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gng, slight change to timing
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@ -525,7 +525,7 @@ static INT32 DrvCommonInit(INT32 game) // 0 = gng, 1 = gnga, 2 = diamrun
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{
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BurnAllocMemIndex();
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BurnSetRefreshRate(59.59);
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BurnSetRefreshRate(59.64);
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{
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if (game == 0 || game == 1) {
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@ -755,7 +755,7 @@ static INT32 DrvFrame()
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}
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INT32 nInterleave = 256;
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INT32 nCyclesTotal[2] = { (INT32)(1500000 / 59.59), (INT32)(3000000 / 59.59) };
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INT32 nCyclesTotal[2] = { (INT32)(1500000 / 59.637405), (INT32)(3000000 / 59.637405) };
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INT32 nCyclesDone[2] = { nExtraCycles, 0 };
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M6809Open(0);
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