Update d_megadrive.cpp (#658)

new Street Fighter II Hyper Champion Edition (Hack)
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Charles32k 2020-12-24 22:06:18 -03:00 committed by GitHub
parent 2a0f904753
commit a50f81555d
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@ -50351,3 +50351,21 @@ struct BurnDriver BurnDrvmd_ssf2fh = {
&bMegadriveRecalcPalette, 0x100, 320, 224, 4, 3
};
// Street Fighter II Hyper Champion Edition (Hack)
// https://www.youtube.com/watch?v=FwHAwDbYKbc
static struct BurnRomInfo md_sf2hceRomDesc[] = {
{ "Street Fighter II Hyper Champion Edition.bin", 3145728, 0xbe0805cf, BRF_PRG | SEGA_MD_ROM_LOAD16_WORD_SWAP | SEGA_MD_ROM_OFFS_000000 },
};
STD_ROM_PICK(md_sf2hce)
STD_ROM_FN(md_sf2hce)
struct BurnDriver BurnDrvmd_sf2hce = {
"md_sf2hce", "md_sf2", NULL, NULL, "2020",
"Street Fighter II Hyper Champion Edition\0", NULL, "Capcom", "Sega Megadrive",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_16BIT_ONLY | BDF_CLONE, 2, HARDWARE_SEGA_MEGADRIVE, GBF_MISC, 0,
MegadriveGetZipName, md_sf2hceRomInfo, md_sf2hceRomName, NULL, NULL, NULL, NULL, MegadriveInputInfo, MegadriveDIPInfo,
MegadriveInit, MegadriveExit, MegadriveFrame, MegadriveDraw, MegadriveScan,
&bMegadriveRecalcPalette, 0x100, 320, 224, 4, 3
};