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https://github.com/libretro/FBNeo.git
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Birdie Try 100%
This commit is contained in:
parent
114cff2ce7
commit
aee38ec15a
@ -205,65 +205,6 @@ static struct BurnInputInfo HbarrelInputList[] =
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STDINPUTINFO(Hbarrel)
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static struct BurnDIPInfo BirdtryDIPList[]=
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{
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{0x18, 0xff, 0xff, 0xff, NULL },
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{0x19, 0xff, 0xff, 0x3f, NULL },
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// Dip 1
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{0 , 0xfe, 0 , 4 , "Coin A" },
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{0x18, 0x01, 0x03, 0x00, "2 Coins 1 Play" },
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{0x18, 0x01, 0x03, 0x03, "1 Coin 1 Play" },
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{0x18, 0x01, 0x03, 0x02, "1 Coin 2 Plays" },
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{0x18, 0x01, 0x03, 0x01, "1 Coin 3 Plays" },
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{0 , 0xfe, 0 , 4 , "Coin B" },
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{0x18, 0x01, 0x0c, 0x00, "2 Coins 1 Play" },
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{0x18, 0x01, 0x0c, 0x0c, "1 Coin 1 Play" },
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{0x18, 0x01, 0x0c, 0x08, "1 Coin 2 Plays" },
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{0x18, 0x01, 0x0c, 0x04, "1 Coin 3 Plays" },
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{0 , 0xfe, 0 , 2, "Service Mode" },
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{0x18, 0x01, 0x10, 0x10, "Off" },
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{0x18, 0x01, 0x10, 0x00, "On" },
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{0 , 0xfe, 0 , 2, "Demo Sounds" },
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{0x18, 0x01, 0x20, 0x00, "Off" },
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{0x18, 0x01, 0x20, 0x20, "On" },
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{0 , 0xfe, 0 , 2, "Flip Screen" },
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{0x18, 0x01, 0x40, 0x40, "Off" },
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{0x18, 0x01, 0x40, 0x00, "On" },
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{0 , 0xfe, 0 , 4, "Difficulty (Extend)" },
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{0x19, 0x01, 0x03, 0x02, "Easy" },
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{0x19, 0x01, 0x03, 0x03, "Normal" },
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{0x19, 0x01, 0x03, 0x01, "Hard" },
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{0x19, 0x01, 0x03, 0x00, "Hardest" },
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{0 , 0xfe, 0 , 4, "Difficulty (Course)" },
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{0x19, 0x01, 0x0c, 0x08, "Easy" },
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{0x19, 0x01, 0x0c, 0x0c, "Normal" },
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{0x19, 0x01, 0x0c, 0x04, "Hard" },
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{0x19, 0x01, 0x0c, 0x00, "Hardest" },
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{0 , 0xfe, 0 , 2, "Allow Continue" },
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{0x19, 0x01, 0x10, 0x10, "Off" },
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{0x19, 0x01, 0x10, 0x00, "On" },
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{0 , 0xfe, 0 , 2, "Timer" },
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{0x19, 0x01, 0x20, 0x20, "Normal" },
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{0x19, 0x01, 0x20, 0x00, "Fast" },
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{0 , 0xfe, 0 , 4, "Control Panel Type" },
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{0x19, 0x01, 0xc0, 0xc0, "Type A - Cocktail" },
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{0x19, 0x01, 0xc0, 0x80, "Type B - Cocktail 2" },
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{0x19, 0x01, 0xc0, 0x40, "Unused" },
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{0x19, 0x01, 0xc0, 0x00, "Type C - Upright" },
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};
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STDDIPINFO(Birdtry)
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static struct BurnInputInfo MidresInputList[] =
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{
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{"Coin 1" , BIT_DIGITAL , DrvInputPort2 + 0, "p1 coin" },
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@ -374,6 +315,65 @@ static struct BurnDIPInfo BaddudesDIPList[]=
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STDDIPINFO(Baddudes)
