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Update d_megadrive.cpp (#658)
new Street Fighter II Hyper Champion Edition (Hack)
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@ -50351,3 +50351,21 @@ struct BurnDriver BurnDrvmd_ssf2fh = {
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&bMegadriveRecalcPalette, 0x100, 320, 224, 4, 3
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};
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// Street Fighter II Hyper Champion Edition (Hack)
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// https://www.youtube.com/watch?v=FwHAwDbYKbc
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static struct BurnRomInfo md_sf2hceRomDesc[] = {
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{ "Street Fighter II Hyper Champion Edition.bin", 3145728, 0xbe0805cf, BRF_PRG | SEGA_MD_ROM_LOAD16_WORD_SWAP | SEGA_MD_ROM_OFFS_000000 },
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};
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STD_ROM_PICK(md_sf2hce)
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STD_ROM_FN(md_sf2hce)
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struct BurnDriver BurnDrvmd_sf2hce = {
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"md_sf2hce", "md_sf2", NULL, NULL, "2020",
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"Street Fighter II Hyper Champion Edition\0", NULL, "Capcom", "Sega Megadrive",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_16BIT_ONLY | BDF_CLONE, 2, HARDWARE_SEGA_MEGADRIVE, GBF_MISC, 0,
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MegadriveGetZipName, md_sf2hceRomInfo, md_sf2hceRomName, NULL, NULL, NULL, NULL, MegadriveInputInfo, MegadriveDIPInfo,
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MegadriveInit, MegadriveExit, MegadriveFrame, MegadriveDraw, MegadriveScan,
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&bMegadriveRecalcPalette, 0x100, 320, 224, 4, 3
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};
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