 8, 8, 8, 8};
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TCHAR szPlayerDefaultIni[5][MAX_PATH] = { _T(""), _T(""), _T(""), _T(""), _T("") };
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// Mapping of PC inputs to game inputs
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