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static struct BurnDIPInfo BirdtryDIPList[]=
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{
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{0x18, 0xff, 0xff, 0xff, NULL },
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{0x19, 0xff, 0xff, 0x3f, NULL },
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// Dip 1
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{0 , 0xfe, 0 , 4 , "Coin A" },
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{0x18, 0x01, 0x03, 0x00, "2 Coins 1 Play" },
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{0x18, 0x01, 0x03, 0x03, "1 Coin 1 Play" },
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{0x18, 0x01, 0x03, 0x02, "1 Coin 2 Plays" },
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{0x18, 0x01, 0x03, 0x01, "1 Coin 3 Plays" },
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{0 , 0xfe, 0 , 4 , "Coin B" },
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{0x18, 0x01, 0x0c, 0x00, "2 Coins 1 Play" },
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{0x18, 0x01, 0x0c, 0x0c, "1 Coin 1 Play" },
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{0x18, 0x01, 0x0c, 0x08, "1 Coin 2 Plays" },
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{0x18, 0x01, 0x0c, 0x04, "1 Coin 3 Plays" },
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{0 , 0xfe, 0 , 2, "Service Mode" },
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{0x18, 0x01, 0x10, 0x10, "Off" },
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{0x18, 0x01, 0x10, 0x00, "On" },
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{0 , 0xfe, 0 , 2, "Demo Sounds" },
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{0x18, 0x01, 0x20, 0x00, "Off" },
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{0x18, 0x01, 0x20, 0x20, "On" },
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{0 , 0xfe, 0 , 2, "Flip Screen" },
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{0x18, 0x01, 0x40, 0x40, "Off" },
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{0x18, 0x01, 0x40, 0x00, "On" },
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{0 , 0xfe, 0 , 4, "Difficulty (Extend)" },
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{0x19, 0x01, 0x03, 0x02, "Easy" },
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{0x19, 0x01, 0x03, 0x03, "Normal" },
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{0x19, 0x01, 0x03, 0x01, "Hard" },
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{0x19, 0x01, 0x03, 0x00, "Hardest" },
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{0 , 0xfe, 0 , 4, "Difficulty (Course)" },
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{0x19, 0x01, 0x0c, 0x08, "Easy" },
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{0x19, 0x01, 0x0c, 0x0c, "Normal" },
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{0x19, 0x01, 0x0c, 0x04, "Hard" },
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{0x19, 0x01, 0x0c, 0x00, "Hardest" },
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{0 , 0xfe, 0 , 2, "Allow Continue" },
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{0x19, 0x01, 0x10, 0x10, "Off" },
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{0x19, 0x01, 0x10, 0x00, "On" },
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{0 , 0xfe, 0 , 2, "Timer" },
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{0x19, 0x01, 0x20, 0x20, "Normal" },
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{0x19, 0x01, 0x20, 0x00, "Fast" },
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{0 , 0xfe, 0 , 4, "Control Panel Type" },
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{0x19, 0x01, 0xc0, 0xc0, "Type A - Cocktail" },
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{0x19, 0x01, 0xc0, 0x80, "Type B - Cocktail 2" },
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{0x19, 0x01, 0xc0, 0x40, "Unused" },
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{0x19, 0x01, 0xc0, 0x00, "Type C - Upright" },
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};
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STDDIPINFO(Birdtry)
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static struct BurnDIPInfo BouldashDIPList[]=
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{
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// Default Values
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@ -1877,9 +1877,8 @@ static INT32 DrvDoReset()
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static INT32 BaddudesDoReset()
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{
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M6502Open(0); // prevent crash while resetting the sound cores in DrvDoReset(); w/Bird Try
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INT32 nRet = DrvDoReset();
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M6502Open(0);
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M6502Reset();
