Reduce MSVC optmisation level

This commit is contained in:
Barry Harris 2014-12-03 21:29:00 +00:00
parent 98b4cc0c5f
commit aee9b94b46
2 changed files with 2 additions and 1 deletions

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@ -236,7 +236,7 @@ else
endif
else
CFLAGS = /nologo /w /O2 /Ox /Oi /Ot /Oy /Ob2 /GF /Gs /Gy /GL /Zc:forScope /MT /EHsc
CFLAGS = /nologo /w /Oi /Ot /Oy /Ob2 /GF /Gs /Gy /GL /Zc:forScope /MT /EHsc
LDFLAGS += /LTCG:STATUS
endif

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@ -112,6 +112,7 @@
<li>Fixed bad static/clipping noise on several Neo-Geo games (Art of Fighting, Football Frenzy, etc) with FM Interpolation [dink]</li>
<li>Fixed unclear/staticy sample/instruments in all games on Irem m72 hardware [dink]</li>
<li>Fixed sound in Renegade, replacing custom ADPCM with MSM5205 [barry, Alex Jackson]</li>
<li>Reduced MSVC compiler optimisation level (fixes Tetris Plus 2 and maybe others) [barry]</li>
</ul>