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M6502Close();
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@ -3623,6 +3622,60 @@ static INT32 BaddudesInit()
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return 0;
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}
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static INT32 BirdtryInit()
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{
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INT32 nRet = 0;
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Dec0MachineInit();
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nRet = BurnLoadRom(Drv68KRom + 0x00001, 0, 2); if (nRet != 0) return 1;
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nRet = BurnLoadRom(Drv68KRom + 0x00000, 1, 2); if (nRet != 0) return 1;
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nRet = BurnLoadRom(Drv68KRom + 0x20001, 2, 2); if (nRet != 0) return 1;
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nRet = BurnLoadRom(Drv68KRom + 0x20000, 3, 2); if (nRet != 0) return 1;
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nRet = BurnLoadRom(Drv68KRom + 0x40001, 4, 2); if (nRet != 0) return 1;
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nRet = BurnLoadRom(Drv68KRom + 0x40000, 5, 2); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvM6502Rom, 6, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x00000, 8, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x08000, 9, 1); if (nRet != 0) return 1;
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GfxDecode(0x800, 4, 8, 8, CharPlaneOffsets, CharXOffsets, CharYOffsets, 0x40, DrvTempRom, DrvChars);
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memset(DrvTempRom, 0, 0x80000);
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nRet = BurnLoadRom(DrvTempRom + 0x00000, 10, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x10000, 11, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x20000, 12, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x30000, 13, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x40000, 14, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x50000, 15, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x60000, 16, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x70000, 17, 1); if (nRet != 0) return 1;
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GfxDecode(0x1000, 4, 16, 16, SpritePlaneOffsets, TileXOffsets, TileYOffsets, 0x100, DrvTempRom, DrvTiles1);
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memset(DrvTempRom, 0, 0x80000);
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nRet = BurnLoadRom(DrvTempRom + 0x00000, 18, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x10000, 19, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x20000, 20, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x30000, 21, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x40000, 22, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x50000, 23, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x60000, 24, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x70000, 25, 1); if (nRet != 0) return 1;
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GfxDecode(0x1000, 4, 16, 16, SpritePlaneOffsets, TileXOffsets, TileYOffsets, 0x100, DrvTempRom, DrvSprites);
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nRet = BurnLoadRom(MSM6295ROM + 0x00000, 26, 1); if (nRet != 0) return 1;
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BurnFree(DrvTempRom);
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Dec0DrawFunction = BirdtryDraw;
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Dec0Game = DEC0_GAME_BIRDTRY;
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BaddudesDoReset();
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return 0;
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}
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static INT32 Drgninjab2Init()
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{
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INT32 nRet = 0;
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@ -3677,69 +3730,6 @@ static INT32 Drgninjab2Init()
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return 0;
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}
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static INT32 BirdtryInit()
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{
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INT32 nRet = 0;
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Dec0MachineInit();
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nRet = BurnLoadRom(Drv68KRom + 0x00001, 0, 2); if (nRet != 0) return 1;
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nRet = BurnLoadRom(Drv68KRom + 0x00000, 1, 2); if (nRet != 0) return 1;
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nRet = BurnLoadRom(Drv68KRom + 0x20001, 2, 2); if (nRet != 0) return 1;
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nRet = BurnLoadRom(Drv68KRom + 0x20000, 3, 2); if (nRet != 0) return 1;
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nRet = BurnLoadRom(Drv68KRom + 0x40001, 4, 2); if (nRet != 0) return 1;
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nRet = BurnLoadRom(Drv68KRom + 0x40000, 5, 2); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvM6502Rom, 6, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x00000, 8, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x08000, 9, 1); if (nRet != 0) return 1;
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GfxDecode(0x800, 4, 8, 8, CharPlaneOffsets, CharXOffsets, CharYOffsets, 0x40, DrvTempRom, DrvChars);
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memset(DrvTempRom, 0, 0x80000);
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nRet = BurnLoadRom(DrvTempRom + 0x00000, 10, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x10000, 11, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x20000, 12, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x30000, 13, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x40000, 14, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x50000, 15, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x60000, 16, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x70000, 17, 1); if (nRet != 0) return 1;
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GfxDecode(0x1000, 4, 16, 16, Tile1PlaneOffsets, TileXOffsets, TileYOffsets, 0x100, DrvTempRom, DrvTiles1);
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memset(DrvTempRom, 0xff, 0x80000);
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GfxDecode(0x400, 4, 16, 16, Tile2PlaneOffsets, TileXOffsets, TileYOffsets, 0x100, DrvTempRom, DrvTiles2);
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/*nRet = BurnLoadRom(DrvTempRom + 0x20000, 11, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x30000, 12, 1); if (nRet != 0) return 1;
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memcpy(DrvTempRom + 0x08000, DrvTempRom + 0x20000, 0x8000);
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memcpy(DrvTempRom + 0x00000, DrvTempRom + 0x28000, 0x8000);
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memcpy(DrvTempRom + 0x18000, DrvTempRom + 0x30000, 0x8000);
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memcpy(DrvTempRom + 0x10000, DrvTempRom + 0x38000, 0x8000);
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GfxDecode(0x400, 4, 16, 16, Tile2PlaneOffsets, TileXOffsets, TileYOffsets, 0x100, DrvTempRom, DrvTiles2);
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*/
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memset(DrvTempRom, 0, 0x80000);
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nRet = BurnLoadRom(DrvTempRom + 0x00000, 18, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x10000, 19, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x20000, 20, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x30000, 21, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x40000, 22, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x50000, 23, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x60000, 24, 1); if (nRet != 0) return 1;
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nRet = BurnLoadRom(DrvTempRom + 0x70000, 25, 1); if (nRet != 0) return 1;
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GfxDecode(0x1000, 4, 16, 16, SpritePlaneOffsets, TileXOffsets, TileYOffsets, 0x100, DrvTempRom, DrvSprites);
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nRet = BurnLoadRom(MSM6295ROM + 0x00000, 26, 1); if (nRet != 0) return 1;
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BurnFree(DrvTempRom);
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Dec0DrawFunction = BirdtryDraw;
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Dec0Game = DEC0_GAME_BIRDTRY;
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BaddudesDoReset();
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return 0;
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}
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static INT32 HbarrelInit()
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{
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INT32 nRet = 0;
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@ -4799,85 +4789,90 @@ static void DrvRenderCharLayer()
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static void DrvRenderSprites(INT32 PriorityMask, INT32 PriorityVal)
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{
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UINT16 *SpriteRam = (UINT16*)DrvSpriteDMABufferRam;
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for (UINT32 Offset = 0; Offset < 0x400; Offset += 4) {
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INT32 x, y, Code, Colour, Multi, xFlip, yFlip, Inc, Flash, Mult, yPlot, CodePlot;
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y = BURN_ENDIAN_SWAP_INT16(SpriteRam[Offset + 0]);
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if ((y & 0x8000) == 0) continue;
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INT32 offs = 0;
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x = BURN_ENDIAN_SWAP_INT16(SpriteRam[Offset + 2]);
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Colour = x >> 12;
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if ((Colour & PriorityMask) != PriorityVal) continue;
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while (offs < 0x800 / 2)
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{
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INT32 sy = BURN_ENDIAN_SWAP_INT16(SpriteRam[offs]);
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INT32 sx = BURN_ENDIAN_SWAP_INT16(SpriteRam[offs + 2]);
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INT32 color = sx >> 12;
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INT32 incy;
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INT32 mult;
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INT32 flash = sx & 0x0800;
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Flash= x & 0x800;
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if (Flash && (GetCurrentFrame() & 1)) continue;
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INT32 flipx = sy & 0x2000;
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INT32 flipy = sy & 0x4000;
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INT32 h = (1 << ((sy & 0x1800) >> 11));
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INT32 w = (1 << ((sy & 0x0600) >> 9));
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xFlip = y & 0x2000;
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yFlip = y & 0x4000;
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Multi = (1 << ((y & 0x1800) >> 11)) - 1;
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sx = sx & 0x01ff;
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sy = sy & 0x01ff;
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if (sx >= 256) sx -= 512;
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if (sy >= 256) sy -= 512;
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sx = 240 - sx;
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sy = 240 - sy;
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Code = BURN_ENDIAN_SWAP_INT16(SpriteRam[Offset + 1]) & 0xfff;
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x = x & 0x01ff;
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y = y & 0x01ff;
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if (x >= 256) x -= 512;
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if (y >= 256) y -= 512;
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x = 240 - x;
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y = 240 - y;
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Code &= ~Multi;
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if (yFlip) {
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Inc = -1;
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} else {
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Code += Multi;
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Inc = 1;
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if (DrvFlipScreen)
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{
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sy = 240 - sy;
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sx = 240 - sx;
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if (flipx) flipx = 0; else flipx = 1;
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if (flipy) flipy = 0; else flipy = 1;
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mult = 16;
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}
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else
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mult = -16;
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if (DrvFlipScreen) {
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y = 240 - y;
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x = 240 - x;
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xFlip = !xFlip;
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yFlip = !yFlip;
|
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Mult = 16;
|
||||
} else {
|
||||
Mult = -16;
|
||||
}
|
||||
for (INT32 x = 0; x < w; x++)
|
||||
{
|
||||
INT32 code = BURN_ENDIAN_SWAP_INT16(SpriteRam[offs + 1]) & 0x1fff;
|
||||
|
||||
while (Multi >= 0) {
|
||||
yPlot = y + (Mult * Multi) - 8;
|
||||
CodePlot = Code - (Multi * Inc);
|
||||
if (x > 16 && x < (nScreenWidth - 16) && yPlot > 16 && yPlot < (nScreenHeight - 16)) {
|
||||
if (xFlip) {
|
||||
if (yFlip) {
|
||||
Render16x16Tile_Mask_FlipXY(pTransDraw, CodePlot, x, yPlot, Colour, 4, 0, DrvSpritePalOffset, DrvSprites);
|
||||
} else {
|
||||
Render16x16Tile_Mask_FlipX(pTransDraw, CodePlot, x, yPlot, Colour, 4, 0, DrvSpritePalOffset, DrvSprites);
|
||||
code &= ~(h-1);
|
||||
|
||||
if (flipy)
|
||||
incy = -1;
|
||||
else
|
||||
{
|
||||
code += h-1;
|
||||
incy = 1;
|
||||
}
|
||||
|
||||
for (INT32 y = 0; y < h; y++)
|
||||
{
|
||||
if (BURN_ENDIAN_SWAP_INT16(SpriteRam[offs]) & 0x8000)
|
||||
{
|
||||
INT32 draw = 0;
|
||||
if (!flash || (GetCurrentFrame() & 1))
|
||||
{
|
||||
if ((color & PriorityMask) == PriorityVal)
|
||||
{
|
||||
draw = 1;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (yFlip) {
|
||||
Render16x16Tile_Mask_FlipY(pTransDraw, CodePlot, x, yPlot, Colour, 4, 0, DrvSpritePalOffset, DrvSprites);
|
||||
} else {
|
||||
Render16x16Tile_Mask(pTransDraw, CodePlot, x, yPlot, Colour, 4, 0, DrvSpritePalOffset, DrvSprites);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (xFlip) {
|
||||
if (yFlip) {
|
||||
Render16x16Tile_Mask_FlipXY_Clip(pTransDraw, CodePlot, x, yPlot, Colour, 4, 0, DrvSpritePalOffset, DrvSprites);
|
||||
} else {
|
||||
Render16x16Tile_Mask_FlipX_Clip(pTransDraw, CodePlot, x, yPlot, Colour, 4, 0, DrvSpritePalOffset, DrvSprites);
|
||||
}
|
||||
} else {
|
||||
if (yFlip) {
|
||||
Render16x16Tile_Mask_FlipY_Clip(pTransDraw, CodePlot, x, yPlot, Colour, 4, 0, DrvSpritePalOffset, DrvSprites);
|
||||
} else {
|
||||
Render16x16Tile_Mask_Clip(pTransDraw, CodePlot, x, yPlot, Colour, 4, 0, DrvSpritePalOffset, DrvSprites);
|
||||
|
||||
if (draw)
|
||||
{
|
||||
if (flipx) {
|
||||
if (flipy) {
|
||||
Render16x16Tile_Mask_FlipXY_Clip(pTransDraw, code - y * incy, sx + (mult * x),sy + (mult * y) - 8, color & 0xf, 4, 0, DrvSpritePalOffset, DrvSprites);
|
||||
} else {
|
||||
Render16x16Tile_Mask_FlipX_Clip(pTransDraw, code - y * incy, sx + (mult * x),sy + (mult * y) - 8, color & 0xf, 4, 0, DrvSpritePalOffset, DrvSprites);
|
||||
}
|
||||
} else {
|
||||
if (flipy) {
|
||||
Render16x16Tile_Mask_FlipY_Clip(pTransDraw, code - y * incy, sx + (mult * x),sy + (mult * y) - 8, color & 0xf, 4, 0, DrvSpritePalOffset, DrvSprites);
|
||||
} else {
|
||||
Render16x16Tile_Mask_Clip(pTransDraw, code - y * incy, sx + (mult * x),sy + (mult * y) - 8, color & 0xf, 4, 0, DrvSpritePalOffset, DrvSprites);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Multi--;
|
||||
|
||||
offs += 4;
|
||||
if (offs >= 0x800 / 2)
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -4908,6 +4903,23 @@ static void BaddudesDraw()
|
||||
BurnTransferCopy(DrvPalette);
|
||||
}
|
||||
|
||||
static void BirdtryDraw()
|
||||
{
|
||||
UINT16 *Control0 = (UINT16*)DrvCharCtrl0Ram;
|
||||
DrvFlipScreen = Control0[0] & 0x80;
|
||||
|
||||
BurnTransferClear();
|
||||
DrvCalcPalette();
|
||||
|
||||
DrvRenderTile2Layer(1, TILEMAP_BOTH_LAYERS);
|
||||
DrvRenderSprites(0x00, 0x00);
|
||||
DrvRenderTile1Layer(0, TILEMAP_BOTH_LAYERS);
|
||||
DrvRenderSprites(0x00, 0x00);
|
||||
|
||||
DrvRenderCharLayer();
|
||||
BurnTransferCopy(DrvPalette);
|
||||
}
|
||||
|
||||
static void HbarrelDraw()
|
||||
{
|
||||
UINT16 *Control0 = (UINT16*)DrvCharCtrl0Ram;
|
||||
@ -5032,24 +5044,6 @@ static void SlyspyDraw()
|
||||
BurnTransferCopy(DrvPalette);
|
||||
}
|
||||
|
||||
static void BirdtryDraw()
|
||||
{
|
||||
UINT16 *Control0 = (UINT16*)DrvCharCtrl0Ram;
|
||||
DrvFlipScreen = Control0[0] & 0x80;
|
||||
|
||||
BurnTransferClear();
|
||||
DrvCalcPalette();
|
||||
|
||||
DrvRenderTile2Layer(1, TILEMAP_BOTH_LAYERS);
|
||||
DrvRenderSprites(0x00, 0x00);
|
||||
DrvRenderTile1Layer(0, TILEMAP_BOTH_LAYERS);
|
||||
DrvRenderSprites(0x00, 0x00);
|
||||
|
||||
DrvRenderCharLayer();
|
||||
BurnTransferCopy(DrvPalette);
|
||||
|
||||
}
|
||||
|
||||
#undef TILEMAP_BOTH_LAYERS
|
||||
#undef TILEMAP_LAYER0
|
||||
#undef TILEMAP_LAYER1
|
||||
@ -5298,6 +5292,16 @@ struct BurnDriver BurnDrvBaddudes = {
|
||||
NULL, 0x400, 256, 240, 4, 3
|
||||
};
|
||||
|
||||
struct BurnDriver BurnDrvBirdtry = {
|
||||
"birdtry", NULL, NULL, NULL, "1988",
|
||||
"Birdie Try (Japan)\0", NULL, "Data East Corporation", "DEC0",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_PREFIX_DATAEAST, GBF_MISC, 0,
|
||||
NULL, birdtryRomInfo, birdtryRomName, NULL, NULL, HbarrelInputInfo, BirdtryDIPInfo,
|
||||
BirdtryInit, BaddudesExit, DrvFrame, NULL, DrvScan,
|
||||
NULL, 0x400, 240, 256, 3, 4
|
||||
};
|
||||
|
||||
struct BurnDriver BurnDrvDrgninja = {
|
||||
"drgninja", "baddudes", NULL, NULL, "1988",
|
||||
"Dragonninja (Japan)\0", NULL, "Data East Corporation", "DEC0",
|
||||
@ -5398,16 +5402,6 @@ struct BurnDriver BurnDrvFfantasya = {
|
||||
NULL, 0x400, 256, 240, 4, 3
|
||||
};
|
||||
|
||||
struct BurnDriver BurnDrvBirdtry = {
|
||||
"birdtry", NULL, NULL, NULL, "1988",
|
||||
"Birdie Try (Japan)\0", NULL, "Data East Corporation", "DEC0",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_PREFIX_DATAEAST, GBF_MISC, 0,
|
||||
NULL, birdtryRomInfo, birdtryRomName, NULL, NULL, HbarrelInputInfo, BirdtryDIPInfo,
|
||||
BirdtryInit, BaddudesExit, DrvFrame, NULL, DrvScan,
|
||||
NULL, 0x400, 256, 240, 4, 3
|
||||
};
|
||||
|
||||
struct BurnDriver BurnDrvMidres = {
|
||||
"midres", NULL, NULL, NULL, "1989",
|
||||
"Midnight Resistance (World)\0", NULL, "Data East Corporation", "DEC0",
|
||||
|
Loading…
Reference in New Issue
Block a user